Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 15:39:59 Player: x1123581321345589144233 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (3713) 3713 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (167) 167 TOTAL SCORE: 8605 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 97/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (22) Autogun Guided EMP Blaster PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Reactor Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Improved Cooling System Enhanced Optical Array Advanced Signal Interpreter Armor Integrity Analyzer Experimental ECM Suite Experimental Thermal Shield > --- WEAPON ----------- Advanced Plasma Cannon Heavy Flak Cannon Great Maul > --- INVENTORY -------- Autogun Guided EMP Blaster PL-3XN's Ring of Power [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Impact Mace Energy Gun Gatling Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . . 1 1 . Propulsion 2 | . . 1 . . . . 1 Utility 5 | . . 1 . 1 1 1 1 Weapon 1 | . . . . 1 . . . Parts Attached 122 | 6 4 13 10 11 28 39 11 Power 20 | 1 . . 2 1 6 8 2 Engine 10 | 1 . . 2 1 1 3 2 Core 8 | . . . . . 5 3 . Reactor 2 | . . . . . . 2 . Propulsion 34 | 2 . 7 3 2 9 8 3 Treads 6 | . . . 2 2 1 . 1 Leg 16 | . . . . . 8 7 1 Wheel 3 | 2 . . . . . 1 . Hover 6 | . . 6 . . . . . Flight 3 | . . 1 1 . . . 1 Utility 30 | 1 3 1 3 3 6 12 1 Device 15 | . . 1 2 1 4 7 . Storage 3 | 1 2 . . . . . . Processor 9 | . 1 . 1 1 2 3 1 Hackware 1 | . . . . . . 1 . Protection 2 | . . . . 1 . 1 . Artifact . | . . . . . . . . Weapon 38 | 2 1 5 2 5 7 11 5 Energy Gun 7 | 1 . 1 . 1 3 . 1 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 13 | 1 . 2 2 2 3 2 1 Ballistic Cannon 3 | . . . . . . 2 1 Launcher 5 | . 1 . . 1 . 3 . Special Weapon 2 | . . 2 . . . . . Impact Weapon 4 | . . . . 1 1 2 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . 1 1 1 2 9 . Parts Lost 75 | . . 12 4 1 14 21 23 Power 15 | . . 1 . . 4 6 4 Propulsion 22 | . . 6 . . 5 5 6 Utility 15 | . . 1 2 1 2 3 6 Weapon 23 | . . 4 2 . 3 7 7 Highest Loss Streak 17 | . . 4 2 1 8 11 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 97 72 73 98 90 80 79 Engine 3 | . 14 9 8 9 . 2 2 Core 4 | . . . . . 9 5 1 Reactor 1 | . . . . . . 2 9 Treads 4 | . . . 16 25 2 . . Leg 11 | . . . . . 16 15 15 Wheel 1 | . 28 . . . . . . Hover 1 | . . 15 . . . . . Device 15 | . . 4 9 8 22 15 19 Storage 2 | . 18 11 2 . . . . Processor 15 | . 7 11 18 18 15 19 14 Protection 1 | . . . . 9 . 1 . Energy Gun 2 | . 6 2 . . 3 1 . Ballistic Gun 9 | . 14 13 15 18 10 3 1 Launcher 1 | . 7 3 . 4 . 1 . Impact Weapon 4 | . . . . 4 7 4 3 Peak Build Rating 106 | 6 7 10 13 23 49 102 106 Average Rating 40 | 4 6 6 9 19 39 56 87 On Entrance 25 | . 6 7 4 11 23 49 100 Naked Turns 5 | . . . . . . . 5 Heaviest Build 68 | 13 15 14 9 26 32 68 68 Greatest Support 100 | 26 26 26 40 60 60 85 100 Greatest Overweight (x) 5 | 1 . 3 1 . 5 5 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | . 3 2 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 1 5 5 5 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 36% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2188 | 123 248 311 118 279 496 439 174 Remotely . | . . . . . . . . Salvage Created 4173 | . 95 194 92 469 1123 1229 971 Parts 153 | . 9 16 3 23 34 51 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 85 | . 5 10 2 14 20 22 12 Melee 20 | . . . . . 7 11 2 Guns 22 | . 1 3 2 7 7 2 . Cannons 6 | . . . . . . 1 5 AOE 17 | . 4 7 . 6 . . . Classes Destroyed 15 | . 4 1 . 5 2 3 . Worker 5 | . . . . 1 1 3 . Builder 2 | . . . . 1 . 1 . Tunneler 1 | . 1 . . . . . . Recycler 13 | . . . . 2 5 1 5 Mechanic 1 | . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . Swarmer 28 | . 3 7 . 3 4 3 8 Grunt 33 | . 2 1 2 8 9 8 3 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . 2 . 1 2 4 . Specialist 2 | . . . . . . 2 . Hunter 4 | . . . . . 3 . 1 Programmer 6 | . . . . . 2 4 . Heavy 1 | . . . . . . 1 . Best Kill Streak 12 | . 4 7 2 12 3 3 5 Combat Bots Only 8 | . 3 7 2 8 3 3 5 Max Kills in Single Turn 4 | . 3 2 1 4 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . 3 . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 1073 | . 