Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 11:06:17 Player: Olga Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (9) 45 Value Destroyed (190) 190 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 9015 Bonus ------- Pacifist 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 118/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Experimental Core Analyzer > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Ion Engine Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Experimental Core Analyzer Advanced Reaction Control System Improved Core Shielding Improved Core Shielding System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Advanced Terrain Scan Processor Precision Grenade Launcher [Rating: 96] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Reaction Control System Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Precision Grenade Launcher Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Mace Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . 2 . . . . Utility 14 | . . . 2 . 2 2 . . 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 54 | 2 . . . 4 5 1 11 5 4 1 3 2 1 7 8 Power 3 | . . . . . . . . . 1 . . . 1 . 1 Engine . | . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 15 | . . . . 1 2 . 2 2 . . 2 . . 4 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . 1 2 . 2 2 . . 2 . . 4 2 Utility 22 | . . . . . 3 1 7 1 2 1 . 2 . 3 2 Device 4 | . . . . . . . . . 1 . . 2 . 1 . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 . . . . . 2 . Hackware 5 | . . . . . . . 5 . . . . . . . . Protection 9 | . . . . . 2 1 2 . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 . . . 3 . . 2 2 1 . 1 . . . 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . 2 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . . 2 1 Parts Lost 32 | . . . . 2 1 . 6 . . 1 . . 1 8 13 Power 2 | . . . . . . . . . . . . . . 1 1 Propulsion 13 | . . . . 1 . . 2 . . . . . . 4 6 Utility 16 | . . . . . 1 . 4 . . 1 . . 1 3 6 Weapon 1 | . . . . 1 . . . . . . . . . . . Highest Loss Streak 12 | . . . . 2 1 . 5 . . 1 . . 1 6 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . 28 28 . 17 24 38 59 68 82 74 . 80 72 60 32 Flight 14 | . . . . . 6 15 15 26 23 21 . 28 26 22 8 Device 2 | . . . . . . . . . . 5 . 4 13 5 1 Processor 8 | . . . . . 8 7 7 10 11 10 . 9 8 15 10 Hackware 5 | . . . . . . . 21 13 11 10 . 9 5 4 3 Protection 8 | . . . . . 9 15 15 13 16 15 . 14 13 7 3 Ballistic Gun 3 | . 28 28 . 14 . . . . . . . . . . . Launcher 1 | . . . . 2 . . . . 5 5 . 4 1 . . Naked Turns 9 | . . . . 9 . . . . . . . . . . . Heaviest Build 31 | 3 3 3 3 3 11 9 9 14 24 24 25 29 30 30 31 Greatest Support 41 | 3 3 3 3 4 12 12 12 24 24 24 30 30 30 37 41 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 2 5 5 5 5 5 5 5 5 5 5 4 Average Carried 3 | . . 1 1 1 2 4 4 4 4 4 3 5 4 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 . 5 5 5 5 4 5 5 5 5 3 2 Class Distribution -------------------- 40% | Mutant 19% | Hacker-Mutant 16% | Sprinter 9% | Hacker-Scout 9% | Scout 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Scout | -2/Research Sprinter | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Matter Collected 527 | 146 . . . 67 89 . 8 36 . . . . 160 . 21 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 109 | . . . . 34 20 . 19 36 . . . . . . . Parts 10 | . . . . 4 1 . 5 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Combat Hostiles Destroyed 8 | . . . . 4 1 . 3 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . AOE 7 | . . . . 4 . . 