Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 17:29:55 Player: Runagate Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (196) 980 Value Destroyed (7001) 7001 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 14761 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced Heat Sink Seismic Detector Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Cooling System Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Layered Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Precision Assault Rifle Coil Gun KE Penetrator Railgun > --- INVENTORY -------- Neutrino Core Micro Fission Core Armored Treads Armored Treads Armored Treads Advanced Heat Sink Matter Compressor Advanced Sensor Array Seismic Detector Layered Heavy Armor Plating EM Pulse Gun Wave Gun High-powered Shotgun High-powered Shotgun Railgun Heavy Rocket Launcher [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . . 2 . . 2 Utility 9 | . . 1 1 1 . . 2 . 2 2 . Weapon 2 | . . . . 1 . . 1 . . . . Parts Attached 152 | 7 12 18 23 18 2 7 8 16 19 13 9 Power 24 | 1 3 2 4 2 . 1 2 4 2 2 1 Engine 12 | 1 3 2 3 1 . 1 1 . . . . Core 6 | . . . 1 1 . . 1 3 . . . Reactor 6 | . . . . . . . . 1 2 2 1 Propulsion 33 | 2 3 4 5 5 . 1 . 4 3 2 4 Treads 28 | 2 3 4 5 5 . 1 . 4 3 1 . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . Hover 1 | . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . 3 Utility 55 | 2 5 8 7 5 1 3 5 4 8 4 3 Device 21 | 1 2 4 3 1 . 1 2 1 4 2 . Storage 5 | 1 2 . 2 . . . . . . . . Processor 9 | . . . 1 2 . . 1 1 2 1 1 Hackware 2 | . . . . . . . . . . . 2 Protection 18 | . 1 4 1 2 1 2 2 2 2 1 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 4 7 6 1 2 1 4 6 5 1 Energy Gun 4 | . 1 . . . 1 . . . . 2 . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 32 | 2 . 4 5 6 . 2 1 3 6 3 . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . 1 . . Parts Lost 63 | . . . 10 . . . 3 6 4 34 6 Power 7 | . . . . . . . 1 . . 4 2 Propulsion 19 | . . . 4 . . . . 2 2 9 2 Utility 18 | . . . 4 . . . 1 2 1 8 2 Weapon 19 | . . . 2 . . . 1 2 1 13 . Highest Loss Streak 15 | . . . 6 . . . 1 3 2 15 3 To Critical Strikes 2 | . . . . . . . . . 1 1 . Average Backups 15 | 2 11 14 14 19 20 20 17 18 19 10 3 Power 1 | . . . . 1 1 1 . 1 2 2 . Propulsion 3 | . 1 3 1 5 6 6 6 5 3 . . Utility 7 | . 6 6 6 9 9 9 7 8 7 3 2 Weapon 3 | . 2 4 4 4 4 4 3 3 5 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 2 1 1 9 . . . 1 . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . . . . Utility 7 | . 1 . . 4 . . . 1 . 1 . Weapon 6 | . 1 . 1 3 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 94 99 99 100 97 91 92 74 8 Engine 6 | . 14 11 8 5 6 7 10 4 . . . Core 1 | . . . . 1 . . . 4 3 . 1 Treads 26 | . 27 33 32 29 30 30 23 26 22 15 . Device 9 | . 11 12 13 10 7 7 10 5 11 12 . Storage 7 | . 14 11 9 7 7 7 5 5 4 3 . Processor 10 | . . . 5 11 15 15 14 16 16 18 1 Protection 6 | . 2 9 5 7 7 7 5 8 8 2 . Ballistic Gun 19 | . 23 20 17 21 22 23 22 15 19 14 . Peak Build Rating 128 | 7 11 18 32 50 50 49 62 93 120 128 37 Average Rating 47 | 6 8 15 26 42 48 47 55 82 111 92 16 On Entrance 39 | . 7 9 16 32 50 48 46 62 86 115 2 Avg Prop Armor Cover (%) 23 | . . . . . . . . . 13 21 25 Naked Turns 80 | . . . . . . . . . . 17 63 Heaviest Build 121 | 15 32 41 63 70 70 66 84 100 121 117 18 Greatest Support 173 | 40 40 60 80 88 88 88 80 173 165 173 24 Greatest Overweight (x) 20 | . . . . 1 . . 