Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.04 @ 21:36:21 Player: zapruda Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4350) 4350 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1643) 1643 TOTAL SCORE: 10568 Bonus ------- High Alert Combat Kills 533 Follower Combat Kills 110 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (6) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Faulty Gravity Neutralizer Improved Actuator Array Reaction Control System Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive > --- UTILITY ---------- Melee Analysis Suite Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Katana Ripper Longsword +1 Spear Spear Spear > --- INVENTORY -------- Light Angular Momentum Engine Armored Medium Treads Advanced Weight Redist. System Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Melee Analysis Suite Device Actuator Array Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . . . 2 2 Weapon 4 | . . . . . 4 . . . . Parts Attached 117 | . 5 . 4 5 21 20 12 13 37 Power 17 | . . . . 1 4 2 2 1 7 Engine 7 | . . . . . . . . 1 6 Core 10 | . . . . 1 4 2 2 . 1 Reactor . | . . . . . . . . . . Propulsion 33 | . . . . 2 6 8 6 2 9 Treads 12 | . . . . . 5 5 2 . . Leg 8 | . . . . 2 1 2 . . 3 Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . . 2 Flight 11 | . . . . . . 1 4 2 4 Utility 36 | . 2 . 3 1 1 2 2 7 18 Device 19 | . . . . . 1 1 1 4 12 Storage 2 | . 1 . 1 . . . . . . Processor 8 | . 1 . 2 1 . . 1 1 2 Hackware 5 | . . . . . . 1 . 2 2 Protection 2 | . . . . . . . . . 2 Artifact . | . . . . . . . . . . Weapon 31 | . 3 . 1 1 10 8 2 3 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 2 . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 9 | . . . . . 5 3 . . 1 Slashing Weapon 9 | . . . 1 1 2 2 . 1 2 Piercing Weapon 7 | . . . . . . 3 2 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 3 . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . 10 Parts Lost 26 | . 1 . . . 2 2 3 7 11 Power 6 | . . . . . . 1 . 2 3 Propulsion 6 | . . . . . 1 . 1 1 3 Utility 6 | . . . . . . . 2 1 3 Weapon 8 | . 1 . . . 1 1 . 3 2 Highest Loss Streak 3 | . 1 . . . 2 1 2 3 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 93 96 83 97 94 90 54 Engine 4 | . 14 14 14 9 . . . 5 2 Core 4 | . . . . 4 9 9 9 1 . Treads 7 | . . . . . 14 15 12 . . Leg 9 | . 28 28 28 28 3 1 . . . Flight 2 | . . . . . . . 5 14 5 Device 5 | . . . . . 7 9 5 7 9 Storage 4 | . 14 14 13 14 1 . . . . Processor 9 | . 13 14 8 10 9 9 8 7 6 Hackware 3 | . . . . . . . . 14 15 Ballistic Gun 4 | . 16 14 14 3 1 . . . . Launcher 2 | . 10 14 7 . . . . . . Impact Weapon 6 | . . . . . 15 17 . . 1 Slashing Weapon 17 | . . . 6 24 22 30 27 19 5 Piercing Weapon 4 | . . . . . . 3 25 18 . Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 13 21 21 21 21 25 30 24 21 23 Greatest Support 70 | 20 20 20 20 20 40 70 47 21 39 Greatest Overweight (x) 9 | . 1 1 1 1 5 9 . 1 6 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 5 5 5 5 Average Capacity 6 | . 9 10 9 10 5 5 5 5 5 Most Carried 10 | . 10 9 10 10 10 5 5 5 5 Average Carried 5 | . 7 8 9 9 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 9 10 10 5 5 5 5 5 Class Distribution -------------------- 43% | Scavenger-Mutant 42% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 1653 | 200 214 76 . 91 223 215 165 100 369 Remotely . | . . . . . . . . . . Salvage Created 5280 | . 301 189 . 257 1012 998 982 442 1099 Parts 265 | . 27 14 . 16 47 35 50 22 54 Haulers Intercepted 9 | . . . . . 3 . 3 2 1 Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 80 | . 9 1 . 7 14 15 18 5 11 Melee 62 | . . . . 7 9 14 18 5 9 Guns 4 | . 4 . . . . . . . . AOE 9 | . 5 1 . . 3 . . . . Classes Destroyed 14 | . 6 1 . 1 2 2 . 1 1 Worker 7 | . 1 . . . 2 . 1 . 3 Builder 3 | . 