Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 23:28:39 Player: Moya Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1181) 1181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3291 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 137/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink Large Battery (200) Improved Targeting Computer Actuator Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle High-powered Shotgun > --- INVENTORY -------- Heat Sink Cooling System Large Battery Improved Targeting Computer Actuator Array Propulsion Shielding Light Armor Plating Heavy EM Pulse Gun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 63 | 6 13 3 25 16 Power 9 | 1 3 1 3 1 Engine 8 | 1 3 1 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 4 . 9 2 Treads 2 | . 1 . 1 . Leg 15 | 2 3 . 8 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 1 3 5 Device 4 | . 2 . 1 1 Storage 4 | 1 . 1 . 2 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 25 | 2 4 1 10 8 Energy Gun 15 | 1 3 . 8 3 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 1 | . . 1 . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 6 1 4 14 Power 5 | . 1 1 1 2 Propulsion 7 | . 2 . 1 4 Utility 3 | . . . . 3 Weapon 10 | . 3 . 2 5 Highest Loss Streak 8 | . 6 1 2 8 To Critical Strikes 2 | . . . 1 1 Average Slot Usage (%) 86 | . 82 100 98 57 Engine 10 | . 12 14 10 4 Treads 2 | . 3 . 3 . Leg 22 | . 16 28 28 14 Device 10 | . 9 14 11 7 Storage 11 | . 14 14 11 9 Processor 4 | . . . 11 3 Energy Gun 10 | . 17 . 11 8 Ballistic Gun 6 | . 7 14 3 3 Ballistic Cannon 4 | . . 13 5 . Naked Turns . | . . . . . Heaviest Build 38 | 14 15 15 19 38 Greatest Support 51 | 20 20 20 51 51 Greatest Overweight (x) 9 | . 4 . 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 13 Most Carried 9 | 4 7 8 8 9 Average Carried 5 | 2 3 6 7 5 Final Capacity 15 | 8 8 8 8 15 Final Carried 8 | 4 7 7 8 4 Class Distribution -------------------- 64% | Scavenger-Mutant 29% | Mutant 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 956 | 216 195 49 321 175 Remotely . | . . . . . Salvage Created 1161 | . 365 39 434 323 Parts 103 | . 31 3 48 21 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . 2 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 12 3 20 8 Guns 25 | . 12 2 5 6 Cannons 6 | . . 1 5 . AOE 12 | . . . 10 2 Classes Destroyed 9 | . 3 . 5 1 Worker 2 | . . . 2 . Builder 4 | . . . 2 2 Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 8 | . 3 . 3 2 Swarmer 26 | . 6 3 14 3 Grunt 10 | . 6 . 2 2 Sentry 6 | . . . 4 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 6 3 8 3 Combat Bots Only 7 | . 6 3 7 3 Max Kills in Single Turn 4 | . 2 1 4 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 395 | . 122 28 61 184 Missed 115 | . 36 6 21 52 Damage Taken 3505 | . 959 184 509 1853 Core 833 | . 164 36 75 558 Absorbed by Shields . | . . . . . Redirected to Shielding 13 | . . . . 13 Core Remaining (%) 67 | 100 . 20 81 . Volleys Fired 142 | . 63 7 33 39 Largest 3 | . 2 2 2 3 Hottest 157 | . 105 85 112 157 Shots Fired 256 | . 106 14 53 83 Gun 217 | . 106 13 19 79 Cannon 26 | . . 1 25 . Launcher 13 | . . . 9 4 Special . | . . . . . Kinetic 98 | . 34 8 31 25 Thermal 132 | . 72 6 13 41 Explosive 13 | . . . 9 4 Electromagnetic 13 | . . . . 13 Robot Hit Streak 11 | . 11 3 6 7 Robot Miss Streak 8 | . 6 4 2 8 Penetration Max . | . . . . . Secondary Targets 7 | . 5 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 153 | . 67 6 34 46 Core Hits 87 | . 26 4 34 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . 1 . 1 5 Burn 5 | . 1 . . 4 Destroy 1 | . . . . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3499 | . 859 76 1673 891 Guns 1749 | . 847 55 160 687 Cannons 322 | . . 18 304 . Explosions 1393 | . . . 1193 200 Melee . | . . . . . Ramming 35 | . 12 3 16 4 Kinetic 890 | . 228 41 336 285 Thermal 1075 | . 619 32 128 296 Explosive 1393 | . . . 1193 200 Electromagnetic 106 | . . . . 