Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 17:47:09 Player: ME Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (6460) 6460 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1082) 1082 TOTAL SCORE: 13807 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 680 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 706/1000 Matter 300/300 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Core (900) Ox17 Location -5/Factory Parts ------- > --- POWER (3) -------- Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Light Fission Core Fusion Compressor Neutrino Core Improved Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Particle Charger Phase Shifter Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Advanced Medium Treads Advanced Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- Wave Gun Heavy Beamcaster KE Penetrator > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Angular Momentum Engine Fusion Compressor Neutrino Core Wheel Advanced Heat Sink Improved Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Particle Charger Phase Shifter Phase Shifter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Recalibrator Greatsword [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . . . . 2 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 1 1 . . . . . Utility 4 | . . 1 . . . 1 1 . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 140 | 8 5 8 2 3 3 18 31 16 4 . . 14 28 Power 35 | 1 . 1 . 2 . 5 4 6 . . . 5 11 Engine 12 | 1 . 1 . 2 . . 1 . . . . 3 4 Core 23 | . . . . . . 5 3 6 . . . 2 7 Reactor . | . . . . . . . . . . . . . . Propulsion 38 | 2 . 1 1 . . 5 13 3 2 . . 3 8 Treads 28 | 2 . 1 1 . . 5 9 3 1 . . 2 4 Leg . | . . . . . . . . . . . . . . Wheel 10 | . . . . . . . 4 . 1 . . 1 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 2 2 2 1 1 1 5 9 . 2 . . 1 4 Device 17 | 1 . 1 1 . 1 3 3 . 2 . . 1 4 Storage 4 | 1 1 1 . 1 . . . . . . . . . Processor 4 | . 1 . . . . 1 2 . . . . . . Hackware 2 | . . . . . . 1 1 . . . . . . Protection 3 | . . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 3 4 . . 2 3 5 7 . . . 5 5 Energy Gun 14 | . 1 2 . . . 2 3 2 . . . 2 2 Energy Cannon 11 | . 1 1 . . 2 1 1 2 . . . 2 1 Ballistic Gun 4 | 3 . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . 1 1 . . . . 1 Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . 1 . . . . . . . Parts Lost 56 | . . . 1 . . 1 18 6 . . . 8 22 Power 14 | . . . 1 . . . 2 3 . . . 3 5 Propulsion 22 | . . . . . . 1 7 2 . . . 3 9 Utility 9 | . . . . . . . 6 . . . . 1 2 Weapon 11 | . . . . . . . 3 1 . . . 1 6 Highest Loss Streak 12 | . . . 1 . . 1 7 2 . . . 7 12 To Critical Strikes 2 | . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 95 | . 99 100 94 77 100 99 99 96 96 100 80 96 95 Engine 6 | . 14 22 17 21 22 1 1 . . . . 6 5 Core 9 | . . . . . . 16 13 12 13 13 13 5 9 Treads 24 | . 28 22 22 22 22 27 26 30 23 26 26 25 21 Wheel 2 | . . . . . . . 2 . 6 6 6 5 3 Device 11 | . 6 11 11 11 11 16 17 6 6 6 6 5 16 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 Processor 7 | . 7 11 11 11 11 1 2 13 13 13 13 13 5 Hackware 4 | . . . . . . 9 6 6 6 6 6 6 5 Energy Gun 5 | . 10 6 . . . 1 2 11 6 6 . 10 9 Energy Cannon 7 | . 7 9 11 . 22 16 11 2 13 13 . 5 1 Slashing Weapon 1 | . . 6 11 . . . . 3 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 14 20 37 37 51 59 63 78 73 73 73 53 76 96 Greatest Support 136 | 40 40 43 43 43 43 63 80 108 88 88 88 96 136 Greatest Overweight (x) 17 | . . . . 1 1 1 4 . 4 . . 7 17 Average Overweight (x) . | . . . . . 1 . . . 2 . