Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:31:05 Player: Oldman Pu Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (4257) 4257 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1943) 1943 TOTAL SCORE: 10430 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 1027 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 46/100 System Corruption 24% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Light Fission Core High-capacity Storage Unit Riot Gun Lightning Gun Advanced Beam Cannon Phase Cannon Flak Gun Magnetic Acceleration Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Zionite Light Carapace Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Zionite Laser-S Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Light Fission Core Light Treads Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Riot Gun Lightning Gun Heavy Laser Advanced Beam Cannon Phase Cannon Battle Rifle Battle Rifle Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Flak Cannon [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 156 | 7 15 50 . 1 5 45 33 Power 25 | 1 2 5 . 1 . 8 8 Engine 19 | 1 2 5 . 1 . 4 6 Core 5 | . . . . . . 3 2 Reactor 1 | . . . . . . 1 . Propulsion 40 | 2 7 13 . . 1 13 4 Treads 9 | . . . . . . 5 4 Leg 1 | . . . . . . 1 . Wheel 30 | 2 7 13 . . 1 7 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 1 4 19 . . 2 15 9 Device 23 | . . 7 . . . 10 6 Storage 9 | 1 4 2 . . . 2 . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 17 | . . 9 . . 2 3 3 Artifact . | . . . . . . . . Weapon 41 | 3 2 13 . . 2 9 12 Energy Gun 11 | . . 1 . . 2 4 4 Energy Cannon 9 | . 1 5 . . . 2 1 Ballistic Gun 19 | 3 1 7 . . . 3 5 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 4 . . . 1 2 Parts Lost 62 | . 1 10 . . 1 25 25 Power 5 | . . . . . . 1 4 Propulsion 18 | . . 5 . . . 8 5 Utility 26 | . . 5 . . 1 10 10 Weapon 13 | . 1 . . . . 6 6 Highest Loss Streak 18 | . 1 3 . . 1 13 18 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 99 98 100 100 100 87 82 Engine 10 | . 14 11 11 11 11 6 8 Core 1 | . . . . . . 4 3 Treads 1 | . . . . . . 6 7 Wheel 19 | . 28 21 22 22 22 10 6 Device 12 | . . 15 11 11 11 15 19 Storage 14 | . 27 14 11 11 11 12 12 Protection 11 | . . 9 22 22 22 7 3 Energy Gun 3 | . . . . . 10 6 8 Energy Cannon 9 | . . 11 22 22 11 5 2 Ballistic Gun 8 | . 26 10 . . . 6 5 Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 93 70 62 62 67 83 93 Greatest Support 100 | 20 20 32 26 26 26 100 44 Greatest Overweight (x) 14 | . 4 5 2 2 3 8 14 Average Overweight (x) 1 | . 1 1 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 Most Carried 20 | 2 19 20 20 20 20 20 20 Average Carried 17 | 1 12 18 20 19 19 15 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 16 20 20 20 20 20 9 Class Distribution -------------------- 41% | Mutant 35% | Scavenger-Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 4104 | 171 1058 920 . 10 50 743 1152 Remotely . | . . . . . . . . Salvage Created 6139 | . 897 2410 . . 41 1759 1032 Parts 302 | . 65 142 . . 2 66 27 Haulers Intercepted 6 | . 2 4 . . . . . Recyclers Shooed 10 | . . 3 . . . 4 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . . . . 35 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 94 | . 16 41 . . . 20 17 Guns 58 | . 14 17 . . . 15 12 Cannons 31 | . 2 23 . . . 3 3 Classes Destroyed 18 | . 7 5 . . 1 4 1 Worker 10 | . 6 3 . . . 1 . Builder 2 | . . 1 . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 6 | . 2 4 . . . . . Recycler 9 | . 1 3 . . . 4 1 Mechanic 1 | . . . . . 1 . . Operator 3 | . 1 2 . . . . . Watcher 8 | . 3 4 . . . . 1 Swarmer 9 | . 