Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 02:16:17 Player: Xintrosi Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (198) 990 Value Destroyed (13431) 13431 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (45790) 45790 TOTAL SCORE: 70791 Bonus ------- High Alert Combat Kills 3235 Follower Combat Kills 7819 Entered Garrisons 600 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 542 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -606 Cogmind --------- Core Integrity 1456/1600 Matter 110/300 Energy 628/628 System Corruption 7% Temperature Cool (0) Movement Walking (83) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Quantum-Antimatter Reactor > --- PROPULSION (7) --- Shield-Gravjet Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Improved Heat Sink 2N-1CE's Frost Array Advanced Sensor Array Improved Particle Charger Advanced Reaction Control System Improved Powered Armor > --- WEAPON (6) ------- Advanced Remote Datajack Hpw. Kinetic Barrage Construct/C > --- INVENTORY (5) ---- Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Shield-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array Advanced Coolant Injector Advanced Target Analyzer Improved Particle Charger Advanced Phase Shifter Centrium Light Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Hpw. Charged HERF Construct/G Hpw. Kinetic Barrage Construct/C > --- INVENTORY -------- Light Quantum Reactor Small Battery Enhanced Quantum Rifle Nova Cannon Z-bomb Delivery System [Rating: 193] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Huge Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Z-bomb Delivery System Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Slots Evolved 18 | . . . 4 . . 2 . . 4 . . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . . 2 . . . . . 1 . . . . 1 . 1 . . . . Utility 7 | . . . . . . 2 . . 1 . . . . . 1 . . . . 1 . . . . 2 . Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 126 | 7 7 7 15 5 6 4 1 5 5 4 5 2 . 4 1 1 3 . . 7 2 6 3 11 9 6 Power 10 | 1 2 1 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . Engine 6 | 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | 2 1 1 9 1 1 . . . 3 . . . . . . . . . . . . . . . . . Treads 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 1 3 1 1 . . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 76 | 2 1 2 3 1 3 2 . 4 2 4 5 2 . 4 1 1 3 . . 7 2 3 2 8 9 5 Device 33 | 1 1 1 1 . . 1 . 2 . 1 1 . . 2 . 1 2 . . 2 2 1 2 4 4 4 Storage 10 | 1 . . . . 2 . . 1 . . 2 2 . . . . . . . 1 . . . . 1 . Processor 6 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 1 Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . 1 1 1 1 1 . 1 2 3 2 . . 2 1 . 1 . . 2 . 1 . 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 3 3 2 2 . 1 . 1 . . . . . . . . . . . . . 3 1 3 . 1 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Ballistic Gun 5 | 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 1 . . 1 . . 1 . . . . . 1 1 . 2 . . . Corrupted Parts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 22 | . . . . 12 10 . . . . . . . . . . . . . . . . . . . . . Parts Lost 31 | . 2 1 4 . 2 . . . 6 1 1 . . . . . . . . . 5 1 . 4 2 2 Power 6 | . 1 1 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 18 | . 1 . 1 . . . . . 2 1 1 . . . . . . . . . 3 1 . 4 2 2 Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Highest Loss Streak 3 | . 1 1 3 . 2 . . . 3 1 1 . . . . . . . . . 3 1 . 2 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 3 4 4 5 10 18 17 14 14 17 18 18 17 17 18 18 19 18 17 17 17 18 9 4 3 Power . | . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . 1 . Propulsion . | 1 1 . 1 1 . . . 1 2 1 1 1 1 . . . . . . . . . . . . . Utility 6 | . 2 . . . 1 2 4 7 9 8 11 12 12 11 12 12 12 13 13 12 13 12 12 6 . 2 Weapon 3 | . 2 2 2 3 3 6 10 8 1 4 5 5 5 4 5 5 5 4 4 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 5 2 2 . . . 8 1 1 . . . . . . . 1 . . . 8 1 6 2 2 Power 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 7 | . 1 1 . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . Utility 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon 26 | . 1 2 2 . . . . 7 . . . . . . . . . 1 . . . 8 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 55 | . 99 88 57 55 53 60 54 58 47 45 47 47 47 46 41 42 44 42 42 45 45 42 36 40 47 50 Engine 3 | . 12 11 8 3 . . 1 6 4 2 1 . . 1 5 5 4 . . . . . . . . . Core 1 | . 1 2 . 5 8 6 . . . 2 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 3 5 5 3 . . . 5 5 4 4 4 4 4 4 4 Treads 4 | . 27 20 1 . . . . . . . . . . . . . . 4 . 3 3 . . 3 1 . Leg 1 | . . . 11 . . . . . . 3 . . . 4 5 5 4 . . . . 3 1 . 2 4 Wheel 2 | . . 6 3 10 9 7 7 7 6 . . . . . . . . . . . . . . . . . Device 8 | . 14 3 3 . . 6 7 6 5 5 8 10 11 10 10 9 10 9 10 10 15 12 12 14 18 20 Storage 4 | . 14 3 . . 6 7 7 7 5 5 8 7 5 5 5 5 6 5 5 4 4 4 4 1 . . Hackware 2 | . . . 5 9 9 7 7 7 5 4 . . . . . . . . . . . . . . . . Protection 5 | . . 10 5 9 2 7 7 5 4 4 4 3 5 4 4 4 6 5 4 7 3 4 4 6 7 4 Energy Cannon 1 | . . . . . . . . . . 2 1 . . . . 3 . . . 1 2 6 4 6 5 6 Ballistic Gun 5 | . 18 24 3 . . . . . . . 3 5 5 2 5 1 5 4 5 2 . . . . . . Ballistic Cannon 1 | . . . 5 1 2 7 7 7 5 2 . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 8 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 4 3 . . . . . Peak Build Rating 193 | 7 12 19 89 89 87 94 95 107 115 127 146 146 146 152 152 154 158 160 160 180 177 148 154 189 193 192 Average Rating 109 | 5 8 14 83 87 85 92 92 97 109 118 137 144 146 147 149 151 153 158 158 170 161 129 140 159 186 184 On Entrance 115 | . 7 12 17 85 86 86 91 95 107 106 126 146 146 146 149 148 154 158 160 160 171 102 148 139 180 188 Avg Prop Armor Cover (%) 1 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 14 15 27 80 79 144 116 120 120 120 128 146 146 146 155 166 170 166 148 146 149 151 143 131 129 93 97 Greatest Support 320 | 40 40 40 30 28 28 28 28 28 64 93 93 93 93 122 122 111 161 184 184 207 207 139 130 247 320 320 Greatest Overweight (x) 7 | . . 1 7 3 5 4 4 4 3 3 1 1 1 1 2 2 1 . . . 1 1 1 . . . Average Overweight (x) 1 | . . . 2 2 3 3 3 3 2 2 1 1 1 . 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 5 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 14 | 7 8 5 5 5 18 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 11 5 5 Most Carried 20 | 5 8 8 5 5 8 16 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 12 | 3 7 5 4 4 6 10 18 17 16 16 19 20 20 19 18 19 19 19 19 19 19 18 19 10 4 4 Final Capacity 20 | 8 8 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 8 5 5 5 8 16 19 13 14 20 20 20 20 20 18 20 20 20 20 20 18 20 20 5 5 1 Scrap Engine Consumption 293 | . . . . . . . . 