Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 12:57:10 Player: Epsilon 11 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (480) 480 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 970 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 158/160 System Corruption 1% Temperature Cool (63) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Large Storage Unit Field Recycling Unit (67) Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Field Recycling Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Cooling System Large Storage Unit Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Improved Light Cannon Improved Light Cannon Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 15 1 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 1 | . 1 . Leg . | . . . Wheel 5 | 2 3 . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 3 | . 2 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 2 | . 2 . Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 10 | 1 10 19 Power . | . . 1 Propulsion 5 | 1 5 8 Utility 1 | . 1 4 Weapon 1 | . 1 5 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 7 | . . 7 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 94 92 Engine 9 | . 9 . Core 4 | . 4 14 Wheel 26 | . 26 28 Device 2 | . 2 . Storage 19 | . 19 14 Protection 2 | . 2 10 Energy Gun 12 | . 13 . Ballistic Gun 5 | . 5 . Ballistic Cannon 9 | . 8 24 Peak Build Rating 14 | 6 14 13 Average Rating 8 | 4 8 12 On Entrance 6 | . 6 13 Naked Turns . | . . . Heaviest Build 68 | 11 68 56 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 20 | 2 20 20 Average Carried 10 | 1 10 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 448 | 188 260 . Remotely . | . . . Salvage Created 460 | . 460 . Parts 27 | . 27 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled 21 | . 21 . Retrieved Matter 156 | . 156 . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 16 1 Guns 10 | . 10 . Cannons 7 | . 6 1 Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Demolisher 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 121 | . 104 17 Missed 27 | . 24 3 Hits 94 | . 80 14 Projectile 94 | . 80 14 AOE 14 | . . 14 Critical Strikes 1 | . 1 . Damage Taken 1350 | . 818 532 Core 254 | . 160 94 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 52 6 Largest 2 | . 2 2 Hottest 90 | . 90 66 Shots Fired 114 | . 103 11 Gun 81 | . 81 . Cannon 33 | . 22 11 Launcher . | . . . Special . | . . . Kinetic 71 | . 60 11 Thermal 43 | . 43 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 57 3 Core Hits 23 | . 22 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 911 | . 833 78 Guns 547 | . 547 . Cannons 364 | . 286 78 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 596 | . 518 78 Thermal 315 | . 315 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles 7 | . . 7 Explosions . | . . . Melee . | . . . Knockbacks 3 | . 2 1 Impact . | . . . Kinetic 3 | . 2 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 333 | . 333 63 Average Temperature 106 | . 113 37 Received Heat Transfer 336 | . 336 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 869 | . 869 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | . 118 31 Initial 31 | . . 31 Average 42 | . 45 20 Influence Increases 494 | . 464 30 Destroy 0b10 Robot/C 340 | . 320 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 80 | . 70 10 Successful Hack 24 | . 24 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 474 | . 382 92 Entered New Map 51 | . . 51 Time Decay 322 | . 312 10 Lost Part 101 | . 70 31 Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 28 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 13 | . 13 . Failed 13 | . 13 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 70 | . 70 . Retrieved Matter 70 | . 70 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1130 | 56 1043 31 Spaces Moved 678 | 48 618 12 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 674 | 44 618 12 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 114 | 95 116 110 Slowest Speed 160 | 100 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 79 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 907 | 55 832 20 Wait 127 | . 126 1 Move 676 | 47 617 12 Hop . | . . . Pick Up 20 | 2 18 . Fast Attach 12 | 6 6 . Attach 4 | . 3 1 Detach 1 | . 1 . Swap 8 | . 8 . Drop 1 | . 1 . Fire 58 | . 52 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: Mat / Exi / Sub) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 595 | -10/Materials | Identified exit to Mines 672 | -10/Materials | Learned location of Mines (-10) 708 | -10/Materials | Discovered new exit (range 14) 738 | -10/Materials | Learned Storage garrison access intel 771 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Learned location of 2 exits from Subcaves 893 | -10/Materials | Learned Storage trap positions 927 | -10/Materials | Learned 2 Materials zone layouts 973 | -10/Materials | Learned location of 2 exits from Mines 1030 | -10/Materials | Learned location of 1 exit from Recycling 1100 | -10/Materials | Entered Mines 1101 | -10/Mines | Assembled infested the area 1101 | -10/Mines | Identified exit to Subcaves 1102 | -10/Mines | Identified exit to Materials 1102 | -10/Mines | Identified exit to Exiles 1112 | -10/Mines | Met a Derelict bent on vengeance 1130 | -10/Mines | Core integrity fell below 20% 1131 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 01101_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Loading 1 Subcaves entrance... Loading 2 Mines exits... 01115_ C-30 ARC bursts open, deploying its payload. 01115_ D-53 Grenadier unfolds itself. 01119_ Imp. Light Cannon destroyed. 01121_ U-05 Engineer builds a Wall. 01122_ Lgt. Armor Plating destroyed. 01125_ D-53 Grenadier knocked back. 01125_ U-05 Engineer builds a Wall. 01128_ The unstable cave ceiling collapses. 01128_ Destroyed Shock Absorption System. 01129_ U-05 Engineer builds a Wall. 01130_ Imp. Light Cannon destroyed. 01131_ The unstable cave ceiling collapses. 01131_ D-53 Grenadier destroyed. 01131_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#????####??????????????????? | | ??????????????????????# #### ##?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????#### #??????????????????? | | ?????????????????### ##### #??????????????????? | | ????????????????## #### ##??????????????????? | | ????????????????# %d #???????????????????? | | ????????????????# ##??????????????????? | | ????????????????## ##?????????????????? | | ?????????????????## # # #??????????????? | | ??????????????????#r @ #?????????????? | | ??????????? # #????????????? | | ????????????????? #???????????? | | ???????????????? #???????????? | | ??????????????r u# #???????????? | | ?????????????## #### ##???????????? | | ??????????????### ????# #????????????? | | ????????????????### ? ?????#u # ##????????????? | | ??????????????????#? ?????? ###?##?????????????? | | ???????????????????##??????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????>?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedWavePrototype Manual? 0 Play Time 00:15:40 Cumulative 281.2 hours Start 2025.05.21 @ 12:39:36 End 2025.05.21 @ 12:57:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 88 Adventurer 43 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/1/0/0 Lore% 77 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21233cd3-ce94-4e37-a5dd-d3fd762b5566