Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 19:38:47 Player: Err. String Expected Got Nil Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (5498) 5498 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (472) 472 TOTAL SCORE: 13225 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 121 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Signal Interpreter ECM Suite Hacking Suite Compact HERF Cannon KE Penetrator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Gravmag Array Linear Gravjet > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Phase Shifter Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Shock Maul Chainsword > --- INVENTORY -------- Combat Airjet Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Improved System Restoration Module Compact HERF Cannon Coil Gun KE Penetrator Long-range Missile Launcher Molecular Deconstructor Chainsword [Rating: 92] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . 1 . . . . 2 Utility 6 | . . . . . 3 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 2 12 1 7 30 27 1 2 3 2 22 5 3 1 1 16 Power 20 | 1 . 3 . 1 3 4 . 1 . . 3 . 1 . . 3 Engine 10 | 1 . 3 . 1 2 2 . . . . 1 . . . . . Core 8 | . . . . . 1 2 . 1 . . 1 . . . . 3 Reactor 2 | . . . . . . . . . . . 1 . 1 . . . Propulsion 39 | 2 . 5 . 4 9 9 . . . . 3 1 1 . . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 3 | . . 2 . . 1 . . . . . . . . . . . Wheel 15 | . . 3 . 4 8 . . . . . . . . . . . Hover 19 | . . . . . . 9 . . . . 3 1 1 . . 5 Flight . | . . . . . . . . . . . . . . . . . Utility 48 | 2 . 2 1 . 8 8 . 1 2 1 12 2 . 1 1 7 Device 17 | 1 . 1 . . 3 2 . . . . 5 . . . 1 4 Storage 7 | 1 . 1 1 . 1 . . 1 . . 1 . . . . 1 Processor 8 | . . . . . 3 1 . . . . 2 . . 1 . 1 Hackware 7 | . . . . . . 3 . . 1 . 2 1 . . . . Protection 9 | . . . . . 1 2 . . 1 1 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 2 . 2 10 6 1 . 1 1 4 2 1 . . 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . . . . . Ballistic Gun 14 | 1 . 2 . . 6 3 . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . Launcher 3 | . . . . . 1 1 . . . . . . 1 . . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . 1 . . . 2 . . . . . Slashing Weapon 8 | . . . . . 3 1 . . 1 . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 3 . . . . 4 2 . . . . Parts Lost 59 | . . 6 . 2 8 5 . . . 2 4 5 2 . 1 24 Power 9 | . . 1 . . 1 2 . . . 1 . . 1 . . 3 Propulsion 23 | . . 2 . 2 6 . . . . . 1 2 1 . 1 8 Utility 19 | . . 1 . . . 2 . . . . 3 3 . . . 10 Weapon 8 | . . 2 . . 1 1 . . . 1 . . . . . 3 Highest Loss Streak 8 | . . 2 . 2 2 3 . . . 1 1 3 1 . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 11 | . 5 7 7 10 18 10 10 10 9 9 11 11 9 11 11 12 Power . | . 1 . 1 1 1 1 1 1 . . . 1 . . . . Propulsion 1 | . . . . 2 2 1 3 3 3 3 2 2 1 1 . . Utility 4 | . 2 2 2 3 5 3 2 3 3 4 4 3 3 5 5 6 Weapon 4 | . 2 3 4 4 7 5 3 3 3 2 3 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 2 . . 8 10 . . 1 . 3 . . . 1 10 Power 5 | . . . . . 2 1 . . . . 1 . . . . 1 Propulsion 4 | . . . . . 1 2 . . . . 1 . . . . . Utility 11 | . 1 . . . 1 2 . . 1 . 1 . . . 1 4 Weapon 16 | . . 2 . . 4 5 . . . . . . . . . 5 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 97 100 99 98 98 97 100 100 99 97 98 87 87 86 83 Engine 4 | . 14 13 14 14 7 4 . . . . . . . . . . Core 2 | . . . . . 1 1 7 7 7 6 1 . . . . 4 Reactor 1 | . . . . . . . . . . . 3 6 6 6 6 4 Treads 2 | . 28 6 . . . . . . . . . . . . . . Leg 2 | . . 12 28 11 1 . . . . . . . . . . . Wheel 4 | . . 7 . 15 25 2 . . . . . . . . . . Hover 15 | . . . . . . 20 23 23 23 23 25 25 18 18 17 20 Device 10 | . 14 13 14 14 14 13 7 7 7 6 9 5 6 6 6 7 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 6 6 6 6 4 Processor 11 | . . . . . 