Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 14:36:15 Player: Red_Zig Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (877) 877 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 3782 Bonus ------- Follower Combat Kills 155 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON (3) ------- Rocket Launcher Mace > --- INVENTORY (10) --- Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (52) XL Autogun Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Shotgun Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Structural Scanner Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Grenade Launcher Mining Laser Mace [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 48 | 13 3 4 19 3 6 . Power 4 | 2 . . 2 . . . Engine 4 | 2 . . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 4 . . 8 . 1 . Treads 9 | . . . 8 . 1 . Leg 4 | 4 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 1 3 4 . 3 . Device 10 | 3 1 3 2 . 1 . Storage 2 | . . . 1 . 1 . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 4 2 1 5 3 2 . Energy Gun 6 | 3 . . 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 1 . 1 . . Ballistic Cannon 2 | . . . 1 1 . . Launcher 2 | . . . . 1 1 . Special Weapon 2 | 1 . . 1 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 12 | . . 2 4 6 . . Power 2 | . . . 1 1 . . Propulsion 3 | . . . 1 2 . . Utility 3 | . . 2 1 . . . Weapon 4 | . . . 1 3 . . Highest Loss Streak 6 | . . 1 2 6 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 99 92 84 45 66 Engine 10 | . 14 14 10 9 . . Treads 7 | . . . 15 18 8 11 Leg 14 | . 28 28 5 . . . Device 20 | . 27 27 17 9 8 11 Storage 2 | . . . 4 9 2 11 Processor 4 | . . . 9 9 8 11 Energy Gun 5 | . 5 . 12 17 . . Ballistic Gun 16 | . 15 28 11 . . . Ballistic Cannon 2 | . . . 5 7 . . Launcher 1 | . . . . 1 8 11 Peak Build Rating 17 | 9 9 11 17 17 13 13 Average Rating 11 | 5 7 10 13 14 9 13 On Entrance 8 | . 9 7 11 17 . 13 Naked Turns 88 | . . . . 24 64 . Heaviest Build 39 | 9 7 7 39 39 17 17 Greatest Support 40 | 20 20 20 40 40 20 20 Greatest Overweight (x) 1 | 1 . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 10 10 Average Capacity 6 | 5 5 5 8 13 6 10 Most Carried 14 | 1 5 5 13 14 8 8 Average Carried 5 | . 3 4 5 11 5 8 Final Capacity 15 | 5 5 5 15 5 10 10 Final Carried 13 | 1 5 5 13 5 8 8 Class Distribution -------------------- 36% | Scavenger-Mutant 33% | Mutant 28% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1070 | 330 30 96 330 . 284 . Remotely . | . . . . . . . Salvage Created 1160 | 168 46 162 679 89 . 16 Parts 94 | 17 6 11 53 4 . 3 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 29 | . . 6 18 3 . 2 Guns 23 | . . 6 16 1 . . Cannons 4 | . . . 2 2 . . AOE 2 | . . . . . . 2 Classes Destroyed 10 | 3 1 2 3 1 . . Worker 2 | 2 . . . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 12 | . . 3 7 . . 2 Grunt 5 | . . 3 2 . . . Duelist 2 | . . . 2 . . . Sentry 9 | . . . 7 2 . . Assembled 1 | . . . . 1 . . Best Kill Streak 6 | 4 1 3 6 3 . 2 Combat Bots Only 5 | . . 3 5 3 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 131 | . . 32 60 32 . 7 Missed 28 | . . 8 14 5 . 1 Damage Taken 1919 | . . 262 694 900 . 63 Core 420 | . . 20 83 299 . 18 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 118 | 22 8 24 59 4 . 1 Largest 3 | 2 2 2 3 3 . 1 Hottest 129 | 90 40 40 129 129 . 33 Shots Fired 262 | 41 16 48 146 10 . 1 Gun 231 | 41 16 48 120 6 . . Cannon 30 | . . . 26 4 . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 168 | . 16 48 98 6 . . Thermal 83 | 41 . . 42 . . . Explosive 1 | . . . . . . 1 Electromagnetic 10 | . . . 6 4 . . Robot Hit Streak 25 | 11 8 6 25 11 . 1 Robot Miss Streak 4 | 1 2 3 4 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 172 | 24 13 31 96 7 . 1 Core Hits 69 | 7 3 13 37 6 . 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 4 . . . Burn 2 | . . . 2 . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2151 | 303 94 234 1271 138 . 111 Guns 1601 | 303 94 234 891 79 . . Cannons 398 | . . . 339 59 . . Explosions 152 | . . . 41 . . 111 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1095 | . 94 234 691 76 . . Thermal 820 | 303 . . 517 . . . Explosive 111 | . . . . . . 111 Electromagnetic 125 | . . . 63 62 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 3 . . . Impact . | . . . . . . . Kinetic 3 | . . . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage 43 | . . . 28 . . 15 Shots 2 | . . . 1 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 390 | 390 . 12 40 8 . . Average Temperature 82 | 146 . 8 14 8 . . Received Heat Transfer 255 | . . 114 123 18 . . Effects 1 | 1 . . . . . . Shutdowns 1 | 1 . . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . 1 . . . Heat Transferred 2127 | 782 . . 