1 1 1 20 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 14 15 17 20 20 20 20 20 20 19 5 Most Carried 20 | 3 15 15 20 20 20 20 19 20 20 20 5 Average Carried 15 | 2 11 14 14 19 20 20 17 19 19 11 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 14 15 20 20 20 20 18 20 20 5 4 Class Distribution -------------------- 40% | Mutant 23% | Gunner 14% | Scavenger-Gunner 12% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Matter Collected 8527 | 498 617 576 988 865 352 700 106 1094 1775 781 175 Remotely 1601 | . . 407 602 . . 592 . . . . . Salvage Created 9649 | 332 667 736 1247 691 394 860 201 927 2281 1251 62 Parts 441 | 23 37 49 71 36 14 28 7 31 83 59 3 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 12 | . 1 1 . 1 . 4 . 1 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Combat Hostiles Destroyed 122 | . 12 11 28 11 3 4 4 10 26 12 1 Guns 117 | . 12 11 28 11 3 4 4 7 26 11 . Cannons 4 | . . . . . . . . 3 . . 1 Classes Destroyed 15 | 3 5 2 1 1 1 . . 1 1 . . Worker 15 | 4 . 1 . 5 . . . 1 2 1 1 Builder 4 | . 1 . . . 1 . . . . 2 . Tunneler 13 | 9 1 1 . 1 . . . . . . 1 Hauler 2 | . 1 . 1 . . . . . . . . Recycler 33 | 1 2 5 3 3 3 9 . 3 2 2 . Operator 2 | . . 1 . . . . . . . 1 . Watcher 5 | . 2 1 1 1 . . . . . . . Swarmer 25 | . 6 3 7 6 . . . . 2 . 1 Grunt 35 | . 6 4 16 . . . . 1 8 . . Duelist 3 | . . . 2 . . . . . 1 . . Sentry 25 | . . 4 3 2 2 4 2 2 5 1 . Hunter 15 | . . . . . 1 . . 2 4 8 . Programmer 17 | . . . . 3 . . 2 4 5 3 . Heavy 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 4 3 6 9 5 5 4 2 5 6 5 2 Combat Bots Only 8 | . 3 4 8 4 1 1 2 3 5 2 1 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . 1 . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Hostile Shots Fired 1395 | . 64 44 193 97 55 72 18 96 195 373 188 Missed 416 | . 17 8 38 34 20 32 3 22 60 106 76 Hits 979 | . 47 36 155 63 35 40 15 74 135 267 112 Melee 4 | . . . 4 . . . . . . . . Projectile 975 | . 47 36 151 63 35 40 15 74 135 267 112 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 36 | . . . 7 . . . 3 6 8 9 3 Part Disruptions 3 | . . . . . . . . 1 1 1 . Damage Taken 17211 | . 551 406 2295 1025 366 308 344 1719 2193 5941 2063 Core 3457 | . 46 24 389 53 10 11 . 79 82 1151 1612 Absorbed by Shields 993 | . . . . . . . . . 713 280 . Reduced by Siege Mode 106 | . . . . . . . . 41 51 14 . Redirected to Shielding 16 | . . . . . . . . . 16 . . Regen/Repaired (Parts) 403 | . 137 26 . 165 75 . . . . . . Core Remaining (%) 77 | 100 81 94 29 . . 89 100 93 93 20 . Volleys Fired 498 | 38 55 34 106 37 15 28 11 30 68 64 12 Largest 4 | 2 2 2 2 3 3 3 4 4 4 4 1 Hottest 176 | 40 70 70 53 84 96 84 114 126 129 176 120 Shots Fired 1298 | 76 110 68 212 107 45 85 44 93 251 195 12 Gun 1261 | 76 110 68 204 107 45 85 44 76 251 195 . Cannon 29 | . . . . . . . . 17 . . 12 Launcher 8 | . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1239 | 76 94 67 204 107 42 85 44 93 251 176 . Thermal 37 | . 16 1 . . . . . . . 8 12 Explosive 8 | . . . 8 . . . . . . . . Electromagnetic 14 | . . . . . 3 . . . . 11 . Robot Hit Streak 20 | 9 11 20 14 17 16 12 18 15 16 14 5 Robot Miss Streak 10 | 3 5 5 4 4 6 4 6 5 6 10 1 Penetration Max 2 | . . . . . 1 . . . 2 1 . Secondary Targets 19 | . . 2 3 . . . . 2 5 7 . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 . Shots Hit Robots 854 | 45 68 43 143 66 33 61 30 77 158 122 8 Core Hits 501 | 15 32 30 68 44 28 41 33 72 85 50 3 Critical Kills 19 | . . 1 . 2 . . . . 12 4 . Critical Parts Destroyed 22 | 1 . . 1 1 1 . . . 10 8 . Critical Strikes 54 | 1 1 1 1 3 1 . . 4 28 14 . Burn 2 | . 1 . . . . . . . . 1 . Destroy 49 | 1 . 1 1 3 1 . . 1 28 13 . Blast 3 | . . . . . . . . 3 . . . Melee Attacks 5 | . . . 3 2 . . . . . . . Impact 5 | . . . 3 2 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18272 | 592 878 872 2662 1263 645 1159 615 2292 4217 2651 426 Guns 16612 | 592 865 863 2654 1187 645 1132 615 1346 4086 2627 . Cannons 1300 | . . . . . . . . 