1 1 . . 1 . . . . Hauler 9 | . . . . . 3 . 3 2 1 Recycler 7 | . . 2 . . 2 . . 1 2 Operator 6 | . 2 . . . . . 1 2 1 Watcher 8 | . 3 . . . 3 1 . . 1 Swarmer 17 | . 6 . . . 3 3 5 . . Grunt 33 | . 3 1 . 6 8 . 8 3 4 Sentry 21 | . . . . . 3 9 5 . 4 Specialist 2 | . . . . . . 2 . . . Hunter 4 | . . . . . . . . 2 2 Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . . Best Kill Streak 6 | . 5 2 . 4 6 3 6 3 4 Combat Bots Only 4 | . 3 1 . 4 4 3 4 2 3 Max Kills in Single Turn 3 | . 3 1 . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 . . 2 . . . . Melee 1 | . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Damage Taken 4577 | . 79 . . 127 694 902 483 515 1777 Core 1699 | . 37 . . 39 153 299 58 263 850 Absorbed by Shields 36 | . . . . . . . . . 36 Regen/Repaired (Parts) 368 | . . . . . 54 . 25 24 265 Core Remaining (%) 59 | 100 . . . 69 . . 7 62 . Volleys Fired 50 | . 38 8 2 . 2 . . . . Largest 2 | . 2 2 1 . 1 . . . . Hottest 60 | . 60 53 23 . 30 . . . . Shots Fired 66 | . 53 9 2 . 2 . . . . Gun 61 | . 51 8 2 . . . . . . Cannon . | . . . . . . . . . . Launcher 5 | . 2 1 . . 2 . . . . Special . | . . . . . . . . . . Kinetic 60 | . 50 8 2 . . . . . . Thermal 1 | . 1 . . . . . . . . Explosive 5 | . 2 1 . . 2 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 8 3 . . 5 . . . . Robot Miss Streak 5 | . 5 2 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 331 | . 31 5 . 16 34 95 53 33 64 Core Hits 127 | . 20 7 . 7 19 20 22 12 20 Critical Kills 5 | . . . . . 2 2 . . 1 Critical Parts Destroyed 10 | . . . . . 3 4 . . 3 Critical Strikes 45 | . . . . . 6 16 5 5 13 Smash 17 | . . . . . 5 8 . . 4 Sever 26 | . . . . . 1 8 5 3 9 Impale 2 | . . . . . . . . 2 . Melee Attacks 500 | . . . . 21 52 203 77 55 92 Impact 118 | . . . . . 17 82 . . 19 Slashing 339 | . . . . 21 35 118 55 37 73 Piercing 43 | . . . . . . 3 22 18 . Sneak Attacks 42 | . . . . 1 8 4 13 7 9 Combat Hostiles 6 | . . . . . . . 6 . . Follow-up Attacks 113 | . . . . 2 10 60 19 16 6 Damage Inflicted 15043 | . 693 116 . 818 1779 4393 2797 1439 3008 Guns 502 | . 437 65 . . . . . . . Cannons . | . . . . . . . . . . Explosions 495 | . 256 51 . . 188 . . . . Melee 14046 | . . . . 818 1591 4393 2797 1439 3008 Ramming . | . . . . . . . . . . Kinetic 502 | . 437 65 . . . . . . . Thermal . | . . . . . . . . . . Explosive 495 | . 256 51 . . 188 . . . . Electromagnetic . | . . . . . . . . . . Impact 2993 | . . . . . 590 1578 . . 825 Slashing 10405 | . . . . 818 1001 2815 2532 1056 2183 Piercing 648 | . . . . . . . 265 383 . Highest Corruption 12 | . 2 2 2 2 1 1 1 1 12 Average Corruption 2 | . 2 2 2 2 1 1 1 1 10 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 73 | . 8 6 5 5 4 16 9 1 19 Message Errors 20 | . 4 3 2 2 . 3 3 . 3 Matter Fused 14 | . 2 1 1 1 1 3 2 . 3 Heat Flow Errors 14 | . . 2 1 1 1 4 1 . 4 Energy Discharges 12 | . 1 . 1 1 1 1 2 1 4 Parts Fused 2 | . . . . . 1 1 . . . Data Loss (minor) 7 | . . . . . . 3 1 . 3 Data Loss (major) 2 | . . . . . . 1 . . 1 Misfires 1 | . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1719 | . . . . 76 266 591 317 141 328 Projectiles . | . . . . . . . . . . Explosions 11 | . . . . . 11 . . . . Melee 1708 | . . . . 76 255 591 317 141 328 Knockbacks 2 | . . . . . 1 . . . 1 Impact 2 | . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . 40 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . . 243 185 151 235 237 281 . 123 Average Temperature 101 | . . 110 100 81 97 104 142 . 60 Received Heat Transfer 1242 | . 18 . . 66 324 192 144 72 426 Effects 5 | . . 2 . . . . 3 . . Interference 5 | . . 2 . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . 2 3 . . 1 Impact Corruptions 18 | . . . . . 7 7 . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Peak Influence 1411 | . 149 91 . 