1345 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 267 | 30 32 128 267 72 . 58 Initial 19 | . 19 12 1 17 . . Average 60 | 16 25 56 87 21 . 58 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 98 100 . 100 Level 1 . | . . . 1 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 3 10 28 18 . 1 Peak Tracking Total 13 | . 3 3 6 13 . 1 Tactical Retreats 4 | . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 12 | . 2 1 8 . 1 . Terminals 10 | . 1 1 8 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 3 4 14 . 1 . Successful 16 | . 2 2 11 . 1 . Failed 6 | . 1 2 3 . . . Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . 2 . 3 . 1 . Terminals 20 | . 2 4 14 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . . 2 9 . 1 . Prototype ID Bank 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . . 2 . . . Dispatch Records 2 | . . . 2 . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 42 | . . 37 5 . . . Total Damage 500 | . . 432 68 . . . Kills 6 | . . 5 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3444 | 214 295 1210 1206 170 337 12 Spaces Moved 1865 | 87 205 560 591 128 291 3 Core 182 | 8 . . . 48 126 . Treads 660 | . . . 412 80 165 3 Legs 1023 | 79 205 560 179 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 160 Average Speed 129 | 115 120 120 155 118 112 160 Slowest Speed 190 | 120 120 120 190 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 39 98 55 52 61 4 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . . . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2675 | 156 242 1059 776 135 301 6 Wait 606 | 28 19 469 90 . . . Move 1859 | 86 204 559 590 127 290 3 Hop . | . . . . . . . Pick Up 17 | 1 2 1 7 1 5 . Fast Attach 29 | 13 3 2 10 . 1 . Attach 8 | . . . 2 1 5 . Detach 4 | . 3 . 1 . . . Swap 11 | . . 2 7 2 . . Drop 21 | 6 3 2 10 . . . Fire 118 | 22 8 24 59 4 . 1 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 489 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Discovered new exit (range 10) 510 | -10/Materials | Entered Mines 510 | -10/Mines | Discovered new exit (range 4) 574 | -10/Mines | Build established: Mutant 1014 | -10/Mines | Discovered new exit (range 12) 1148 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1279 | -10/Mines | Learned location of Storage (-8) 1324 | -10/Mines | Build established: Scavenger-Mutant 1700 | -10/Mines | Discovered new exit (range 13) 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Accompanied by 2 allies 1720 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2178 | -9/Materials | Discovered new exit (range 7) 2506 | -9/Materials | Build established: Scavenger-Skirmisher 2811 | -9/Materials | Discovered new exit (range 14) 2926 | -9/Materials | Entered Mines 3014 | -9/Mines | Assembled infested the area 3072 | -9/Mines | Released all parts (4) 3074 | -9/Mines | Core integrity fell below 50% 3090 | -9/Mines | Core integrity fell below 20% 3093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3094 | -9/Mines | Discovered new exit (range 5) 3096 | -9/Mines | Entered Exiles 3100 | -9/Exiles | Lost 6 parts (1p2n3w) 3110 | -9/Exiles | Met 8R-AWN 3117 | -9/Exiles | Met EX-HEX 3133 | -9/Exiles | Met EX-BIN 3143 | -9/Exiles | Aligned with FarCom system 3143 | -9/Exiles | Given EX-Vault access code 3155 | -9/Exiles | Opened EX-Vault 3165 | -9/Exiles | Found XL Autogun Array 3201 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3245 | -9/Exiles | Met EX-DEC 3356 | -9/Exiles | Build established: Mutant 3417 | -9/Exiles | Discovered new exit (range 10) 3433 | -9/Exiles | Left Exiles lab with XL Autogun Array 3433 | -9/Exiles | Entered Mines 3445 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 03247_ EX-DEC: "Oops, I hope HEX didn't hear that..." 03324_ Extracted 88 matter. 03325_ Acquired Lrg. Matter Pod. 03360_ Acquired Med. Storage Unit. 03362_ Extracted 98 matter. 03363_ Acquired Lrg. Matter Pod. 03364_ Extracted 98 matter. 03367_ Acquired Lrg. Matter Pod. 03417_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03433_ Receiving FarCom transmissions... 03433_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????####??????????????????? | | ??###########???????????????? | | ??##### #####???? ??????????? | | ?### ## ? ##???????? | | ?###s*%= ### ##???????? | | ### = ##???????? | | ### @ % ##???????? | | ## ####???? ##???????? | | ## ####??????????????? | | ## ###????????????????? | | ### ####????????????????? | | ###########?????????????????? | | ?#########??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSuperdenseDissipator Manual? 0 Play Time 00:24:00 Cumulative 127.7 hours Start 2025.02.06 @ 14:11:35 End 2025.02.06 @ 14:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 96 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2621d694-bd3a-4841-85ca-1b448a56817a