3 . . . . . . . . Classes Destroyed 4 | . . . . 2 . . 1 1 . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 4 | . . . . 3 1 . . . . . . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . Grunt 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 4 | . . . . 4 1 . 3 1 . . . . . . . Combat Bots Only 4 | . . . . 4 1 . 3 . . . . . . . . Max Kills in Single Turn 3 | . . . . 2 1 . 3 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 3 . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Damage Taken 5119 | . . 27 . 526 332 . 792 36 39 48 . 152 224 610 2333 Core 2570 | . . 10 . 338 96 . 318 . 20 . . . . 172 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . . . . . . . . 46 40 57 68 Core Remaining (%) 83 | 100 . 96 . 15 82 . 54 100 98 100 . 100 . 88 . Volleys Fired 12 | . . . . 3 1 . 3 . 1 2 . . 1 . 1 Largest 2 | . . . . 1 2 . 1 . 1 1 . . 1 . 1 Hottest 40 | . . . . 30 40 . 36 . 36 36 . . 36 . 36 Shots Fired 13 | . . . . 3 2 . 3 . 1 2 . . 1 . 1 Gun 2 | . . . . . 2 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 11 | . . . . 3 . . 3 . 1 2 . . 1 . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 11 | . . . . 3 . . 3 . 1 2 . . 1 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 1 . 1 . . . . . . . . Robot Miss Streak 2 | . . . . 1 1 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 1 . 1 2 . . . . . . . Core Hits 14 | . . . . 5 1 . 3 . . . . . 4 . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . 3 . . . . . . 3 Impact 3 | . . . . . . . . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 820 | . . . . 306 29 . 147 105 8 . . . 207 . 18 Guns 7 | . . . . . 7 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 660 | . . . . 298 . . 147 . 8 . . . 207 . . Melee 105 | . . . . . . . . 105 . . . . . . . Ramming 48 | . . . . 8 22 . . . . . . . . . 18 Kinetic 7 | . . . . . 7 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 660 | . . . . 298 . . 147 . 8 . . . 207 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 105 | . . . . . . . . 105 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 . . . . . . . . . 3 Average Corruption 1 | . . . . 1 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . 1 . . . . . . . . . 2 Message Errors 2 | . . . . . 1 . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . 16 . . . 43 . . . . 4 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 20 | . . . . 16 . . . . . . . . 4 . . Melee 43 | . . . . . . . . 43 . . . . . . . Knockbacks 2 | . . . . . . . . 1 . . . . . . 1 Impact 2 | . . . . . . . . 1 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . 107 11 . 98 . 20 . . . . . 9 Shots 6 | . . . . 3 . . 2 . 1 . . . . . . Rammed 5 | . . . . 2 2 . . . . . . . . . 1 Targets Rammed 5 | . . . . 2 2 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 21 | . . . . . . . . . . 1 1 . 21 . . Average Temperature 8 | . . . . . . . . . . 1 1 . 9 . . Received Heat Transfer 264 | . . 15 . 168 . . . . 9 . . . . 27 45 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Peak Influence 396 | . 15 20 7 267 302 137 186 156 126 115 60 45 226 255 396 Initial 146 | . . 5 7 2 112 137 95 71 76 61 60 45 24 115 146 Average 133 | . 6 19 7 90 167 137 113 96 89 103 60 45 106 167 225 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . 1 1 1 Low Security (%) 77 | 100 100 100 100 64 88 100 100 100 100 100 100 100 82 72 33 Level 1 22 | . . . . 35 11 . . . . . . . 17 27 66 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 3 2 . 1 1 2 . . . . 4 4 Investigation 8 | . . . . 2 1 . . . 1 . . . . 2 2 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . 