Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.14 @ 08:34:25 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (4604) 4604 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 7985 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 339/900 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (2+1) ------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Experimental Cooling System Target Analyzer Armor Integrity Analyzer Hardened Heavy Armor Plating Gun Armor > --- WEAPON (2+2) ----- Powered Cannon (++) > --- INVENTORY (2) ---- Cold Fusion Reactor Improved Titanium Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Cooling System Target Analyzer Armor Integrity Analyzer Hardened Heavy Armor Plating Gun Armor > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Cold Fusion Reactor Improved Titanium Leg [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Makeshift Targeting Computer Device Experimental Cooling System Processor Makeshift Targeting Computer Protection Gun Armor Weapon Powered Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 9 | 4 . . 2 1 2 Power 1 | 1 . . . . . Propulsion 2 | 1 . . . . 1 Utility 5 | 1 . . 2 1 1 Weapon 1 | 1 . . . . . Parts Attached 36 | 7 8 . 8 9 4 Power 11 | 2 2 . 2 4 1 Engine 6 | 2 2 . 2 . . Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 7 | 2 . . 1 3 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 2 . . 1 3 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 . 4 2 2 Device 1 | . . . . . 1 Storage . | . . . . . . Processor 5 | . 2 . 1 1 1 Hackware . | . . . . . . Protection 5 | . 1 . 3 1 . Artifact . | . . . . . . Weapon 7 | 3 3 . 1 . . Energy Gun 3 | 2 1 . . . . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 4 | . . . 3 . 1 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 99 100 72 62 60 Engine 13 | . 25 25 20 1 . Core 5 | . . . . 12 12 Wheel 18 | . 25 25 20 14 12 Processor 12 | . 11 12 14 9 12 Protection 10 | . 11 12 5 14 12 Energy Gun 1 | . 9 . . . . Energy Cannon 11 | . 15 25 11 7 6 Peak Build Rating 64 | 6 11 11 35 47 64 Average Rating 31 | 4 10 11 24 40 56 On Entrance 18 | . 6 11 11 35 47 Naked Turns . | . . . . . . Heaviest Build 46 | 11 17 17 39 45 46 Greatest Support 38 | 32 32 32 36 26 38 Greatest Overweight (x) 2 | 1 . . 2 2 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 2 | . 1 1 2 2 2 Average Capacity 1 | . . 1 1 2 2 Most Carried 2 | . 1 1 2 2 2 Average Carried 1 | . . 1 1 2 1 Final Capacity 2 | . 1 1 2 2 2 Final Carried 2 | . 1 1 2 2 2 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 555 | 108 242 . 80 90 35 Remotely . | . . . . . . Salvage Created 4538 | . 629 240 622 1193 1854 Parts 300 | . 37 8 58 98 99 Haulers Intercepted 9 | . 2 . . 4 3 Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . 15 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 103 | . 11 4 25 30 33 Guns 9 | . 9 . . . . Cannons 78 | . 2 4 18 27 27 Classes Destroyed 16 | . 5 . 3 5 3 Worker 1 | . . . . 1 . Hauler 9 | . 2 . . 4 3 Recycler 1 | . 1 . . . . Operator 2 | . . . . 1 1 Turret 2 | . . . 2 . . Watcher 14 | . 3 . . 5 6 Swarmer 19 | . 3 . 5 7 4 Grunt 36 | . 8 4 1 12 11 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 17 | . . . 1 8 8 Specialist 3 | . . . . . 3 Hunter 3 | . . . . 1 2 Programmer 3 | . . . . . 3 Heavy 2 | . . . . . 2 Subdweller 18 | . . . 18 . . Best Kill Streak 9 | . 3 2 4 9 6 Combat Bots Only 7 | . 3 2 4 7 6 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 546 | . 50 11 125 53 307 Missed 177 | . 17 5 32 20 103 Damage Taken 4467 | . 328 61 1386 315 2377 Core 2812 | . 228 46 1045 152 1341 Absorbed by Shields . | . . . . . . Redirected to Core 2236 | . 188 28 748 138 1134 Ignored by Resistances 1320 | . 99 18 395 94 714 Core Remaining (%) 99 | 100 . . 97 100 . Volleys Fired 390 | . 42 10 137 82 119 Largest 2 | . 2 2 2 1 1 Hottest 136 | . 136 136 136 40 40 Shots Fired 464 | . 84 20 159 82 119 Gun 62 | . 62 . . . . Cannon 402 | . 22 20 159 82 119 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 464 | . 84 20 159 82 119 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 39 | . 15 23 32 39 37 Robot Miss Streak 2 | . 2 1 1 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 366 | . 67 12 99 78 110 Core Hits 124 | . 26 6 23 31 38 Critical Kills 18 | . . . 7 5 6 Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . . 7 5 6 Meltdown 18 | . . . 7 5 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15537 | . 990 272 3806 4073 6396 Guns 579 | . 579 . . . . Cannons 14958 | . 411 272 3806 4073 6396 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 15537 | . 990 272 3806 4073 6396 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 924 | . . . 141 308 475 Projectiles 924 | . . . 