Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 17:51:20 Player: the Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (889) 889 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2166 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 316/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Large Storage Unit Seismic Detector EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher Improved Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Hardlight Generator > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Large Storage Unit Seismic Detector Tractor Beam EM Pulse Cannon EM Pulse Cannon Improved Grenade Launcher Improved Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 7 10 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads . | . . . Leg 4 | 2 2 . Wheel 3 | . 2 1 Hover . | . . . Flight 1 | . . 1 Utility 6 | 2 3 1 Device 2 | 1 . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 4 | 2 2 . Energy Cannon 3 | . . 3 Ballistic Gun 1 | . . 1 Ballistic Cannon 2 | . . 2 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Corrupted Parts 1 | . 1 . System Corruption 3 | . 3 . Parts Lost 3 | . 2 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 10 | 4 8 16 Power 1 | . 1 2 Propulsion 3 | 1 3 5 Utility 2 | . 2 2 Weapon 3 | . 2 5 Tool/Special . | . . . Unused Backups 25 | . 7 18 Power 2 | . . 2 Propulsion 10 | . 4 6 Utility 3 | . 1 2 Weapon 10 | . 2 8 Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 95 Engine 12 | . 14 11 Leg 11 | . 18 . Wheel 17 | . 9 32 Device 15 | . 14 17 Storage 12 | . 14 11 Energy Gun 17 | . 25 2 Energy Cannon 5 | . . 14 Launcher 2 | . 2 3 Peak Build Rating 22 | 7 11 22 Average Rating 11 | 5 8 18 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 65 | 15 49 65 Greatest Support 36 | 20 24 36 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 7 10 20 Most Carried 20 | 7 13 20 Average Carried 11 | 4 8 16 Final Capacity 20 | 8 20 20 Final Carried 19 | 7 13 19 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 756 | 270 139 347 Remotely . | . . . Salvage Created 1478 | 178 415 885 Parts 118 | 16 42 60 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 12 18 Guns 8 | . 8 . Cannons 7 | . . 7 AOE 14 | . 4 10 Classes Destroyed 9 | 2 5 2 Worker 2 | . 1 1 Tunneler 5 | 4 1 . Hauler 6 | . 2 4 Recycler 4 | 1 . 3 Operator 2 | . 2 . Watcher 3 | . . 3 Swarmer 18 | . 9 9 Grunt 7 | . 3 4 Sentry 5 | . . 5 Best Kill Streak 12 | 5 8 12 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 95 | . 46 49 Missed 29 | . 9 20 Hits 66 | . 37 29 Projectile 66 | . 37 29 Critical Strikes 3 | . 1 2 Damage Taken 890 | . 459 431 Core 185 | . 101 84 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 100 | 8 47 45 Largest 2 | 2 2 2 Hottest 126 | 80 90 126 Shots Fired 155 | 16 75 64 Gun 103 | 16 70 17 Cannon 38 | . . 38 Launcher 14 | . 5 9 Special . | . . . Kinetic 4 | . . 4 Thermal 40 | . 23 17 Explosive 14 | . 5 9 Electromagnetic 97 | 16 47 34 Robot Hit Streak 9 | 3 6 9 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 8 35 38 Core Hits 65 | 6 25 34 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 2 3 Burn 2 | . . 2 Corrupt 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2820 | 105 829 1886 Guns 757 | 105 485 167 Cannons 617 | . . 617 Explosions 1413 | . 344 1069 Melee . | . . . Ramming 33 | . . 33 Kinetic 85 | . . 85 Thermal 486 | . 319 167 Explosive 1231 | . 162 1069 Electromagnetic 985 | 105 348 532 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 1 Average Corruption 2 | . 3 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 8 2 Message Errors 5 | . 4 1 Matter Fused 3 | . 3 . Energy Discharges 2 | . 1 1 Overload Shots . | . . . Overflow Damage 65 | . . 65 Projectiles . | . . . Explosions 65 | . . 65 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 190 | . 90 100 Shots 5 | . 3 2 Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 126 162 180 Average Temperature 48 | 59 49 44 Received Heat Transfer 138 | . 66 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 1 3 Heat Transferred 1212 | . 583 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 71 | 100 100 14 Level 1 23 | . . 69 Level 2 5 | . . 16 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 512 | 15 186 512 Initial 59 | . . 59 Average 158 | 2 90 312 Influence Increases 1226 | 25 499 702 Destroy 0b10 Robot/C 600 | . 