1 1 . 1 1 1 . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Distress Signals 3 | . . . . . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 136 | . . 2 . 18 16 . 5 9 9 1 . 1 15 27 33 Peak Tracking Total 21 | . . 2 . 13 15 . 4 5 9 1 . 1 8 21 19 Tactical Retreats 13 | . . . . 1 3 . 1 1 . . . . 1 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Traps Triggered 4 | . . . . 2 . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Machines Disabled 4 | . . . . 3 . . . . . 1 . . . . . Max in Single Turn 3 | . . . . 3 . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Machines Accessed 19 | . 1 . . 3 3 1 . 1 1 1 1 . . 3 4 Terminals 19 | . 1 . . 3 3 1 . 1 1 1 1 . . 3 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 45 | . 2 . . 10 8 1 . 1 3 3 1 . . 7 9 Successful 16 | . 1 . . 4 3 1 . 1 2 1 1 . . . 2 Failed 29 | . 1 . . 6 5 . . . 1 2 . . . 7 7 Catastrophic 11 | . 1 . . 1 1 . . . 1 1 . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 2 . . 10 8 . . . 1 . . . . . 4 Terminals 45 | . 2 . . 10 8 1 . 1 3 3 1 . . 7 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 2 1 1 . 1 2 1 1 . . . 1 Open DSF 2 | . . . . . . 1 . . . . 1 . . . . Level Access Points 6 | . . . . 1 1 . . 1 1 1 . . . . 1 Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 2 2 . . . . . . . . . 1 Terminals 6 | . 1 . . 2 2 . . . . . . . . . 1 Botnet 6 | . 1 . . 2 2 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . 3 3 1 . . 1 . . . . 3 4 Full Trace Events 9 | . . . . 2 2 . . . 1 . . . . 2 2 Feedback Events 3 | . . . . 1 1 . . . . . . . . . 1 Corruption 3 | . . . . 1 1 . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Total Allies 3 | . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . 3 . . Highest-Rated Group 138 | . . . . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . . . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . 24 . . Total Damage 317 | . . . . . . . . . . . . . 317 . . Kills 2 | . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Turns Passed 985 | 14 40 16 4 85 131 9 77 109 64 40 8 11 76 105 196 Spaces Moved 2309 | 23 77 31 8 143 254 18 89 253 176 107 14 30 270 349 467 Core 557 | 23 77 31 8 140 142 . . . . . . . . . 136 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1752 | . . . . 3 112 18 89 253 176 107 14 30 270 349 331 Fastest Speed 23 | 50 50 50 50 40 37 37 37 31 31 31 23 23 23 23 24 Average Speed 35 | 50 50 50 50 49 44 37 37 36 31 31 23 23 24 26 36 Slowest Speed 50 | 50 50 50 50 50 50 37 40 37 37 31 23 23 27 32 50 Overloaded Moves 32 | . . . . . . . . . . . . . . . 32 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 Robots Hopped 26 | . . . . . 1 . . . 3 . . . 3 13 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 22 | 3 27 9 2 43 34 1 86 9 8 5 2 50 14 52 19 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 . 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . 29 . . 24 . 9 28 . . 6 . 4 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 100 | . . . . 29 . . 24 . 9 28 . . 6 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res DSF Res Qua Acc Total 2412 | 24 77 30 7 152 268 19 128 263 179 111 18 32 275 349 480 Wait 5 | . . . . . . . 1 . . . . . 4 . . Move 2246 | 22 76 30 7 142 251 17 88 252 169 106 13 29 263 325 456 Hop 22 | . . . . . 1 . . . 3 . . . 3 10 5 Pick Up 23 | . 1 . . . 6 1 5 2 1 1 2 . . 2 2 Fast Attach 29 | 2 . . . 1 4 . 6 2 3 . . 2 1 4 4 Attach 24 | . . . . 2 1 1 5 3 1 1 3 . . 3 4 Detach 7 | . . . . 1 . . 1 1 . 1 . . 1 1 1 Swap 1 | . . . . 1 . . . . . . . . . . . Drop 14 | . . . . . 2 . 1 . 1 . . 