Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 16:19:16 Player: NeoBioHazard Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2502) 2502 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 6679 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 122 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (24) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg Cooling System Long-range Proton Cannon Ripper Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Flail Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Cooling System Long-range Proton Cannon Ripper [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon EM Pulse Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . 1 . 1 . Utility 5 | . . . 1 1 2 1 . Weapon 1 | . . . 1 . . . . Parts Attached 100 | 8 3 1 22 21 9 14 22 Power 15 | 1 . . 3 3 3 2 3 Engine 8 | 1 . . 3 1 1 1 1 Core 7 | . . . . 2 2 1 2 Reactor . | . . . . . . . . Propulsion 27 | 2 2 . 8 6 . 2 7 Treads 7 | 2 . . 3 1 . . 1 Leg 8 | . . . 2 . . . 6 Wheel . | . . . . . . . . Hover 12 | . 2 . 3 5 . 2 . Flight . | . . . . . . . . Utility 34 | 2 . . 5 8 4 7 8 Device 21 | 1 . . 5 1 2 5 7 Storage 6 | 1 . . . 4 1 . . Processor 6 | . . . . 3 1 1 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 24 | 3 1 1 6 4 2 3 4 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon 7 | . . 1 4 1 1 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 8 | . . . . 2 1 1 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 9 | . . . . . . . 9 Parts Lost 40 | . . 1 3 6 1 4 25 Power 6 | . . . 1 2 . 1 2 Propulsion 10 | . . . 2 . . 1 7 Utility 14 | . . 1 . . 1 1 11 Weapon 10 | . . . . 4 . 1 5 Highest Loss Streak 11 | . . 1 2 3 1 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 98 95 85 93 97 78 Engine 7 | . 14 14 10 6 3 3 2 Core 1 | . . . . 2 3 2 3 Treads 6 | . 14 . 12 16 . . . Leg 2 | . . . . . . . 14 Hover 12 | . 12 28 8 3 23 25 5 Device 17 | . 14 12 19 11 14 24 19 Storage 9 | . 14 14 11 13 7 6 2 Processor 6 | . . . . 10 16 10 9 Energy Gun 4 | . 24 14 5 . . . . Energy Cannon 10 | . . 14 27 13 . 1 . Launcher 1 | . 3 . . 5 . . . Impact Weapon 1 | . . . . . . 4 6 Slashing Weapon 6 | . . . . 3 21 12 12 Peak Build Rating 65 | 7 10 10 19 33 47 59 65 Average Rating 28 | 5 8 9 16 18 42 53 48 On Entrance 22 | . 7 10 9 19 33 44 54 Naked Turns . | . . . . . . . . Heaviest Build 55 | 13 15 15 34 55 30 40 40 Greatest Support 75 | 40 40 14 40 40 24 34 75 Greatest Overweight (x) 4 | . 1 1 3 2 1 2 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 8 8 8 Average Capacity 8 | 7 8 8 8 10 8 8 6 Most Carried 8 | 2 8 8 8 8 8 8 7 Average Carried 6 | 1 4 7 7 5 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 7 5 Class Distribution -------------------- 27% | Mutant 21% | Gunner 11% | Scavenger-Mutant 10% | Gladiator 9% | Scout 8% | Scavenger-Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Scout | -7/Factory Gladiator | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 1327 | 266 86 18 225 171 153 166 242 Remotely . | . . . . . . . . Salvage Created 3274 | 82 117 187 1017 510 216 555 590 Parts 158 | 3 10 9 62 25 8 15 26 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 3 | . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 59 | . 5 4 22 8 3 10 7 Melee 14 | . . . . 1 3 3 7 Guns 4 | . . 2 2 . . . . Cannons 18 | . . 2 14 2 . . . AOE 16 | . 5 . 5 4 . 2 . Classes Destroyed 14 | 2 4 . 3 2 . 2 1 Worker 2 | . 1 1 . . . . . Builder 1 | . . . . . . . 1 Tunneler 2 | 1 . 1 . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 6 | 1 . 1 1 1 1 . 1 Watcher 7 | . . . 