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 12 15 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 15 15 16 15 20 20 17 20 20 20 18 20 Average Carried 16 | 2 7 10 15 15 14 18 18 15 16 20 19 14 16 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 15 15 16 15 20 16 17 20 20 20 13 14 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Hacker-Gunner 16% | Hacker-Mutant 13% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 2877 | 232 188 169 50 . 92 165 411 543 65 . . 308 654 Remotely . | . . . . . . . . . . . . . . Salvage Created 7659 | 18 295 566 220 . 196 1373 1632 1152 103 . . 375 1729 Parts 351 | 3 23 47 6 . 5 68 92 38 4 . . 12 53 Haulers Intercepted 11 | . 2 2 . . . 4 2 1 . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 3 . . 11 . Prevented 2 | . . . . . . . . . 1 . . 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 120 | . 5 8 4 . 3 19 32 16 2 . . 6 25 Melee 9 | . . 2 2 . . . . 4 . . . 1 . Guns 42 | . 3 3 . . . 3 9 7 . . . 2 15 Cannons 60 | . 2 3 2 . 3 16 20 2 2 . . 3 7 AOE 1 | . . . . . . . . . . . . . 1 Classes Destroyed 17 | 1 5 4 . . 1 1 5 . . . . . . Worker 12 | . . 3 1 . . 3 3 1 . . . . 1 Builder 6 | . 1 . . . . . 1 2 . . . . 2 Tunneler 3 | 1 . . . . . . . 1 . . . . 1 Hauler 11 | . 2 2 . . . 4 2 1 . . . . . Recycler 4 | . . . . . 1 1 . 1 . . . . 1 Mechanic 3 | . . 1 . . . 2 . . . . . . . Operator 3 | . . . . . . . 1 1 . . . . 1 Watcher 15 | . 1 3 . . . 2 5 1 . . . . 3 Swarmer 17 | . 3 3 . . . 3 6 . . . . . 2 Cutter 2 | . . . . . . . 2 . . . . . . Grunt 49 | . 2 2 2 . 3 8 9 8 . . . 4 11 Brawler 2 | . . . . . . 2 . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 17 | . . 2 2 . . 6 3 2 . . . . 2 Hunter 16 | . . . . . . . 5 4 2 . . . 5 Programmer 13 | . . . . . . . 5 1 . . . 2 5 Heavy 3 | . . . . . . . 2 1 . . . . . Best Kill Streak 8 | 1 3 8 2 . 4 7 6 7 2 . . 4 4 Combat Bots Only 5 | . 3 2 2 . 3 5 5 4 2 . . 4 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 2 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . 1 Melee 1 | . . 1 1 . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1055 | . 17 23 52 . . 65 353 189 8 . . 54 294 Missed 320 | . 3 5 12 . . 28 120 59 1 . . 13 79 Damage Taken 8914 | . 104 123 416 . 19 374 2428 1618 96 . . 889 2847 Core 1113 | . 33 . 115 . . 37 212 128 . . . 294 294 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 2471 | . 30 39 121 . 6 108 717 466 28 . . 171 785 Regen/Repaired (Parts) 310 | . . . . . . . 11 . . . . . 299 Core Remaining (%) 78 | 100 86 . . . 71 93 69 . . . . 50 . Volleys Fired 397 | 7 18 27 18 . 6 63 108 51 4 . . 13 82 Largest 3 | 2 2 2 1 . 2 2 2 3 3 . . 3 3 Hottest 241 | 40 100 100 68 . 136 136 145 240 235 . . 241 241 Shots Fired 831 | 14 36 37 18 1 11 126 207 119 12 1 . 22 227 Gun 378 | 14 25 18 . . . 15 59 76 4 . . 7 160 Cannon 453 | . 11 19 18 1 11 111 148 43 8 1 . 15 67 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 109 | 14 7 . . . . . 9 26 . . . . 53 Thermal 682 | . 11 27 18 1 11 126 198 91 8 . . 17 174 Explosive . | . . . . . . . . . . . . . . Electromagnetic 40 | . 18 10 . . . . . 2 4 1 . 5 . Robot Hit Streak 47 | 4 12 16 24 . 28 20 23 39 4 5 . 17 47 Robot Miss Streak 3 | 1 2 1 . . 1 2 3 1 2 . . 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 Shots Hit Robots 684 | 11 27 38 29 . 9 88 166 118 6 1 . 23 168 Core Hits 303 | 3 14 20 6 . 4 46 76 53 3 1 . 11 66 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 28 | . 1 1 2 . . . 1 10 . . . 3 10 Burn 17 | . . . . . . . . 8 . . . 1 8 Meltdown 2 | . . . . . . . 1 . . . . . 1 Blast 2 | . . . . . . . . 1 . . . . 1 Corrupt 1 | . 1 . . . . . . . . . . . . Sever 6 | . . 1 2 . . . . 1 . . . 2 . Melee Attacks 49 | . . 8 12 . . . . 23 . . . 