Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.02 @ 12:42:31 Player: Blade Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1112) 1112 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3652 Bonus ------- None Cogmind --------- Core Integrity 245/700 Matter 298/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Large Battery Kinecellerator Weapon Cycler ECM Suite > --- WEAPON ----------- Heavy Particle Gun Particle Cannon > --- INVENTORY -------- Field Recycling Unit Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Large Battery Device ECM Suite Storage Large Battery Protection Light Armor Plating Weapon Shotgun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 42 | 5 8 7 16 6 Power 8 | 1 . 1 5 1 Engine 7 | 1 . 1 5 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads 6 | 2 2 . 2 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 4 4 2 2 Device 8 | . 4 1 1 2 Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 15 | 2 2 2 6 3 Energy Gun 3 | . . . 2 1 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . 2 . System Corruption 20 | . . . 20 . Parts Lost 24 | . . . 15 9 Power 8 | . . . 5 3 Propulsion 5 | . . . 5 . Utility 7 | . . . 3 4 Weapon 4 | . . . 2 2 Highest Loss Streak 8 | . . . 6 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 92 95 60 35 Engine 13 | . 14 22 12 10 Treads 13 | . 28 22 7 . Device 12 | . 21 17 4 13 Storage 3 | . . . 7 5 Protection 4 | . . 11 5 . Energy Gun 5 | . . . 11 2 Energy Cannon 1 | . . 5 . 1 Ballistic Gun 12 | . 28 16 6 . Impact Weapon 2 | . . . 5 . Naked Turns 49 | . . . . 49 Heaviest Build 27 | 8 20 24 24 27 Greatest Support 46 | 40 46 46 46 3 Greatest Overweight (x) 8 | 2 . . 7 8 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 1 2 3 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 4 4 4 1 Class Distribution -------------------- 69% | Mutant 11% | Scavenger-Mutant 10% | Gunner 8% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 881 | 155 70 192 373 91 Remotely . | . . . . . Salvage Created 1309 | . 112 441 663 93 Parts 60 | . 14 22 24 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled 16 | . 16 . . . Retrieved Matter 165 | . 165 . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 3 9 12 2 Melee 3 | . . . 3 . Guns 13 | . 3 7 3 . Cannons 3 | . . 2 1 . Classes Destroyed 9 | . 3 3 3 . Worker 1 | . . . 1 . Recycler 2 | . . 1 1 . Watcher 7 | . 3 1 3 . Swarmer 5 | . 2 . 3 . Grunt 13 | . 1 5 5 2 Brawler 2 | . . . 2 . Duelist 1 | . . 1 . . Sentry 4 | . . 3 1 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 3 5 2 Combat Bots Only 4 | . 2 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2891 | . 16 460 1619 796 Core 778 | . . 47 276 455 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . 42 . Core Remaining (%) 84 | 100 100 88 49 . Volleys Fired 102 | . 12 46 41 3 Largest 3 | . 2 2 3 1 Hottest 135 | . 46 68 135 55 Shots Fired 163 | . 24 52 84 3 Gun 142 | . 24 37 78 3 Cannon 21 | . . 15 6 . Launcher . | . . . . . Special . | . . . . . Kinetic 102 | . 24 37 41 . Thermal 61 | . . 15 43 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 6 18 10 4 Robot Miss Streak 3 | . 2 2 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 163 | . 14 47 97 5 Core Hits 67 | . 9 22 25 11 Critical Kills . | . . . . . Critical Parts Destroyed 11 | . . 1 8 2 Critical Strikes 12 | . . 1 9 2 Destroy 1 | . . 1 . . Smash 11 | . . . 9 2 Melee Attacks 30 | . . . 28 2 Impact 30 | . . . 28 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3054 | . 172 865 1836 181 Guns 1788 | . 172 600 959 57 Cannons 360 | . . 265 95 . Explosions . | . . . . . Melee 823 | . . . 776 47 Ramming 83 | . . . 6 77 Kinetic 1287 | . 172 600 515 . Thermal 861 | . . 265 539 57 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 823 | . . . 776 47 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . . . 26 5 Average Corruption 19 | . . . 20 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 48 | . . . 46 2 Message Errors 9 | . . . 9 . Matter Fused 15 | . . . 14 1 Heat Flow Errors 7 | . . . 6 1 Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 7 | . . . 7 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 301 | . . . 254 47 Projectiles . | . . . . . Explosions . | . . . . . Melee 301 | . . . 254 47 Knockbacks 5 | . . . 3 2 Impact 5 | . . . 3 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 2 34 Shots . | . . . . . Rammed 26 | . . . 2 24 Targets Rammed 26 | . . . 