Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 07:32:46 Player: J1ang-5h1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (4503) 4503 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 8293 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Reactive Plating Rocket Launcher Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Huge Storage Unit Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Coolant Injector Coolant Injector High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Energy Filter Actuator Array Reactive Plating Hardlight Generator Improved Shield Generator Hacking Suite Corruption Screen Tractor Beam Heavy Laser Heavy Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Heavy Flail Heavy Flail Scythe [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 123 | 2 13 . 39 40 29 Power 14 | . 1 . 3 7 3 Engine 7 | . 1 . 1 4 1 Core 7 | . . . 2 3 2 Reactor . | . . . . . . Propulsion 38 | . 6 . 16 11 5 Treads 19 | . 2 . 10 5 2 Leg 2 | . . . 2 . . Wheel 17 | . 4 . 4 6 3 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 2 . 8 4 15 Device 17 | 2 . . 3 3 9 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 11 | . 1 . 5 1 4 Artifact . | . . . . . . Weapon 40 | . 4 . 12 18 6 Energy Gun 12 | . 1 . 1 9 1 Energy Cannon 7 | . . . 6 1 . Ballistic Gun 6 | . 3 . 1 1 1 Ballistic Cannon 1 | . . . . . 1 Launcher 10 | . . . 3 6 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 1 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 40 | . 2 . 7 8 23 Power 8 | . . . 1 3 4 Propulsion 12 | . 1 . 2 3 6 Utility 15 | . . . 3 2 10 Weapon 5 | . 1 . 1 . 3 Highest Loss Streak 14 | . 1 . 3 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 98 97 89 Engine 9 | . 14 14 6 8 7 Core 3 | . . . 3 7 5 Treads 21 | . 15 28 27 26 3 Leg 1 | . 1 . 2 . . Wheel 7 | . 10 . 2 8 19 Device 10 | . 6 . 10 11 19 Storage 10 | . 14 14 11 9 6 Protection 9 | . 7 14 10 6 8 Energy Gun 4 | . 4 . 2 8 8 Energy Cannon 5 | . . . 11 5 . Ballistic Gun 9 | . 23 28 6 3 . Peak Build Rating 48 | 9 9 9 21 37 48 Average Rating 20 | 7 8 9 17 26 42 On Entrance 15 | 6 8 9 9 21 37 Naked Turns 27 | . . . . . 27 Heaviest Build 126 | 14 92 90 102 109 126 Greatest Support 83 | 20 40 40 63 83 54 Greatest Overweight (x) 38 | . 3 2 5 9 38 Average Overweight (x) 1 | . 2 2 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 24 Most Carried 25 | 8 25 24 25 25 25 Average Carried 23 | 7 20 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 8 24 24 25 25 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2740 | 268 480 60 642 666 624 Remotely . | . . . . . . Salvage Created 6128 | 164 578 . 2002 2064 1320 Parts 314 | 14 51 . 105 88 56 Haulers Intercepted 7 | . . . 2 5 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 113 | . 19 . 42 32 20 Guns 75 | . 19 . 21 23 12 Cannons 22 | . . . 14 4 4 AOE 11 | . . . 7 2 2 Classes Destroyed 15 | 2 3 . 6 2 2 Worker 7 | . . . 4 2 1 Builder 2 | . . . 1 . 1 Tunneler 7 | 5 1 . . 1 . Hauler 7 | . . . 2 5 . Recycler 8 | 1 . . 1 1 5 Mechanic 2 | . . . 1 . 1 Operator 1 | . . . . 1 . Watcher 7 | . 1 . 1 3 2 Swarmer 16 | . 9 . 6 . 1 Grunt 75 | . 10 . 26 26 13 Brawler 4 | . . . 2 1 1 Duelist 1 | . . . . 1 . Sentry 12 | . . . 8 4 . Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 4 4 . 5 6 7 Combat Bots Only 6 | . 3 . 5 6 3 Max Kills in Single Turn 4 | 1 2 . 4 1 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 717 | . 88 . 154 165 310 Missed 172 | . 22 . 39 44 67 Damage Taken 7291 | . 633 . 1389 2060 3209 Core 1216 | . 81 . 171 262 702 Absorbed by Shields 363 | . . . . . 363 Redirected to Shielding 85 | . . . 31 . 54 Regen/Repaired (Parts) 58 | . 24 . 34 . . Core Remaining (%) 69 | 100 . 67 57 52 . Volleys Fired 430 | 16 59 1 136 133 85 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 60 60 40 126 125 125 Shots Fired 822 | 32 118 2 254 254 162 Gun 653 | 32 118 2 182 215 104 Cannon 151 | . . . 68 29 54 Launcher 18 | . . . 4 10 4 Special . | . . . . . . Kinetic 412 | 16 108 2 153 68 65 Thermal 295 | 16 10 . 29 147 93 Explosive 18 | . . . 4 10 4 Electromagnetic 97 | . . . 68 29 . Robot Hit Streak 20 | 8 11 2 16 20 6 Robot Miss Streak 6 | 1 5 . 6 5 6 Penetration Max 1 | . . . . . 1 Secondary Targets 11 | . 3 . 1 5 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 551 | 24 71 2 173 184 97 Core Hits 249 | 7 28 . 85 83 46 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 Critical Strikes 29 | . 2 . 3 16 8 Burn 21 | . . . 3 15 3 Destroy 2 | . 2 . . . . Blast 4 | . . . . . 4 Corrupt 1 | . . . . 1 . Smash 1 | . . . . . 1 Melee Attacks 11 | . . . 