13 15 19 13 2 . 13 2 6 8 9 6 34 19 46 18 41 14 15 Constructs Created 10 | . . . . . . . . 1 3 1 . . . . . . . . . . 1 2 . 1 1 . Constructs Modified 120 | . . . . . . . . . 2 11 6 1 . 6 1 4 4 5 3 16 6 15 13 17 5 5 Class Distribution -------------------- 36% | Mutant 32% | Construct 15% | Commander-Construct 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Commander-Construct | -5/Garrison Commander-Construct | -4/Factory Commander-Construct | -4/Upper Caves Commander-Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Construct | -2/Testing Construct | -2/Garrison Construct | -1/Access Construct | -1/Command Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Matter Collected 25733 | 166 377 483 956 1590 364 482 77 1404 1076 3247 1234 783 . 2059 123 430 1230 2018 513 2498 1697 540 257 1299 284 546 Remotely 3749 | . . . . . . . . . . 121 10 . . . . 77 731 1926 . 316 568 . . . . . Salvage Created 11958 | 102 698 266 216 649 108 23 . 165 242 756 207 101 . 520 36 113 205 380 . 138 75 751 1149 2584 730 1744 Parts 508 | 9 42 18 14 11 8 3 . 4 13 18 9 2 . 19 6 4 10 24 . 4 1 27 57 121 23 61 Haulers Intercepted 6 | . 1 . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . 21 . . . . . . . . . . . . . 4 27 . 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Combat Hostiles Destroyed 155 | . 12 8 4 4 2 1 . 2 7 6 3 1 . 8 . 2 5 6 . 2 1 9 15 35 8 14 Melee 4 | . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . Guns 53 | . 10 8 4 . . . . . . . 2 1 . 8 . 2 5 5 . 1 . . . . 5 2 Cannons 82 | . . . . 1 . 1 . 2 7 4 1 . . . . . . . . 1 . 7 15 31 . 12 AOE 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . Classes Destroyed 23 | 1 7 2 1 1 . 1 . . 1 1 . . . 2 . . . 1 . . . 2 . 2 . 1 Worker 7 | . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . 2 . . . 1 Builder 7 | . 1 . 1 . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . 1 . . . . . . . . . . . . . . 1 . . . . . . Recycler 10 | . 1 . . . . . . 1 . 3 . . . . . . . . . . . . 1 . 1 3 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Swarmer 27 | . . . 2 1 2 . . . 3 1 . . . 1 . . 3 1 . 2 . . 6 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 54 | . 12 3 2 2 . . . . 2 2 . . . 4 . 2 1 . . . . . 5 16 . 3 Brawler 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Duelist 8 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . 4 1 . Sentry 15 | . . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . 1 . . 6 . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . . . . . . . . . . . 1 . . . 1 . . . 3 . . 2 . Programmer 17 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 3 3 5 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cetus Guard 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 4 2 5 1 2 1 . 1 3 4 2 1 . 2 2 2 2 3 . 1 1 5 8 6 4 5 Combat Bots Only 8 | . 3 2 4 1 2 1 . 1 3 2 2 1 . 2 . 2 2 3 . 1 1 5 8 6 3 4 Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 3 . 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Hostile Shots Fired 1512 | . 61 41 110 82 60 95 36 50 92 63 30 5 3 77 4 18 67 10 10 28 97 43 53 239 83 55 Missed 528 | . 13 11 39 18 14 49 5 17 20 26 14 4 1 22 2 4 23 6 3 6 29 14 25 88 48 27 Hits 984 | . 48 30 71 64 46 46 31 33 72 37 16 1 2 55 2 14 44 4 7 22 68 29 28 151 35 28 Melee 18 | . . . . 1 . . . . 7 5 . . . 2 . . . 1 . . . . . 2 . . Projectile 966 | . 48 30 71 63 46 46 31 33 65 32 16 1 2 53 2 14 44 3 7 22 68 29 28 149 35 28 AOE 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 Critical Strikes 43 | . . . 3 4 . . . . 4 3 5 1 . . . 1 . . . 2 4 2 2 7 1 4 Part Disruptions 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 Damage Taken 21842 | . 552 612 948 849 579 417 239 302 1767 831 480 110 51 1168 55 285 759 161 230 884 2502 922 629 4270 956 1284 Core 2263 | . 91 67 95 126 83 50 62 41 150 115 62 58 . 169 . . 81 70 20 181 266 127 . 205 66 78 Absorbed by Shields 388 | . . . . 10 . . . . . 209 91 14 . . . . . . . . . . . . . 64 Ignored by Resistances 34 | . . . . . . . . . . . . . . . . . . . . 11 . . . 23 . . Regen/Repaired (Parts) 8647 | . 113 . 171 285 278 158 56 23 663 549 263 75 . 491 150 151 226 79 150 335 1003 379 421 1735 538 355 Core Remaining (%) 68 | 100 . 36 . . 44 . . 78 . . . . . 44 . . . . 85 . 65 . . 77 . 91 Volleys Fired 885 | 9 53 94 24 9 10 11 6 13 51 63 15 11 . 67 16 8 19 20 8 28 22 23 42 133 36 94 Largest 3 | 2 2 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 3 3 3 Hottest 345 | 70 70 100 40 40 40 40 40 40 40 52 52 52 . 255 85 85 85 46 46 110 110 105 105 345 295 295 Shots Fired 1128 | 18 105 121 24 9 9 11 6 13 51 63 15 11 . 67 16 8 19 20 8 27 22 23 42 202 69 149 Gun 428 | 18 104 56 14 . . . . . . . 9 11 . 67 16 8 19 20 8 16 . 2 . . 27 33 Cannon 629 | . . . 10 9 9 11 6 13 51 63 6 . . . . . . . . 11 22 21 42 198 42 115 Launcher 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Special 66 | . . 65 . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 482 | 9 60 56 24 9 9 11 6 13 51 . 9 11 . 41 16 8 . 20 8 16 8 21 28 18 . 30 Thermal 541 | 9 44 65 . . . . . . . 63 6 . . 26 . . 19 . . 2 . . 14 180 28 85 Explosive 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . Electromagnetic 99 | . . . . . . . . . . . . . . . . . . . . 9 14 2 . . 41 33 Robot Hit Streak 15 | 7 11 14 12 2 1 5 4 10 15 8 12 7 . 12 7 3 5 6 5 5 7 4 8 8 8 13 Robot Miss Streak 7 | 3 3 2 5 2 3 1 1 1 3 3 2 2 . 3 1 2 1 2 1 3 2 2 7 3 1 4 Penetration Max 2 | . . . . 1 . . . 1 1 . . 1 . 1 . . . 2 . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Shots Hit Robots 645 | 11 77 40 19 33 8 6 4 11 31 35 13 8 . 37 3 5 12 12 6 14 14 17 23 112 21 73 Core Hits 283 | 6 38 22 18 5 3 2 1 3 14 15 8 5 . 15 2 2 7 10 1 6 3 7 13 41 9 27 Critical Kills 15 | . 1 1 . 1 . . . . . 1 . 1 . 2 . 2 1 3 . . . 1 . . . 1 Critical Parts Destroyed 20 | . . . . 7 1 . . . . . . 1 . 4 . 1 . 4 . . . 1 1 . . . Critical Strikes 52 | 1 5 1 1 8 1 1 . 1 3 1 . 2 . 6 . 3 1 7 . 3 1 2 1 . 2 1 Burn 7 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Destroy 23 | . 1 1 . . . . . . . . . 2 . 6 . 3 1 7 . . . 1 1 . . . Blast 6 | . . . 1 . . 1 . 1 3 . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Smash 10 | . . . . 8 1 . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 72 | . . . . 