204 349 1411 1016 776 151 Initial 687 | . . 12 . . 79 150 687 462 47 Average 387 | . 66 36 . 117 231 748 778 471 92 Maximum Alert Level 4 | . . . . 1 1 4 3 3 . Low Security (%) 47 | . 100 100 . 66 36 4 . 28 100 Level 1 14 | . . . . 33 63 14 . . . Level 2 14 | . . . . . . 25 35 52 . Level 3 17 | . . . . . . 34 64 18 . Level 4 5 | . . . . . . 20 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 3 . . 2 4 . 2 9 5 Investigation 12 | . 2 . . . 4 . 1 4 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 7 | . 1 . . 1 . . 1 3 1 Assault 3 | . . . . 1 . . . 2 . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 4 | . . . . . 2 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 18 2 . 7 20 21 18 22 25 Peak Tracking Total 7 | . 4 2 . 4 5 4 4 7 7 Tactical Retreats 6 | . . . . 1 1 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 15 | . 3 . . . 3 6 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 9 | . . 1 . . 1 7 . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . Garrison Relay 4 | . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 32 | . 5 1 . . 6 3 4 5 8 Terminals 20 | . 5 1 . . 2 3 3 2 4 Fabricators 1 | . . . . . . . . 1 . Repair Stations 8 | . . . . . 1 . 1 2 4 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 93 | . 16 3 . . 13 8 9 15 29 Successful 44 | . 8 1 . . 5 2 4 8 16 Failed 49 | . 8 2 . . 8 6 5 7 13 Catastrophic 12 | . 1 . . . 3 3 2 1 2 Database Lockouts . | . . . . . . . . . . Manual 24 | . 2 3 1 . 4 . 3 8 3 Terminals 56 | . 16 3 . . 4 8 5 8 12 Fabricators 1 | . . . . . . . . 1 . Repair Stations 29 | . . . . . 2 . 4 6 17 Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 18 | . 8 1 . . . 2 1 4 2 Part Schematic 2 | . . . . . . . . . 2 Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . Unreport Threat 3 | . . . . . . . . 3 . Maintenance Status 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 22 | . . . . . 2 . 3 3 14 Scan Component 12 | . . . . . 1 . 2 2 7 Repair 10 | . . . . . 1 . 1 1 7 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 29 | . 4 1 . . 6 3 3 4 8 Full Trace Events 13 | . 1 . . . 4 3 1 3 1 Feedback Events 2 | . . . . . . . . 1 1 Corruption 2 | . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . . . . . 1 . 1 1 6 Time 442 | . . . . . 38 . 78 28 298 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . . . Machine Destruction 18 | . . . . . . 18 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 . 1 . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 7 . 11 . . . . . Total Damage 290 | . . 84 . 206 . . . . . Kills 4 | . . 1 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 7715 | . 864 624 453 310 1044 1981 781 558 1100 Spaces Moved 4755 | 1 466 310 230 164 496 961 521 658 948 Core 22 | . . . . . 2 1 . . 19 Treads 1441 | . . . . . 393 827 221 . . Legs 1426 | 1 466 310 230 164 101 128 . . 26 Wheels . | . . . . . . . . . . Hover 73 | . . . . . . . . . 73 Flight 1793 | . . . . . . 5 300 658 830 Fastest Speed 37 | 120 120 190 120 120 120 120 37 37 37 Average Speed 119 | 120 162 190 189 133 167 165 96 45 47 Slowest Speed 500 | 120 190 190 190 190 300 500 170 119 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 2 83 48 59 48 49 97 52 29 26 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 . . 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 32 | . . . . . 3 3 4 2 20 Terrain Destroyed 64 | . 15 10 . . 10 3 4 2 20 Melee 32 | . . . . . 3 3 4 2 20 Projectile . | . . . . . . . . . . AOE 32 | . 15 10 . . 7 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Total 6211 | . 524 336 245 238 654 1164 747 847 1456 Wait 815 | . 1 18 . 44 84 66 154 121 327 Move 4747 | . 465 309 229 163 496 960 520 657 948 Hop . | . . . . . . . . . . Pick Up 74 | . 9 1 7 2 10 8 10 10 17 Fast Attach 32 | . . . 2 2 6 11 . 