6 . Impact . | . . . . . . . . . . . . . . Slashing 49 | . . 8 12 . . . . 23 . . . 6 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17707 | 117 392 807 708 . 205 1814 4527 3265 171 35 . 774 4892 Guns 7198 | 117 254 228 . . . 238 1310 1631 44 . . 147 3229 Cannons 8749 | . 138 297 370 . 205 1576 3163 978 127 35 . 364 1496 Explosions 142 | . . . . . . . . . . . . . 142 Melee 1539 | . . 282 338 . . . . 656 . . . 263 . Ramming 79 | . . . . . . . 54 . . . . . 25 Kinetic 2009 | 117 49 . . . . . 177 598 . . . . 1068 Thermal 13492 | . 138 414 370 . 205 1814 4296 1972 44 . . 440 3799 Explosive . | . . . . . . . . . . . . . . Electromagnetic 588 | . 205 111 . . . . . 39 127 35 . 71 . Impact . | . . . . . . . . . . . . . . Slashing 1539 | . . 282 338 . . . . 656 . . . 263 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . 2 2 2 2 . 6 1 1 1 1 1 4 Average Corruption 2 | . . 1 2 2 2 . 5 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 116 | . . . 7 16 3 . 53 3 8 6 1 5 14 Message Errors 30 | . . . 4 3 . . 13 . 1 2 . 1 6 Matter Fused 32 | . . . 2 3 . . 18 . 2 1 . 2 4 Heat Flow Errors 17 | . . . 1 3 1 . 5 1 2 1 . 2 1 Energy Discharges 7 | . . . . 1 . . 4 . . . 1 . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . 2 1 . 4 2 2 1 . . . Data Loss (major) 3 | . . . . . . . 2 . 1 . . . . Misfires 6 | . . . . 1 . . 3 . . 1 . . 1 Alerts 3 | . . . . 2 . . 1 . . . . . . Weapon Failures 4 | . . . . . 1 . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 130 | . . 28 2 . . . 74 16 . . . . 10 Projectiles 94 | . . 5 2 . . . 73 4 . . . . 10 Explosions . | . . . . . . . . . . . . . . Melee 36 | . . 23 . . . . 1 12 . . . . . Knockbacks 11 | . . . . . . . . 4 . . . . 7 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . 3 . . . . 6 Secondary 2 | . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . Rammed 8 | . . . . . . . 3 . . . . . 5 Targets Rammed 10 | . . . . . . . 5 . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . . Highest Temperature 630 | . 87 66 264 192 246 165 270 348 202 90 . 630 601 Average Temperature 100 | . 36 17 61 75 103 43 72 81 98 67 . 216 155 Received Heat Transfer 2681 | . 9 30 282 . 6 216 381 429 . . . 270 1058 Effects 39 | . . . . . . . . 3 . . . 12 24 Shutdowns 12 | . . . . . . . . 1 . . . 3 8 Energy Bleed 7 | . . . . . . . . 1 . . . 1 5 Interference 14 | . . . . . . . . 1 . . . 4 9 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted 8 | . . . . . . . 3 3 . . . . 2 Combat Hostiles 8 | . . . . . . . 3 3 . . . . 2 Parts Melted 68 | . . . 1 . 2 7 16 19 1 . . 3 19 Heat Transferred 24290 | . 296 888 666 . 370 3330 6539 4824 100 . . 720 6557 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 609 | 5 124 248 139 . 79 362 303 260 . . . . 609 Initial 140 | . 2 20 39 . . 25 140 109 . . . . . Average 153 | 3 55 122 74 . 69 259 93 167 . . . . 237 Maximum Alert Level 2 | . . 1 . . . 1 1 1 . . . . 2 Low Security (%) 67 | 100 100 79 100 . 100 21 88 62 . . . . 46 Level 1 26 | . . 20 . . . 78 11 37 . . . . 29 Level 2 5 | . . . . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . . 1 . . . . 14 6 . . . . 15 Investigation 8 | . . . . . . . 2 2 . . . . 4 Extermination 8 | . . . . . . . 4 1 . . . . 3 Reinforcement 11 | . . 1 . . . . 5 3 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . . . 3 . . . . . 6 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . . 1 . . . 4 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 10 14 4 . 3 32 48 20 3 . . 6 49 Peak Tracking Total 7 | . 3 3 2 . 3 6 7 4 2 . . 4 5 Tactical Retreats 8 | . 1 1 . . . 2 2 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 2 . . . . 2 3 . