Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 22:51:25 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3800) 3800 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 8337 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 85 Friendly Fire -221 Cogmind --------- Core Integrity 0/600 Matter 143/300 Energy 330/330 System Corruption 21% Temperature Cool (60) Movement Hovering (49) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION (5) --- Aerolev Unit Aerolev Unit Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (8) ------ Structural Scanner Improved Signal Interpreter Seismic Detector Melee Analysis Suite Core Analyzer Microactuators Actuator Array Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher Katana > --- INVENTORY (4) ---- Gravmag System Gravmag System Remote Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Seismic Detector Melee Analysis Suite Core Analyzer Microactuators Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Katana Plasma Sword > --- INVENTORY -------- Gravmag System Mini Grenade Launcher Remote Datajack [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Slots Evolved 13 | 3 . 1 4 . 4 1 . . . . Power 1 | . . . 1 . . . . . . . Propulsion 4 | 1 . . 2 . 1 . . . . . Utility 7 | 1 . 1 1 . 3 1 . . . . Weapon 1 | 1 . . . . . . . . . . Parts Attached 69 | 3 3 6 16 3 8 21 7 . 2 . Power 13 | . . 1 3 3 2 4 . . . . Engine 7 | . . 1 2 2 1 1 . . . . Core 6 | . . . 1 1 1 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 1 . . 6 . 1 10 . . . . Treads . | . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 15 | . . . 5 . 1 9 . . . . Flight 2 | . . . 1 . . 1 . . . . Utility 22 | . 3 4 1 . 3 7 4 . . . Device 12 | . 2 2 . . 2 3 3 . . . Storage . | . . . . . . . . . . . Processor 4 | . . 2 . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . 1 . . 3 1 . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 1 6 . 2 . 3 . 2 . Energy Gun 3 | 1 . . 1 . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . 1 3 . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 1 1 1 2 . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 2 | . . . . . . . 2 . . . Parts Lost 1 | . . . . . . 1 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 85 100 98 99 99 99 100 100 100 100 Engine 8 | . 14 12 4 5 7 6 11 11 11 11 Core 3 | . . . 6 9 5 3 . . . . Leg 6 | . 28 25 2 . . . . . . . Hover 22 | . . . 25 33 28 28 29 29 29 29 Device 20 | . 8 25 20 16 22 26 23 23 23 23 Processor 10 | . . 9 10 8 13 12 17 17 17 17 Protection 5 | . 5 . 6 8 6 4 4 5 5 5 Energy Gun 4 | . 14 12 6 . . . . . . . Ballistic Gun 2 | . 14 6 . . . . . . . . Launcher 1 | . . . 3 . . . 3 5 5 5 Slashing Weapon 8 | . . 5 10 16 13 11 6 5 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 6 10 14 19 22 26 33 33 32 32 32 Greatest Support 54 | 20 20 20 25 25 33 54 53 53 53 53 Greatest Overweight (x) 6 | . . . 6 . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 3 3 3 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 3 3 3 4 4 4 4 4 4 4 Most Carried 4 | 2 3 3 4 4 4 4 4 3 4 4 Average Carried 2 | . 1 2 2 3 3 3 3 3 3 4 Final Capacity 4 | 3 3 3 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 3 3 4 4 3 3 3 4 4 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Gladiator 17% | Gladiator 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -9/Storage Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Matter Collected 1350 | 200 176 79 154 108 110 185 230 . 108 . Remotely . | . . . . . . . . . . . Salvage Created 5541 | . 441 . 846 531 578 719 2122 . 126 178 Parts 247 | . 25 . 64 60 28 42 11 . 