17 11 15 15 15 15 13 17 12 17 18 12 Hackware 11 | . . . . . . 18 15 15 15 15 19 19 18 18 18 16 Protection 2 | . . . . . 3 1 7 7 7 8 2 2 6 1 . . Energy Gun 1 | . 15 2 2 10 . . . . . . . . . . . . Ballistic Gun 7 | . 11 25 25 10 16 10 . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 4 7 7 6 3 6 6 6 5 4 Slashing Weapon 3 | . . . . . . 2 7 7 7 6 8 6 5 6 6 4 Peak Build Rating 92 | 7 8 11 12 14 33 50 51 51 52 52 76 79 72 72 75 92 Average Rating 45 | 5 7 8 11 11 25 45 49 51 51 51 67 72 70 71 73 77 On Entrance 40 | . 7 7 11 12 11 27 47 51 51 52 49 76 72 71 72 74 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 15 16 17 48 55 66 59 31 31 31 29 47 49 48 43 44 53 Greatest Support 65 | 40 40 40 30 30 45 38 36 36 36 36 48 45 45 44 44 65 Greatest Overweight (x) 5 | . . 3 1 2 3 5 . . . . 1 1 1 . 1 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 10 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 11 20 20 10 10 10 10 10 12 15 15 15 15 14 Most Carried 20 | 1 8 8 8 14 20 20 10 10 10 10 15 15 13 12 14 15 Average Carried 11 | . 5 7 7 10 18 10 9 10 9 9 12 11 10 12 12 12 Final Capacity 20 | 8 8 10 20 20 20 10 10 10 10 10 15 15 15 15 15 15 Final Carried 19 | 1 8 7 8 13 19 10 10 10 10 9 14 11 12 12 13 7 Class Distribution -------------------- 24% | Hacker-Gladiator 15% | Hacker-Mutant 13% | Scavenger-Mutant 12% | Mutant 11% | Hacker-Scout 7% | Scavenger-Skirmisher 5% | Derelict-Gladiator 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Zion Derelict-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4514 | 253 160 278 . 133 1099 1105 71 40 40 171 559 114 124 . 68 299 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7967 | 22 440 392 . 277 1471 1152 266 43 . 95 1492 298 240 . 213 1566 Parts 359 | 2 29 35 . 19 90 65 1 3 . 7 58 4 7 . 11 28 Haulers Intercepted 7 | . . . . . 3 . . . . . 1 . . . . 3 Recyclers Shooed 11 | . 2 1 . 1 5 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 3 5 10 . 2 5 . 8 . Prevented 6 | . . . . . . . . . . . . 2 2 . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 9 16 . 3 21 14 . 1 . 7 21 5 7 . 7 13 Melee 31 | . . . . . . 2 . 1 . . 15 1 3 . 1 8 Guns 56 | . 9 15 . . 21 8 . . . 3 . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . AOE 16 | . . 1 . . . 4 . . . 4 . . 3 . 4 . Classes Destroyed 16 | 1 6 2 . 1 3 1 1 . . . 1 . . . . . Worker 11 | . 1 . . . 4 3 . . . . 1 . . . . 2 Builder 7 | . 1 . . . 1 2 . . . . . . . . . 3 Tunneler 12 | 1 2 2 . 4 . 2 . . . . 1 . . . . . Hauler 7 | . . . . . 3 . . . . . 1 . . . . 3 Recycler 17 | . . 1 . 1 4 6 . . . . 2 . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 . . . . . Operator 6 | . 1 . . . 3 . . . . . 2 . . . . . Watcher 7 | . 2 . . . 1 . . . . . 3 . . . . 1 Swarmer 47 | . 3 13 . . 7 3 . . . 7 6 . 4 . 4 . Grunt 43 | . 6 2 . 2 7 4 . . . . 9 2 1 . 3 7 Duelist 3 | . . . . 1 . . . . . . . 1 1 . . . Sentry 11 | . . . . . 6 1 . . . . 2 . 1 . . 1 Hunter 6 | . . . . . 1 . . 1 . . . 2 . . . 2 Programmer 13 | . . . . . . 6 . . . . 4 . . . . 3 Packrat 2 | . . . . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 . 2 7 4 . 1 . 4 4 3 4 . 4 3 Combat Bots Only 5 | . 3 3 . 2 5 3 . 1 . 4 4 3 4 . 4 3 Max Kills in Single Turn 4 | 1 2 2 . 1 2 2 1 1 . 2 1 1 3 . 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 2 . . . 2 . . 3 . 4 . Melee 1 | . . . . . . 1 . 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1175 | . 34 96 . 26 134 237 10 10 . 79 155 61 86 . 17 230 Missed 407 | . 6 26 . 8 36 93 4 2 . 31 67 16 41 . 4 73 Hits 768 | . 28 70 . 18 98 144 6 8 . 48 88 45 45 . 13 157 Melee 6 | . . . . 2 . . . . . . . . 2 . . 2 Projectile 762 | . 28 70 . 16 98 144 6 8 . 48 88 45 43 . 13 155 AOE 5 | . . . . . . 2 . . . . 2 . . . . 1 Critical Strikes 16 | . . 