908 . . 392 Explosions . | . . . . . . . . . . . . Melee 51 | . . . . 51 . . . . . . . Ramming 309 | . 13 9 8 25 . 27 . 38 131 24 34 Kinetic 17043 | 592 729 863 2654 1187 606 1132 615 2254 4086 2325 . Thermal 672 | . 136 . . . . . . . . 144 392 Explosive . | . . . . . . . . . . . . Electromagnetic 197 | . . . . . 39 . . . . 158 . Impact 51 | . . . . 51 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 1 1 4 4 6 10 8 Average Corruption 1 | . . . . 1 1 1 3 1 4 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . 8 3 11 1 7 18 3 3 Message Errors 12 | . . . . 3 1 2 . 2 3 1 . Matter Fused 16 | . . . . 2 1 5 . 1 6 1 . Heat Flow Errors 3 | . . . . 1 1 . . . . . 1 Energy Discharges 6 | . . . . 1 . . . 1 2 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 . 2 . 2 3 . . Misfires 3 | . . . . . . 1 1 . 1 . . Alerts 2 | . . . . . . 1 . 1 . . . Weapon Failures 3 | . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 125 | . . . . 21 . . . 89 11 . 4 Projectiles 93 | . . . . . . . . 89 . . 4 Explosions . | . . . . . . . . . . . . Melee 32 | . . . . 21 . . . . 11 . . Knockbacks 8 | . . 1 . 1 . 1 . 4 1 . . Impact 4 | . . 1 . 1 . 1 . . 1 . . Kinetic 3 | . . . . . . . . 3 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 53 | . . . 25 . . . . . . 12 16 Shots 2 | . . . 2 . . . . . . . . Rammed 35 | . 6 3 2 1 . 2 . 5 8 2 6 Targets Rammed 36 | . 6 3 2 1 . 2 . 5 9 2 6 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 385 | . 240 9 36 260 186 78 154 252 385 71 186 Average Temperature 62 | . 79 4 15 46 36 19 76 67 147 34 67 Received Heat Transfer 2183 | . 198 123 1179 66 90 102 63 63 263 27 9 Effects 11 | . . . . . . . . 3 8 . . Shutdowns 1 | . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 9 | . . . . . . . . 3 6 . . Siege Activations 5 | . . . . . . . . 1 3 1 . Total Turns 72 | . . . . . . . . 13 58 1 . Longest Duration 28 | . . . . . . . . 13 28 1 . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . 3 3 1 . Impact Corruptions 4 | . . . . 1 . . . 1 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 1110 | . 481 . . . . . . . . 296 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 1 . . . . . 1 . . Low Security (%) 93 | 100 100 80 78 100 100 100 100 100 72 100 100 Level 1 6 | . . 19 21 . . . . . 27 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 361 | 10 119 232 272 70 91 37 40 73 361 199 115 Initial 199 | . . . 70 70 12 12 . 6 22 199 . Average 43 | 1 24 110 98 14 32 4 7 14 115 53 18 Influence Increases 4207 | 70 338 377 844 372 214 164 125 315 790 339 259 Destroy 0b10 Robot/C 2440 | . 240 220 560 220 60 80 80 200 520 240 20 Destroy 0b10 Robot/NC 375 | 70 35 45 25 50 20 45 . 25 20 30 10 Destroy Leader 614 | . 46 72 124 62 30 . 30 60 120 60 10 Allied During Kill 3 | . . . . 3 . . . . . . . Successful Hack 98 | . 17 3 6 5 33 22 . 12 . . . Disable Machine 165 | . . . 60 15 45 15 15 . 15 . . Destroy Structure 107 | . . 7 24 2 26 2 . 18 10 9 9 Partial Spotted 30 | . . . . . . . . . . . 30 Lose Combat Pursuer 375 | . . 30 45 15 . . . . 105 . 180 Influence Decreases 4100 | 70 338 209 858 498 210 196 111 286 478 694 152 Entered New Map 403 | . . . 98 84 16 20 . 8 21 156 . Time Decay 2878 | 70 338 209 441 357 194 176 101 228 417 255 92 Lost Part 543 | . . . 100 . . . 10 50 40 283 60 Lost Ally 30 | . . . 10 20 . . . . . . . Purge Threat 246 | . . . 209 37 . . . . . . . Squads Dispatched 33 | . . 3 5 4 1 . 1 4 6 5 4 Investigation 2 | . . . . . . . . . . 1 1 Extermination 13 | . . . . 4 . . 1 2 2 2 2 Reinforcement 13 | . . 3 4 . 1 . . 2 . 2 1 Assault . | . . . . . . . . . . . . Garrison 5 | . . . 1 . . . . . 