10 7 Haulers Intercepted 4 | . . . 1 1 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 7 3 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Combat Hostiles Destroyed 96 | . 11 . 22 17 13 14 6 . 5 8 Melee 55 | . . . 13 17 10 14 . . 1 . Guns 14 | . 11 . 3 . . . . . . . AOE 27 | . . . 6 . 3 . 6 . 4 8 Classes Destroyed 14 | . 4 . 5 1 1 1 1 . . 1 Worker 3 | . . . 2 1 . . . . . . Builder 2 | . 1 . 1 . . . . . . . Hauler 4 | . . . 1 1 1 1 . . . . Recycler 1 | . 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . Swarmer 18 | . 3 . 6 . 3 . . . 4 2 Grunt 37 | . 8 . 7 8 4 7 . . . 3 Brawler 3 | . . . 1 . 1 . . . . 1 Duelist 2 | . . . . . . . . . . 2 Sentry 25 | . . . 8 9 4 4 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . 2 . . 1 . Compactor 6 | . . . . . . . 6 . . . Thug 1 | . . . . . . . 1 . . . Best Kill Streak 8 | . 5 . 5 8 4 6 6 . 4 8 Combat Bots Only 8 | . 5 . 4 8 4 6 6 . 4 8 Max Kills in Single Turn 3 | . 1 . 3 1 2 1 2 . 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 2 . 2 . 2 2 Melee 1 | . . . 1 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Hostile Shots Fired 621 | . 55 6 85 116 112 204 . . 13 30 Missed 213 | . 14 3 25 38 45 74 . . 3 11 Damage Taken 5028 | . 521 70 801 1051 766 1206 15 . 152 446 Core 3616 | . 372 66 594 748 531 860 12 . 106 327 Absorbed by Shields 528 | . . . . . 229 299 . . . . Redirected to Core 2752 | . 269 16 410 579 461 735 12 . 77 193 Regen/Repaired (Parts) 105 | . . . . . . 105 . . . . Core Remaining (%) 79 | 100 . 49 . 86 83 . . . . . Volleys Fired 107 | . 45 3 22 . 2 . 18 . 3 14 Largest 2 | . 2 1 1 . 1 . 1 . 1 1 Hottest 60 | . 60 40 40 . 30 . 30 . 30 30 Shots Fired 151 | . 90 3 22 . 2 . 18 . 3 13 Gun 109 | . 90 3 16 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 42 | . . . 6 . 2 . 18 . 3 13 Special . | . . . . . . . . . . . Kinetic 45 | . 45 . . . . . . . . . Thermal 64 | . 45 3 16 . . . . . . . Explosive 42 | . . . 6 . 2 . 18 . 3 13 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 12 3 2 . 2 . 7 . . 5 Robot Miss Streak 5 | . 5 . 5 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 272 | . 62 3 32 57 46 50 14 . 1 7 Core Hits 161 | . 26 1 30 19 15 21 17 . 6 26 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . 3 1 4 5 . . . . Sever 13 | . . . 3 1 4 5 . . . . Melee Attacks 335 | . . . 35 105 72 115 . 4 4 . Impact . | . . . . . . . . . . . Slashing 335 | . . . 35 105 72 115 . 4 4 . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . 2 3 2 2 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks 25 | . . . . 10 6 9 . . . . Damage Inflicted 10616 | . 722 32 1467 1866 1770 1779 1835 . 251 894 Guns 858 | . 722 32 104 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 3592 | . . . 458 . 187 . 1835 . 218 894 Melee 6161 | . . . 900 1866 1583 1779 . . 33 . Ramming 5 | . . . 5 . . . . . . . Kinetic 371 | . 371 . . . . . . . . . Thermal 487 | . 351 32 104 . . . . . . . Explosive 3592 | . . . 458 . 187 . 1835 . 218 894 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 6161 | . . . 900 1866 1583 1779 . . 33 . Piercing . | . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 3 . 1 20 20 21 21 Average Corruption 4 | . 1 1 1 1 . 1 8 20 20 21 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . 7 3 8 6 . . 1 3 16 6 Message Errors 15 | . 3 1 3 2 . . . . 4 2 Matter Fused 9 | . . . 2 1 . . 1 1 3 1 Heat Flow Errors 6 | . . . 1 2 . . . . 2 1 Energy Discharges 7 | . 2 . 1 . . . . 1 3 . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 4 | . 1 1 . . . . . 1 . 1 Data Loss (major) 4 | . . . 1 . . . . . 3 . Alerts 3 | . 