1 . 1 5 2 . . . . . 1 . . . 6 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . 1 Damage Taken 11177 | . 286 598 . 265 1264 1871 54 88 . 756 1136 766 644 . 213 3236 Core 2743 | . 57 83 . 108 199 531 . 20 . 67 290 237 103 . 48 1000 Absorbed by Shields 528 | . . . . . 76 313 . . . . 65 . . . . 74 Regen/Repaired (Parts) 765 | . . . . . 55 . . . . . 587 . . . . 123 Core Remaining (%) 38 | 100 . . . . 63 . . . . 11 . . . . 20 . Volleys Fired 347 | 2 41 52 . 25 115 82 . . . 24 . . 2 . 1 3 Largest 2 | 2 2 2 . 2 2 2 . . . 2 . . 1 . 1 1 Hottest 115 | 70 115 70 . 98 51 80 . . . 50 . . 43 . 43 33 Shots Fired 655 | 4 78 103 . 50 221 150 . . . 43 . . 2 . 1 3 Gun 601 | 4 76 103 . 30 212 135 . . . 38 . . . . . 3 Cannon 36 | . . . . 20 3 13 . . . . . . . . . . Launcher 16 | . . . . . 6 2 . . . 5 . . 2 . 1 . Special 2 | . 2 . . . . . . . . . . . . . . . Kinetic 541 | 2 37 86 . 25 215 135 . . . 38 . . . . . 3 Thermal 98 | 2 41 17 . 25 . 13 . . . . . . . . . . Explosive 10 | . . . . . . 2 . . . 5 . . 2 . 1 . Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . Robot Hit Streak 18 | 1 10 6 . 8 18 15 . . . 4 . . 1 . 2 . Robot Miss Streak 6 | 2 3 5 . 3 5 6 . . . 5 . . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . 1 3 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 564 | 1 46 46 . 29 147 108 5 2 . 14 64 15 10 . 5 72 Core Hits 212 | 1 23 24 . 13 59 37 3 1 . 10 17 2 5 . 5 12 Critical Kills 5 | . . . . . . . . . . . 1 1 . . 1 2 Critical Parts Destroyed 37 | . . . . . 1 . . . . . 10 3 2 . 1 20 Critical Strikes 52 | . 3 . . . 1 1 . 1 . . 13 4 2 . 2 25 Burn 3 | . 3 . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Smash 42 | . . . . . . . . . . . 11 4 2 . 2 23 Sever 6 | . . . . . . 1 . 1 . . 2 . . . . 2 Melee Attacks 367 | . . . . . 4 34 6 5 . 7 128 26 14 . 10 133 Impact 216 | . . . . . . . . 1 . 2 72 21 11 . 8 101 Slashing 151 | . . . . . 4 34 6 4 . 5 56 5 3 . 2 32 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . 1 5 . . . 7 1 . . 1 13 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 35 | . . . . . . . . 1 . . 17 2 1 . . 14 Damage Inflicted 18079 | 13 620 527 . 473 2718 2679 393 73 . 607 3344 875 708 . 617 4432 Guns 5780 | 13 619 527 . 216 2546 1608 . . . 251 . . . . . . Cannons 379 | . . . . 255 . 124 . . . . . . . . . . Explosions 1418 | . . . . . 170 316 . . . 356 . . 244 . 332 . Melee 10492 | . . . . . . 626 393 73 . . 3344 875 464 . 285 4432 Ramming 10 | . 1 . . 2 2 5 . . . . . . . . . . Kinetic 5214 | . 262 413 . 134 2546 1608 . . . 251 . . . . . . Thermal 965 | 13 357 114 . 337 20 124 . . . . . . . . . . Explosive 1248 | . . . . . . 316 . . . 356 . . 244 . 332 . Electromagnetic 150 | . . . . . 150 . . . . . . . . . . . Impact 7440 | . . . . . . . . . . . 2071 804 396 . 285 3884 Slashing 3052 | . . . . . . 626 393 73 . . 1273 71 68 . . 548 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 13 13 13 13 . 5 5 5 5 5 4 Average Corruption 5 | . . . . . . 5 13 13 13 . 4 5 5 5 5 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 60 17 11 4 . 21 12 5 1 8 8 Message Errors 34 | . . . . . . 13 7 2 1 . 2 4 . . 4 1 Matter Fused 32 | . . . . . . 13 1 3 . . 8 4 1 . . 2 Heat Flow Errors 18 | . . . . . . 9 1 2 1 . 2 . 1 . 1 1 Energy Discharges 25 | . . . . . . 13 2 2 1 . 4 . 1 . 1 1 Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . 6 . 1 . . . 1 1 . 1 1 Data Loss (major) 11 | . . . . . . 1 5 . 1 . 1 1 . 1 . 1 Misfires 2 | . . . . . . 2 . . . . . . . . . . Alerts 9 | . . . . . . 1 1 1 . . 1 2 1 . 1 1 Misdirections 2 | . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 4142 | . . . . . . 122 116 . . 4 1146 382 199 . 107 2066 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 61 | . . . . . . 