Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 05:12:30 Player: kyerz Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1483) 1483 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6508 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Wheel Armored Huge Wheel Armored Huge Wheel Heat Sink Weight Redist. System Triangulator Advanced Visual Processing Unit Hardlight Generator Drone Bay Cooled Pulse Rifle Force Rifle Grenade Launcher Datajack [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 3 | . . 1 . 1 . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . 1 . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 77 | 5 8 8 16 . 10 10 17 2 1 Power 11 | . 2 1 5 . . . 3 . . Engine 7 | . 2 1 2 . . . 2 . . Core 4 | . . . 3 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 2 2 3 . 7 3 3 . . Treads . | . . . . . . . . . . Leg 11 | . . 2 2 . 4 1 2 . . Wheel 6 | 2 2 . . . . 2 . . . Hover 1 | . . . 1 . . . . . . Flight 4 | . . . . . 3 . 1 . . Utility 23 | 1 2 3 4 . . 3 8 1 1 Device 10 | . 1 1 2 . . 2 3 1 . Storage 3 | 1 1 . . . . . 1 . . Processor 1 | . . 1 . . . . . . . Hackware 2 | . . . 1 . . . 1 . . Protection 7 | . . 1 1 . . 1 3 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 2 4 . 3 4 3 1 . Energy Gun 7 | . . . 2 . 1 2 2 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 10 | 2 2 2 2 . . 1 . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 36 | . 2 5 10 . 5 7 5 . 2 Power 7 | . . 1 2 . 2 1 1 . . Propulsion 9 | . 1 2 3 . . 1 1 . 1 Utility 9 | . 1 . 3 . 1 2 1 . 1 Weapon 11 | . . 2 2 . 2 3 2 . . Highest Loss Streak 5 | . 2 5 3 . 5 3 4 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 6 10 14 14 14 11 1 . . Power . | . . . . . . . . . . Propulsion 1 | 1 2 3 2 2 2 2 . . . Utility 2 | . . 1 5 5 6 5 . . . Weapon 2 | . 1 4 4 5 5 3 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 18 | 1 1 . 3 . . 10 2 . 1 Power 1 | . . . 1 . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . Utility 7 | . . . 1 . . 5 . . 1 Weapon 6 | . 1 . . . . 3 2 . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 61 | . 91 76 88 72 73 66 37 45 28 Engine 4 | . 9 9 10 . . . 2 6 3 Core 3 | . . . 4 19 19 3 3 . . Leg 10 | . . 6 20 7 11 22 4 . . Wheel 3 | . 27 14 . . . . . . . Device 8 | . 11 5 5 15 11 11 7 9 6 Storage 5 | . 14 11 9 7 7 5 . 6 3 Protection 3 | . . 3 9 . . 3 4 . . Energy Gun 3 | . . . 8 15 9 1 4 . . Energy Cannon 1 | . . . . . . 5 . . . Ballistic Gun 8 | . 27 18 17 7 3 4 . 2 3 Ballistic Cannon 1 | . . . . . . 4 . . . Slashing Weapon 1 | . . . . . . . 4 6 3 Peak Build Rating 47 | 5 7 11 28 30 42 47 45 30 30 Average Rating 23 | 3 6 9 18 28 30 39 24 25 17 On Entrance 17 | . 5 6 9 27 30 26 17 21 30 Naked Turns 595 | . . . . . . 37 325 . 233 Heaviest Build 52 | 9 29 28 47 50 50 52 38 28 28 Greatest Support 74 | 20 20 26 30 10 54 74 36 5 5 Greatest Overweight (x) 9 | . 2 1 4 4 4 . 9 5 9 Average Overweight (x) . | . . 1 1 4 1 . . 3 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Average Capacity 10 | 5 9 15 15 15 15 14 5 5 5 Most Carried 15 | 4 10 12 15 15 15 15 5 2 2 Average Carried 7 | 2 6 10 14 14 14 13 1 . . Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 9 11 14 14 15 2 1 . 1 Class Distribution -------------------- 38% | Mutant 25% | Tank 22% | Derelict-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 1837 | 250 310 97 327 . 16 69 698 29 41 Remotely . | . . . . . . . . . . Salvage Created 1823 | . 490 97 596 . 41 164 435 . . Parts 75 | . 22 5 25 . 1 9 13 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 30 | . 6 2 12 . 2 4 4 . . Melee 1 | . . . . . . . 1 . . Guns 25 | . 6 2 12 . 1 2 2 . . Cannons 2 | . . . . . . 2 . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 10 | . 5 1 2 . 1 1 . . . Worker 1 | . 1 . . . . . . . . Recycler 2 | . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . Swarmer 1 | . . . . . . 1 . . . Grunt 20 | . 