106 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . 45 . Projectiles 12 | . . . 12 . Explosions 33 | . . . 33 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . 88 1 Shots 3 | . . . 3 . Rammed 1 | . . . . 1 Targets Rammed 10 | . 2 2 3 3 Kicked 9 | . 2 2 3 2 Crushed . | . . . . . Highest Temperature 459 | . 335 48 90 459 Average Temperature 130 | . 122 23 29 193 Received Heat Transfer 1074 | . 483 . 69 522 Effects 10 | . 2 . . 8 Shutdowns 2 | . . . . 2 Interference 4 | . 1 . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 3 | . 1 . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . . 2 Heat Transferred 3090 | . 1659 74 321 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 460 | . 238 97 460 391 Initial 148 | . . 37 . 148 Average 167 | . 86 61 260 279 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 64 | 100 93 100 32 36 Level 1 26 | . 6 . 39 63 Level 2 9 | . . . 27 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 22 3 28 16 Peak Tracking Total 9 | . 4 3 9 3 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3131 | 228 712 591 1026 574 Spaces Moved 1712 | 169 312 470 570 191 Core 78 | 9 36 . . 33 Treads . | . . . . . Legs 1634 | 160 276 470 570 158 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 125 Average Speed 141 | 116 161 120 126 222 Slowest Speed 500 | 120 250 120 190 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 8 52 70 40 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . . . 53 24 Melee . | . . . . . Projectile . | . . . . . AOE 77 | . . . 53 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2173 | 197 411 483 820 262 Wait 209 | 19 16 . 166 8 Move 1708 | 168 311 469 569 191 Hop . | . . . . . Pick Up 21 | 4 4 1 10 2 Fast Attach 13 | 6 4 . 1 2 Attach 15 | . 3 1 5 6 Detach 1 | . . . . 1 Swap 35 | . 6 2 19 8 Drop 19 | . 2 1 14 2 Fire 142 | . 63 7 33 39 Melee . | . . . . . Ram 1 | . . . . 1 Kick 9 | . 2 2 3 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Core integrity fell below 50% 376 | -10/Materials | Lost 6 parts (1p2n3w) 746 | -10/Materials | Build established: Scavenger-Mutant 919 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Entered Mines 1151 | -10/Mines | Learned Materials interactive machine intel 1223 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1525 | -10/Mines | Discovered new exit (range 6) 1532 | -10/Mines | Entered Materials 1532 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1533 | -9/Materials | Loaded intel: 18 interactive machine locations 1537 | -9/Materials | Discovered new exit (range 14) 1856 | -9/Materials | Destroyed 7 combat bots 1888 | -9/Materials | Discovered new exit (range 12) 2375 | -9/Materials | Discovered new exit (range 10) 2557 | -9/Materials | Identified exit to Materials 2558 | -9/Materials | Entered another Materials area 2558 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2838 | -8/Materials | Lost 8 parts (2n2u4w) 3009 | -8/Materials | Core integrity fell below 50% 3047 | -8/Materials | Build established: Mutant 3054 | -8/Materials | Lost 3 parts (1n1u1w) 3083 | -8/Materials | Core integrity fell below 20% 3132 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02909_ H-55 Commando suffers critical hit (Destroy). 02909_ Destroyed Carbon-fiber Leg. 02911_ R-06 Scavenger collects Lgt. Ion Engine. 02911_ H-55 Commando destroyed. 02912_ K-01 Serf collects debris. 02913_ Kicked K-01 Serf. 02914_ K-01 Serf collects debris. 02923_ Acquired 34 matter. 02928_ R-06 Scavenger collects Structural Scanner. 02933_ Kicked K-01 Serf. 02940_ Acquired 46 matter. 02978_ Hpw. Shotgun destroyed. 02996_ Aluminum Leg destroyed. 03012_ Slammed into R-06 Scavenger. 03023_ Cooling System destroyed. 03031_ Y-45 Defender misfires. 03051_ Critical hit (Burn: +37). 03054_ Nuclear Core destroyed. 03063_ Critical hit (Burn: +37). 03132_ Y-45 Defender misfires. 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