49 8 . . . . . . . . . . . . . . . 5 8 . 2 . . Impact 72 | . . . . 49 8 . . . . . . . . . . . . . . . 5 8 . 2 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45020 | 139 962 619 442 2181 460 198 104 342 951 1141 461 390 . 1463 73 224 503 412 160 473 453 1849 2842 12932 1252 13994 Guns 6825 | 139 872 619 266 . . . . . . . 275 390 . 1463 73 224 503 412 160 117 . 26 . . 587 699 Cannons 33538 | . . . 176 197 109 198 104 342 881 1141 186 . . . . . . . . 356 453 1527 2842 11141 665 13220 Explosions 1915 | . 90 . . . . . . . 70 . . . . . . . . . . . . . . 1680 . 75 Melee 2742 | . . . . 1984 351 . . . . . . . . . . . . . . . . 296 . 111 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14872 | 49 456 619 442 197 109 198 104 342 881 . 275 390 . 963 73 224 . 412 160 117 225 1527 1792 1594 . 3723 Thermal 23721 | 90 416 . . . . . . . . 1141 186 . . 500 . . 503 . . 52 . . 1050 9547 739 9497 Explosive 1915 | . 90 . . . . . . . 70 . . . . . . . . . . . . . . 1680 . 75 Electromagnetic 1770 | . . . . . . . . . . . . . . . . . . . . 304 228 26 . . 513 699 Impact 2742 | . . . . 1984 351 . . . . . . . . . . . . . . . . 296 . 111 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 14 27 . . . . 3 3 3 3 3 . . . . . 1 9 . 3 7 4 7 Average Corruption 6 | . . . . 13 18 . . . . 3 3 3 3 3 . . . . . 1 7 . 2 5 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . 39 32 . . . . 3 6 2 1 21 . . . . . 4 13 . 1 28 7 20 Message Errors 46 | . . . . 11 7 . . . . . 1 1 . 5 . . . . . 1 3 . . 10 2 5 Matter Fused 38 | . . . . 10 6 . . . . . . . 1 6 . . . . . 1 1 . . 7 2 4 Heat Flow Errors 25 | . . . . 3 6 . . . . 1 3 1 . 3 . . . . . 1 2 . . 2 1 2 Energy Discharges 13 | . . . . 3 4 . . . . . . . . . . . . . . . 3 . . 2 . 1 Parts Fused 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . 7 4 . . . . 1 1 . . 5 . . . . . . 3 . 1 3 2 3 Data Loss (major) 10 | . . . . 2 1 . . . . 1 1 . . 2 . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 1 Misdirections 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . 1 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 4824 | . . . . 523 147 17 . 38 . 43 . . . . . . . . . . . 327 565 1563 225 1376 Projectiles 3759 | . . . . 37 . 17 . 38 . 43 . . . . . . . . . . . 131 565 1334 225 1369 Explosions 236 | . . . . . . . . . . . . . . . . . . . . . . . . 229 . 7 Melee 829 | . . . . 486 147 . . . . . . . . . . . . . . . . 196 . . . . Knockbacks 40 | . . . 2 . 2 3 . 4 6 . . . . . . . . . . . . 6 7 3 . 7 Impact 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Kinetic 33 | . . . 2 . 1 3 . 3 5 . . . . . . . . . . . . 4 5 3 . 7 Secondary 5 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 . . . Self-Inflicted Damage 210 | . . . . . . . . . . . . . . . . . . . . . . . . 210 . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | 80 165 . 11 227 202 7 9 12 15 230 207 149 . 313 60 103 42 14 . 330 155 18 9 406 76 274 Average Temperature 61 | 29 61 . 4 62 81 6 7 9 9 31 69 81 . 80 24 61 14 6 . 126 100 17 2 47 35 102 Received Heat Transfer 4324 | . 315 180 396 285 207 93 66 54 132 160 54 9 . 288 . 106 108 . 18 112 102 . 63 1460 45 71 Effects 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 6 1 . . . . . . . . . . . . . . 1 1 4 . . 2 . Combat Hostiles 7 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . 2 . Parts Fried 24 | . . . . 1 4 . . . . . . . . . . . . . . 1 2 6 . . 9 1 Impact Corruptions 25 | . . . . 11 5 . . . . . . . . . . . . . . . . 7 2 . . . Robots Melted 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Melted 19 | 1 3 . . . . . . 1 . 2 . . . . . . 1 1 . . 1 . . 1 5 3 Heat Transferred 10303 | 333 1517 . . . . . . . . 1900 300 . . 494 . . 518 . . 74 . . 296 3475 481 915 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Maximum Alert Level 5 | . . . 1 4 4 2 1 . 3 3 3 2 . 5 4 . . . . 1 1 . 2 5 4 4 Low Security (%) 36 | 100 100 . 90 3 . . 84 100 . . . . 100 4 . . . . . 94 63 100 53 . . . Level 1 10 | . . . 9 11 . 20 15 . 18 40 . 84 . . . . . . . 5 36 . 32 3 . . Level 2 13 | . . . . 14 . 79 . . 42 20 67 15 . 11 . . . . . . . . 14 24 . . Level 3 19 | . . . . 39 91 . . . 39 38 32 . . 16 44 . . . . . . . . 14 . 48 Level 4 14 | . . . . 30 8 . . . . . . . . 40 55 . . . . . . . . 26 100 51 Level 5 4 | . . . . . . . . . . . . . . 26 . . . . . . . . . 30 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1980 | 10 155 . 235 1513 1134 480 213 120 790 969 774 413 171 1980 1445 . . . . 237 302 159 454 1925 1271 1194 Initial 1154 | . . . 7 132 737 477 207 . 350 354 528 285 119 112 1039 . . . . 12 87 66 69 347 1154 812 Average 573 | 1 77 . 73 870 1032 432 96 37 587 594 658 363 138 1280 1197 . . . . 75 172 26 176 1183 1176 1068 Influence Increases 16551 | 20 467 70 751 1461 763 293 52 339 1318 1329 376 198 62 1908 456 120 700 905 255 584 391 291 600 1678 382 782 Destroy 0b10 Robot/C 7080 | . 240 60 440 620 380 160 20 60 440 680 160 80 20 600 100 60 320 440 120 260 140 180 300 760 160 280 Destroy 0b10 Robot/NC 335 | 20 30 . 30 30 30 5 5 5 15 35 10 . . . 15 . . 5 . 15 20 10 5 10 5 35 Destroy Leader 942 | . 52 10 78 30 84 62 10 . 90 76 . . 10 40 30 . 30 . 20 42 14 50 20 60 50 84 Allied During Kill 3470 | . . . 40 178 196 41 9 16 175 403 170 80 30 640 145 60 350 445 115 204 114 . . 59 . . Successful Hack 256 | . 13 . 10 30 6 9 6 45 . 24 . . . 23 . . . . . 28 5 18 14 14 7 4 Select Force Hacks 270 | . 60 . . . . . . 210 . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 45 15 60 15 . . 90 15 . 30 . 60 . . . . . 15 60 . 60 75 30 30 Anti-Garrison Action 1400 | . . . . 500 . . . . . . . . . 400 150 . . . . . . . . 300 . 50 Destroy Structure 1278 | . 12 . 3 58 7 1 2 3 98 66 36 8 2 145 16 . . . . 20 8 3 36 355 115 284 Advance Influence 350 | . . . . . . . . . 350 . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . 30 30 15 . . . Lose Combat Pursuer 495 | . 60 . 105 . . . . . 60 30 . . . . . . . 15 . . . . 150 45 15 15 Influence Decreases 15351 | 20 352 170 562 152 1226 887 508 339 594 1110 605 569 244 89 1001 762 382 1283 969 447 429 286 260 216 1037 852 Entered New Map 8217 | . . 56 8 72 776 573 249 . . 370 415 429 224 49 941 532 152 1111 733 7 69 52 54 116 771 458 Time Decay 5438 | 20 332 104 394 . 350 294 100 338 374 490 180 80 20 . 60 230 230 72 216 380 190 158 206 . 246 374 Lost Part 310 | . 20 10 40 . 20 . . . 60 10 10 . . . . . . . . . 50 10 . 40 20 20 Lost Ally 1170 | . . . 120 80 80 20 9 1 160 240 . 60 . 