240 360 Destroy 0b10 Robot/NC 110 | 25 30 55 Destroy Leader 148 | . 54 94 Successful Hack 44 | . 19 25 Disable Machine 120 | . 60 60 Destroy Structure 99 | . 36 63 Partial Spotted 15 | . . 15 Lose Combat Pursuer 90 | . 60 30 Influence Decreases 721 | 25 358 338 Entered New Map 82 | . . 82 Time Decay 609 | 25 338 246 Lost Part 30 | . 20 10 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 51 | . 28 23 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 9 | . 5 4 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 8 3 Terminals 11 | . 8 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 28 8 Successful 14 | . 10 4 Failed 21 | . 17 4 Catastrophic 5 | . 4 1 Database Lockouts 1 | . 1 . Manual 21 | . 19 2 Terminals 36 | . 28 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 6 4 Robot Analysis 2 | . 1 1 Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 1 1 Hauler Manifests 2 | . 1 1 Registered Components 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1502 | 18 952 532 Seismic 1502 | 18 952 532 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1594 | 110 952 532 Spaces Moved 1079 | 55 693 331 Core 1 | 1 . . Treads . | . . . Legs 465 | 54 411 . Wheels 613 | . 282 331 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 111 | 118 113 105 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 82 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 12 | . 12 . Terrain Destroyed 114 | . 45 69 Melee . | . . . Projectile . | . . . AOE 114 | . 45 69 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1316 | 80 787 449 Wait 36 | 4 9 23 Move 1077 | 54 692 331 Hop . | . . . Pick Up 32 | 7 15 10 Fast Attach 19 | 7 3 9 Attach 3 | . 2 1 Detach . | . . . Swap 16 | . 5 11 Drop 28 | . 14 14 Fire 100 | 8 47 45 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 405 | -10/Materials | Central database locked down 429 | -10/Materials | Discovered new exit (range 5) 604 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Discovered new exit (range 14) 948 | -10/Materials | Discovered new exit (range 5) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -9/Materials | Discovered new exit (range 16) 1530 | -9/Materials | Discovered new exit (range 13) 1595 | -9/Materials | Self-destructed Last Messages --------------- Rifle. 01553_ K-01 Serf collects debris. 01557_ Hardlight Generator destroyed. 01560_ K-01 Serf collects debris. 01565_ U-05 Engineer builds a Wall. 01567_ K-01 Serf collects debris. 01573_ U-05 Engineer builds a Wall. 01573_ R-06 Scavenger collects Lgt. Treads. 01578_ R-06 Scavenger collects Ion Engine. 01586_ K-01 Serf cleans the Scanalyzer. 01595_ Connecting with Terminal... >>Manifests Retrieving manifest data... Found 2 haulers: A-02 Transporter 1x Imp. Hover Unit 3x EM Shotgun A-02 Transporter 6x Imp. Medium Laser (1 escort) Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ???????????????????!!!##?????????????????????????? | | ??????????????????? !#?????????????????????????? | | ??????????????????? #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ##########????????????????? | | ??????????????????## + """ ???????????????? | | ??????????????????? # ! 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""" # ############ ####### | | ???????????? # # !]## #?????? | | ????????????######## # ] ## #?????? | | ???????????????????###### # ## ##????? | | ????????????????????????# ## #????? | | ????????????????????????# # #????? | | ????????????????????????# # ## *##????? | | ????????????????????????# + ! # %##????? | | ????????????????????????# # # *%= #????? | | ?????????????????????#### ### ####### [ #????? | | ?????????????????????#""" # #???### #????? | | ?????????????????????#" ## #?????# ####### | | ?????????????????????#"! #####?????# ## | | ?????????????????????#"" < #?????????# ## | | ?????????????????????#"! #?????????# ## [!/ | | ?????????????????????#" ! #?????????#= ## !! | | ?????????????????????#"""%% #?????????#%* ## !/ | | ?????????????????????#### * ##?????????#= ## | | ????????????????????????# #?????????## ####### | | ??????????????????? +?????????# ###### | | ?????????????? #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertProtonChip Manual? 0 Play Time 00:16:53 Cumulative 225.0 hours Start 2025.08.07 @ 11:11:02 End 2025.08.18 @ 17:51:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63f9bf92-d1ba-4528-aeb1-61e3dcdadf9b