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 9 | . . . . . . 9 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 20 | . . . . . . 1 4 2 . . . . 13 Max in Single Turn 5 | . . . . . . 1 1 1 . . . . 5 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 46 | . 6 . . 1 . 8 12 6 1 1 4 . 7 Terminals 30 | . 6 . . . . 7 10 4 . . . . 3 Fabricators 5 | . . . . . . . 1 1 . . . . 3 Repair Stations 3 | . . . . . . . 1 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 110 | . 9 . . 5 . 19 23 14 1 1 20 . 18 Successful 61 | . 1 . . 5 . 8 9 5 1 1 20 . 11 Failed 49 | . 8 . . . . 11 14 9 . . . . 7 Catastrophic 14 | . 3 . . . . 2 2 3 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 53 | . 9 . . . . 17 12 7 . . . . 8 Terminals 58 | . 9 . . . . 17 17 8 . . . . 7 Fabricators 15 | . . . . . . . 4 2 . . . . 9 Repair Stations 8 | . . . . . . . 2 4 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 43 | . 1 . . 5 . 6 4 2 1 1 20 . 3 Record 8 | . . . . 5 . . . . . . 2 . 1 Part Schematic 15 | . . . . . . 2 1 1 . . 11 . . Robot Schematic 6 | . . . . . . . . . . . 4 . 2 Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . 1 1 . . . Open DSF 2 | . . . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . . Fabricator Hacks 11 | . . . . . . . 3 2 . . . . 6 Load Schematic 6 | . . . . . . . 2 1 . . . . 3 Build 5 | . . . . . . . 1 1 . . . . 3 Repair Station Hacks 5 | . . . . . . . 2 1 . . . . 2 Scan Component 3 | . . . . . . . 1 1 . . . . 1 Repair 2 | . . . . . . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . . 5 4 5 . . . . 7 Full Trace Events 8 | . 1 . . . . . 2 2 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . 2 Robots Built 6 | . . . . . . . . . . . . . 6 Authchips . | . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . 280 Total Robot Build Rating 42 | . . . . . . . . . . . . . 42 Part Schematics Acquired 16 | . . . . . . 3 1 1 . . 11 . . Parts Built 6 | . . . . . . . 2 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 226 | . . . . . . . 36 73 . . . . 117 Total Part Build Rating 26 | . . . . . . . 6 6 . . . . 14 Parts Repaired 2 | . . . . . . . 1 . . . . . 1 Time 82 | . . . . . . . 44 . . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 10 | . . . . 4 . . . . . . . . 6 Largest Group 4 | . . . . 4 3 2 . . . . . . 3 Highest-Rated Group 141 | . . . . 58 50 41 . . . . . . 141 Highest-Rated Ally 47 | . . . . 21 21 21 . . . . . . 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . 13 24 . . . . . . 62 Total Damage 2755 | . . . . . 310 539 . . . . . . 1906 Kills 27 | . . . . . . 8 . . . . . . 19 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 12572 | 119 504 586 523 1188 80 1185 2727 1088 1059 493 132 946 1942 Spaces Moved 5844 | 54 265 290 282 599 25 567 1249 469 324 296 78 478 868 Core 3 | 2 . . . . . . . . . . . . 1 Treads 5165 | 52 265 290 282 599 25 567 915 469 160 296 78 450 717 Legs . | . . . . . . . . . . . . . . Wheels 676 | . . . . . . . 334 . 164 . . 28 150 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 160 116 167 160 167 167 162 125 Average Speed 164 | 155 160 160 160 193 240 163 153 168 163 167 167 165 159 Slowest Speed 900 | 160 160 160 160 240 240 240 250 170 167 167 167 245 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 74 37 56 92 5 61 38 15 63 50 69 68 23 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 1 . 3 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 88 | . . . . . . . 10 7 4 . . 1 66 Melee . | . . . . . . . . . . . . . . Projectile 34 | . . . . . . . 10 7 4 . . 1 12 AOE 54 | . . . . . . . . . . . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 7999 | 73 313 364 319 629 33 703 1837 628 844 295 83 602 1276 Wait 1370 | . 