2 1 2 . 2 Swarmer 16 | . 3 4 4 . 2 3 . Grunt 29 | . 2 . 11 4 1 5 6 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 6 1 . . 1 Specialist 2 | . . . . 2 . . . Hunter 1 | . . . . . . 1 . Heavy 1 | . . . . 1 . . . Best Kill Streak 6 | 2 5 3 6 4 4 6 3 Combat Bots Only 6 | . 3 3 6 3 3 6 3 Max Kills in Single Turn 5 | 1 2 1 5 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 3 2 . 1 . Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 486 | . 8 17 44 83 15 54 265 Missed 169 | . 3 1 15 37 3 20 90 Damage Taken 4791 | . 45 129 436 929 191 559 2502 Core 1181 | . 7 8 70 211 35 61 789 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 94 82 61 95 . . Volleys Fired 73 | 4 12 14 28 13 . 2 . Largest 3 | 2 2 2 3 3 . 1 . Hottest 189 | 80 80 100 189 189 . 30 . Shots Fired 170 | 8 19 28 84 29 . 2 . Gun 55 | 8 14 14 19 . . . . Cannon 101 | . . 14 64 23 . . . Launcher 14 | . 5 . 1 6 . 2 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 109 | 8 14 28 59 . . . . Explosive 14 | . 5 . 1 6 . 2 . Electromagnetic 47 | . . . 24 23 . . . Robot Hit Streak 22 | 4 4 13 16 22 . . . Robot Miss Streak 4 | 1 1 3 2 2 . 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 168 | 5 12 17 48 26 11 22 27 Core Hits 98 | 3 11 7 29 16 6 11 15 Critical Kills 2 | . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 . Critical Strikes 15 | . . . 2 1 1 6 5 Burn 1 | . . . 1 . . . . Meltdown 1 | . . . 1 . . . . Corrupt 1 | . . . . 1 . . . Smash 5 | . . . . . . 4 1 Sever 7 | . . . . . 1 2 4 Melee Attacks 103 | . . . . 4 25 33 41 Impact 27 | . . . . . . 16 11 Slashing 76 | . . . . 4 25 17 30 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 2 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 16 | . . . . . 4 6 6 Damage Inflicted 5743 | 68 452 261 1154 888 566 1178 1176 Guns 498 | 68 110 83 237 . . . . Cannons 1322 | . . 178 735 409 . . . Explosions 1094 | . 342 . 182 359 . 211 . Melee 2828 | . . . . 120 566 967 1175 Ramming 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Thermal 1197 | 68 110 261 720 38 . . . Explosive 971 | . 342 . 97 321 . 211 . Electromagnetic 746 | . . . 337 409 . . . Impact 820 | . . . . . . 510 310 Slashing 2008 | . . . . 120 566 457 865 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . 5 16 Average Corruption 11 | . . . . . . 5 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 2 17 Message Errors 4 | . . . . . . . 4 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 510 | . 20 . 12 9 129 246 94 Projectiles 12 | . . . 12 . . . . Explosions 29 | . 20 . . 9 . . . Melee 469 | . . . . . 129 246 94 Knockbacks 6 | . . . . . . 5 1 Impact 6 | . . . . . . 5 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 119 | . . . 27 72 . 20 . Shots 4 | . . . 1 2 . 1 . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 451 | 36 116 380 451 138 . . 248 Average Temperature 99 | 20 49 153 98 45 . . 110 Received Heat Transfer 1389 | . 12 . 147 216 63 87 864 Effects 5 | . . 2 3 . . . . Shutdowns 2 | . . 1 1 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 7 | . . . . 1 . 5 1 Combat Hostiles 6 | . . . . 1 . 5 . Parts Fried 15 | . . . 5 3 . 3 4 Impact Corruptions 10 | . . . . . . 7 3 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 5 | . 1 1 3 . . . . Heat Transferred 2513 | 150 250 545 1518 50 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 610 | 10 261 196 610 500 357 450 287 Initial 257 | . 6 101 76 257 227 169 122 Average 259 | 4 70 128 412 370 294 281 144 Maximum Alert Level 2 | . 1 . 2 2 1 2 1 Low Security (%) 39 | 100 87 100 8 . . 27 80 Level 1 39 | . 12 . 