11 . . . 4 . . 46 . . . Melee 4081 | . . . . . . 111 116 . . . 1146 382 153 . 107 2066 Knockbacks 30 | . . . . 3 . . . . . . 4 4 1 . 3 15 Impact 26 | . . . . . . . . . . . 4 4 1 . 2 15 Kinetic 3 | . . . . 3 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 146 | . . . . 1 1 67 . . . 46 . . 31 . . . Shots 4 | . . . . . . 2 . . . 1 . . 1 . . . Rammed 4 | . 1 . . 1 1 1 . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 271 | 18 181 108 . 252 60 271 139 263 235 20 259 . 124 . 145 227 Average Temperature 59 | 10 40 46 . 73 20 74 72 120 127 11 129 . 69 . 75 105 Received Heat Transfer 2195 | . 111 39 . 132 454 307 21 . . 51 219 36 66 . 54 705 Effects 1 | . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . . . . . . . 8 5 1 . 2 13 Combat Hostiles 18 | . . . . . . . . . . . 6 4 1 . 2 5 Parts Fried 47 | . . . . . . . . . . . 20 5 . . 2 20 Impact Corruptions 104 | . . . . . . . . . . . 29 16 3 . 3 53 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . 2 . . . . . . . . . . . . Heat Transferred 2631 | 37 1258 333 . 703 50 250 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 . . . . 1 Low Security (%) 89 | 100 100 100 . 100 88 91 . . . . 69 . . . . 94 Level 1 8 | . . . . . 11 8 . . . . 18 . . . . 5 Level 2 2 | . . . . . . . . . . . 12 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 493 | 5 121 155 . 94 254 303 . . . . 493 . . . . 260 Initial 112 | . . 19 . . 29 112 . . . . 17 . . . . 70 Average 80 | . 41 65 . 11 114 57 . . . . 148 . . . . 67 Influence Increases 5299 | 5 317 503 . 200 807 724 . 30 . 175 857 120 465 . 249 847 Destroy 0b10 Robot/C 2540 | . 180 340 . 60 420 280 . 20 . 140 420 100 140 . 180 260 Destroy 0b10 Robot/NC 340 | 5 35 15 . 25 80 65 . . . . 55 . . . . 60 Destroy Leader 588 | . 44 50 . 10 118 90 . 10 . 20 118 20 10 . 30 68 Allied During Kill 26 | . . 2 . . . . . . . . . . . . 24 . Successful Hack 201 | . 11 6 . . 48 42 . . . . 69 . . . . 25 Disable Machine 195 | . 15 . . 15 45 15 . . . . 45 . . . . 60 Destroy Structure 104 | . 2 . . . 6 22 . . . . 30 . . . . 44 Partial Spotted 75 | . . . . . 15 . . . . . 15 . . . . 45 Lose Combat Pursuer 1230 | . 30 90 . 90 75 210 . . . 15 105 . 315 . 15 285 Influence Decreases 5119 | 5 267 448 105 122 637 670 302 30 . 147 405 442 201 422 137 779 Entered New Map 1118 | . . 31 105 . 49 136 113 . . . 11 178 31 422 . 42 Time Decay 3381 | 5 267 347 . 102 518 464 189 30 . 137 354 214 150 . 107 497 Lost Part 550 | . . 50 . 20 60 50 . . . 10 40 50 20 . 10 240 Lost Ally 70 | . . 20 . . 10 20 . . . . . . . . 20 . Squads Dispatched 44 | . 2 1 . . 4 16 . . . . 12 . 1 . . 8 Investigation 12 | . 1 . . . 1 5 . . . . 2 . . . . 3 Extermination 13 | . . . . . . 6 . . . . 5 . . . . 2 Reinforcement 14 | . 1 . . . 3 4 . . . . 4 . . . . 2 Assault 3 | . . 1 . . . . . . . . 1 . 1 . . . Garrison 2 | . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 2 . . 4 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 242 | . 16 22 . 8 33 43 3 1 . 11 34 5 21 . 5 40 Peak Tracking Total 11 | . 3 6 . 3 5 10 3 1 . 4 4 3 11 . 4 5 Tactical Retreats 52 | . 2 3 . 3 4 4 . . . 1 6 . 10 . 1 18 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 . . 1 3 1 . . . . 3 1 . . . 4 Max in Single Turn 1 | . 1 . . 1 1 1 . . . . 1 1 . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 54 | . 5 1 1 . 9 9 . . . . 15 1 . 3 . 10 Terminals 28 | . 5 1 . . 7 6 . . . . 8 . . . . 1 Fabricators 9 | . . . . . . 2 . . . . 2 . . . . 5 Repair Stations 5 | . . . . . 1 1 . . . . 2 . . . . 1 Recycling Units 4 | . . . . . . . . . . . 2 . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Total Hacks 178 | . 13 1 1 . 31 29 . . . . 52 1 . 22 . 28 Successful 109 | . 3 1 1 . 19 19 . . . . 26 1 . 22 . 17 Failed 68 | . 