1 1 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 260 | . . . 44 71 94 . . . 5 46 Projectiles . | . . . . . . . . . . . Explosions 70 | . . . . . 19 . . . 5 46 Melee 190 | . . . 44 71 75 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . . . 63 . . . 15 . . 34 Shots 4 | . . . 2 . . . 1 . . 1 Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 287 | . 129 18 287 118 7 23 4 3 144 181 Average Temperature 50 | . 57 10 103 17 1 2 2 3 58 104 Received Heat Transfer 1743 | . 231 18 270 525 282 336 . . . 81 Effects 3 | . . . 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 1100 | . 800 75 225 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Peak Influence 942 | . 252 39 729 942 681 537 223 158 . . Initial 390 | . . 39 . 307 390 309 156 156 . . Average 312 | . 94 33 296 681 472 347 198 156 . . Maximum Alert Level 3 | . 1 . 3 3 2 2 1 . . . Low Security (%) 39 | 100 84 100 50 . . 12 49 100 . . Level 1 24 | . 15 . 10 11 28 48 50 . . . Level 2 29 | . . . 34 29 71 38 . . . . Level 3 7 | . . . 3 59 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 1 1 3 5 2 14 . . . 1 Investigation 7 | . . 1 2 1 . 3 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 9 | . 1 . 1 1 2 4 . . . . Assault 5 | . . . . 3 . 1 . . . 1 Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Distress Signals 7 | . . . 3 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . 17 2 44 35 46 33 6 . 5 7 Peak Tracking Total 11 | . 4 2 5 9 11 7 4 . 4 8 Tactical Retreats 22 | . . . 3 5 11 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Traps Triggered 6 | . 2 . . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Disabled 4 | . . . 1 3 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Accessed 33 | . 1 2 4 3 6 13 . 1 3 . Terminals 20 | . 1 . 4 3 5 7 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . Total Hacks 94 | . 5 2 13 6 18 40 . 1 9 . Successful 37 | . 1 2 2 2 8 13 . . 9 . Failed 57 | . 4 . 11 4 10 27 . 1 . . Catastrophic 12 | . 1 . 2 1 2 5 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 56 | . 6 . 11 3 16 20 . . . . Terminals 62 | . 5 . 13 6 17 21 . . . . Fabricators 10 | . . . . . . 10 . . . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 1 3 . 1 . . Terminal Hacks 27 | . 1 2 2 2 6 5 . . 9 . Record 7 | . . . . . . . . . 7 . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 5 | . . 2 . 1 . . . . 2 . Terminal Index 2 | . . . . . 1 1 . . . . Alert Level 6 | . . . 1 1 2 2 . . . . Unreport Threat 4 | . . . . . 3 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 3 | . . . . . 1 2 . . . . Terminals 2 | . . . . . 1 1 . . . . Botnet 2 | . . . . . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 1 . 4 3 5 12 . 1 . . Full Trace Events 6 | . . . 2 1 . 3 . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 53 | . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Total Allies 7 | . . 3 . 2 . . 1 . . 1 Largest Group 3 | . . 3 3 2 . . 1 . . 1 Highest-Rated Group 165 | . . 40 40 62 . . 31 . . 165 Highest-Rated Ally 165 | . . 16 16 31 . . 31 . . 165 Total Orders . | . . . . . . . . . . . Ally Attacks 46 | . . . 20 11 . . 15 . . . Total Damage 579 | . . . 221 187 . . 171 . . . Kills 4 | . . . 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Turns Passed 5492 | 15 820 463 1002 561 604 1415 125 77 305 105 Spaces Moved 5792 | 8 516 342 975 530 677 1711 155 140 577 161 Core 2 | . . . 2 . . . . . . . Treads . | . . . . . . . . . . . Legs 946 | 8 516 342 80 . . . . . . . Wheels . | . . . . . . . . . . . Hover 4844 | . . . 