Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 17:44:30 Player: max Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1112) 1112 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (476) 476 TOTAL SCORE: 3008 Bonus ------- Pacifist 200 High Alert Combat Kills 95 Follower Combat Kills 189 Friendly Fire -8 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 10/265 System Corruption 0% Temperature Critical (782) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Large Battery (200) Targeting Computer Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Large Battery Targeting Computer Targeting Computer Shield Generator Drone Bay Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Shield Generator Device Shield Generator Storage Large Battery Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 36 | 6 2 9 19 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | . . 2 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 6 | . 1 1 4 Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 1 4 10 Energy Gun 2 | 2 . . . Energy Cannon 10 | . 1 1 8 Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 99 Engine 11 | . 14 11 11 Treads 18 | . . 8 21 Wheel 4 | . 28 13 . Device 10 | . 13 9 10 Storage 18 | . 14 22 18 Protection 2 | . . . 3 Energy Gun 3 | . 25 4 . Energy Cannon 10 | . 2 15 11 Ballistic Gun 18 | . . 13 21 Naked Turns . | . . . . Heaviest Build 36 | 11 15 26 36 Greatest Support 40 | 32 32 40 40 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 9 | 7 8 8 9 Most Carried 10 | 5 8 8 10 Average Carried 7 | 2 6 6 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 72% | Tank 11% | Mutant 8% | Commander-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1015 | 184 86 87 658 Remotely . | . . . . Salvage Created 1329 | . . 184 1145 Parts 96 | . . 15 81 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 29 | . . 5 24 Guns 22 | . . 4 18 Cannons 7 | . . 1 6 Classes Destroyed 5 | . . 3 2 Mechanic 1 | . . 1 . Watcher 2 | . . . 2 Swarmer 3 | . . 3 . Grunt 13 | . . . 13 Sentry 13 | . . 2 11 Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 114 | . . 22 92 Missed 36 | . . 4 32 Damage Taken 1200 | . . 232 968 Core 454 | . . 31 423 Absorbed by Shields 249 | . . . 249 Core Remaining (%) 100 | 100 100 . . Volleys Fired 78 | . 2 11 65 Largest 3 | . 2 3 3 Hottest 204 | . 80 160 204 Shots Fired 222 | . 4 28 190 Gun 159 | . 4 12 143 Cannon 63 | . . 16 47 Launcher . | . . . . Special . | . . . . Kinetic 149 | . . 6 143 Thermal 65 | . 2 16 47 Explosive . | . . . . Electromagnetic 8 | . 2 6 . Robot Hit Streak 16 | . . 6 16 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 128 | . . 13 115 Core Hits 50 | . . 8 42 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1908 | . . 205 1703 Guns 1405 | . . 81 1324 Cannons 503 | . . 124 379 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1383 | . . 59 1324 Thermal 503 | . . 124 379 Explosive . | . . . . Electromagnetic 22 | . . 22 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 788 | . 36 523 788 Average Temperature 165 | . 20 241 152 Received Heat Transfer 301 | . . 81 220 Effects 31 | . . 8 23 Shutdowns 5 | . . 2 3 Energy Bleed 2 | . . 1 1 Interference 2 | . . 2 . Matter Decay 4 | . . . 4 Short Circuit 4 | . . 1 3 Damage (minor) 1 | . . . 1 Damage (major) 8 | . . 2 6 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 962 | . . 259 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 586 | . 25 152 586 Initial 63 | . . 10 63 Average 258 | . 11 95 326 Maximum Alert Level 2 | . . . 2 Low Security (%) 48 | 100 100 100 31 Level 1 21 | . . . 28 Level 2 30 | . . . 40 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . . 10 Investigation 6 | . . . 6 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 1 8 36 Peak Tracking Total 5 | . 1 5 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 3 . 11 Terminals 13 | . 3 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 12 . 41 Successful 20 | . 7 . 13 Failed 33 | . 5 . 28 Catastrophic 6 | . . . 6 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 48 | . 12 . 36 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 7 . 11 Record 7 | . 2 . 5 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 2 . 2 Open Door 3 | . . . 3 Terminal Index 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 . 11 Full Trace Events 7 | . 1 . 6 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 75 | . . . 75 Total Damage 673 | . . . 673 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2136 | 59 201 273 1603 Spaces Moved 1163 | 38 173 179 773 Core 7 | 7 . . . Treads 834 | . . 61 773 Legs . | . . . . Wheels 322 | 31 173 118 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 160 Average Speed 143 | 94 100 120 161 Slowest Speed 240 | 150 100 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 31 15 88 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1487 | 60 199 219 1009 Wait 119 | 7 6 2 104 Move 1160 | 37 172 178 773 Hop . | . . . . Pick Up 57 | 10 11 11 25 Fast Attach . | . . . . Attach 35 | 6 2 9 18 Detach 2 | . . . 2 Swap 1 | . . . 1 Drop 35 | . 6 8 21 Fire 78 | . 2 11 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 469 | -9/Materials | Discovered new exit (range 16) 534 | -9/Materials | Entered Storage 706 | -9/Storage | Build established: Tank 1332 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1359 | -9/Storage | Garrison activated, responded to threat 1472 | -9/Storage | Lost 3 allies 1575 | -9/Storage | Lost 5 allies 1896 | -9/Storage | Core integrity fell below 50% 2073 | -9/Storage | Discovered new exit (range 9) 2137 | -9/Storage | Core integrity fell below 20% 2138 | -9/Storage | Core destroyed Last Messages --------------- Y-45 Defender destroyed. K-01 Serf collects debris. Acquired Imp. Ion Engine. Dropped Ion Engine. K-01 Serf collects debris. Connecting with Terminal... ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. G-34 Mercenary destroyed. Overheating: Imp. Ion Engine damaged (-14). Overheating: Adv. Beam Cannon damaged (-89). Overheating: Adv. Beam Cannon damaged (-40). Aluminum Leg melted. G-34 Mercenary destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Energy bleed (-9). Overheating: Core damaged (-76). Heat Sink melted. Y-45 Defender destroyed. Overheating: Core damaged (-60). 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