11 93 22 50 254 374 269 Missed 323 | . 3 26 10 10 77 134 63 Damage Taken 10443 | . 107 871 145 548 2197 3148 3427 Core 2408 | . 18 251 30 59 299 740 1011 Absorbed by Shields 93 | . . . 13 80 . . . Ignored by Resistances 346 | . . . . . . 75 271 Regen/Repaired (Parts) 190 | . . . . . . 190 . Core Remaining (%) 63 | 100 92 . 29 89 57 12 . Volleys Fired 164 | . 9 38 6 23 28 26 34 Largest 3 | . 2 2 2 3 2 2 2 Hottest 200 | . 70 200 200 78 108 99 151 Shots Fired 278 | . 17 61 11 52 52 38 47 Gun 187 | . 10 52 9 46 52 14 4 Cannon 65 | . . . . . . 22 43 Launcher 22 | . 7 7 . 6 . 2 . Special 4 | . . 2 2 . . . . Kinetic 182 | . 9 46 9 46 42 16 14 Thermal 53 | . 1 8 2 . 10 3 29 Explosive 22 | . 7 7 . 6 . 2 . Electromagnetic 21 | . . . . . . 17 4 Robot Hit Streak 12 | . 2 12 3 11 9 4 2 Robot Miss Streak 11 | . 3 4 4 4 11 4 7 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 262 | . 6 32 6 39 73 74 32 Core Hits 155 | . 10 18 5 33 45 26 18 Critical Kills 6 | . . . . . 3 1 2 Critical Parts Destroyed 30 | . . . . 1 8 15 6 Critical Strikes 39 | . . . . 1 12 18 8 Burn 1 | . . . . . . 1 . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Corrupt 1 | . . . . . . 1 . Smash 35 | . . . . 1 12 16 6 Melee Attacks 138 | . . . . 6 45 65 22 Impact 134 | . . . . 6 45 61 22 Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . . 7 6 5 Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10728 | . 325 752 92 1709 2811 3280 1759 Guns 1856 | . 24 319 68 523 706 170 46 Cannons 864 | . . . . . . 293 571 Explosions 1836 | . 301 425 . 1014 . 96 . Melee 6100 | . . . . 172 2105 2691 1132 Ramming 48 | . . 8 . . . 30 10 Kinetic 1751 | . 24 258 68 523 541 203 134 Thermal 1245 | . . 61 24 430 165 82 483 Explosive 1344 | . 301 425 . 584 . 34 . Electromagnetic 240 | . . . . . . 240 . Impact 5940 | . . . . 172 2105 2531 1132 Slashing 160 | . . . . . . 160 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 2 4 . Average Corruption 2 | . . . . . 2 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 8 7 . Message Errors 4 | . . . . . 3 1 . Matter Fused 5 | . . . . . 2 3 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 2504 | . 12 6 . 99 836 959 592 Projectiles 16 | . . . . . . . 16 Explosions 64 | . 12 6 . 46 . . . Melee 2424 | . . . . 53 836 959 576 Knockbacks 26 | . . . . . 10 3 13 Impact 22 | . . . . . 10 3 9 Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . 25 32 . . . 34 5 Shots 5 | . 2 2 . . . 1 . Rammed 6 | . . 2 . . . . 4 Targets Rammed 8 | . . 2 . . . 2 4 Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 811 | . 30 30 36 72 33 264 811 Average Temperature 116 | . 11 9 17 22 10 87 244 Received Heat Transfer 3067 | . 36 303 78 246 519 801 1084 Effects 24 | . . . . . . 4 20 Shutdowns 5 | . . . . . . . 5 Energy Bleed 2 | . . . . . . 1 1 Interference 4 | . . . . . . 3 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 4 | . . . . . . . 4 Damage (major) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 29 | . . . . 1 10 9 9 Combat Hostiles 18 | . . . . 1 6 7 4 Parts Fried 44 | . . . . 1 15 13 15 Impact Corruptions 72 | . . . . 2 26 27 17 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . . . 1 . 2 Heat Transferred 1820 | . . 185 50 300 337 211 737 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 500 | . 220 484 262 500 408 303 403 Initial 161 | . . 92 117 102 161 120 131 Average 226 | . 84 329 220 354 215 195 231 Maximum Alert Level 2 | . 1 2 1 2 2 1 2 Low Security (%) 41 | 100 76 9 28 13 50 50 34 Level 1 50 | . 23 65 71 49 45 49 64 Level 2 7 | . . 25 . 37 4 . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 3 1 . . 8 7 3 Investigation 5 | . 1 . . . 2 2 . Extermination 5 | . . . . . 2 3 . Reinforcement 10 | . 2 1 . . 3 2 2 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 10 | . 1 3 . . 1 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 15 26 12 16 34 32 63 Peak Tracking Total 11 | . 4 7 4 8 5 4 11 Tactical Retreats 33 | . . 3 3 1 2 8 16 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . 2 . . . Triggered 2 | . . . . . . 2 . Most Traps Carried 2 | . . . 2 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 6 | . 1 . . 3 1 . 1 Max in Single Turn 3 | . 