Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.07 @ 12:06:36 Player: K.K.Y. Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1747) 1747 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 4782 Bonus ------- Follower Combat Kills 180 Cogmind --------- Core Integrity 568/700 Matter 199/300 Energy 47/280 System Corruption 2% Temperature Warning (328) Movement Walking (118) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (6) --- Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (20) --- Micro Fission Core Weight Redist. System Advanced Weight Redist. System Terrain Scanner Particle Charger Advanced ECM Suite Advanced ECM Suite Relay Coupler [NC] (34) Relay Coupler [NC] (34) Relay Coupler [NC] (34) System Restoration Module Lightning Gun High-powered Shotgun Gauss Rifle Gauss Cannon Gauss Cannon Rocket Array Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Cooled Ion Engine Micro Fission Core Improved Cesium-ion Thruster Weight Redist. System Advanced Weight Redist. System Terrain Scanner Particle Charger Advanced ECM Suite Advanced ECM Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] System Restoration Module Lightning Gun High-powered Shotgun Gauss Cannon Gauss Cannon Rocket Array Improved Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Array Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . 1 . Propulsion 4 | . 1 2 . 1 . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 6 1 5 . 4 22 Power 5 | 1 . . . . 4 Engine 4 | 1 . . . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 1 3 . 2 9 Treads . | . . . . . . Leg 15 | 2 1 3 . 2 7 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 7 | 2 . 1 . . 4 Device 3 | 1 . . . . 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 1 . 1 . 2 5 Energy Gun 5 | 1 . 1 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 8 | . . . . 2 6 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Backups 11 | . 2 5 8 12 16 Power 1 | . . 1 2 2 1 Propulsion 1 | . . . 1 3 1 Utility 6 | . 1 2 4 5 9 Weapon 1 | . . . 1 1 2 Tool/Special . | . . . . . . Unused Backups 24 | . . . . . 24 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 13 | . . . . . 13 Weapon 5 | . . . . . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 84 92 100 82 96 Engine 10 | . 12 10 10 8 11 Core 1 | . . . . . 2 Leg 40 | . 34 47 50 40 37 Flight 1 | . . . . . 2 Device 11 | . 12 10 10 8 13 Storage 8 | . 12 10 10 8 7 Processor 3 | . . . . . 6 Energy Gun 12 | . 12 15 20 15 8 Ballistic Gun 2 | . . . . . 4 Peak Build Rating 48 | 6 7 13 13 17 48 Average Rating 24 | 4 6 11 13 14 38 On Entrance 9 | . 6 7 13 13 17 Avg Prop Armor Cover (%) 1 | . . . . . 1 Naked Turns . | . . . . . . Heaviest Build 68 | 16 16 29 29 30 68 Greatest Support 94 | 20 30 53 53 66 94 Greatest Overweight (x) 16 | . . . . . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 10 10 15 15 15 20 Average Capacity 15 | 9 10 11 15 15 18 Most Carried 20 | 3 3 7 10 15 20 Average Carried 12 | . 2 5 8 12 16 Final Capacity 20 | 10 10 15 15 15 20 Final Carried 18 | . 3 7 10 15 18 Class Distribution -------------------- 62% | Hacker-Mutant 37% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 701 | 206 64 50 . 75 306 Remotely . | . . . . . . Salvage Created 2170 | . 149 287 228 484 1022 Parts 113 | . 10 15 14 26 48 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 5 8 6 9 19 Guns 41 | . 5 8 6 7 15 AOE 2 | . . . . . 2 Classes Destroyed 8 | . 3 3 1 . 1 Worker 4 | . . 1 1 . 2 Builder 2 | . 1 . 1 . . Recycler 2 | . . . 1 . 1 Swarmer 15 | . 3 3 6 . 3 Grunt 22 | . 2 3 . 4 13 Brawler 1 | . . 1 . . . Sentry 6 | . . 1 . 5 . Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 4 4 5 4 8 Combat Bots Only 7 | . 3 3 2 4 7 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 249 | . 29 35 25 41 119 Missed 62 | . 5 5 5 9 38 Hits 187 | . 24 30 20 32 81 Melee 3 | . . . . . 3 Projectile 184 | . 24 30 20 32 78 Critical Strikes 7 | . 1 . 1 3 2 Part Disruptions 1 | . . . . . 1 Damage Taken 1759 | . 148 213 102 346 950 Core 259 | . 37 47 14 29 132 Absorbed by Shields . | . . . . . . Ignored by Resistances 1090 | . 