40 . . . 100 20 60 120 . . 60 . . Purge Threat 216 | . . . . . . . 150 . . . . . . . . . . . . . . 66 . . . . Squads Dispatched 60 | . 3 . 3 . 2 4 2 . 6 5 . . . . 6 . . . . 5 1 1 5 . 7 10 Investigation 14 | . 2 . 1 . . 1 . . . 2 . . . . 1 . . . . 3 . . 1 . 1 2 Extermination 9 | . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . 2 3 Reinforcement 25 | . 1 . 2 . 1 1 1 . 5 3 . . . . 2 . . . . 2 1 1 2 . 1 2 Assault 10 | . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . 3 3 Garrison 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Distress Signals 47 | . 1 . 4 . 6 . . . 1 1 2 . . . . . . . . 2 . 5 2 . 1 22 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 508 | . 24 8 46 40 22 13 2 7 34 42 10 7 1 23 6 3 21 30 2 23 21 18 25 40 19 21 Peak Tracking Total 11 | . 6 2 7 6 4 3 1 2 6 7 5 3 1 5 3 2 8 5 1 7 10 5 10 11 6 4 Tactical Retreats 24 | . 4 . 5 . . . . . 2 2 . . . . . . . 1 . . . . 5 3 1 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Traps Triggered 26 | . . 2 . 5 2 . . . . 5 . . . 5 . . . . . . 1 . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Machines Disabled 62 | . . 1 3 6 4 1 . . 6 1 . 2 . 10 1 . 1 1 . 1 4 . 4 10 2 4 Max in Single Turn 4 | . . 1 . 1 1 1 . . 4 1 . 1 . 2 . . 1 . . 1 1 . 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Garrison Relay 13 | . . . . 5 . . . . . . . . . 4 . . . . . . . . . 4 . . Phase Generator 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Machines Accessed 86 | . 7 . 4 4 5 4 6 14 3 10 . . 1 3 1 . 2 3 . 3 3 1 3 2 4 3 Terminals 61 | . 4 . 3 4 4 3 6 6 3 10 . . . 3 . . 1 . . 1 3 1 2 2 3 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 9 | . 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Total Hacks 196 | . 21 . 12 7 13 13 20 25 5 18 . . 2 6 3 . 7 10 . 4 7 3 7 2 6 5 Successful 106 | . 14 . 6 3 7 8 11 14 2 8 . . 1 2 . . 7 10 . 2 5 2 1 1 1 1 Failed 89 | . 7 . 6 4 6 4 9 11 3 10 . . 1 4 3 . . . . 2 2 1 6 1 5 4 Catastrophic 17 | . . . 1 3 1 2 . 2 . 1 . . . . . . . . . 1 . . 2 1 3 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 94 | . 16 . 10 . 8 8 13 22 4 . 1 . . . 1 . . . . 1 3 1 4 . . 2 Terminals 151 | . 15 . 11 7 11 10 20 14 5 18 . . . 6 . . 6 . . 2 7 3 5 2 5 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 13 | . 4 . . . . . . 9 . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 3 . . . . . . . . . . . . . 1 . . . . . . Garrison Access 8 | . . . 1 . . . . . . . . . 2 . 3 . . . . . . . 2 . . . Terminal Hacks 53 | . 2 . 1 3 . 2 6 2 1 8 . . . 2 . . 7 10 . 1 3 2 . 1 1 1 Record 8 | . . . . . . . . . . . . . . . . . 7 . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 1 . . . . . . . . . . 9 . . . . . . . . Open Door 16 | . . . . 1 . . 2 . 1 8 . . . 1 . . . 1 . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Garrison Registry 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 5 | . . . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Unlock Access 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Unauthorized Hacks 41 | . 8 . 4 . 5 4 5 12 1 . . . . . . . . . . . 2 . . . . . Terminals 32 | . 6 . 4 . 5 4 5 5 1 . . . . . . . . . . . 2 . . . . . Botnet 13 | . 2 . 2 . 2 2 2 . 1 . . . . . . . . . . . 2 . . . . . Skim 19 | . 4 . 2 . 3 2 3 5 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . . . . . 7 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 63 | . 4 . 3 4 4 3 6 7 2 7 . . 1 2 1 . 1 . . 3 3 1 3 1 4 3 Full Trace Events 10 | . . . . 3 . 1 . . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 60 | . . . . 22 . . . . . . . . . 19 2 . . . . . . 1 . 16 . . Machine Destruction 56 | . . . . 18 . . . . . . . . . 19 2 . . . . . . 1 . 16 . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 6 . . . 3 . . . . . . . . . 3 . . Allies Hacked 8 | . . . . 4 . . . . . . . . . . . . . 1 . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Total Allies 33 | . . . . 2 . . . . . 20 5 . . 3 . . . . . . . . . 3 . . Largest Group 12 | . . . . 2 2 . . . . 12 10 9 5 6 6 6 6 5 1 . . . . 3 . . Highest-Rated Group 605 | . . . . 40 40 . . . . 463 605 574 327 327 273 266 266 231 22 . . . . 207 . . Highest-Rated Ally 159 | . . . . 20 20 . . . . 159 159 153 96 96 96 96 96 96 22 . . . . 69 . . Initial Warlord ECA Mod 19 | . . . . . 9 8 8 8 6 6 6 6 6 6 14 14 14 14 13 13 13 12 12 12 19 19 Total Orders 9 | . . . 1 . . . . . . . 2 . . 2 . . 2 1 1 . . . . . . . STAY 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . 1 . . 1 . . 1 1 1 . . . . . . . DROP 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1229 | . . . 106 134 102 59 3 23 158 131 45 21 7 86 37 7 33 104 24 68 66 . . 15 . . Total Damage 32743 | . . . 1840 2599 1909 819 49 540 2902 3671 1542 637 328 3277 1271 244 1149 2825 1205 2675 2424 . . 837 . . Kills 234 | . . . 19 27 20 9 2 4 16 31 10 3 1 22 6 1 11 18 6 15 10 . . 3 . . Allies Corrupted 8 | . . . . . 1 . . . 3 . . . . . . . . . . 3 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Borg Created 56 | . . . 11 6 2 3 . 3 3 10 2 2 . . . . 2 2 2 6 2 . . . . . Largest Collective 8 | . . . 3 5 4 5 . 6 5 6 7 7 . . . . 8 6 7 6 6 . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Active Infowar (turns) 4133 | 19 499 217 . . . 656 256 496 . . . . . . . . . . . 733 183 51 . . 261 762 Sensors 3398 | . . . . . . 656 256 496 . . . . . . . . . . . 733 183 51 . . 261 762 Terrain 217 | . . 217 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 518 | 19 499 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Turns Passed 21772 | 174 760 3223 1168 1209 789 657 256 951 870 1293 363 179 54 1200 121 495 481 1026 635 1035 391 1043 558 1380 532 929 Spaces Moved 14598 | 86 323 1508 408 760 465 401 163 590 501 842 313 162 20 985 85 444 402 658 624 823 273 935 430 1061 493 843 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4694 | 81 323 1330 30 . . . . . 3 44 . . . . . . 14 648 22 741 229 . . 1006 223 . Legs 4497 | . . . 250 . . . . . . 421 . . . 826 85 444 388 . . . 32 779 159 . 270 843 Wheels 3183 | . . 178 128 760 465 401 163 590 498 . . . . . . . . . . . . . . . . . Hover 473 | . . . . . . . . . . . . . . . . . . . . 82 12 156 168 55 . . Flight 1746 | . . . . . . . . . . 377 313 162 20 159 . . . 10 602 . . . 