6 1 9 . . 1 3 . . Duelist 2 | . . 1 . . . . 1 . . Sentry 3 | . . . 2 . . 1 . . . Specialist 2 | . . . . . 2 . . . . Hunter 2 | . . . 1 . . 1 . . . Best Kill Streak 4 | . 3 2 4 . 1 3 2 . . Combat Bots Only 3 | . 2 2 3 . 1 3 2 . . Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 599 | . 54 25 119 . 52 243 29 . 77 Missed 199 | . 21 1 23 . 20 105 6 . 23 Hits 400 | . 33 24 96 . 32 138 23 . 54 Melee 18 | . . 9 . . . 4 5 . . Projectile 382 | . 33 15 96 . 32 134 18 . 54 AOE 2 | . . . . . . . . . 2 Critical Strikes 19 | . 1 3 9 . . 3 . . 3 Actively Blocked 5 | . . . 5 . . . . . . Part Disruptions 1 | . 1 . . . . . . . . Damage Taken 6089 | . 392 454 1227 . 393 1840 528 . 1255 Core 1768 | . 87 90 203 . 54 282 40 . 1012 Absorbed by Shields 277 | . . . 164 . 52 61 . . . Redirected to Shielding 93 | . . . 93 . . . . . . Regen/Repaired (Parts) 5 | . 5 . . . . . . . . Core Remaining (%) 76 | 100 65 77 63 . 92 . . 62 . Volleys Fired 139 | . 50 16 39 . 6 16 12 . . Largest 3 | . 2 2 3 . 1 3 2 . . Hottest 150 | . 40 40 110 . 40 149 150 . . Shots Fired 263 | . 85 27 104 . 6 28 13 . . Gun 237 | . 85 27 104 . 2 6 13 . . Cannon 20 | . . . . . . 20 . . . Launcher 6 | . . . . . 4 2 . . . Special . | . . . . . . . . . . Kinetic 195 | . 85 27 68 . . 15 . . . Thermal 61 | . . . 36 . 2 11 12 . . Explosive 6 | . . . . . 4 2 . . . Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 24 | . 12 15 24 . 6 7 7 . . Robot Miss Streak 4 | . 2 1 4 . 1 1 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 198 | . 57 25 73 . 5 19 19 . . Core Hits 83 | . 20 7 33 . 5 8 10 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 4 | . . 1 . . . 1 2 . . Burn 1 | . . . . . . . 1 . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . . . . 1 . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3562 | . 672 239 906 . 283 534 928 . . Guns 2254 | . 672 239 906 . 11 110 316 . . Cannons 341 | . . . . . . 341 . . . Explosions 355 | . . . . . 272 83 . . . Melee 612 | . . . . . . . 612 . . Ramming . | . . . . . . . . . . Kinetic 1775 | . 672 239 588 . . 276 . . . Thermal 803 | . . . 318 . 11 175 299 . . Explosive 355 | . . . . . 272 83 . . . Electromagnetic 17 | . . . . . . . 17 . . Impact . | . . . . . . . . . . Slashing 612 | . . . . . . . 612 . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . 1 . . . . 3 3 3 9 Average Corruption 2 | . 1 . . . . 2 3 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . 2 . . . . 3 18 3 6 Message Errors 10 | . 1 . . . . . 7 1 1 Matter Fused 9 | . . . . . . 2 3 1 3 Heat Flow Errors 5 | . . . . . . 1 2 . 2 Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 4 | . 1 . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots 10 | . . . . . . . 10 . . Effects 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Overflow Damage 139 | . . . . . . . 139 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 139 | . . . . . . . 139 . . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . 22 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 830 | . 20 3 480 . . 234 830 . 133 Average Temperature 167 | . 7 3 145 . . 93 347 . 70 Received Heat Transfer 1250 | . 222 90 574 . . 139 162 . 63 Effects 24 | . . . 3 . . . 21 . . Shutdowns 6 | . . . 3 . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 4 | . . . . . . . 4 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 8 | . . . . . . . 8 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 1561 | . . . 703 . 25 259 574 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 144 | . 61 40 113 21 30 144 . . 45 Initial 21 | . . 11 . 21 3 18 . . . Average 21 | . 18 6 25 5 11 37 . . 3 Influence Increases 1291 | . 185 72 354 5 75 328 190 . 82 Destroy 0b10 Robot/C 600 | . 120 40 240 . 40 80 80 . . Destroy 0b10 Robot/NC 45 | . 30 . 5 . . . 10 . . Destroy Leader 166 | . 34 10 62 . 10 40 10 . . Successful Hack 35 | . . 7 16 5 . . . . 