4 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Distress Signals 8 | . 1 . . 1 . . . . 2 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 200 | . 19 17 37 15 4 4 4 12 36 25 27 Peak Tracking Total 13 | . 4 4 4 2 2 1 1 3 6 13 13 Tactical Retreats 15 | . . 1 2 1 . . . . 5 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Traps Triggered 8 | . 1 2 . 1 . . . . . 1 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Machines Disabled 11 | . . . 4 1 3 1 1 . 1 . . Max in Single Turn 1 | . . . 1 1 1 1 1 . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Machines Accessed 34 | . 7 2 5 5 4 6 . 3 . . 2 Terminals 25 | . 6 . 4 3 3 6 . 2 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 1 . 1 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . . . 1 Total Hacks 76 | . 19 4 11 11 7 13 . 9 . . 2 Successful 34 | . 11 3 6 5 4 3 . 2 . . . Failed 42 | . 8 1 5 6 3 10 . 7 . . 2 Catastrophic 16 | . 2 . 3 3 . 5 . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 15 . 10 1 2 13 . 1 . . 1 Terminals 54 | . 15 . 10 5 5 13 . 5 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 16 | . 4 2 . 4 2 . . 4 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . . . . 1 Terminal Hacks 7 | . 1 . 2 1 2 . . 1 . . . Open Door 2 | . . . . . 2 . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 13 | . 4 2 . 4 2 . . 1 . . . Scan Component 7 | . 2 1 . 2 1 . . 1 . . . Repair 6 | . 2 1 . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 6 . 3 . . 3 . . . . . Terminals 12 | . 6 . 3 . . 3 . . . . . Assimilate 1 | . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 10 | . 5 . 2 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 7 1 3 4 2 6 . 3 . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 6 | . 2 1 . 2 1 . . . . . . Time 176 | . 52 26 . 76 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Total Allies 2 | . . . 1 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . Highest-Rated Group 20 | . . . 10 20 . . . . . . . Highest-Rated Ally 20 | . . . 10 20 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Active Infowar (turns) 6751 | 276 1118 365 818 1232 303 130 313 822 619 755 . Sensors 1703 | . . . . . . . 252 652 201 598 . Terrain 1492 | . 325 . . . . . . . 485 682 . Seismic 4372 | 276 793 365 818 1232 303 130 63 220 2 170 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Turns Passed 11474 | 435 1369 653 1522 2214 421 1031 433 1046 1084 825 441 Spaces Moved 5534 | 127 668 282 460 1122 194 550 218 471 421 272 749 Core 394 | 1 . . . . . . . . . 38 355 Treads 4745 | 126 668 282 460 1122 194 550 218 471 421 233 . Legs . | . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . 1 . Hover 38 | . . . . . . . . . . . 38 Flight 356 | . . . . . . . . . . . 356 Fastest Speed 39 | 50 160 160 160 167 167 167 167 165 168 50 39 Average Speed 152 | 159 160 160 167 168 167 167 168 167 169 200 49 Slowest Speed 1050 | 160 160 160 170 246 167 167 247 246 270 1050 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Potential Cave-ins 3 | . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 6 90 29 57 28 33 95 6 11 13 11 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 . 1 . . 1 1 1 . . Unknown Exits Taken 5 | 1 . . 1 . 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . 3 . . . . . . . . Terrain Destroyed 144 | . . . 98 . 25 1 . 8 8 1 3 Melee 3 | . . . 3 . . . . . . . . Projectile 22 | . . . . . 1 1 . 8 8 1 3 AOE 119 | . . . 95 . 24 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Res Res Acc Total 7526 | 281 853 417 1012 1380 252 600 253 641 622 418 797 Wait 997 | 107 79 41 386 111 30 9 4 95 78 48 9 Move 5519 | 126 667 281 459 1122 193 549 217 470 420 272 743 Hop 3 | . . . . . . . . . . . 