10 . . . 11 10 . . . . 26 . . . . 11 Catastrophic 6 | . . . . . 3 2 . . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 73 | . 12 1 . . 19 14 . . . . 19 1 . . . 7 Terminals 90 | . 13 1 . . 25 20 . . . . 29 . . . . 2 Fabricators 34 | . . . . . . 7 . . . . 9 . . . . 18 Repair Stations 22 | . . . . . 5 2 . . . . 11 . . . . 4 Recycling Units 4 | . . . . . . . . . . . 2 . . . . 2 Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . Terminal Hacks 44 | . . 1 1 . 8 7 . . . . 4 1 . 22 . . Record 6 | . . . 1 . . . . . . . . . . 5 . . Part Schematic 9 | . . . . . . 1 . . . . 1 . . 7 . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . Robot Analysis 3 | . . . . . 1 1 . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . 1 . . 2 . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . 4 . . . . 4 . . . . 8 Network Status 2 | . . . . . . . . . . . 1 . . . . 1 Load Schematic 7 | . . . . . . 2 . . . . 2 . . . . 3 Build 7 | . . . . . . 2 . . . . 1 . . . . 4 Repair Station Hacks 17 | . . . . . 3 2 . . . . 10 . . . . 2 Scan Component 9 | . . . . . 2 1 . . . . 5 . . . . 1 Repair 8 | . . . . . 1 1 . . . . 5 . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . 2 Retrieve Components 3 | . . . . . . . . . . . 1 . . . . 2 Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 25 | . 3 . . . 7 6 . . . . 6 . . . . 3 Terminals 20 | . 3 . . . 6 6 . . . . 4 . . . . 1 Track 1 | . . . . . . . . . . . 1 . . . . . Assimilate 4 | . . . . . 2 2 . . . . . . . . . . Botnet 13 | . 2 . . . 3 4 . . . . 3 . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 Prioritize 3 | . . . . . . . . . . . 1 . . . . 2 Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . . 7 9 . . . . 11 . . . . 8 Full Trace Events 12 | . 1 . . . 1 5 . . . . 2 . . . . 3 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . 1 . . 15 . 1 . . 7 . 1 Parts Built 13 | . . . . . . 4 . . . . 2 . . . . 7 Authchips . | . . . . . . . . . . . . . . . . . Time 306 | . . . . . . 94 . . . . 23 . . . . 189 Total Part Build Rating 68 | . . . . . . 20 . . . . 10 . . . . 38 Parts Repaired 8 | . . . . . 1 1 . . . . 5 . . . . 1 Time 356 | . . . . . 44 88 . . . . 184 . . . . 40 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 3 . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 5 | . . 1 . . 1 2 . . . . . . . . 1 . Largest Group 1 | . . 1 . . 1 1 . . . . . . . . 1 . Highest-Rated Group 96 | . . 31 . . 10 26 . . . . . . . . 96 . Highest-Rated Ally 96 | . . 31 . . 10 26 . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . 13 . . . . . . . . . . . . 7 . Total Damage 687 | . . 236 . . . . . . . . . . . . 451 . Kills 4 | . . 2 . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 13623 | 19 902 822 449 630 1546 2993 400 337 482 614 1499 383 310 54 375 1808 Optics 2231 | . . . . . . . . . . . . . . 48 375 1808 Sensors 11973 | . . 222 449 630 1546 2957 400 337 482 614 1499 383 310 54 375 1715 Terrain 364 | . . . . . . . . . . . . . . . . 364 Structural 2061 | . . . . . 1019 1042 . . . . . . . . . . Seismic 1521 | 19 902 600 . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . 2 Robot Analysis Total 3 | . . . . . 1 1 . . . . 1 . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 3 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 14569 | 91 902 847 449 630 1812 2993 400 337 482 712 1881 454 310 54 375 1840 Spaces Moved 11665 | 49 454 539 355 401 970 1988 515 419 621 806 1757 523 350 80 478 1360 Core 4 | 3 . 1 . . . . . . . . . . . . . . Treads 580 | 46 454 80 . . . . . . . . . . . . . . Legs 778 | . . 266 355 122 35 . . . . . . . . . . . Wheels 1594 | . . 192 . 279 935 188 . . . . . . . . . . Hover 8709 | . . . . . . 