103 . . . Fastest Speed 50 | 50 160 120 135 130 130 135 135 135 107 79 79 79 79 64 79 85 85 79 79 90 58 58 70 70 75 83 Average Speed 117 | 153 160 185 240 130 151 152 136 146 138 105 79 79 79 77 84 87 86 133 81 105 99 97 98 73 79 83 Slowest Speed 470 | 160 160 240 470 135 175 160 150 150 142 142 79 79 79 79 100 100 134 134 146 146 138 129 178 75 83 83 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 58 51 38 93 54 13 30 96 17 87 76 84 8 89 3 78 63 83 88 26 47 30 42 65 20 38 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 13 | . 2 . . . . . . 9 . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 1 . . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . . . . 1 1 . 1 . 1 . . . 1 1 1 . . . . . . . . Scrap Searched 8 | . . 2 . . . . . . . . . . . . . 3 2 . 1 . . . . . . . Spaces Dug 100 | . . . 1 3 . 1 . 1 48 2 . . . . 6 . . . . . 1 . 2 1 25 9 Terrain Destroyed 436 | . 11 . 2 3 4 1 2 3 55 17 3 3 . 64 7 1 4 2 3 4 2 4 12 78 43 108 Melee 4 | . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Projectile 235 | . . . 2 . 4 1 2 3 11 17 3 3 . 12 7 1 4 2 3 4 1 4 12 64 38 37 AOE 197 | . 11 . . . . . . . 44 . . . . 52 . . . . . . . . . 14 5 71 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Ext Cet Arc Hub Gar Fac Upp Upp War Pro Res Qua Res Tes Gar Acc Com Total 17853 | 108 473 1676 549 882 522 429 191 665 622 1155 407 195 58 1350 119 540 508 778 740 950 351 1043 526 1470 566 980 Wait 1483 | 2 74 16 67 22 24 3 14 34 40 144 63 17 38 213 16 79 59 86 96 68 30 40 33 170 16 19 Move 14573 | 85 322 1507 408 759 464 400 162 589 500 841 312 161 20 984 84 443 401 657 623 822 272 934 430 1058 492 843 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 5 8 11 9 1 5 7 6 4 5 11 2 . . 16 . 2 3 1 3 4 2 12 4 8 5 4 Fast Attach 58 | 7 2 1 10 3 2 . . 1 1 . 1 . . 5 . 1 1 . . . 2 3 3 8 5 2 Attach 52 | . 2 2 3 . 1 2 1 1 6 2 1 . . . 1 1 3 . 3 4 4 2 1 5 3 4 Detach 37 | . . 1 2 . . 1 . 2 4 1 1 . . . 1 1 . . . 2 2 5 3 6 1 4 Swap 118 | . 5 18 3 3 4 2 . 4 2 4 5 4 . 4 . 3 14 11 2 11 6 4 2 2 2 3 Drop 154 | . 7 21 12 6 2 . 2 14 6 6 3 . . 8 1 1 6 1 3 5 2 12 8 15 6 7 Fire 885 | 9 53 94 24 9 10 11 6 13 51 63 15 11 . 67 16 8 19 20 8 28 22 23 42 133 36 94 Melee 72 | . . . . 49 8 . . . . . . . . . . . . . . . 5 8 . 2 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . 23 . . . . . 20 . . . 35 . . . . . . . . . . . . Rewire 136 | . . . . 1 . . . . 4 50 1 . . 17 . . . . . . . . . 63 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 69 | . . 5 11 6 2 3 . 3 3 13 3 2 . 1 . 1 2 2 2 6 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [Scr]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Repaired Lgt. Treads 712 | -10/Materials | Discovered new exit (range 6) 886 | -10/Materials | Discovered new exit (range 16) 935 | -10/Materials | Entered Subcaves 936 | -10/Subcaves | Approached by a straggling Scientist 1218 | -10/Subcaves | Discovered new exit (range 10) 1623 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1648 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2039 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2259 | -10/Subcaves | Learned 2 Materials zone layouts 2401 | -10/Subcaves | Visited 4L-MR0's lab 2424 | -10/Subcaves | Found Prototype Special Melee Weapon 2724 | -10/Subcaves | Build established: Scavenger-Mutant 3707 | -10/Subcaves | Core integrity fell below 50% 4158 | -10/Subcaves | Entered Materials 4158 | -8/Materials | Evolved 4 slots: Weapon x4 4159 | -8/Materials | Identified exit to Factory 4161 | -8/Materials | Identified 1B-0RG's Assimilator 4258 | -8/Materials | Build established: Mutant 4262 | -8/Materials | Assimilating Pest 3a into Collective. 4277 | -8/Materials | Assimilating Pest 3b into Collective. 4283 | -8/Materials | Assimilating Scavenger 3a into Collective. 4292 | -8/Materials | Assimilating Soldier 3a into Collective. 4321 | -8/Materials | Assimilating Informer 3a into Collective. 4336 | -8/Materials | Lost 3 allies 4390 | -8/Materials | Assimilating Scavenger 3b into Collective. 4491 | -8/Materials | Assimilating Trooper 3a into Collective. 4513 | -8/Materials | Lost 3 parts (1p1n1u) 4809 | -8/Materials | Assimilating Trooper 3b into Collective. 4857 | -8/Materials | Build established: Scavenger-Mutant 5138 | -8/Materials | Assimilating Trooper 3c into Collective. 5291 | -8/Materials | Assimilating Trooper 3d into Collective. 5298 | -8/Materials | Assimilating Trooper 3e into Collective. 5326 | -8/Materials | Identified exit to Garrison 5326 | -8/Materials | Entered Garrison 5326 | -8/Garrison | Accompanied by 3 allies 5356 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Garrison Relay disabled 5398 | -8/Garrison | Triggered checkpoint 5407 | -8/Garrison | Assimilating Defender 3a into Collective. 5484 | -8/Garrison | Build established: Mutant 5486 | -8/Garrison | System corruption reached 10% 5493 | -8/Garrison | Discovered new exit (range 5) 5501 | -8/Garrison | Assimilating Trooper 3f into Collective. 5656 | -8/Garrison | Triggered checkpoint 5669 | -8/Garrison | Assimilating Commando 3a into Collective. 5715 | -8/Garrison | Assimilating Hacker 3a into Collective. 5776 | -8/Garrison | Triggered checkpoint 5841 | -8/Garrison | Assimilating Defender 3b into Collective. 5901 | -8/Garrison | Garrison Relay disabled 5951 | -8/Garrison | Discovered new exit (range 14) 5970 | -8/Garrison | Discovered new exit (range 76) 5970 | -8/Garrison | Discovered new exit (range 7) 5970 | -8/Garrison | Discovered new exit (range 41) 5970 | -8/Garrison | Discovered new exit (range 67) 6104 | -8/Garrison | Garrison Relay disabled 6150 | -8/Garrison | Assimilating Trooper 3g into Collective. 6204 | -8/Garrison | Garrison Relay disabled 6404 | -8/Garrison | Garrison Relay disabled 6459 | -8/Garrison | Rescued a captive Derelict 6462 | -8/Garrison | Rescued a captive Derelict 6535 | -8/Garrison | Entered Materials 6535 | -8/Materials | Accompanied by 7 allies 6597 | -8/Materials | Build established: Scavenger-Mutant 6787 | -8/Materials | Discovered exit to Factory (range 16) 6935 | -8/Materials | First assault squad dispatched 6960 | -8/Materials | Assimilating Defender 3c into Collective. 7015 | -8/Materials | Assimilating Trooper 3h into Collective. 7037 | -8/Materials | Build established: Mutant 7069 | -8/Materials | Core integrity fell below 50% 7104 | -8/Materials | Discovered exit to Factory (range 16) 7324 | -8/Materials | Entered Factory 7324 | -7/Factory | Accompanied by 4 allies 7324 | -7/Factory | Evolved 2 slots: Utility x2 7510 | -7/Factory | Central database locked down 7658 | -7/Factory | Assimilating Trooper 4a into Collective. 7662 | -7/Factory | Assimilating Trooper 4b into Collective. 