5 4 . . . . . Saboteur 1 | . . . . . . 1 . Grunt 50 | . 11 20 . . . 11 8 Brawler 5 | . . 3 . . . 1 1 Duelist 5 | . . 3 . . . 1 1 Protector 1 | . . 1 . . . . . Sentry 16 | . . 10 . . . 2 4 Hunter 4 | . . . . . . 2 2 Programmer 2 | . . . . . . 2 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 7 . . 1 5 6 Combat Bots Only 7 | . 3 7 . . . 4 5 Max Kills in Single Turn 2 | . 2 2 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 822 | . 75 176 . . 16 221 334 Missed 236 | . 19 47 . . 4 64 102 Damage Taken 9426 | . 622 1772 . . 313 2838 3881 Core 1287 | . 185 192 . . 58 184 668 Absorbed by Shields 617 | . . 169 . . . . 448 Redirected to Shielding 23 | . . 6 . . 13 4 . Regen/Repaired (Parts) 36 | . . 36 . . . . . Core Remaining (%) 54 | 100 26 . . . 37 . . Volleys Fired 423 | . 74 156 . . 6 99 88 Largest 3 | . 2 2 . . 2 3 3 Hottest 211 | . 80 136 . . 143 211 166 Shots Fired 961 | . 142 309 . . 12 270 228 Gun 659 | . 138 148 . . 5 197 171 Cannon 302 | . 4 161 . . 7 73 57 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 495 | . 138 148 . . . 121 88 Thermal 466 | . 4 161 . . 12 149 140 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 6 14 . . 5 20 16 Robot Miss Streak 5 | . 5 5 . . 1 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 663 | . 78 206 . . 9 192 178 Core Hits 288 | . 44 83 . . 4 69 88 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 6 | . . 2 . . . 4 . Critical Strikes 17 | . . 3 . . . 5 9 Burn 6 | . . . . . . 1 5 Meltdown 2 | . . 1 . . . . 1 Destroy 6 | . . 2 . . . 4 . Blast 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12291 | . 1077 3599 . . 209 3465 3941 Guns 7633 | . 1024 1385 . . 88 2438 2698 Cannons 4658 | . 53 2214 . . 121 1027 1243 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 5435 | . 1024 1385 . . . 1386 1640 Thermal 6856 | . 53 2214 . . 209 2079 2301 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . 8 8 8 . 24 24 Average Corruption 14 | . . 5 8 8 . 20 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 127 | . . 31 1 1 . 37 57 Message Errors 20 | . . 6 1 . . 3 10 Matter Fused 29 | . . 6 . . . 7 16 Heat Flow Errors 19 | . . 5 . . . 5 9 Energy Discharges 9 | . . 1 . 1 . 3 4 Data Loss (minor) 12 | . . 5 . . . 6 1 Data Loss (major) 8 | . . 1 . . . 3 4 Misfires 3 | . . 2 . . . 1 . Alerts 3 | . . 2 . . . 1 . Misdirections 2 | . . . . . . 1 1 Weapon Failures 22 | . . 3 . . . 7 12 Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . . 2 3 Projectiles 5 | . . . . . . 2 3 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 96 229 . . 18 239 348 Average Temperature 75 | . 39 45 . . 8 91 112 Received Heat Transfer 2586 | . 300 606 . . 60 537 1083 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . 1 . . . 2 2 Combat Hostiles 5 | . . 1 . . . 2 2 Parts Melted 23 | . . 9 . . . 4 10 Heat Transferred 12834 | . 111 4102 . . 370 3811 4440 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 736 | . 289 736 286 . . 462 356 Initial 411 | . . 121 286 . . 411 196 Average 343 | . 131 501 286 . . 337 249 Maximum Alert Level 3 | . 1 3 1 . . 2 1 Low Security (%) 25 | 100 78 11 . . . . 20 Level 1 37 | . 21 18 100 . . 58 79 Level 2 33 | . . 60 . . . 41 . Level 3 3 | . . 8 . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 4 6 . . 1 5 3 Investigation 8 | . 2 2 . . . 1 3 Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 2 2 . . . 2 . Assault 4 | . . 2 . . 1 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 8 | . 3 3 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 174 | . 26 63 . . 25 29 31 Peak Tracking Total 10 | . 3 6 . . 6 7 10 Tactical Retreats 6 | . 1 2 . . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 6 | . 2 1 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 4 | . . 3 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 25 | . 6 12 . . . 1 6 Terminals 18 | . 5 8 . . . . 5 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . 2 . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 18 31 . . . 2 15 Successful 39 | . 9 24 . . . 2 4 Failed 27 | . 9 7 . . . . 11 Catastrophic 6 | . 1 1 . . . . 4 Database Lockouts . | . . . . . . . . Manual 13 | . . . . 2 . 5 6 Terminals 48 | . 17 18 . . . . 13 Fabricators 2 | . . . . . . 2 . Repair Stations 6 | . . 6 . . . . . Recycling Units 3 | . 1 . . . . . 2 Scanalyzers 7 | . . 7 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 8 13 . . . . 3 Record 3 | . . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . . . . . . 3 Level Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 4 | . 3 1 . . . . . Dispatch Records 3 | . . 3 . . . . . Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 5 | . . 5 . . . . . Scan Component 3 | . . 3 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . 1 Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 5 10 . . . 1 3 Full Trace Events 7 | . . 3 . . . 1 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 62 | . . . . . . 62 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 2 | . . 2 . . . . . Time 88 | . . 88 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 22 | . . . . 14 1 . 7 Largest Group 14 | . . . . 14 14 3 5 Highest-Rated Group 595 | . . . . 595 595 164 250 Highest-Rated Ally 96 | . . . . 96 96 96 70 Zionite Dispatches 2 | . . . . . . 1 1 Light 1 | . . . . . . . 1 Recon 1 | . . . . . . 1 . Total Orders . | . . . . . . . . Ally Attacks 186 | . . . . . 149 14 23 Total Damage 5002 | . . . . . 4175 250 577 Kills 37 | . . . . . 30 1 6 Allies Corrupted 1 | . . . . . 1 . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Main Access 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 7957 | 38 1123 2138 16 1438 1179 1165 860 Spaces Moved 4604 | 36 756 1127 14 1121 730 506 314 Core 11 | 10 . . . . . . 1 Treads 72 | . . . . . . 64 8 Legs . | . . . . . . . . Wheels 4521 | 26 756 1127 14 1121 730 442 305 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 120 105 115 Average Speed 119 | 71 108 117 120 120 123 132 136 Slowest Speed 750 | 80 140 160 120 120 125 410 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 3 97 85 7 89 80 12 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 4 | . . . . 1 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . . . . . 7 Melee . | . . . . . . . . Projectile 7 | . . . . . . . 7 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 6183 | 45 917 1652 13 1215 1000 779 562 Wait 798 | . 45 226 . 88 251 100 88 Move 4597 | 35 755 1126 13 1120 729 505 314 Hop . | . . . . . . . . Pick Up 98 | 3 17 41 . 3 4 21 9 Fast Attach 34 | 5 1 10 . . . 13 5 Attach 54 | 1 1 10 . . 1 23 18 Detach 5 | . . 3 . . . 1 1 Swap 68 | 1 13 30 . 1 4 9 10 Drop 90 | . 11 50 . 3 5 8 13 Fire 423 | . 74 156 . . 6 99 88 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 14) 933 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Identified exit to Materials 1078 | -10/Materials | Core integrity fell below 50% 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Utility x2 1552 | -9/Materials | Build established: Scavenger-Mutant 1713 | -9/Materials | Repaired Imp. Heat Sink 1962 | -9/Materials | First assault squad dispatched 1963 | -9/Materials | Destroyed 7 combat bots 1989 | -9/Materials | Discovered new exit (range 9) 2520 | -9/Materials | Repaired Remote Shield 2646 | -9/Materials | Discovered new exit (range 8) 2665 | -9/Materials | Discovered new exit (range 9) 3044 | -9/Materials | Discovered new exit (range 16) 3111 | -9/Materials | Build established: Mutant 3284 | -9/Materials | Lost 3 parts (1n2u) 3300 | -9/Materials | Entered Mines 3310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3316 | -9/Mines | Entered Zion 3367 | -7/Zion | System corruption cleaned by Quarantine Array 3510 | -7/Zion | Given A8's code to call for help 3682 | -7/Zion | Imprinted 3684 | -7/Zion | Declared Zion's savior 3794 | -7/Zion | Gained Derelict followers 4189 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4192 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4381 | -7/Zion | Gained Derelict followers 4668 | -7/Zion | Discovered new exit (range 14) 4754 | -7/Zion | Entered Proximity Caves 4754 | -6/Proximity Caves | Accompanied by 14 allies 5078 | -6/Proximity Caves | Build established: Scavenger-Mutant 5161 | -6/Proximity Caves | Lost 3 allies 5654 | -6/Proximity Caves | Identified exit to Factory 5715 | -6/Proximity Caves | Spotted B-75 Beast 5746 | -6/Proximity Caves | Allies destroyed B-75 Beast 5792 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5808 | -6/Proximity Caves | Core integrity fell below 50% 5933 | -6/Proximity Caves | Entered Factory 5933 | -6/Factory | Accompanied by 3 allies 5933 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6109 | -6/Factory | Zion Recon squad teleported in 6208 | -6/Factory | Lost 3 allies 6269 | -6/Factory | Build established: Scavenger-Tank 6283 | -6/Factory | First assault squad dispatched 6389 | -6/Factory | Lost 4 parts (1n3u) 6436 | -6/Factory | System corruption reached 10% 6505 | -6/Factory | Lost 13 parts (1p2n6u4w) 6818 | -6/Factory | Fabricated Cooling System? 6896 | -6/Factory | Lost 3 parts (1u2w) 7082 | -6/Factory | Discovered new exit (range 15) 7098 | -6/Factory | Entered Extension 7161 | -6/Extension | Rescued a captive Derelict 7608 | -6/Extension | Lost 3 parts (1n2u) 7611 | -6/Extension | Retrieved Zion intel report: Main Access 7611 | -6/Extension | Identified exit to Factory 7612 | -6/Extension | Zion Light squad teleported in 7648 | -6/Extension | Disrupted transfer network 7689 | -6/Extension | Rescued a captive Derelict 7690 | -6/Extension | Rescued a captive Derelict 7745 | -6/Extension | Lost 3 allies 7758 | -6/Extension | Rescued a captive Derelict 7773 | -6/Extension | Spotted B-75 Beast 7820 | -6/Extension | Lost 3 allies 7832 | -6/Extension | Destroyed B-75 Beast 7838 | -6/Extension | Spotted B-75 Beast 7859 | -6/Extension | Core integrity fell below 50% 7888 | -6/Extension | Core integrity fell below 20% 7958 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07929_ R-10 Processor collects Lgt. Treads. 07931_ Imp. Deuterium Engine severed. 07933_ L-41 Fighter destroyed. 07933_ Switching to secondary target: G-50 Soldier. 07933_ R-10 Processor collects Axe. 07933_ Fission Core destroyed. 07934_ R-10 Processor collects Imp. Deuterium Engine. 07939_ B-48 Gladiator destroyed. 07939_ Hvy. Laser destroyed. 07940_ R-10 Processor collects Imp. Light Armor Plating. 07942_ G-50 Soldier destroyed. 07942_ R-10 Processor collects Lgt. Angular Momentum Engine. 07943_ R-10 Processor collects Hvy. Laser. 07944_ System corrupted: Heat flow error (+204). 07947_ R-10 Processor collects Adv. Heat Sink. 07950_ R-10 Processor destroyed. 07952_ Acquired 108 matter. 07953_ U-05 Engineer builds a Wall. 07955_ Imp. Heat Sink destroyed. 07957_ U-05 Engineer builds a Wall. 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