98 138 71 208 575 Core Remaining (%) 90 | 100 85 . 84 94 . Volleys Fired 165 | . 28 25 19 33 60 Largest 2 | . 1 2 2 2 2 Hottest 115 | . 50 115 115 115 110 Shots Fired 281 | . 29 38 38 59 117 Gun 280 | . 29 38 38 59 116 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 24 | . . . . 4 20 Thermal 159 | . 29 38 38 54 . Explosive 1 | . . . . . 1 Electromagnetic 97 | . . . . 1 96 Robot Hit Streak 37 | . 21 12 20 37 19 Robot Miss Streak 3 | . 1 2 3 1 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 1 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 224 | . 24 33 24 46 97 Core Hits 111 | . 9 16 10 21 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 1 . 7 2 Burn 9 | . 1 1 . 7 . Corrupt 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3736 | . 293 480 392 649 1922 Guns 3437 | . 293 480 379 641 1644 Cannons . | . . . . . . Explosions 278 | . . . . . 278 Melee . | . . . . . . Ramming 21 | . . . 13 8 . Kinetic 410 | . . . . . 410 Thermal 1975 | . 293 480 379 641 182 Explosive 96 | . . . . . 96 Electromagnetic 1234 | . . . . . 1234 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 2 . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . . . . 35 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 4 | . . . 2 2 . Kicked 4 | . . . 2 2 . Crushed . | . . . . . . Highest Temperature 526 | . 126 312 360 351 526 Average Temperature 130 | . 54 102 141 145 156 Received Heat Transfer 969 | . 99 117 . 279 474 Effects 15 | . . 3 . 4 8 Shutdowns 3 | . . . . . 3 Interference 6 | . . 3 . 3 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 8 | . . . . . 8 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 19 | . 1 7 2 9 . Heat Transferred 5663 | . 925 1406 962 2220 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 194 | . 60 84 90 120 194 Initial 8 | . . 4 8 3 . Average 27 | . 9 20 40 35 28 Influence Increases 1435 | . 125 209 165 284 652 Destroy 0b10 Robot/C 1040 | . 100 160 120 180 480 Destroy 0b10 Robot/NC 45 | . 5 5 15 . 20 Destroy Leader 252 | . 20 40 30 70 92 Allied During Kill 6 | . . . . . 6 Successful Hack 26 | . . 4 . . 22 Disable Machine 8 | . . . . 4 4 Destroy Structure 28 | . . . . . 28 Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1425 | . 110 194 180 299 642 Entered New Map 45 | . . 11 22 12 . Time Decay 1280 | . 110 183 158 267 562 Lost Part 60 | . . . . 20 40 Lost Ally 40 | . . . . . 40 Squads Dispatched 7 | . . 2 . . 5 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 3 | . . 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed 14 | . . . . . 14 Distress Signals 14 | . . . . . 14 Times Spotted 73 | . 7 13 6 12 35 Peak Tracking Total 7 | . 3 5 2 6 7 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 1 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Garrison Access 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . . 2 . 2 7 Terminals 5 | . . 2 . 2 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 3 | . . . . . 3 Total Hacks 22 | . . 2 . 6 14 Successful 12 | . . 2 . 4 6 Failed 10 | . . . . 2 8 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . . 2 . . 2 Terminals 10 | . . 2 . 6 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 7 | . . . . . 7 Terminal Hacks 6 | . . 2 . 4 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Zone Layout 4 | . . 2 . 2 . Fabricator Hacks 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks 3 | . . . . . 3 Seal Access 3 | . . . . . 3 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 8 | . . . . . 8 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 64 | . . . . . 64 Highest-Rated Ally 32 | . . . . . 32 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 458 | . . . . . 458 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3273 | 45 302 445 290 564 1627 Sensors 1571 | . . . . . 1571 Terrain 2987 | 45 302 445 290 564 1341 Jamming 285 | . . . . . 285 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3313 | 73 302 457 290 564 1627 Spaces Moved 1965 | 60 195 306 188 360 856 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 1943 | 46 195 306 188 360 848 Wheels . | . . . . . . Hover . | . . . . . . Flight 8 | . . . . . 