893 530 677 1711 155 140 577 161 Flight . | . . . . . . . . . . . Fastest Speed 42 | 120 120 120 48 48 42 42 49 49 49 49 Average Speed 62 | 120 120 120 69 48 54 45 49 49 49 49 Slowest Speed 350 | 120 120 120 350 48 108 108 49 49 49 49 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 60 | 2 95 73 90 83 79 45 92 3 71 33 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken 6 | . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 . Spaces Dug 75 | . . . 6 14 14 38 . 2 1 . Terrain Destroyed 281 | . . . 57 14 33 38 71 2 16 50 Melee 75 | . . . 6 14 14 38 . 2 1 . Projectile . | . . . . . . . . . . . AOE 206 | . . . 51 . 19 . 71 . 15 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Total 7075 | 13 627 393 1225 695 813 2215 185 143 591 175 Wait 532 | . 52 33 85 21 23 315 . . 3 . Move 5783 | 7 515 341 974 529 676 1711 154 139 576 161 Hop . | . . . . . . . . . . . Pick Up 61 | 3 4 5 17 6 5 18 2 . 1 . Fast Attach 13 | . 2 1 3 2 3 . 1 . 1 . Attach 28 | 2 1 3 11 1 2 6 2 . . . Detach 3 | . . . 1 . . . 1 . 1 . Swap 28 | 1 . 2 2 . 3 15 4 . 1 . Drop 62 | . 2 5 17 6 5 23 3 . 1 . Fire 107 | . 45 3 22 . 2 . 18 . 3 14 Melee 282 | . . . 35 90 61 88 . 4 4 . Ram 2 | . . . 2 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 171 | . 6 . 56 40 33 36 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 8) 129 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 741 | -10/Materials | Discovered new exit (range 6) 836 | -10/Materials | Entered Mines 838 | -10/Mines | Reached level 2 863 | -10/Mines | Learned Materials terminal intel 865 | -10/Mines | Met a Derelict bent on vengeance 916 | -10/Mines | Discovered new exit (range 4) 930 | -10/Mines | Upgraded with Utility slot (x1) 933 | -10/Mines | Identified exit to Materials 950 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1082 | -10/Mines | Met a Derelict shopkeep closing up shop 1197 | -10/Mines | Core integrity fell below 50% 1276 | -10/Mines | Discovered exit to Materials (range 8) 1290 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1299 | -10/Mines | Entered Materials 1299 | -9/Materials | Accompanied by 3 allies 1300 | -9/Materials | Loaded intel: 12 terminal locations 1300 | -9/Materials | Core integrity fell below 50% 1301 | -9/Materials | Reached level 3 1580 | -9/Materials | Upgraded with Utility slot (x1) 1648 | -9/Materials | Discovered new exit (range 3) 1651 | -9/Materials | Identified exit to Materials 1668 | -9/Materials | Upgraded with Propulsion slot (x1) 1678 | -9/Materials | Discovered new exit (range 11) 1731 | -9/Materials | Lost 3 allies 1731 | -9/Materials | Identified exit to Storage 1779 | -9/Materials | Discovered new exit (range 15) 1804 | -9/Materials | Reached level 4 1816 | -9/Materials | Identified exit to Mines 1883 | -9/Materials | Discovered exit to Mines (range 5) 1885 | -9/Materials | Build established: Scavenger-Mutant 2033 | -9/Materials | Reached level 5 2045 | -9/Materials | Discovered exit to Materials (range 8) 2057 | -9/Materials | Upgraded with Power slot (x1) 2057 | -9/Materials | Upgraded with Propulsion slot (x1) 2116 | -9/Materials | Discovered exit to Storage (range 7) 2145 | -9/Materials | Discovered exit to Materials (range 15) 2301 | -9/Materials | Entered Storage 2303 | -9/Storage | Reached level 6 2425 | -9/Storage | Destroyed 8 combat bots 2484 | -9/Storage | Reached level 7 2560 | -9/Storage | Build established: Scavenger-Gladiator 2701 | -9/Storage | First assault squad dispatched 2738 | -9/Storage | Met a pair of Derelict thieves 2841 | -9/Storage | Discovered exit to Materials (range 8) 2862 | -9/Storage | Entered Materials 2864 | -8/Materials | Reached level 8 2888 | -8/Materials | Reached level 