1 2 4 3 Fire 12 | . . . . 3 1 . 3 . 1 2 . . 1 . 1 Melee 6 | . . . . . . . . 3 . . . . . . 3 Ram 5 | . . . . 2 2 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 15) 55 | -10/Materials | Entered Mines 65 | -10/Mines | Discovered new exit (range 9) 71 | -10/Mines | Entered Materials 71 | -9/Materials | Evolved 2 slots: Utility x2 71 | -9/Materials | Discovered new exit (range 7) 75 | -9/Materials | Entered Storage 125 | -9/Storage | Identified exit to Materials 130 | -9/Storage | Core integrity fell below 50% 148 | -9/Storage | Core integrity fell below 20% 160 | -9/Storage | Entered Materials 160 | -8/Materials | Evolved 2 slots: Utility x2 266 | -8/Materials | Identified exit to Factory 291 | -8/Materials | Entered Factory 291 | -7/Factory | Evolved 2 slots: Utility x2 300 | -7/Factory | Identified exit to DSF 300 | -7/Factory | Entered DSF 327 | -7/DSF | Additional patrols routed to DSF 372 | -7/DSF | Discovered new exit (range 14) 377 | -7/DSF | Identified exit to Factory 377 | -7/DSF | Entered Factory 377 | -6/Factory | Evolved 2 slots: Propulsion x2 392 | -6/Factory | Lost 5 parts (2n3u) 450 | -6/Factory | Identified exit to Factory 456 | -6/Factory | Discovered new exit (range 9) 459 | -6/Factory | Identified exit to Lower Caves 486 | -6/Factory | Entered another Factory area 486 | -5/Factory | Evolved 2 slots: Utility x2 500 | -5/Factory | Identified exit to Factory 537 | -5/Factory | Spotted B-75 Beast 550 | -5/Factory | Entered another Factory area 550 | -4/Factory | Evolved 2 slots: Utility x2 557 | -4/Factory | Identified exit to Research 590 | -4/Factory | Entered Research 590 | -3/Research | Evolved 2 slots: Propulsion x2 598 | -3/Research | Identified exit to DSF 598 | -3/Research | Entered DSF 600 | -3/DSF | Discovered new exit (range 21) 608 | -3/DSF | Identified exit to Research 609 | -3/DSF | Entered Research 609 | -2/Research | Evolved 2 slots: Utility x2 664 | -2/Research | Allied Derelicts emerged from ambush trap array 674 | -2/Research | Spotted B-90 Cyclops 682 | -2/Research | Discovered new exit (range 14) 685 | -2/Research | Identified exit to Quarantine 685 | -2/Research | Entered Quarantine 717 | -2/Quarantine | Found Prototype Processor 717 | -2/Quarantine | Identified Exp. Core Analyzer 762 | -2/Quarantine | Lost 6 parts (3n3u) 787 | -2/Quarantine | Discovered new exit (range 10) 790 | -2/Quarantine | Identified exit to Access 790 | -2/Quarantine | Entered Access 790 | -1/Access | Evolved 2 slots: Utility x2 844 | -1/Access | Spotted B-99 Colossus 848 | -1/Access | Identified exit to Surface 866 | -1/Access | Spotted B-99 Colossus 873 | -1/Access | Spotted B-99 Colossus 951 | -1/Access | Lost 12 parts (1p6n5u) 974 | -1/Access | Core integrity fell below 50% 975 | -1/Access | Spotted B-99 Colossus 984 | -1/Access | Core integrity fell below 20% 986 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00975_ K-01 Serf collects debris. 00976_ Penetrated by Slug. 00977_ Acquired 4 matter. 00978_ Penetrated by Slug. 00978_ Slug penetrates Wall. 00978_ Knocked back. 00978_ Penetrated by Slug. 00978_ Slug penetrates Wall. 00978_ Penetrated by Slug. 00980_ Slug penetrates Wall. 00982_ Penetrated by Slug. 00983_ Knocked back. 00983_ Penetrated by Slug. 00983_ Slug penetrates Reinforced Barrier. 00983_ Penetrated by Slug. 00983_ Slug penetrates Reinforced Barrier. 00985_ Penetrated by Slug. 00985_ Slug penetrates Sealed Heavy Doors. 00985_ Penetrated by Slug. 00985_ Slug penetrates Sealed Heavy Doors. 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