35 53 100 64 19 Level 2 20 | . . . 56 46 . 8 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 . 4 3 4 3 4 Investigation 10 | . 1 . 2 1 2 1 3 Extermination 1 | . . . . . 1 . . Reinforcement 7 | . . . 2 2 . 2 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 5 | . 1 . 3 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 11 4 32 9 7 15 22 Peak Tracking Total 8 | . 4 3 5 4 3 8 5 Tactical Retreats 7 | . . . 2 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 4 | . . . 2 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 6 | . 2 . 2 2 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 19 | . 4 . 2 1 5 2 5 Terminals 16 | . 3 . 2 1 3 2 5 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 45 | . 12 . 4 3 10 8 8 Successful 13 | . 6 . 1 . 2 3 1 Failed 31 | . 5 . 3 3 8 5 7 Catastrophic 10 | . . . 2 1 1 1 5 Database Lockouts 1 | . 1 . . . . . . Manual 22 | . 12 . 5 3 2 . . Terminals 40 | . 11 . 4 3 6 8 8 Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 11 | . 5 . 1 . 1 3 1 Robot Analysis 3 | . 2 . 1 . . . . Prototype ID Bank 2 | . 1 . . . . 1 . Open Door 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . . . 1 1 . Terminal Index 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 . 2 1 4 2 4 Full Trace Events 11 | . 2 . 2 1 2 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 53 | . . . . . 53 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 5 | . . . . . . . 5 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 70 | . . . . . . . 70 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . . . . 31 Total Damage 439 | . . . . . . . 439 Kills 4 | . . . . . . . 4 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 2896 | 132 253 209 700 388 293 403 518 Spaces Moved 1862 | 72 174 155 316 203 334 347 261 Core 8 | 7 . . . . . . 1 Treads 480 | 65 80 . 191 142 . . 2 Legs 174 | . . . 2 . . . 172 Wheels . | . . . . . . . . Hover 1200 | . 94 155 123 61 334 347 86 Flight . | . . . . . . . . Fastest Speed 38 | 50 56 56 116 42 42 38 50 Average Speed 109 | 149 121 102 147 141 51 82 135 Slowest Speed 320 | 160 160 116 260 320 102 166 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 32 36 50 25 14 14 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 9 | . . . . . 7 2 . Terrain Destroyed 72 | . 18 . 14 22 7 11 . Melee 9 | . . . . . 7 2 . Projectile . | . . . . . . . . AOE 63 | . 18 . 14 22 . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 2435 | 85 196 177 493 274 426 418 366 Wait 207 | . . 2 96 16 52 24 17 Move 1855 | 71 173 154 315 202 333 346 261 Hop . | . . . . . . . . Pick Up 38 | 2 6 3 13 6 4 2 2 Fast Attach 52 | 7 2 . 7 10 5 5 16 Attach 13 | . . . 3 6 . 3 1 Detach 1 | . . . . 1 . . . Swap 35 | 1 1 1 12 5 4 6 5 Drop 57 | . 2 3 19 11 10 4 8 Fire 73 | 4 12 14 28 13 . 2 . Melee 81 | . . . . 4 18 26 33 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 22 | . . . . . . . 22 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Central database locked down 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 422 | -10/Mines | Met a Derelict bent on vengeance 440 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 497 | -10/Mines | Discovered new exit (range 14) 528 | -10/Mines | Found DCF Scrap (14 items) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 737 | -9/Materials | Discovered new exit (range 11) 1283 | -9/Materials | Discovered new exit (range 8) 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -8/Materials | Build established: Gunner 1470 | -8/Materials | Lost 3 parts (1p2w) 1660 | -8/Materials | Discovered new exit (range 13) 1683 | -8/Materials | Identified exit to Factory 1683 | -8/Materials | Entered Factory 1683 | -7/Factory | Evolved 2 slots: Utility x2 1703 | -7/Factory | Garrison activated, responded to threat 1742 | -7/Factory | Identified exit to Lower Caves 1822 | -7/Factory | Discovered new exit (range 7) 1841 | -7/Factory | Identified exit to Factory 1926 | -7/Factory | Fabricated Lrn. Proton Cannon (x2) 1976 | -7/Factory | Entered another Factory area 1976 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2146 | -6/Factory | Identified exit to Lower Caves 2146 | -6/Factory | Identified exit to Extension 2379 | -6/Factory | Entered Extension 2469 | -6/Extension | System corruption reached 10% 2544 | -6/Extension | Lost 8 parts (2n5u1w) 2570 | -6/Extension | Lost 3 allies 2617 | -6/Extension | Lost 6 parts (1p1n2u2w) 2844 | -6/Extension | Spotted B-75 Beast 2851 | -6/Extension | Rescued a captive Derelict 2856 | -6/Extension | Rescued a captive Derelict 2861 | -6/Extension | Build established: Scavenger-Mutant 2875 | -6/Extension | Spotted B-75 Beast 2882 | -6/Extension | Core integrity fell below 50% 2895 | -6/Extension | Core integrity fell below 20% 2897 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 02870_ HV Slug penetrates P-60 Hacker. 02870_ P-60 Hacker suffers critical hit (Destroy). 02872_ HV Slug penetrates Wall. 02875_ NR-9HV(h) system terminally corrupted. 02877_ Flexi-carbon Leg destroyed. 02883_ Machine disabled. 02887_ Adv. Heat Sink destroyed. 02887_ Carbon-fiber Leg destroyed. 02888_ Flexi-carbon Leg destroyed. 02888_ Neutrino Core destroyed. 02888_ Great Axe follow-up attack on B-75 Beast. 02890_ Flexi-carbon Leg destroyed. 02890_ Knocked back. 02891_ Adv. Heat Sink destroyed. 02893_ System corrupted: Flail rejected. 02894_ Slammed into B-75 Beast. 02894_ Great Axe destroyed. 02896_ Adv. ECM Suite destroyed. 02896_ Critical hit (Blast). 02896_ Knocked back. Map ----- +----------------------------------------------------+ | ###### ###########?????#=#?????????????????????? | | ?????#####???????????????#=#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#!#?????????????????????? | | ?????????????????????????#=###???????????????????? | | ???????????????????????###! T#???????????????????? | | ?????????????????????###T#%""#???????????????????? | | ?????????????????????# g###???????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????### # #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????# #??#####???#??????????? | | ???????????????????????###%### ;# ### ###????????? | | ??????????????????????##"" " "" ""#????????? | | ??????????????????????#; "Y % " " #????????? | | ?????????????????????##; #????????? | | ?????????????????????# ;% #????????? | | ??????################;# Y #######??? | | ???? ??? | | ???? ?? | | ???? R % ?? | | ???? % BB ?? | | ???? A R @/BB t ?? | | ?????################### ######???? | | ???????????????????????# BB R #????????? | | ???????????????????????# BB #????????? | | ???????????????????????; #????????? | | ?????????????????????? # #????????? | | ?????????????????????########T#"""#######????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 EM Shielding 2 Armor Coverage 150 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingCoilKit Manual? 0 Play Time 00:40:27 Cumulative 120.4 hours Start 2025.03.09 @ 15:36:53 End 2025.03.09 @ 16:19:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 171 Adventurer 15 Explorer 53 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bc2ed8c-c689-43d5-9759-45a260c70766