1800 515 419 621 806 1757 523 350 80 478 1360 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 120 110 95 52 74 74 74 74 54 62 62 66 66 54 Average Speed 85 | 153 160 112 125 134 104 91 74 74 74 74 62 62 67 66 67 72 Slowest Speed 290 | 160 160 200 190 190 190 162 74 74 74 74 147 127 129 66 126 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 77 74 81 72 62 40 71 62 75 80 32 53 62 73 66 26 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 8 | . . . 1 2 . . . . 1 1 . 1 . 1 1 . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 2 . . 4 3 2 1 . 1 2 . 2 . Spaces Dug 76 | . 1 . . . 3 9 1 . . 5 30 3 . . 2 22 Terrain Destroyed 197 | . 1 . . . 4 28 1 . . 55 30 3 46 . 7 22 Melee 74 | . . . . . 3 9 1 . . 5 30 3 . . 2 21 Projectile 3 | . 1 . . . 1 . . . . . . . . . . 1 AOE 120 | . . . . . . 19 . . . 50 . . 46 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 15084 | 58 546 688 356 443 1544 2989 523 438 645 877 2385 607 398 80 510 1997 Wait 2290 | . 36 72 . 2 342 775 . 13 16 35 441 42 27 . 17 472 Move 11649 | 48 453 538 354 400 969 1987 514 418 620 805 1756 522 349 79 477 1360 Hop . | . . . . . . . . . . . . . . . . . Pick Up 134 | 1 9 5 . 7 38 23 1 . 2 . 24 . 3 . 2 19 Fast Attach 59 | 7 . 5 . . 6 12 1 . . . 16 3 . . . 9 Attach 58 | . . 4 . 2 10 9 . . . 1 7 9 2 . 1 13 Detach 20 | . . 1 . . 3 2 . . . . 5 5 1 . . 3 Swap 112 | . 4 3 2 5 27 25 . 2 3 7 16 4 2 1 3 8 Drop 114 | . 2 8 . 1 29 39 1 1 4 . 21 1 . . 1 6 Fire 347 | 2 41 52 . 25 115 82 . . . 24 . . 2 . 1 3 Melee 297 | . . . . . 4 34 6 4 . 5 99 21 12 . 8 104 Ram 3 | . . . . 1 1 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 14) 819 | -10/Materials | Discovered new exit (range 9) 970 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Derelicts attacked the area 994 | -10/Materials | Entered Mines 998 | -10/Mines | Met a Derelict bent on vengeance 1242 | -10/Mines | Assembled infested the area 1247 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1384 | -10/Mines | Core integrity fell below 50% 1444 | -10/Mines | Learned Materials trap positions 1499 | -10/Mines | Build established: Scavenger-Mutant 1655 | -10/Mines | Discovered new exit (range 7) 1713 | -10/Mines | Met a Derelict testing a Signal Generator 1805 | -10/Mines | Discovered new exit (range 8) 1835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1836 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Entered Exiles 1869 | -10/Exiles | Met 8R-AWN 1891 | -10/Exiles | Met EX-HEX 1937 | -10/Exiles | Met EX-BIN 1961 | -10/Exiles | Met EX-DEC 1969 | -10/Exiles | Learned location of Zion (-7) 2066 | -10/Exiles | Visited The Gauntlet 2274 | -10/Exiles | Discovered new exit (range 10) 2290 | -10/Exiles | Entered Mines 2656 | -9/Mines | Learned location of Storage (-7) 2873 | -9/Mines | Core integrity fell below 20% 2914 | -9/Mines | Discovered new exit (range 7) 2920 | -9/Mines | Entered Materials 2920 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2921 | -8/Materials | Loaded intel: 8 trap records 3377 | -8/Materials | Repaired Gauss Rifle 3664 | -8/Materials | Discovered new exit (range 16) 3846 | -8/Materials | Build established: Mutant 4244 | -8/Materials | Build established: Scavenger-Skirmisher 4623 | -8/Materials | Discovered new exit (range 14) 4646 | -8/Materials | Central database locked down 4651 | -8/Materials | Identified exit to Factory 4732 | -8/Materials | Entered Factory 4732 | -7/Factory | Evolved 2 slots: Utility x2 5300 | -7/Factory | Build established: Hacker-Skirmisher 5523 | -7/Factory | Repaired Broken Cld. Airjet 6034 | -7/Factory | Build established: Hacker-Mutant 6124 | -7/Factory | Garrison activated, responded to threat 6163 | -7/Factory | Discovered new exit (range 6) 6167 | -7/Factory | Identified exit to Storage 6372 | -7/Factory | Discovered new exit (range 8) 6379 | -7/Factory | Identified exit to Factory 6470 | -7/Factory | Fabricated Cmb. Airjet? 