1 . . 3 1 . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 13 | . 2 1 . 1 4 4 1 Terminals 5 | . 2 . . 1 1 1 . Fabricators 4 | . . . . . 2 1 1 Repair Stations 2 | . . . . . . 2 . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 41 | . 3 6 . 4 10 16 2 Successful 26 | . 2 4 . 4 7 9 . Failed 15 | . 1 2 . . 3 7 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 3 . . 4 2 2 . Fabricators 13 | . . . . . 7 4 2 Repair Stations 10 | . . . . . . 10 . Recycling Units 6 | . . 6 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . 2 . . 4 1 1 . Record 2 | . . . . 2 . . . Part Schematic 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . Fabricator Hacks 6 | . . . . . 5 1 . Network Status 3 | . . . . . 2 1 . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks 7 | . . . . . . 7 . Scan Component 4 | . . . . . . 4 . Repair 3 | . . . . . . 3 . Recycling Unit Hacks 4 | . . 4 . . . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 . . 2 3 1 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating 12 | . . . . . 12 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 95 | . . . . . 95 . . Total Part Build Rating 10 | . . . . . 10 . . Parts Repaired 2 | . . . . . . 2 . Time 158 | . . . . . . 158 . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 37 | . . 37 . . . . . Retrieved Matter 37 | . . 37 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 90 | . . . . . 90 . . Highest-Rated Ally 30 | . . . . . 30 . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . 16 . . Total Damage 408 | . . . . . 408 . . Kills 4 | . . . . . 4 . . Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 6333 | 52 354 516 399 603 2312 1369 728 Spaces Moved 3822 | 47 354 498 314 299 1179 656 475 Core 252 | 4 . 110 58 . 7 31 42 Treads 684 | . . . 164 299 182 . 39 Legs 1937 | . . . . . 990 568 379 Wheels 461 | 43 354 7 . . . 57 . Hover 380 | . . 380 . . . . . Flight 108 | . . 1 92 . . . 15 Fastest Speed 35 | 50 90 50 40 160 125 50 35 Average Speed 119 | 88 90 78 106 160 144 122 103 Slowest Speed 300 | 100 90 200 160 160 300 300 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . 2 . . . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 67 55 61 31 25 10 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 7 | . . . . . . 7 . Terrain Destroyed 149 | . 36 38 . 25 . 33 17 Melee . | . . . . . . . . Projectile 21 | . . 1 . . . 3 17 AOE 128 | . 36 37 . 25 . 30 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 5049 | 54 373 559 361 365 1658 1066 613 Wait 720 | . 5 3 24 15 350 256 67 Move 3806 | 46 353 497 309 298 1178 655 470 Hop 4 | . . . 2 . . . 2 Pick Up 26 | 2 . 1 6 3 6 7 1 Fast Attach 88 | 6 3 9 8 3 21 29 9 Attach 21 | . . 3 2 4 3 7 2 Detach 15 | . 2 . 2 2 3 4 2 Swap 14 | . 1 1 . 4 5 3 . Drop 38 | . . 5 2 5 14 12 . Fire 164 | . 9 38 6 23 28 26 34 Melee 138 | . . . . 6 45 65 22 Ram 6 | . . 2 . . . . 4 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap 2 | . . . . 2 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 7) 232 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 383 | -10/Materials | Discovered new exit (range 12) 392 | -10/Materials | Identified exit to Materials 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -9/Materials | Destroyed 7 combat bots 619 | -9/Materials | Lost 3 parts (2n1w) 777 | -9/Materials | Lost 4 parts (2n1u1w) 889 | -9/Materials | Core integrity fell below 50% 900 | -9/Materials | Discovered new exit (range 9) 913 | -9/Materials | Lost 3 parts (1p2w) 922 | -9/Materials | Identified exit to Mines 923 | -9/Materials | Entered Mines 954 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 955 | -9/Mines | Found Prototype Device 955 | -9/Mines | Identified Exp. Sensor Array 970 | -9/Mines | Learned Materials trap positions 1023 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1258 | -9/Mines | Found a hidden stash of uninstalled traps 1271 | -9/Mines | Discovered new exit (range 15) 1320 | -9/Mines | Identified exit to Materials 1322 | -9/Mines | Entered Materials 1322 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1323 | -8/Materials | Loaded intel: 10 trap records 1438 | -8/Materials | Destroyed 8 combat bots 1783 | -8/Materials | Discovered new exit (range 4) 1789 | -8/Materials | Identified exit to Factory 1923 | -8/Materials | Build established: Scavenger-Mutant 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1937 | -7/Factory | Discovered new exit (range 16) 2054 | -7/Factory | Lost 8 parts (2p3n2u1w) 3371 | -7/Factory | Fabricated L-41 Fighter (x3) 3505 | -7/Factory | Fabricated Imp. Actuator Array (x2) 3806 | -7/Factory | Discovered new exit (range 9) 3818 | -7/Factory | Identified exit to Lower Caves 3956 | -7/Factory | Build established: Mutant 4165 | -7/Factory | Garrison activated, responded to threat 4195 | -7/Factory | Identified exit to Garrison 4236 | -7/Factory | Identified exit to Factory 4237 | -7/Factory | Entered another Factory area 4237 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4414 | -6/Factory | Repaired Impact Mace 4518 | -6/Factory | Lost 8 parts (3p2n1u2w) 4897 | -6/Factory | Build established: Scavenger-Mutant 4958 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5026 | -6/Factory | Discovered new exit (range 13) 5184 | -6/Factory | Core integrity fell below 50% 5224 | -6/Factory | Lost 11 parts (2p3n2u4w) 5291 | -6/Factory | Cargo convoy interrupted 5355 | -6/Factory | Found Prototype Launcher 5355 | -6/Factory | Identified Mni. Smartbomb Launcher 5380 | -6/Factory | Core integrity fell below 20% 5385 | -6/Factory | Found Prototype Device 5385 | -6/Factory | Identified Exp. Thermal Shield 5388 | -6/Factory | Found Prototype Device 5388 | -6/Factory | Identified Exp. ECM Suite 5532 | -6/Factory | Found PL-3XN's Ring of Power 5605 | -6/Factory | Identified exit to Factory 5606 | -6/Factory | Entered another Factory area 5606 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5851 | -5/Factory | Lost 3 parts (1p2w) 6242 | -5/Factory | Core integrity fell below 50% 6269 | -5/Factory | Core integrity fell below 20% 6280 | -5/Factory | Lost 17 parts (3p5n6u3w) 6334 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slammed into K-01 Serf. Acquired Imp. Medium Treads. Acquired Hvy. Proton Cannon. Acquired Variable Charge Gun. Hvy. Proton Cannon destroyed. W-25 Informer sends out distress signal. Discarded Broken Adv. Signal Interpreter. W-25 Informer sends out distress signal. G-50 Soldier destroyed. Variable Charge Gun destroyed. Critical hit (Burn: +50). K-01 Serf cleans the Matter Pump. Imp. Medium Treads destroyed. K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates K-01 Serf. Matter Pump disabled. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ! | | ?????????????????????????????????????# | | ?????????????????????????????????????# ! | | ?????????????????????????????????????# ! | | ?????????????????????????????????????# | | ?????????????????????????????######### | | ???????????????????###+##????# ###+######### | | ???????????????????# ##### # | | ????????????????#### @ k # | | ???????????? wu Y %"" l!! # """ | | ?????????? ###### !%= """ !!! # """ | | ???????????????????# ##### """ !! # """ | | ???????????????????######????# * # | | ?????????????????????????????# """ """ =% ###+## | | ?????????????????????????????# """ """ [ | | ?????????????????????????????# """ """ | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ### | | ?????????????????????????????# ??###+######## | | ?????????????????????????????# ????? ???????# | | ?????????????????????????????# ?????"???????# | | ?????????????????????????????? ?????????????# | | ?????????????????????????????? ?????????????# | | ?????????????????????????????? ??????????????# | | ?????????????????????????????? ????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 73 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 40 Armor Coverage 150 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 11 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Actuator Array | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Respectable Loadout Universal Adapter Challenges ------------ None Game ------ Seed MassVisualMallet Manual? 0 Play Time 01:22:44 Cumulative 7.9 hours Start 2024.09.20 @ 10:35:50 End 2024.09.20 @ 15:39:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9c65e5b-a6f8-4551-9ab9-f3c98dd9c024