7845 | -7/Factory | Identified exit to Storage 7845 | -7/Factory | Identified exit to Lower Caves 7924 | -7/Factory | Assimilating Guardian 4a into Collective. 7981 | -7/Factory | Entered Storage 7981 | -7/Storage | Accompanied by 5 allies 8113 | -7/Storage | Used back door to open Recycling access 8113 | -7/Storage | Discovered new exit (range 5) 8237 | -7/Storage | Entered Recycling 8237 | -7/Recycling | Accompanied by 4 allies 8357 | -7/Recycling | Assimilating Guardian 4b into Collective. 8674 | -7/Recycling | Assimilating KZ-IWX(R) into Collective. 8694 | -7/Recycling | Discovered new exit (range 8) 8743 | -7/Recycling | Assimilating Y1-1KO(R) into Collective. 8842 | -7/Recycling | Learned 2 Lower Caves zone layouts 8901 | -7/Recycling | Learned 2 Extension zone layouts 8946 | -7/Recycling | Entered Scraplab 8955 | -7/Recycling | Found Prototype Device 8955 | -7/Recycling | Identified Scrap Engine 9023 | -7/Recycling | Learned location of 1 exit from Cetus 9041 | -7/Recycling | Learned 8 Factory zone layouts 9049 | -7/Recycling | Learned location of Upper Caves (-4) 9067 | -7/Recycling | Learned location of Zion (-7) 9188 | -7/Recycling | Entered Factory 9188 | -5/Factory | Accompanied by 6 allies 9188 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9189 | -5/Factory | Identified exit to Upper Caves 9189 | -5/Factory | Identified exit to Extension 9788 | -5/Factory | First assault squad dispatched 9829 | -5/Factory | Assimilating Informer 6a into Collective. 9845 | -5/Factory | Assimilating Slayer 6a into Collective. 9943 | -5/Factory | Lost 3 parts (1p1u1w) 9960 | -5/Factory | Assimilating Fighter 6a into Collective. 10058 | -5/Factory | Entered Extension 10059 | -5/Extension | Identified exit to Factory 10064 | -5/Extension | Lost 3 parts (1p1n1u) 10136 | -5/Extension | Assimilating Processor 6a into Collective. 10196 | -5/Extension | Assimilating Sentinel 6a into Collective. 10208 | -5/Extension | Rescued a captive Derelict 10208 | -5/Extension | Rescued a captive Derelict 10232 | -5/Extension | Rescued a captive Derelict 10233 | -5/Extension | Rescued a captive Derelict 10259 | -5/Extension | Rescued a captive Derelict 10259 | -5/Extension | Rescued a captive Derelict 10260 | -5/Extension | Assimilating 0Z-H1M(g) into Collective. 10263 | -5/Extension | Assimilating KK-53T(g) into Collective. 10394 | -5/Extension | Rescued a captive Derelict 10394 | -5/Extension | Rescued a captive Derelict 10488 | -5/Extension | Spotted B-75 Beast 10488 | -5/Extension | Spotted B-75 Beast 10499 | -5/Extension | Assimilating Beast 6a into Collective. 10507 | -5/Extension | Allies destroyed B-75 Beast 10525 | -5/Extension | Lost 6 allies 10556 | -5/Extension | Rescued a captive Derelict 10558 | -5/Extension | Assimilating N8-Z3H(h) into Collective. 10561 | -5/Extension | Assimilating I9-G1F(g) into Collective. 10678 | -5/Extension | Assimilating Sentinel 6b into Collective. 10682 | -5/Extension | Rescued A7 10711 | -5/Extension | Assimilating Soldier 6a into Collective. 10740 | -5/Extension | Rescued a captive Derelict 10862 | -5/Extension | Assimilating Sentinel 6c into Collective. 10866 | -5/Extension | Rescued a captive Derelict 10872 | -5/Extension | Rescued a captive Derelict 10891 | -5/Extension | Build established: Construct 10960 | -5/Extension | Rescued a captive Derelict 11242 | -5/Extension | Discovered new exit (range 16) 11243 | -5/Extension | Discovered exit to Factory (range 15) 11351 | -5/Extension | Entered Cetus 11351 | -5/Cetus | Accompanied by 14 allies (A7) 11352 | -5/Cetus | Identified exit to Archives 11356 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11362 | -5/Cetus | Spotted Cetus Guard 11362 | -5/Cetus | Spotted Cetus Guard 11366 | -5/Cetus | Spotted Cetus Guard 11366 | -5/Cetus | Spotted Cetus Guard 11367 | -5/Cetus | Destroyed Cetus Guard 11382 | -5/Cetus | Allies destroyed Cetus Guard 11386 | -5/Cetus | Allies destroyed Cetus Guard 11391 | -5/Cetus | Allies destroyed Cetus Guard 11440 | -5/Cetus | Started Cetus Manufacturing Module 11465 | -5/Cetus | Manufactured an Enhanced Grunt 11468 | -5/Cetus | Assimilating Enhanced Grunt into Collective. 11490 | -5/Cetus | Manufactured an Enhanced Grunt 11515 | -5/Cetus | Manufactured an Enhanced Grunt 11517 | -5/Cetus | Assimilating Enhanced Grunt into Collective. 11540 | -5/Cetus | Manufactured an Enhanced Grunt 11545 | -5/Cetus | Escorted A7 to Cetus Mainframe 11565 | -5/Cetus | Manufactured an Enhanced Grunt 11577 | -5/Cetus | Spotted Cetus Guard 11577 | -5/Cetus | Spotted Cetus Guard 11580 | -5/Cetus | Spotted Cetus Guard 11581 | -5/Cetus | Spotted Cetus Guard 11586 | -5/Cetus | Allies destroyed Cetus Guard 11589 | -5/Cetus | Destroyed Cetus Guard 11595 | -5/Cetus | Destroyed Cetus Guard 11596 | -5/Cetus | Allies destroyed Cetus Guard 11598 | -5/Cetus | Discovered exit to Factory (range 19) 11604 | -5/Cetus | Met Revision 17 11714 | -5/Cetus | Entered Archives 11714 | -5/Archives | Accompanied by 16 allies (A7) 11719 | -5/Archives | Received a hacking code to weaken MAIN.C 11759 | -5/Archives | Discovered new exit (range 16) 11776 | -5/Archives | Lost 3 allies 11778 | -5/Archives | Assimilating TG-5VZ(h) into Collective. 11798 | -5/Archives | Discovered exit to Factory (range 16) 11816 | -5/Archives | Build established: Commander-Construct 11818 | -5/Archives | Discovered new exit (range 16) 11840 | -5/Archives | Assimilating YI-J4G(b) into Collective. 