9 2901 | -8/Materials | Upgraded with Utility slot (x1) 3069 | -8/Materials | Upgraded with Utility slot (x1) 3069 | -8/Materials | Upgraded with Utility slot (x1) 3249 | -8/Materials | Discovered new exit (range 12) 3253 | -8/Materials | Identified exit to Factory 3358 | -8/Materials | Upgraded with Propulsion slot (x1) 3453 | -8/Materials | Reached level 10 3466 | -8/Materials | Entered Factory 3468 | -7/Factory | Reached level 11 3476 | -7/Factory | Upgraded with Utility slot (x1) 3607 | -7/Factory | Crushed by falling debris 3607 | -7/Factory | Core integrity fell below 50% 4013 | -7/Factory | Fabricated Cmb. Gravmag System? 4154 | -7/Factory | Reached level 12 4210 | -7/Factory | Build established: Gladiator 4414 | -7/Factory | Core integrity fell below 20% 4656 | -7/Factory | Repaired Imp. Light Armor Plating 4666 | -7/Factory | First assault squad dispatched 4788 | -7/Factory | Cargo convoy interrupted 4881 | -7/Factory | Manually triggered Chute Trap 4881 | -7/Factory | Sucked down chute 4881 | -7/Factory | Entered Waste 4882 | -7/Waste | Met a frightened Derelict 4896 | -7/Waste | EMP discharged 4905 | -7/Waste | Spotted C-40 Crusher 4905 | -7/Waste | Spotted C-40 Crusher 4905 | -7/Waste | Spotted C-40 Crusher 4912 | -7/Waste | Destroyed C-40 Crusher 4916 | -7/Waste | Spotted C-40 Crusher 4916 | -7/Waste | Destroyed C-40 Crusher 4927 | -7/Waste | Spotted C-40 Crusher 4927 | -7/Waste | Destroyed C-40 Crusher 4927 | -7/Waste | Destroyed C-40 Crusher 4938 | -7/Waste | Destroyed C-40 Crusher 4942 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Destroyed C-40 Crusher 4990 | -7/Waste | System corruption reached 10% 4996 | -7/Waste | EMP discharged 4999 | -7/Waste | Discovered new exit (range 12) 5006 | -7/Waste | Identified exit to Factory 5006 | -7/Waste | Entered Factory 5052 | -7/Factory | Discovered new exit (range 4) 5053 | -7/Factory | Identified exit to Lower Caves 5083 | -7/Factory | Entered Lower Caves 5085 | -7/Lower Caves | Reached level 13 5095 | -7/Lower Caves | Learned Factory terminal intel 5107 | -7/Lower Caves | Learned 8 Research zone layouts 5107 | -7/Lower Caves | Learned Factory trap positions 5107 | -7/Lower Caves | Learned Armory trap positions 5107 | -7/Lower Caves | Learned Armory security intel 5107 | -7/Lower Caves | Learned Extension garrison access intel 5107 | -7/Lower Caves | Learned Armory garrison access intel 5181 | -7/Lower Caves | Build established: Mutant 5310 | -7/Lower Caves | Encountered a Warlord checkpoint 5374 | -7/Lower Caves | Discovered new exit (range 15) 5387 | -7/Lower Caves | Identified exit to Lower Caves 5388 | -7/Lower Caves | Entered another Lower Caves area 5395 | -7/Lower Caves | Discovered new exit (range 6) 5398 | -7/Lower Caves | Identified exit to Factory 5424 | -7/Lower Caves | Learned location of Zion (-7) 5455 | -7/Lower Caves | Learned location of 1 exit from Factory 5460 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5467 | -7/Lower Caves | Reached level 14 5493 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05473_ Lgt. Nuclear Core fries itself beyond repair. 05473_ The unstable cave ceiling collapses. 05473_ B-48 Gladiator destroyed. 05473_ Destroyed Imp. Deuterium Engine. 05473_ G-47 Trooper destroyed. 05474_ The unstable cave ceiling collapses. 05474_ Penetrated by Slug. 05479_ Particle Gun fries itself beyond repair. 05479_ Penetrated by Slug. A strange signal echoes through the caves. 05482_ Slug penetrates Wall. 05483_ The unstable cave ceiling collapses. 05485_ Penetrated by Slug. 05486_ &JPIITA:QTGR7BBSO>AXB