8 13 4 1 . 36 431 65 468 . . 90 254 Move 5831 | 53 264 289 281 598 24 566 1248 468 323 295 77 477 868 Hop . | . . . . . . . . . . . . . . Pick Up 61 | 5 8 12 . 1 . 8 9 3 5 . . 1 9 Fast Attach 44 | 6 3 2 . 1 . 4 8 4 . . . 2 14 Attach 52 | 1 1 2 . 1 2 4 16 5 2 . . 10 8 Detach 12 | . 1 . . 2 . 2 . . . . 3 1 3 Swap 44 | 1 1 4 2 1 1 10 7 7 2 . . 2 6 Drop 51 | . 9 7 2 2 . 10 5 2 . . 3 . 11 Fire 397 | 7 18 27 18 . 6 63 108 51 4 . . 13 82 Melee 49 | . . 8 12 . . . . 23 . . . 6 . Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . 5 . . . . . 1 Escape Stasis 16 | . . . . . . . . . . . . . 16 Rewire 62 | . . . . 22 . . . . 40 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Discovered new exit (range 5) 608 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Entered Mines 1685 | -9/Mines | Learned 2 Materials zone layouts 1725 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1727 | -9/Mines | Discovered new exit (range 5) 1733 | -9/Mines | Entered Exiles 1733 | -9/Exiles | Found Exiles lab destroyed 1754 | -9/Exiles | Discovered new exit (range 15) 2001 | -9/Exiles | Discovered new exit (range 10) 2063 | -9/Exiles | Build established: Scavenger-Mutant 2921 | -9/Exiles | Entered Mines 2921 | -8/Mines | Accompanied by 4 allies 2981 | -8/Mines | Discovered new exit (range 8) 3001 | -8/Mines | Entered Materials 3001 | -8/Materials | Accompanied by 2 allies 3001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3338 | -8/Materials | Discovered new exit (range 13) 3424 | -8/Materials | Identified exit to Factory 4186 | -8/Materials | Entered Factory 4186 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5883 | -7/Factory | Cargo convoy interrupted 5950 | -7/Factory | Garrison activated, responded to threat 5972 | -7/Factory | Lost 7 parts (4n2u1w) 6423 | -7/Factory | Build established: Hacker-Mutant 6481 | -7/Factory | Fabricated Arm. Treads (x2) 6625 | -7/Factory | Repaired Gatling Laser 6831 | -7/Factory | Discovered new exit (range 9) 6900 | -7/Factory | Lost 5 parts (2p2u1w) 6913 | -7/Factory | Entered another Factory area 6913 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6945 | -6/Factory | Discovered new exit (range 15) 7083 | -6/Factory | Fabricated Arm. Treads (x2) 7765 | -6/Factory | Build established: Hacker-Gunner 7989 | -6/Factory | Discovered new exit (range 8) 8001 | -6/Factory | Entered Lower Caves 9032 | -6/Lower Caves | Discovered new exit (range 10) 9060 | -6/Lower Caves | Entered another Lower Caves area 9533 | -6/Lower Caves | Discovered new exit (range 11) 9534 | -6/Lower Caves | Encountered a Warlord checkpoint 9553 | -6/Lower Caves | Entered Data Miner 9556 | -6/Data Miner | Discovered new exit (range 6) 9588 | -6/Data Miner | Met Data Miner 9620 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9647 | -6/Data Miner | Received God Mode back door access code from Data Miner 9685 | -6/Data Miner | Entered Proximity Caves 9769 | -5/Proximity Caves | Learned 12 Factory zone layouts 9859 | -5/Proximity Caves | Build established: Hacker-Mutant 10022 | -5/Proximity Caves | Lost 7 parts (3p3n1u) 10119 | -5/Proximity Caves | Learned Factory stockpile data 10255 | -5/Proximity Caves | Build established: Hacker-Gunner 10607 | -5/Proximity Caves | Discovered new exit (range 15) 10631 | -5/Proximity Caves | Entered Factory 10631 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10805 | -5/Factory | Garrison activated, responded to threat 10846 | -5/Factory | Lost 3 parts (1p1n1w) 10873 | -5/Factory | Fabricated Adv. Medium Treads? 