11893 | -5/Archives | Entered Hub_04(d) 11893 | -5/Hub_04(d) | Accompanied by 12 allies 11897 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 11909 | -5/Hub_04(d) | Identified exit to Garrison 11947 | -5/Hub_04(d) | Entered Garrison 11947 | -5/Garrison | Accompanied by 12 allies 12019 | -5/Garrison | Triggered checkpoint 12085 | -5/Garrison | Spotted B-75 Beast 12103 | -5/Garrison | Triggered checkpoint 12104 | -5/Garrison | Allies destroyed B-75 Beast 12140 | -5/Garrison | Triggered checkpoint 12148 | -5/Garrison | Triggered checkpoint 12165 | -5/Garrison | Triggered checkpoint 12204 | -5/Garrison | Learned Factory security intel 12213 | -5/Garrison | Triggered checkpoint 12255 | -5/Garrison | Garrison Relay disabled 12353 | -5/Garrison | Phase Generator disabled 12361 | -5/Garrison | Garrison Relay disabled 12372 | -5/Garrison | Discovered exit to Factory (range 15) 12607 | -5/Garrison | Build established: Construct 12621 | -5/Garrison | Discovered exit to Factory (range 12) 12703 | -5/Garrison | Triggered checkpoint 12710 | -5/Garrison | Core integrity fell below 50% 12719 | -5/Garrison | Garrison Relay disabled 12826 | -5/Garrison | Garrison Relay disabled 12827 | -5/Garrison | Heavy support dispatched to Factory 12839 | -5/Garrison | Triggered checkpoint 12887 | -5/Garrison | Discovered exit to Factory (range 11) 12913 | -5/Garrison | Spotted Striker 12913 | -5/Garrison | Spotted Striker 12944 | -5/Garrison | Destroyed Striker 12949 | -5/Garrison | Build established: Commander-Construct 12949 | -5/Garrison | Allies destroyed Striker 13147 | -5/Garrison | Entered Factory 13147 | -4/Factory | Accompanied by 12 allies 13147 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13148 | -4/Factory | Identified exit to Upper Caves 13218 | -4/Factory | Garrison activated, responded to threat 13268 | -4/Factory | Entered Upper Caves 13268 | -4/Upper Caves | Accompanied by 12 allies 13314 | -4/Upper Caves | Met a Warlord Commander 13315 | -4/Upper Caves | Learned location of Warlord (-4) 13316 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13316 | -4/Upper Caves | Found Encrypted Comm Array 13684 | -4/Upper Caves | Discovered new exit (range 8) 13763 | -4/Upper Caves | Entered another Upper Caves area 13763 | -4/Upper Caves | Accompanied by 12 allies 13763 | -4/Upper Caves | Discovered new exit (range 5) 13764 | -4/Upper Caves | Encountered a Warlord checkpoint 13881 | -4/Upper Caves | Attracted the attention of an 0b10 base 13914 | -4/Upper Caves | Assimilating Veteran 7a into Collective. 13942 | -4/Upper Caves | Identified exit to Research 13942 | -4/Upper Caves | Learned Extension stockpile data 13942 | -4/Upper Caves | Learned Factory garrison access intel 13960 | -4/Upper Caves | Entered a destroyed Warlord outpost 14035 | -4/Upper Caves | Learned Research trap positions 14108 | -4/Upper Caves | Discovered new exit (range 10) 14113 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14166 | -4/Upper Caves | Assimilating 8S-QT9(g) into Collective. 14244 | -4/Upper Caves | Entered Warlord 14244 | -4/Warlord | Accompanied by 13 allies 14845 | -4/Warlord | Met Warlord 14870 | -4/Warlord | Warlord's base attacked by MAIN.C 15051 | -4/Warlord | Destroyed 66-2BJ(g) 15079 | -4/Warlord | Assimilating Enhanced Grunt into Collective. 15109 | -4/Warlord | Warlord forces counterattacked 15111 | -4/Warlord | Lost 7 allies 15121 | -4/Warlord | Assimilating GC-ANE(g) into Collective. 15197 | -4/Warlord | Spotted Executioner 15197 | -4/Warlord | Discovered new exit (range 12) 15257 | -4/Warlord | Lost 3 allies 15270 | -4/Warlord | Entered Proximity Caves 15270 | -3/Proximity Caves | Accompanied by 7 allies 15274 | -3/Proximity Caves | Assimilating OF-QXZ(g) into Collective. 15374 | -3/Proximity Caves | Build established: Construct 15417 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15605 | -3/Proximity Caves | Assimilating E5-D98(b) into Collective. 15764 | -3/Proximity Caves | Spotted B-86 Titan 15775 | -3/Proximity Caves | Allies destroyed B-86 Titan 15857 | -3/Proximity Caves | Discovered exit to Research (range 8) 15905 | -3/Proximity Caves | Entered Research 15905 | -3/Research | Accompanied by 6 allies 15905 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15906 | -3/Research | Loaded intel: 67 trap records 16021 | -3/Research | Identified exit to Research 16105 | -3/Research | Revision forces began assault on 0b10 16123 | -3/Research | Assimilating Veteran 8a into Collective. 16126 | -3/Research | Assimilating Veteran 8b into Collective. 16130 | -3/Research | Assimilating Veteran 8c into Collective. 16147 | -3/Research | Met up with Revision 17++ 16166 | -3/Research | Lost 6 allies 16309 | -3/Research | Assimilating Veteran 8d into Collective. 16600 | -3/Research | Assimilating Champion 8a into Collective. 16605 | -3/Research | Research terminal network offline 16631 | -3/Research | Assimilating Veteran 8e into Collective. 16678 | -3/Research | Spotted Striker 16690 | -3/Research | Allies destroyed Striker 16715 | -3/Research | Discovered new exit (range 10) 16727 | -3/Research | Identified exit to Armory 16889 | -3/Research | Discovered new exit (range 15) 16902 | -3/Research | Identified exit to Quarantine 16940 | -3/Research | Entered Quarantine 16940 | -3/Quarantine | Accompanied by 4 allies 17026 | -3/Quarantine | Assimilating Master 8a into Collective. 17040 | -3/Quarantine | Assimilating Master 8b into Collective. 17057 | -3/Quarantine | Cryocooling Duct disabled 17059 | -3/Quarantine | Cryocooling Duct disabled 17072 | -3/Quarantine | Ambient heat levels rising (+20) 17072 | -3/Quarantine | Non-combat units ordered to evacuate 17074 | -3/Quarantine | Ambient heat levels rising (+20) 17074 | -3/Quarantine | Combat units ordered to evacuate 17174 | -3/Quarantine | Quarantine Guard activated 17176 | -3/Quarantine | Spotted Quarantine Guard 17179 | -3/Quarantine | Spotted Quarantine Guard 17185 | -3/Quarantine | Spotted Quarantine Guard 17187 | -3/Quarantine | Spotted Quarantine Guard 17188 | -3/Quarantine | Spotted Quarantine Guard 17188 | -3/Quarantine | Spotted Quarantine Guard 17192 | -3/Quarantine | Spotted Quarantine Guard 17197 | -3/Quarantine | Spotted Quarantine Guard 17203 | -3/Quarantine | Spotted Quarantine Guard 17210 | -3/Quarantine | Spotted Quarantine Guard 17237 | -3/Quarantine | Lost 3 parts (2u1w) 17243 | -3/Quarantine | Lost 4 allies 17274 | -3/Quarantine | Spotted Quarantine Guard 17303 | -3/Quarantine | Discovered exit to Research (range 10) 17303 | -3/Quarantine | Spotted Quarantine Guard 17321 | -3/Quarantine | Found Alien Artifact 17321 | -3/Quarantine | Identified Subatomic Replicator 17331 | -3/Quarantine | Entered Research 17331 | -2/Research | Warlord forces began assault on 0b10 17331 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17344 | -2/Research | Watched by a mysterious "MATRIX" hacker. 