3 2 6 Impact 11 | . . . 3 2 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10810 | 284 964 17 3347 3849 2349 Guns 6413 | 284 964 17 1224 2743 1181 Cannons 2416 | . . . 1143 575 698 Explosions 1686 | . . . 919 531 236 Melee 295 | . . . 61 . 234 Ramming . | . . . . . . Kinetic 3530 | 161 893 17 862 785 812 Thermal 4424 | 123 71 . 1090 2073 1067 Explosive 843 | . . . 191 416 236 Electromagnetic 1718 | . . . 1143 575 . Impact 295 | . . . 61 . 234 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 217 | . . . 127 . 90 Projectiles 6 | . . . 6 . . Explosions 105 | . . . 100 . 5 Melee 106 | . . . 21 . 85 Knockbacks 7 | . . . . . 7 Impact 1 | . . . . . 1 Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 101 | . . . 20 50 31 Shots 4 | . . . 1 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 285 | 2 60 6 129 285 199 Average Temperature 64 | 2 16 4 29 72 98 Received Heat Transfer 3112 | . 210 . 663 1062 1177 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 10 | . . . 5 5 . Impact Corruptions 4 | . . . 1 . 3 Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 11 | . . . . 9 2 Heat Transferred 9838 | 275 150 . 1810 5235 2368 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 756 | 30 251 45 614 756 469 Initial 343 | . 19 45 . 259 343 Average 257 | 14 145 25 261 435 293 Maximum Alert Level 3 | . 1 . 2 3 2 Low Security (%) 37 | 100 63 100 38 . 11 Level 1 44 | . 36 . 46 48 71 Level 2 16 | . . . 14 40 16 Level 3 2 | . . . . 10 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 3 . 9 4 12 Investigation 10 | . 2 . 2 2 4 Extermination 2 | . . . . . 2 Reinforcement 10 | . 1 . 7 1 1 Assault 1 | . . . . 1 . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 12 | . 2 . 6 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 156 | . 27 . 53 45 31 Peak Tracking Total 10 | . 4 . 6 5 10 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . 4 1 3 Max in Single Turn 2 | . . . 2 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 39 | . 11 . 10 8 10 Terminals 24 | . 8 . 6 5 5 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 . 1 . 1 Recycling Units 7 | . 2 . 2 2 1 Scanalyzers 3 | . . . 1 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 145 | . 34 . 31 36 44 Successful 91 | . 21 . 24 22 24 Failed 54 | . 13 . 7 14 20 Catastrophic 7 | . . . 1 4 2 Database Lockouts . | . . . . . . Manual 66 | . 22 . 19 17 8 Terminals 88 | . 27 . 20 22 19 Fabricators 1 | . . . . . 1 Repair Stations 9 | . 3 . 4 . 2 Recycling Units 17 | . 4 . 5 4 4 Scanalyzers 28 | . . . 2 10 16 Garrison Access 2 | . . . . . 2 Terminal Hacks 25 | . 7 . 8 3 7 Robot Analysis 7 | . 3 . 4 . . Prototype ID Bank 2 | . 1 . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . . . 2 Unreport Threat 3 | . . . 1 . 2 Locate Traps 4 | . 1 . 1 1 1 Dispatch Records 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 . 4 . 1 Scan Component 4 | . 1 . 2 . 1 Repair 3 | . 1 . 2 . . Recycling Unit Hacks 6 | . 2 . 1 2 1 Report Inventory 6 | . 2 . 1 2 1 Scanalyzer 23 | . . . 2 8 13 Insert Component 11 | . . . 1 4 6 Analyze 12 | . . . 1 4 7 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 29 | . 10 . 9 9 1 Terminals 23 | . 8 . 7 7 1 Botnet 7 | . 2 . 2 2 1 Skim 16 | . 6 . 5 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 2 2 . Tunnel 6 | . 2 . 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 33 | . 9 . 9 6 9 Full Trace Events 4 | . 1 . . . 3 Feedback Events 2 | . . . . . 2 Corruption 1 | . . . . . 1 Hackware Fried 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 1 3 6 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 78 | . 26 . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 11 | . . . 1 4 6 Part Schematics Acquired 10 | . . . 1 3 6 Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 44 | . . 44 44 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 126 | . . . 126 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 7 | . 3 . 4 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 8789 | 114 1634 717 3184 1811 1329 Spaces Moved 3337 | 51 660 224 1101 658 643 Core 53 | . . . . . 53 Treads 1758 | . 258 224 877 365 34 Legs 168 | 51 69 . 48 . . Wheels 1358 | . 333 . 176 293 556 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 320 120 105 50 Average Speed 209 | 120 205 320 238 197 143 Slowest Speed 1950 | 120 320 320 480 240 1950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 96 64 79 49 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 10 | . 3 . 3 4 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 25 | . . . 