6853 | -7/Factory | Fabricated Cmb. Airjet? 7220 | -7/Factory | System corruption reached 10% 7324 | -7/Factory | Identified exit to Lower Caves 7408 | -7/Factory | Core integrity fell below 50% 7505 | -7/Factory | Lost 3 parts (1p1u1w) 7725 | -7/Factory | Entered Lower Caves 8064 | -7/Lower Caves | Identified exit to Lower Caves 8123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8125 | -7/Lower Caves | Entered another Lower Caves area 8140 | -7/Lower Caves | Build established: Hacker-Gladiator 8151 | -7/Lower Caves | Learned location of 1 exit from Factory 8376 | -7/Lower Caves | Encountered a Warlord checkpoint 8403 | -7/Lower Caves | Discovered new exit (range 7) 8409 | -7/Lower Caves | Identified exit to Zion 8462 | -7/Lower Caves | Entered Zion 8486 | -7/Zion | Discovered new exit (range 16) 8491 | -7/Zion | Given A8's code to call for help 8534 | -7/Zion | System corruption cleaned by Quarantine Array 8612 | -7/Zion | Learned location of Data Miner (-6) 8841 | -7/Zion | Given the Hacking Drone Bay 8943 | -7/Zion | Identified exit to Proximity Caves 8944 | -7/Zion | Entered Proximity Caves 9052 | -6/Proximity Caves | Learned location of 1 exit from Factory 9107 | -6/Proximity Caves | Build established: Derelict-Gladiator 9290 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9354 | -6/Proximity Caves | Learned Factory trap positions 9571 | -6/Proximity Caves | Core integrity fell below 20% 9653 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9656 | -6/Proximity Caves | Entered Factory 9656 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9657 | -6/Factory | Identified exit to Factory 9657 | -6/Factory | Identified exit to Lower Caves 9658 | -6/Factory | Loaded intel: 97 trap records 9828 | -6/Factory | Repaired Cmb. Airjet 9855 | -6/Factory | Repaired Med. Storage Unit 9902 | -6/Factory | Repaired Imp. Sensor Array 9949 | -6/Factory | Repaired Imp. Medium Armor Plating 10000 | -6/Factory | Build established: Hacker-Gladiator 11087 | -6/Factory | Fabricated Cmb. Airjet? 11242 | -6/Factory | Repaired Cold Fusion Reactor 11406 | -6/Factory | First assault squad dispatched 11537 | -6/Factory | Entered Lower Caves 11603 | -6/Lower Caves | Encountered a Warlord checkpoint 11846 | -6/Lower Caves | Core integrity fell below 50% 11886 | -6/Lower Caves | Lost 3 parts (2n1u) 11947 | -6/Lower Caves | Found Alien Artifact 11947 | -6/Lower Caves | Identified Core Expander 11947 | -6/Lower Caves | Installed Core Expander, added new Power slot 11959 | -6/Lower Caves | Discovered new exit (range 15) 11967 | -6/Lower Caves | Identified exit to Lower Caves 11975 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11982 | -6/Lower Caves | Found Prototype Special Weapon 11982 | -6/Lower Caves | Identified Molecular Deconstructor 11991 | -6/Lower Caves | Entered another Lower Caves area 11993 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11998 | -6/Lower Caves | Discovered exit to Factory (range 11) 12049 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12190 | -6/Lower Caves | Spotted B-75 Beast 12235 | -6/Lower Caves | Encountered a Warlord checkpoint 12296 | -6/Lower Caves | Discovered new exit (range 8) 12301 | -6/Lower Caves | Identified exit to Data Miner 12301 | -6/Lower Caves | Entered Data Miner 12301 | -6/Data Miner | Discovered new exit (range 7) 12312 | -6/Data Miner | Met Data Miner 12327 | -6/Data Miner | Learned location of Section 7 (-2) 12327 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12337 | -6/Data Miner | Received God Mode back door