141 308 475 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 321 60 199 18 39 Average Temperature 48 | . 79 27 110 10 11 Received Heat Transfer 1683 | . 225 48 609 153 648 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 18 | . . . 7 5 6 Combat Hostiles 16 | . . . 7 3 6 Parts Melted 30 | . 5 1 9 7 8 Heat Transferred 3886 | . 2036 481 1369 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 584 | . 340 143 . 584 330 Initial 28 | . . 28 . . 20 Average 154 | . 141 81 . 282 90 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 74 | 100 87 100 . 34 90 Level 1 13 | . 12 . . 26 9 Level 2 11 | . . . . 39 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 . . 7 5 Investigation 6 | . 1 . . 5 . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 18 4 32 37 48 Peak Tracking Total 6 | . 4 2 6 4 6 Tactical Retreats 7 | . 2 . 2 . 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . . . . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 27 | . 8 . . 11 8 Terminals 23 | . 7 . . 9 7 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 84 | . 26 . . 28 30 Successful 55 | . 21 . . 20 14 Failed 28 | . 5 . . 7 16 Catastrophic 1 | . . . . . 1 Database Lockouts 1 | . . . . 1 . Manual 74 | . 20 . . 26 28 Terminals 78 | . 25 . . 25 28 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 28 | . 13 . . 10 5 Record 1 | . 1 . . . . Robot Analysis 7 | . 5 . . 2 . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Garrison Index 1 | . . . . . 1 Alert Level 3 | . 1 . . 2 . Unreport Threat 7 | . . . . 5 2 Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 8 . . 10 9 Terminals 22 | . 7 . . 8 7 Botnet 22 | . 7 . . 8 7 Fabricators 2 | . . . . . 2 Prioritize 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Tunnel 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 14 | . 1 . . 6 7 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 5 | . . . . 2 3 Largest Group 3 | . . . . 2 3 Highest-Rated Group 48 | . . . . 32 48 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 30 | . . . . 9 21 Total Damage 305 | . . . . 75 230 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 7 | . 5 . . 2 . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 6988 | 45 974 612 2364 1339 1654 Spaces Moved 5336 | 36 799 531 1803 1014 1153 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 5333 | 33 799 531 1803 1014 1153 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 105 105 Average Speed 106 | 97 100 100 109 109 105 Slowest Speed 130 | 100 100 100 130 130 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 4 98 96 92 90 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 2 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 17 | . . 1 16 . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 16 | . . . 4 3 9 Melee . | . . . . . . Projectile 16 | . . . 4 3 9 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 6253 | 42 888 592 2050 1181 1500 Wait 332 | . 27 52 33 47 173 Move 5331 | 35 798 530 1802 1013 1153 Hop . | . . . . . . Pick Up 5 | . 1 . 2 . 2 Fast Attach 25 | 6 2 . 6 7 4 Attach 1 | . . . 1 . . Detach 1 | . . . 1 . . Swap 10 | 1 6 . 1 2 . Drop 14 | . 2 . 3 6 3 Fire 390 | . 42 10 137 82 119 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 144 | . 10 . 64 24 46 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 17 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 493 | -10/Materials | Build established: Hacker-Mutant 499 | -10/Materials | Discovered new exit (range 4) 513 | -10/Materials | Identified exit to Mines 632 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 9) 883 | -10/Materials | Reached level 2 1020 | -10/Materials | Entered Mines 1122 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1450 | -10/Mines | Learned Materials garrison access intel 1496 | -10/Mines | Discovered new exit (range 6) 1558 | -10/Mines | Discovered new exit (range 7) 1626 | -10/Mines | Discovered new exit (range 5) 1632 | -10/Mines | Entered Subcaves 1634 | -10/Subcaves | Reached level 3 1708 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1709 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1776 | -10/Subcaves | A Subdweller sparked back to life 1776 | -10/Subcaves | A Subdweller sparked back to life 1776 | -10/Subcaves | A Subdweller sparked back to life 1796 | -10/Subcaves | Core integrity fell below 50% 1810 | -10/Subcaves | Core integrity fell below 20% 1835 | -10/Subcaves | Found Prototype Energy Cannon 1835 | -10/Subcaves | Identified Powered Cannon 1836 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1905 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2056 | -10/Subcaves | Discovered new exit (range 5) 2175 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2231 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2232 | -10/Subcaves | Discovered new exit (range 12) 2399 | -10/Subcaves | Learned location of Zion (-6) 2399 | -10/Subcaves | Met a Zionite searching for "candidates" 2824 | -10/Subcaves | Upgraded with Utility slot (x1) 3133 | -10/Subcaves | Discovered new exit (range 12) 3148 | -10/Subcaves | Reached level 4 3652 | -10/Subcaves | Visited 4L-MR0's lab 3664 | -10/Subcaves | Upgraded with Utility slot (x1) 3664 | -10/Subcaves | Found Prototype Protection 3664 | -10/Subcaves | Identified Gun Armor 3666 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3735 | -10/Subcaves | Disturbed a concealed Subdweller 3996 | -10/Subcaves | Entered Materials 3997 | -8/Materials | Loaded intel: 1 garrison access location 3998 | -8/Materials | Reached level 5 3998 | -8/Materials | Reached level 6 4242 | -8/Materials | Reached level 7 4265 | -8/Materials | Destroyed 7 combat bots 4363 | -8/Materials | Discovered new exit (range 11) 4636 | -8/Materials | Reached level 8 4812 | -8/Materials | Central database locked down 4857 | -8/Materials | Upgraded with Utility slot (x1) 4867 | -8/Materials | Discovered new exit (range 16) 5007 | -8/Materials | Garrison activated, responded to threat 5134 | -8/Materials | Reached level 9 5335 | -8/Materials | Entered Factory 5337 | -7/Factory | Reached level 10 5363 | -7/Factory | Upgraded with Propulsion slot (x1) 5379 | -7/Factory | Discovered new exit (range 6) 5602 | -7/Factory | Discovered new exit (range 13) 5845 | -7/Factory | Reached level 11 6131 | -7/Factory | Identified exit to Factory 6184 | -7/Factory | Discovered new exit (range 11) 6244 | -7/Factory | Reached level 12 6493 | -7/Factory | Cargo convoy interrupted 6517 | -7/Factory | Upgraded with Utility slot (x1) 6869 | -7/Factory | Reached level 13 6918 | -7/Factory | Lost 3 allies 6925 | -7/Factory | Core integrity fell below 50% 6989 | -7/Factory | Self-destructed Last Messages --------------- 06953_ X-62 Marksman destroyed. 06955_ G-47 Trooper destroyed. 06959_ Penetrated by Slug. 06961_ T-07 Excavator is excavating. 06964_ Critical hit (Burn: +37). 06968_ U-05 Engineer builds a Wall. 06969_ K-01 Serf collects debris. 06969_ Knocked back. 06970_ Acquired 2 matter. 06972_ K-01 Serf collects debris. 06973_ H-61 Shepherd destroyed. 06974_ G-47 Trooper destroyed. 06975_ Critical hit (Burn: +37). 06975_ U-05 Engineer builds a Door. 06975_ R-06 Scavenger collects Aluminum Leg. 06975_ K-01 Serf collects debris. 06980_ G-47 Trooper destroyed. 06982_ K-01 Serf collects debris. 06985_ Used Protomatter to restore core integrity (+15, depleted) Map ----- +----------------------------------------------------+ | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #? ???????????????????????? | | ?????????????????# ! +? 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[ #????????????????? | | ????? #????????# [%=#! %%[ #????????????????? | | #######+########## %%%##;###########????????????? | | **[# ! = #????????????? | | [=%+%@ #????????????? | | %!!#=% """" #????????????? | | ; """" ?????????????? | | % # """"??????????????? | | #####+######+######### """"??????????????? | | #?? #?? ??????# """???????????????? | | ## # ! ????# """???????????????? | | ## / # #???# ??????????????? | | ## # """""" #???# ?????????????? | | ## # """""" #???# #????????????? | | ## # """""" #???# #????????????? | | #### # """""" #???###########;##????????????? | | ???# # ? ???#??????????????##?????????????? | | ???# ##??????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | #########????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 860 Resistance: KI 20 Resistance: TH 20 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Levels Raised 12 | . 1 . 2 5 4 XP Earned 22994 | 4000 1675 1000 1900 7905 6514 XP Spent 17700 | 2000 2000 . 3600 2800 7300 Upgrades 40 | 4 10 . 11 3 12 Power Slot 1 | 1 . . . . . Propulsion Slot 2 | 1 . . . . 1 Utility Slot 5 | 1 . . 2 1 1 Weapon Slot 1 | 1 . . . . . Core Integrity 6 | . . . 6 . . Heat Dissipation 5 | . 5 . . . . Inventory Capacity 2 | . 1 . 1 . . Ranged Accuracy 4 | . . . 2 . 2 Hack Attack % 3 | . 2 . . 1 . Hack Defense % 3 | . 2 . . 1 . EX Resistance % 4 | . . . . . 4 TH Damage % 4 | . . . . . 4 Protomatter Created 1942 | . 90 . 547 655 650 Integrity Restored 2839 | . 203 . 1270 361 1005 Core 2251 | . 196 . 1104 171 780 Parts 588 | . 7 . 166 190 225 Protomatter Decayed 747 | . 6 . 127 409 205 Game ------ Seed DisruptorIntegratedExpander Manual? 0 Play Time 00:59:34 Cumulative 154.7 hours Start 2024.10.13 @ 17:59:15 End 2024.10.14 @ 08:34:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 83 Rogue 0 Adventurer 83 Explorer 0 Win Type - Total 6 Types 2/0/2/2/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc51c068-4472-49f6-8305-68b6584b68f1