11128 | -5/Factory | Garrison activated, responded to threat 11162 | -5/Factory | Lost 3 parts (1p1n1w) 11165 | -5/Factory | Build established: Scavenger-Gunner 11266 | -5/Factory | Fabricated G-67 Veteran (x3) 11426 | -5/Factory | Repaired Arm. Treads 11578 | -5/Factory | Spotted B-75 Beast 11759 | -5/Factory | Fabricated G-67 Veteran? 12292 | -5/Factory | Build established: Hacker-Gunner 12573 | -5/Factory | Self-destructed Last Messages --------------- Slammed into G-50 Soldier. Acquired 63 matter. Fission Core destroyed. Slammed into G-50 Soldier. Destabilizing: System interference. Adv. Heat Sink temporarily disabled. Weapon Cycler temporarily disabled. Adv. Targeting Computer temporarily disabled. Weapon Cycler destroyed. Slammed into G-50 Soldier. Acquired 33 matter. K-01 Serf collects debris. Critical hit (Burn: +37). Slammed into K-01 Serf. Arm. Treads destroyed. Wheel destroyed. Penetrated by Slug. PDL6//U#UVL9ZEJYMXG<4MHYGLZUQ>KWRH34C Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????####+### """ | | ???????????????????????????????????# # | | ???????????????????????????????????# # """ | | ???????????????????????????????????# """ # """ | | ???????????????????????????????????# """ # """ | | ???????????????????????????????????# """ # | | ???????????????????????????????????#! # | | ???????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#######+ | | ??????????????????????? ????????############## | | ????????????????????? ????????# # | | ??????????????????# ????????# # | | ??????????????????# / ????????# """ """ # | | ??????????????????+ ?##?##### """ """ # | | ??????????????????# Y ?# ? ## """ """ # | | ??????????????????# ?# "" ## +% | | ??????????????????? ?# "" ## """ """ #% | | ???????????????????? ?# "T ## """ """ # | | ????????????????????# #?# "" !## """ """ # | | ????????????????????# #?# "" ## # | | ????????????????????# % #?# ## # | | ????????????????????# #?# ## # | | ????????????????????# #?# ############### | | ????????????????????# k #?# ! #?????????????# | | ??????????????????### @### % #?????????????# | | ??????????????##### #% %% #?????????????# | | ??????????? ###/################# | | ??????????? u gg !*% %=* | | ??????????? g % %!%%= | | ???????????? ! % | | ???????????? """"""""" % | | ???????????? ? """"""""" k % | | ?????????????????""""""" #### ############+### | | ???????????????????""""" #??###???? !?? ??# | | ???????????????????""""" ##??"##?????? !/ ??# | | ????????????????????"""" #??? ??????????/ ??? | | ???????????????????? #??? ?????????? ??? | | ???????????????????""""" #??? ?????????"""""??? | | ??????????????????? +????????????? ???? | | ??????????????????? #?????????????#+##????# | | ??????????????????? #?????????????????????? | | ??????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ???????????????????? != ??????????????????????? | | ???????????????????? == ??????????????????????? | | ?????????????????????? = ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 735 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mak. Axe | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-16 Scout | -5/Factory | Hacked Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Adv. Medium Treads | x2 | -5/Factory G-67 Veteran | x3 | -5/Factory G-67 Veteran | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Leap Before You Look My Command Is Your Wish Challenges ------------ None Game ------ Seed ShrapnelCryofiberSteel Manual? 0 Play Time 01:57:18 Cumulative 11.4 hours Start 2024.05.31 @ 15:46:31 End 2024.05.31 @ 17:47:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19d6697f-5412-490a-9968-525f90af844d