7 Disable Machine 30 | . . . 30 . . . . . . Destroy Structure 25 | . 1 . 1 . 10 13 . . . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 375 | . . 15 . . 15 195 90 . 60 Influence Decreases 1262 | . 157 100 306 48 45 267 286 . 53 Entered New Map 99 | . . 17 . 27 2 17 36 . . Time Decay 904 | . 137 68 219 21 . 190 216 . 53 Lost Part 259 | . 20 15 87 . 43 60 34 . . Squads Dispatched 12 | . 2 . 5 . 1 3 . . 1 Investigation 3 | . 1 . 1 . . 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 4 | . 1 . 1 . 1 . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 7 | . . 2 . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 10 9 17 . 2 31 8 . 17 Peak Tracking Total 11 | . 3 5 5 . 2 10 4 . 11 Tactical Retreats 13 | . . 1 . . 1 5 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 2 | . . . 2 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 14 | . 3 1 5 1 . 3 . . 1 Terminals 8 | . 1 1 3 1 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 37 | . 6 4 16 1 . 5 . . 5 Successful 22 | . 6 2 11 1 . . . . 2 Failed 15 | . . 2 5 . . 5 . . 3 Catastrophic 3 | . . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 1 . . . . . . Terminals 26 | . 3 4 11 1 . 2 . . 5 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 2 . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 1 | . . . 1 . . . . . . Terminal Hacks 15 | . 3 2 7 1 . . . . 2 Record 6 | . 3 . 3 . . . . . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . 3 . . 3 . . 1 Full Trace Events 3 | . 1 . 1 . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 1967 | . 419 248 320 126 121 733 . . . Optics 312 | . . 248 64 . . . . . . Sensors 1236 | . . . 256 126 121 733 . . . Terrain 419 | . 419 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 5208 | 50 515 320 822 126 121 1190 1302 162 600 Spaces Moved 3460 | 46 337 206 295 32 47 865 1051 47 534 Core 1395 | 4 . . . . . 155 781 . 455 Treads . | . . . . . . . . . . Legs 1302 | . . 51 295 32 38 685 201 . . Wheels 559 | 42 337 155 . . . 25 . . . Hover . | . . . . . . . . . . Flight 204 | . . . . . 9 . 69 47 79 Fastest Speed 50 | 50 80 95 190 400 120 50 50 275 50 Average Speed 121 | 77 81 118 207 400 184 106 110 346 108 Slowest Speed 500 | 80 110 190 400 400 400 120 500 435 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 39 19 29 1 40 24 79 8 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 28 | . . . . . 15 11 2 . . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 2 2 . . AOE 24 | . . . . . 15 9 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 4235 | 60 494 260 433 33 76 1109 1168 49 553 Wait 415 | . 80 21 52 . 1 197 49 . 15 Move 3451 | 45 336 205 294 31 46 864 1050 46 534 Hop . | . . . . . . . . . . Pick Up 86 | 9 13 8 18 1 2 11 21 1 2 Fast Attach 10 | . 2 . 2 . 5 1 . . . Attach 65 | 5 6 8 14 1 1 8 19 2 1 Detach 8 | . . 2 3 . 1 1 1 . . Swap 16 | . 1 . 5 . 7 3 . . . Drop 35 | 1 6 . 6 . 7 8 6 . 1 Fire 139 | . 50 16 39 . 6 16 12 . . Melee 10 | . . . . . . . 10 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 51 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Repaired Lgt. Ion Engine 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 14) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 805 | -9/Materials | Lost 5 parts (1p2n2w) 863 | -9/Materials | Discovered new exit (range 4) 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1495 | -8/Materials | Garrison activated, responded to threat 1537 | -8/Materials | Discovered new exit (range 16) 1636 | -8/Materials | Lost 3 parts (2n1u) 1708 | -8/Materials | Entered Factory 1708 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1834 | -7/Factory | Identified exit to DSF 1834 | -7/Factory | Entered DSF 1894 | -7/DSF | Additional patrols routed to DSF 1938 | -7/DSF | Discovered new exit (range 14) 1955 | -7/DSF | Entered Factory 1955 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1968 | -6/Factory | Lost 5 parts (2p1u2w) 2162 | -6/Factory | Build established: Tank 3034 | -6/Factory | Released all parts (6) 3050 | -6/Factory | Lost 3 parts (1n1u1w) 3141 | -6/Factory | Discovered new exit (range 6) 3145 | -6/Factory | Entered Lower Caves 3158 | -6/Lower Caves | Found DCF Scrap (13 items) 3441 | -6/Lower Caves | Build established: Derelict-Mutant 3600 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 3879 | -6/Lower Caves | Released all parts (7) 4178 | -6/Lower Caves | Build established: Mutant 4368 | -6/Lower Caves | Discovered new exit (range 13) 4447 | -6/Lower Caves | Entered another Lower Caves area 4579 | -6/Lower Caves | Discovered new exit (range 8) 4609 | -6/Lower Caves | Entered Factory 4609 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4821 | -5/Factory | Build established: Derelict-Mutant 4964 | -5/Factory | Released all parts (6) 5050 | -5/Factory | Core integrity fell below 50% 5152 | -5/Factory | Core integrity fell below 20% 5209 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Downloaded map data. 05136_ Connecting with Terminal... 05141_ Acquired Lyr. Light Armor Plating. 05144_ Slug penetrates Nuclear Reactor. 05145_ ALERT: Cargo convoy en route, clear transfer corridor. 05151_ Nuclear Reactor explodes. 05151_ P-70 Sage destroyed. 05151_ G-50 Soldier destroyed. 05151_ Terminal disabled. 05151_ Y-64 Sentinel destroyed. 05151_ G-50 Soldier destroyed. 05153_ K-01 Serf collects debris. 05154_ Dropped Lyr. Light Armor Plating. 05172_ Triggered Proton Bomb Trap. 05172_ A bubble of electromagnetic force engulfs the area. 05182_ System corrupted: Heat flow error (+146). 05206_ U-05 Engineer builds a Wall. 05209_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##############????????########### | | ?????????????????# #????????# | | ?????????????????# """" """ #????????# | | ?????????????????# """ """ #????????# " " " | | ?????????????????# """" """ #????????# = " " " | | ?????????????????# """" #????????# " " " | | ?????????????????# !#????????#= " " " | | ????? ## """" """ #????????# " " " | | ????? ## """" """ #????????# " " " | | ????? ## """" """ !#????????#"" " " " | | ????? ## """" #????????#"Y " " " | | ????? ## #????????#"" " " " | | ????? ## =#????????# | | ?????#####+#############+####################+#### | | ???? ^ ## | | ???? ^ # | | ???? / | | ???? # | | ???? =%[ # | | ####+##### ####+#############/### # | | # # #?# # #! | | # #?# """"""" # # | | # #?# """"""" # # | | # # @ #?# """"""" # # | | """ """ # ] #?# """"""" # # | | "Y """!# # [ #?# # # | | """ """ # # #?# ! # # | | ## #u #?# [ ! # ## | | #####+#### % % # #?########### | | ????# #?? % ##p#############????# | | ????# #??## !### /#????# | | ????# #???# [! #?# """"""""" #????# | | ????# #???# !! #?#! #????# | | ????# #???# !! #?# ! "" "" #????######## | | ????# #???# #?# ""T"" #?????????# | | ????# #???#####+##"###?# ! """ #?????????# | | ???## ######### ##############+###########?????# | | ???# ## # + #?????# | | ???# #???"" """ # # """ #?????# | | ???# #???"" """ + + """ #?????# | | ???# ####### #???"" """ # # """ #?????# | | ???# #?????# #???"" "" # # #?????# | | ???# #?????# #???"" ""?# # """ #?????# | | ???# #?????# #??? ?# # """ #?????# | | ???# #?????# #?? [ ??# # """ #?????# | | ???# #?????# #??######??# # [ #?????# | | ???# #?????# ############ ########???????### | | ??? #?????+ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 250 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 87% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Overkill Power Corrupts Challenges ------------ None Game ------ Seed AlphaArmorFilter Manual? 0 Play Time 01:49:09 Cumulative 7.5 hours Start 2025.06.14 @ 08:15:19 End 2025.09.30 @ 05:12:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83789513-ed98-4106-89c9-8c5b5e548bff