8 Fastest Speed 50 | 50 120 120 120 120 115 Average Speed 126 | 103 120 120 120 120 136 Slowest Speed 1345 | 120 120 120 120 120 1345 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 41 33 50 36 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . . 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . . . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2518 | 71 235 357 214 433 1208 Wait 249 | . 8 13 3 22 203 Move 1960 | 59 194 305 187 359 856 Hop . | . . . . . . Pick Up 59 | 6 4 8 3 9 29 Fast Attach 10 | . . . . . 10 Attach 28 | 6 1 3 . 3 15 Detach 3 | . . . . . 3 Swap 8 | . . 2 . 2 4 Drop 32 | . . 1 . 3 28 Fire 165 | . 28 25 19 33 60 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . 2 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 46 | -11/Scrapyard | Identified exit to Materials 46 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Propulsion x1 109 | -10/Materials | Identified exit to Mines 109 | -10/Materials | Discovered exit to Mines (range 15) 306 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 15) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Identified exit to Mines 813 | -9/Materials | Discovered exit to Mines (range 7) 833 | -9/Materials | Entered Mines 834 | -9/Mines | Learned location of Storage (-7) 1086 | -9/Mines | Identified exit to Materials 1086 | -9/Mines | Discovered exit to Materials (range 3) 1109 | -9/Mines | Discovered exit to Materials (range 8) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1519 | -8/Materials | Identified exit to Factory 1519 | -8/Materials | Discovered exit to Factory (range 5) 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Utility x2 1916 | -7/Factory | Identified exit to Factory 1916 | -7/Factory | Discovered exit to Factory (range 7) 2236 | -7/Factory | Build established: Hacker-Skirmisher 2263 | -7/Factory | Fabricated Y-54 Guardian (x2) 2390 | -7/Factory | Found Prototype Launcher 2390 | -7/Factory | Identified Rocket Array 2436 | -7/Factory | Discovered exit to Factory (range 4) 3064 | -7/Factory | Destroyed 7 combat bots 3314 | -7/Factory | Self-destructed Last Messages --------------- 03272_ U-05 Engineer lays Concrete. 03292_ Triggered Ambush Trap. 03292_ L-41 Fighter emerges from a hatch in the floor. 03292_ S-27 Virus emerges from a hatch in the floor. 03292_ G-47 Trooper emerges from a hatch in the floor. 03292_ Critical hit (Burn: +37). 03301_ S-27 Virus misfires. 03305_ S-27 Virus IFF system glitched. 03306_ Lightning Gun destroyed. 03306_ S-27 Virus IFF system glitched. 03307_ U-05 Engineer lays Concrete. 03308_ System corrupted: Heat flow error (+296). 03310_ Cld. Ion Engine severed. 03310_ Imp. Titanium Leg destroyed. 03311_ S-27 Virus system terminally corrupted. 03311_ VTOL Module fried. 03314_ Imp. Sensor Array destroyed. 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""" """??????????? | | ?????????????## """??????????????? | | ??????????????# ""T"" """??????????????? | | ??????????????# """"" ????????????? | | ??????????????# ??????????? | | ??????????????# k ???????????? | | ??????????????# r### ################??????????? | | ??????????????# #?# #?????????????????????????? | | ????########### #?#u####??????????????????????? | | ?? #? #??????????????????????? | | ????????# #! #??????????????????????? | | ????????# # #??????????????????????? | | ????????# + "T" #??????????????????????? | | ????????# ##### # """ #??????????????????????? | | ????????# #???# # #??????????????????????? | | ????????# #####+########??????????????????????? | | ????????# # #?????????????????????????? | | ????????# # """ #?????????????????????????? | | ?######## # =| """ #?????????????????????????? | | ?# # # %[ """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingPropulsionStorage Manual? 0 Play Time 00:21:56 Cumulative 55.2 hours Start 2025.11.07 @ 11:45:20 End 2025.11.07 @ 12:06:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 0 Adventurer 0 Explorer 43 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0e14737-81c7-4dc6-993f-c9f46ac8492c