3 Pick Up 79 | 3 15 11 13 24 . . 3 2 5 1 2 Fast Attach 51 | 7 2 3 4 4 1 . 2 6 2 7 13 Attach 49 | . . 2 8 2 . . 6 4 6 17 4 Detach 8 | . . . . . . . 1 1 . 3 3 Swap 167 | . 18 25 24 24 12 7 9 21 23 4 . Drop 97 | . 11 17 7 35 1 5 . 7 11 1 2 Fire 498 | 38 55 34 106 37 15 28 11 30 68 64 12 Melee 5 | . . . 3 2 . . . . . . . Ram 7 | . . . . . . . . . . 1 6 Kick . | . . . . . . . . . . . . Crush 27 | . 6 3 2 . . 2 . 5 9 . . Escape Stasis . | . . . . . . . . . . . . Rewire 19 | . . . . 19 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Discovered new exit (range 5) 1043 | -10/Materials | Discovered new exit (range 10) 1454 | -10/Materials | Discovered new exit (range 8) 1731 | -10/Materials | Repaired Lgt. Treads 1741 | -10/Materials | Learned Storage terminal intel 1756 | -10/Materials | Learned Storage trap positions 1758 | -10/Materials | Repaired Assault Rifle 1763 | -10/Materials | Learned 4 Subcaves zone layouts 1765 | -10/Materials | Loaded intel: 18 trap records 1766 | -10/Materials | Learned 4 Recycling zone layouts 1768 | -10/Materials | Identified exit to Materials 1779 | -10/Materials | Identified exit to Subcaves 1805 | -10/Materials | Entered another Materials area 1805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Identified exit to Materials 1982 | -9/Materials | Discovered new exit (range 5) 2366 | -9/Materials | Discovered exit to Materials (range 10) 2417 | -9/Materials | Repaired Lgt. Armor Plating 2458 | -9/Materials | Entered another Materials area 2458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2739 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Destroyed 8 combat bots 2885 | -8/Materials | Core integrity fell below 50% 2913 | -8/Materials | Lost 6 parts (2n2u2w) 3975 | -8/Materials | Discovered new exit (range 3) 3980 | -8/Materials | Entered Factory 3980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3981 | -7/Factory | Identified exit to Storage 4307 | -7/Factory | Build established: Gunner 4619 | -7/Factory | Discovered new exit (range 15) 5204 | -7/Factory | Identified exit to Lower Caves 5367 | -7/Factory | Build established: Mutant 5787 | -7/Factory | Build established: Gunner 5801 | -7/Factory | Repaired Arm. Treads 5841 | -7/Factory | Repaired Arm. Treads 5910 | -7/Factory | Cargo convoy interrupted 6149 | -7/Factory | Discovered exit to Storage (range 12) 6194 | -7/Factory | Entered Storage 6195 | -7/Storage | Loaded intel: 23 trap records 6196 | -7/Storage | Loaded intel: 11 terminal locations 6248 | -7/Storage | Repaired Imp. Deuterium Engine 6530 | -7/Storage | Learned location of Armory (-3) 6608 | -7/Storage | Used back door to open Recycling access 6608 | -7/Storage | Discovered new exit (range 5) 6615 | -7/Storage | Entered Recycling 7044 | -7/Recycling | Discovered new exit (range 15) 7400 | -7/Recycling | Build established: Scavenger-Gunner 7631 | -7/Recycling | Scanned before Scraplab entrance 7646 | -7/Recycling | Entered Factory 7646 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8074 | -5/Factory | Discovered new exit (range 3) 8077 | -5/Factory | Identified exit to Factory 8079 | -5/Factory | Entered another Factory area 8079 | -4/Factory | Evolved 2 slots: Propulsion x2 8704 | -4/Factory | Build established: Scavenger-Tank 9064 | -4/Factory | Lost 3 parts (1n1u1w) 9120 | -4/Factory | Discovered new exit (range 3) 9123 | -4/Factory | Identified exit to Research 9125 | -4/Factory | Entered Research 9125 | -3/Research | Evolved 2 slots: Utility x2 9155 | -3/Research | Garrison activated, responded to threat 9418 | -3/Research | Spotted B-86 Titan 9444 | -3/Research | Destroyed B-86 Titan 9625 | -3/Research | Garrison activated, responded to threat 10133 | -3/Research | Discovered new exit (range 13) 10183 | -3/Research | Identified exit to Research 10209 | -3/Research | Entered another Research area 10209 | -2/Research | Evolved 2 slots: Utility x2 10534 | -2/Research | Lost 15 parts (1p4n4u6w) 10822 | -2/Research | Build established: Scavenger-Skirmisher 10995 | -2/Research | Lost 15 parts (2p4n3u6w) 11017 | -2/Research | Core integrity fell below 50% 11017 | -2/Research | Released all parts (5) 11027 | -2/Research | System corruption reached 10% 11031 | -2/Research | Discovered new exit (range 5) 11034 | -2/Research | Entered Access 11034 | -1/Access | Evolved 2 slots: Propulsion x2 11045 | -1/Access | Lost 3 parts (1p1u1w) 11290 | -1/Access | Spotted B-99 Colossus 11348 | -1/Access | Build established: Mutant 11406 | -1/Access | Core integrity fell below 50% 11436 | -1/Access | Spotted B-99 Colossus 11437 | -1/Access | Lost 3 parts (1p1n1u) 11437 | -1/Access | Spotted B-99 Colossus 11440 | -1/Access | Core integrity fell below 20% 11475 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11436_ Slug penetrates Wall. 11436_ Penetrated by Slug. 11437_ U-05 Engineer builds a Wall. 11439_ Penetrated by Slug. 11439_ Slug penetrates Wall. 11439_ Penetrated by Slug. 11439_ Slug penetrates Wall. 11440_ Adv. Hacking Suite destroyed. 11440_ Slug penetrates Wall. 11440_ Penetrated by Slug. 11443_ Slug penetrates Wall. 11443_ Penetrated by Slug. 11443_ Slug penetrates Wall. 11443_ Penetrated by Slug. 11446_ Slammed into T-07 Excavator. 11465_ TF Node disabled. 11465_ Adv. Sensor Array tumbles out of TF Node. 11465_ Adv. Signal Interpreter tumbles out of TF Node. 11473_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?????????????# | | ????????????????????????????????# #?????????????# | | ??????????????????????########### #???????????#### | | ??????????????????????# # ############# | | ??????????????????????# + / | | ??????????????????????# # ########+###" | | ??????????????????????# ??# #??# # | | ??????????????????????# ????# #??# # | | ??????????????????????####??????# #??# "" # " | | ?????????????????????????######## #??# "" # | | ??????????????????????+ #??# "Y # | | ?????????????????????????######## #??# "" # | | ????????????????????????????????# #??# "" #### | | ??????????????????????#########?# #??# #??? | | ????????#+##+######+### #?# #??# #??? | | ????????# ### ########+####### | | ????????# ^ | | ????????# ! p ^ | | ????????# ! | | ????????# #################+## | | ????????##### ######### #???????????# | | ??????????###+########### ###???????????# | | ??????????# # #?????????????# | | ??????????# /s +?????????????# | | ??????????# """"""" # #?????????????# | | ??????????# """"""" #@ #?????????????# | | ??????????# # #?????????????# | | ??????????# # #?????????????# | | ??????????############### #?????????????######## | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 50 Energy Generation 45 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1350 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Assault Rifle | 20% | -10/Materials Lgt. Armor Plating | 71% | -9/Materials Arm. Treads | 72% | -7/Factory Arm. Treads | 72% | -7/Factory Imp. Deuterium Engine | 6% | -7/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionGuidanceSuit Manual? 0 Play Time 01:15:16 Cumulative 283.4 hours Start 2026.09.30 @ 16:19:48 End 2026.09.30 @ 17:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 421 Adventurer 0 Explorer 2 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2033b014-fa75-4c58-a232-38499457db0e