2 24 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 313 | . 6 108 313 189 Average Temperature 98 | . 4 44 117 62 Received Heat Transfer 1533 | . 12 264 945 312 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions 12 | . . . 10 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1591 | . . 481 999 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 302 | . 57 302 212 50 Initial 108 | . . 15 108 17 Average 77 | . 23 152 113 15 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 66 88 100 Level 1 9 | . . 33 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 2 3 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 10 13 26 6 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 12 | . 3 2 4 3 Terminals 9 | . 2 1 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 39 | . 12 6 13 8 Successful 26 | . 9 4 10 3 Failed 13 | . 3 2 3 5 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 33 | . 11 4 13 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . . 3 Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 2 10 2 Record 5 | . 3 1 1 . Part Schematic 1 | . . . . 1 Robot Analysis 3 | . 1 1 1 . Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 2 | . 1 . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 2 | . . . 2 . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 3 2 Full Trace Events 3 | . . . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 7 . . 1 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 3 | . 1 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 2652 | 97 687 378 1105 385 Spaces Moved 1185 | 61 382 165 390 187 Core 335 | 14 . . 134 187 Treads 816 | 47 382 165 222 . Legs . | . . . . . Wheels 34 | . . . 34 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 80 50 Average Speed 181 | 138 160 160 219 177 Slowest Speed 450 | 160 160 160 400 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 36 15 37 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1488 | 75 439 230 511 233 Wait 26 | . 18 3 5 . Move 1181 | 60 381 164 389 187 Hop . | . . . . . Pick Up 49 | 8 11 5 21 4 Fast Attach . | . . . . . Attach 40 | 5 6 7 16 6 Detach 8 | . 3 2 1 2 Swap 2 | . 2 . . . Drop 24 | 2 6 3 8 5 Fire 102 | . 12 46 41 3 Melee 30 | . . . 28 2 Ram 26 | . . . 2 24 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 98 | -11/Junkyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 10) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 825 | -9/Materials | Build established: Mutant 1138 | -9/Materials | Discovered new exit (range 16) 1163 | -9/Materials | Entered another Materials area 1163 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1273 | -8/Materials | Lost 3 parts (1p1n1u) 1389 | -8/Materials | Lost 6 parts (2p1n1u2w) 1470 | -8/Materials | System corruption reached 10% 1775 | -8/Materials | Build established: Scavenger-Mutant 2077 | -8/Materials | Core integrity fell below 50% 2240 | -8/Materials | Discovered new exit (range 7) 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2569 | -7/Factory | Build established: Mutant 2610 | -7/Factory | Lost 8 parts (2p4u2w) 2624 | -7/Factory | Core integrity fell below 50% 2653 | -7/Factory | Self-destructed Last Messages --------------- 02580_ Slammed into G-47 Trooper. 02581_ Critical hit (Burn: +37). 02583_ Slammed into G-47 Trooper. 02585_ G-47 Trooper destroyed. 02591_ Acquired Lgt. Nuclear Core. 02602_ Connecting with DSF Access... 02617_ System corrupted: Matter fused (-6). 02618_ Lgt. Nuclear Core destroyed. 02626_ Slammed into P-60 Hacker. 02642_ System corrupted: Heat flow error (+223). 02645_ Slammed into U-05 Engineer. 02645_ U-05 Engineer knocked back. 02653_ Connecting with Terminal... >>Schematic(Disruptor Cannon) Downloading schematic... Disruptor Cannon Rating: 6 Schematic downloaded. 02653_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 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" | | ??????????????????????????????????# "" | | ??????????????????????????????????################ | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Particle Cannon | -9/Materials | Scanalyzed Disruptor Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst System Compromised Challenges ------------ None Game ------ Seed AngularArcLauncher Manual? 0 Play Time 00:34:01 Cumulative 8.6 hours Start 2023.07.02 @ 11:11:39 End 2023.07.02 @ 12:42:31 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea23b60-2d46-496c-8c53-68b7f20754da