17356 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 17356 | -2/Research | Distinguished unit "Death Star" dispatched to help 17397 | -2/Research | Lost 4 allies 17420 | -2/Research | Met up with Warlord 17441 | -2/Research | Research machine network offline 17603 | -2/Research | Borebot progress halted 17607 | -2/Research | Discovered new exit (range 14) 17619 | -2/Research | Identified exit to Testing 17776 | -2/Research | Met DD-05H 17922 | -2/Research | Borebot progress halted 18127 | -2/Research | Borebot progress halted 18175 | -2/Research | Spotted Executioner 18177 | -2/Research | Destroyed Executioner 18217 | -2/Research | Spotted Striker 18222 | -2/Research | Spotted Striker 18223 | -2/Research | Destroyed Striker 18239 | -2/Research | Spotted Executioner 18242 | -2/Research | Spotted Striker 18242 | -2/Research | Destroyed Executioner 18261 | -2/Research | Destroyed Striker 18331 | -2/Research | Warlord invited to help at Command 18331 | -2/Research | Given Cave Seal Controls access code 18358 | -2/Research | Discovered exit to Testing (range 9) 18368 | -2/Research | Spotted Striker 18374 | -2/Research | Entered Testing 18432 | -2/Testing | Unstable Terrabomb Derivative detonated 18598 | -2/Testing | Garrison activated, responded to threat 18695 | -2/Testing | Destroyed 8 combat bots 18779 | -2/Testing | Spotted PD-PX514P36GI 18791 | -2/Testing | Found Prototype Device 18791 | -2/Testing | Identified 2N-1CE's Frost Array 18799 | -2/Testing | Used Subatomic Replicator to replicate 2N-1CE's Frost Array 18879 | -2/Testing | Discovered new exit (range 13) 18899 | -2/Testing | Found Prototype Launcher 18899 | -2/Testing | Identified Z-bomb Delivery System 18932 | -2/Testing | Identified exit to Garrison 18932 | -2/Testing | Entered Garrison 18959 | -2/Garrison | Triggered checkpoint 18967 | -2/Garrison | Spotted B-90 Cyclops 19124 | -2/Garrison | Destroyed B-90 Cyclops 19153 | -2/Garrison | Garrison Relay disabled 19314 | -2/Garrison | Spotted B-90 Cyclops 19417 | -2/Garrison | Discovered new exit (range 60) 19417 | -2/Garrison | Discovered new exit (range 58) 19417 | -2/Garrison | Discovered new exit (range 33) 19506 | -2/Garrison | Triggered checkpoint 19506 | -2/Garrison | Triggered checkpoint 19510 | -2/Garrison | Triggered checkpoint 19512 | -2/Garrison | Allies destroyed B-90 Cyclops 19562 | -2/Garrison | Lost 3 allies 19645 | -2/Garrison | Triggered checkpoint 19710 | -2/Garrison | Triggered checkpoint 19793 | -2/Garrison | Garrison Relay disabled 19909 | -2/Garrison | Triggered checkpoint 19916 | -2/Garrison | Garrison Relay disabled 19978 | -2/Garrison | Triggered checkpoint 20003 | -2/Garrison | Garrison Relay disabled 20182 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20248 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20312 | -2/Garrison | Entered Access 20312 | -1/Access | Evolved 2 slots: Utility x2 20647 | -1/Access | Found Imp. Powered Armor 20722 | -1/Access | Found Powered Armor 20812 | -1/Access | First assault squad dispatched 20839 | -1/Access | Discovered new exit (range 7) 20843 | -1/Access | Identified exit to Command 20844 | -1/Access | Entered Command 20892 | -1/Command | Phase Generator disabled 20945 | -1/Command | Disengaged cave seal 20945 | -1/Command | Derelicts emerged from the dark tunnel 20945 | -1/Command | Welcomed Warlord to Command 21094 | -1/Command | First assault squad dispatched 21123 | -1/Command | Found Quantum Capacitor 21597 | -1/Command | Spotted M Guard 21598 | -1/Command | Spotted Combat Programmer 21599 | -1/Command | Spotted M Guard 21599 | -1/Command | Spotted Combat Programmer 21602 | -1/Command | Destroyed Combat Programmer 21609 | -1/Command | Warlord commented on Warlord statues 21609 | -1/Command | Combat Programmer assimilated allied N3-M58(M) 21615 | -1/Command | Destroyed Combat Programmer 21630 | -1/Command | All MAIN.C guards destroyed 21650 | -1/Command | Lost 8 allies 21687 | -1/Command | Met MAIN.C 21687 | -1/Command | Hacked MAIN.C using A7's code 21719 | -1/Command | MAIN.C activated Command garrisons 21744 | -1/Command | 0b10 Conduit disabled 21771 | -1/Command | Destroyed MAIN.C 21773 | *** | Establishing Free Derelict Territories! Last Messages --------------- 21761_ Destroyed Prototype Hover Unit. 21761_ MAIN.C knocked back. 21762_ IP YPA6#ZV>KGX6RUB RD0Y2 B 21763_ Destroyed Prototype Device. 21763_ Destroyed Prototype Protection. 21764_ MAIN.C reaction time slowed by virus. 21769_ Blast Slug penetrates MAIN.C. 21771_ MAIN.C reaction time slowed by virus. 21771_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 21771_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Force of Scrap] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############??????????????????? | | ????????????????? """" #??????????????????? | | ???????????????? "" #??????????????????? | | ???????????????? "" #################### | | ????????????????"""" / | | ??????????????? """ / | | ???????????????"""" | | ???????????????"""" @ ###"# ############ | | ???????????????"""" W # ######??????????# | | ??????????????? "" #?????????????????# | | ??????????????? " #?????????????????# | | ???????????????""" "" #????????????????##" | | ??????????????? """ #????????????????#"% | | ?????????????? """"" $ #????????????????## | | ????????????? " " #?????????????????# | | ????????????? " ? " #?????????????????# | | ????????????? "???? #?????????????????# | | ?????????????? ???????? " #?????????????????# | | ??????????????????????? " #?????????????????## | | ??????????????????????? #??????????????????? | | ??????????????????????? "" ""?#??????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 82 Energy Capacity 946 Matter Stores 972 Matter Capacity 1050 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 800 Resistance: TH 15 Resistance: EM 15 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Enh. Armored Medium Treads | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Adv. Quantum Shading Machine | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Studied --------- Hvy. Flail | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Hvy. Machine Gun | -3/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Art Critic Be The Sidekick Bullet Installation Corridor Of Doom Force of Scrap Meet Your Maker Monstrosity Poison In The Code Showdown Warlord Forever! We Are The Borg Welcome To The Revolution void main() Challenges ------------ None Game ------ Seed TeleporterInsulatedDeck Manual? 0 Play Time 06:17:04 Cumulative 182.5 hours Start 2026.03.30 @ 01:21:17 End 2026.04.01 @ 02:16:17 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 7 Total 5 Types 2/0/0/2/0/0/0/1/0/0 Lore% 41 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b99d414f-7ecf-46f5-bb06-a6e06773fae6