7 18 . Terrain Destroyed 152 | . . . 61 80 11 Melee 4 | . . . 2 2 . Projectile 11 | . . . . . 11 AOE 137 | . . . 59 78 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4339 | 70 817 224 1441 911 876 Wait 300 | . 62 . 106 42 90 Move 3332 | 50 659 223 1100 657 643 Hop . | . . . . . . Pick Up 84 | 2 21 . 30 18 13 Fast Attach 13 | 1 . . 3 5 4 Attach 42 | . 4 . 10 10 18 Detach . | . . . . . . Swap 68 | 1 9 . 26 25 7 Drop 59 | . 3 . 27 19 10 Fire 430 | 16 59 1 136 133 85 Melee 11 | . . . 3 2 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 447 | -10/Materials | Repaired Com. Wheel 478 | -10/Materials | Discovered new exit (range 13) 617 | -10/Materials | Discovered new exit (range 10) 980 | -10/Materials | Discovered new exit (range 6) 1015 | -10/Materials | Learned Storage emergency access door positions 1066 | -10/Materials | Discovered new exit (range 10) 1081 | -10/Materials | Learned location of 2 exits from Mines 1136 | -10/Materials | Learned 4 Subcaves zone layouts 1183 | -10/Materials | Learned location of 2 exits from Subcaves 1220 | -10/Materials | Learned Storage emergency access door positions 1248 | -10/Materials | Learned Storage interactive machine intel 1296 | -10/Materials | Learned location of 2 exits from Subcaves 1332 | -10/Materials | Learned Storage security intel 1376 | -10/Materials | Learned Storage emergency access door positions 1749 | -10/Materials | Entered Mines 1750 | -10/Mines | Identified exit to Materials 1750 | -10/Mines | Identified exit to Subcaves 2338 | -10/Mines | Learned Materials interactive machine intel 2466 | -10/Mines | Entered Materials 2466 | -9/Materials | Accompanied by 2 allies 2466 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -9/Materials | Loaded intel: 18 interactive machine locations 2471 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2790 | -9/Materials | Discovered new exit (range 6) 3099 | -9/Materials | Lost 3 parts (1p1n1w) 3282 | -9/Materials | Repaired Com. Wheel 3309 | -9/Materials | Repaired Seismic Detector 3888 | -9/Materials | Build established: Scavenger-Mutant 4283 | -9/Materials | Discovered new exit (range 16) 4579 | -9/Materials | Discovered new exit (range 15) 4702 | -9/Materials | Discovered new exit (range 16) 4754 | -9/Materials | Discovered new exit (range 16) 5380 | -9/Materials | Learned location of 1 exit from Storage 5524 | -9/Materials | Identified exit to Materials 5650 | -9/Materials | Entered another Materials area 5650 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7250 | -8/Materials | First assault squad dispatched 7280 | -8/Materials | Learned location of Zion (-7) 7341 | -8/Materials | Identified exit to Factory 7390 | -8/Materials | Learned location of 1 exit from Extension 7427 | -8/Materials | Learned Storage emergency access door positions 7461 | -8/Materials | Entered Factory 7461 | -7/Factory | Evolved 2 slots: Utility x2 7496 | -7/Factory | Identified exit to DSF 7697 | -7/Factory | Build established: Mutant 8050 | -7/Factory | Garrison activated, responded to threat 8293 | -7/Factory | Lost 3 parts (1n1u1w) 8524 | -7/Factory | Garrison activated, responded to threat 8620 | -7/Factory | Hacking Suite fried by hacking feedback 8648 | -7/Factory | Identified exit to Lower Caves 8705 | -7/Factory | Build established: Scavenger-Mutant 8750 | -7/Factory | Core integrity fell below 50% 8763 | -7/Factory | Released all parts (5) 8770 | -7/Factory | Core integrity fell below 20% 8790 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08756_ Lgt. Treads destroyed. 08756_ Com. Wheel destroyed. 08756_ Rnf. Deuterium Engine destroyed. 08757_ Wall collapses. 08761_ ALERT: Rogue bot located, Programmers report to Factory Zone 7W. 08762_ Penetrated by Slug. 08762_ Imp. Shield Generator destroyed. 08763_ Released Huge Storage Unit. 08763_ Released Core Analyzer. 08763_ Released Actuator Array. 08763_ Released Hvy. Flail. 08763_ Dropped Carbon-fiber Leg. 08764_ Acquired Scythe. 08768_ U-05 Engineer builds a Wall. 08769_ Critical hit (Burn: +37). 08769_ K-01 Serf cleans the Fusion Modulator. 08774_ Penetrated by Slug. 08775_ R-06 Scavenger collects Carbon-fiber Leg. 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""" """ ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordAntigravWings Manual? 0 Play Time 01:23:21 Cumulative 310.8 hours Start 2024.09.19 @ 06:07:42 End 2024.09.19 @ 07:32:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 215 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ba775a6-8373-4d4c-b969-891632d00159