access code from Data Miner 12354 | -6/Data Miner | Identified exit to Proximity Caves 12355 | -6/Data Miner | Entered Proximity Caves 12495 | -5/Proximity Caves | Escorted by Enhanced Grunt 12534 | -5/Proximity Caves | Spotted B-75 Beast 12718 | -5/Proximity Caves | Discovered exit to Factory (range 20) 12730 | -5/Proximity Caves | Entered Factory 12730 | -5/Factory | Evolved 2 slots: Propulsion x2 12850 | -5/Factory | Spotted B-75 Beast 12852 | -5/Factory | Build established: Hacker-Scout 13029 | -5/Factory | Incoming investigation squad redirected 13046 | -5/Factory | Fabricated Cmb. Airjet? 13163 | -5/Factory | Fabricated Com. HERF Cannon? 13408 | -5/Factory | Repaired Shock Maul 13526 | -5/Factory | Lost 3 parts (1n2u) 14245 | -5/Factory | Discovered new exit (range 20) 14272 | -5/Factory | Incoming investigation squad redirected 14290 | -5/Factory | Fabricated Cmb. Airjet? 14344 | -5/Factory | Lost 5 parts (1p2n2u) 14490 | -5/Factory | Fabricated Cmb. Airjet? 14504 | -5/Factory | Garrison activated, responded to threat 14535 | -5/Factory | Core integrity fell below 50% 14560 | -5/Factory | Core integrity fell below 20% 14570 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 14540_ Knocked back. 14540_ G-50 Soldier overheating. 14543_ Adv. Shield Generator destroyed. 14543_ Critical hit (Burn: +37). 14543_ G-50 Soldier overheating. 14544_ G-50 Soldier heat short circuits Lgt. Angular Momentum Engine. 14549_ Cmb. Airjet destroyed. 14550_ Knocked back. 14550_ Shock Maul destroyed. 14555_ G-50 Soldier heat spikes uncontrollably. 14556_ Visual Processing Unit destroyed. 14556_ Cmb. Airjet destroyed. 14557_ G-50 Soldier heat damages core (-13). 14559_ G-50 Soldier heat spikes uncontrollably. 14559_ G-50 Soldier overheating. 14561_ G-50 Soldier heat damages Broken Lgt. Angular Momentum Engine, Carbon-fiber Leg. 14563_ G-50 Soldier overheating. 14567_ Knocked back. 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" ]!! #?????# / #?????? | | ###### ""^ ]!! ##?#??# ####### #???#?? | | " # G !! ??#??# %#### ## ##?#??? | | " / "" ????## ####### #????#? | | " # " ??#?#" """ """ #????##=#????#? | | # #### """ """ #??#??#%#?????? | | # + """ """ #?????#!#??#??# | | # ?? ??#######+#### #?????# #????#? | | # ??? ?????????? ##############??#?# #??##?? | | ###### ???#?????????? # ##???# ##?#??? | | #????# ??????????????# ]]]#?##?# ##????? | | ?????? ????????????# [ ]] #??### T#?#??? | | ?????? #???????????# ]] #??#?# #?#??? | | ??????? #????????? ?# #???## ##??### | | ???????? #???????????####+##+########### #### | | ???????? #?? ???????????+ + | | ????????? #??????????????#### ################ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 30 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 5 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked IFF Parser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Nanoactuators | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Shock Maul | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -5/Factory Com. HERF Cannon | x1 | -5/Factory | Preloaded Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -5/Factory Repaired ---------- Gauss Rifle | 60% | -8/Materials Cld. Airjet | 99% | -7/Factory | Broken Cmb. Airjet | 17% | -6/Factory Med. Storage Unit | 36% | -6/Factory Imp. Sensor Array | 9% | -6/Factory Imp. Medium Armor Plating | 35% | -6/Factory Cold Fusion Reactor | 2% | -6/Factory Shock Maul | 18% | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FusionDirectedStabilizer Manual? 0 Play Time 02:48:13 Cumulative 90.0 hours Start 2025.07.07 @ 16:28:47 End 2025.07.07 @ 19:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c496dec-b506-489f-a2a9-39f92db87312