1 10 Attach 50 | . 2 . . . 8 4 6 8 22 Detach 12 | . . . . . . 1 2 1 8 Swap 36 | . 4 . 2 3 7 5 6 4 5 Drop 62 | . 5 . 3 6 12 15 6 8 7 Fire 50 | . 38 8 2 . 2 . . . . Melee 306 | . . . . 18 29 94 43 37 85 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . 27 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 572 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Discovered exit to Materials (range 3) 816 | -10/Materials | Discovered new exit (range 15) 863 | -10/Materials | Identified exit to Mines 865 | -10/Materials | Entered Mines 1181 | -10/Mines | Discovered exit to Materials (range 7) 1222 | -10/Mines | Received a Mining Laser from a helpful Derelict 1457 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1479 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1481 | -10/Mines | Discovered new exit (range 5) 1487 | -10/Mines | Identified exit to Exiles 1489 | -10/Mines | Entered Exiles 1537 | -10/Exiles | Met 8R-AWN 1567 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1691 | -10/Exiles | Opened EX-Vault 1704 | -10/Exiles | Found Prototype Processor 1726 | -10/Exiles | Identified Modified TNC 1731 | -10/Exiles | Found Prototype Processor 1732 | -10/Exiles | Identified 0b10 Alert Chip 1736 | -10/Exiles | Found Prototype Slashing Weapon 1736 | -10/Exiles | Identified Longsword +1 1801 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1854 | -10/Exiles | Met EX-DEC 1923 | -10/Exiles | Discovered new exit (range 11) 1942 | -10/Exiles | Left Exiles lab with Longsword +1 1942 | -10/Exiles | Entered Mines 1943 | -9/Mines | Met a Derelict testing a Signal Generator 1958 | -9/Mines | Met a Derelict bent on vengeance 1965 | -9/Mines | Learned Materials terminal intel 2052 | -9/Mines | Excavation squad dispatched 2052 | -9/Mines | A large section of the Mines collapsed 2240 | -9/Mines | Discovered new exit (range 11) 2252 | -9/Mines | Entered Materials 2252 | -8/Materials | Evolved 4 slots: Weapon x4 2253 | -8/Materials | Loaded intel: 12 terminal locations 2442 | -8/Materials | Build established: Scavenger-Mutant 2604 | -8/Materials | Discovered new exit (range 5) 2774 | -8/Materials | Build established: Mutant 3262 | -8/Materials | Repaired Hvy. Mace 3296 | -8/Materials | Identified exit to Garrison 3296 | -8/Materials | Entered Garrison 3296 | -8/Garrison | Warlord forces raided the area 3298 | -8/Garrison | Triggered checkpoint 3334 | -8/Garrison | Warlord forces retreated 3356 | -8/Garrison | Triggered checkpoint 3382 | -8/Garrison | Triggered checkpoint 3459 | -8/Garrison | Garrison Relay disabled 3602 | -8/Garrison | Discovered new exit (range 11) 3640 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Garrison Relay disabled 3837 | -8/Garrison | Build established: Scavenger-Mutant 3894 | -8/Garrison | Spotted B-75 Beast 3898 | -8/Garrison | Core integrity fell below 50% 3914 | -8/Garrison | Core integrity fell below 20% 3924 | -8/Garrison | Destroyed B-75 Beast 4134 | -8/Garrison | Triggered checkpoint 4173 | -8/Garrison | Garrison Relay disabled 4263 | -8/Garrison | Discovered new exit (range 10) 4529 | -8/Garrison | Triggered checkpoint 4589 | -8/Garrison | Triggered checkpoint 4624 | -8/Garrison | Installed Relay Interface Framework 4638 | -8/Garrison | Discovered new exit (range 12) 4707 | -8/Garrison | Triggered checkpoint 4728 | -8/Garrison | Discovered new exit (range 3) 4830 | -8/Garrison | Garrison Relay disabled 4908 | -8/Garrison | Triggered checkpoint 5277 | -8/Garrison | Entered Materials 5694 | -8/Materials | Repaired Broken Field Propulsion Drive 6055 | -8/Materials | Discovered new exit (range 8) 6058 | -8/Materials | Entered Factory 6058 | -7/Factory | Evolved 2 slots: Utility x2 6144 | -7/Factory | Repaired Field Propulsion Drive 6232 | -7/Factory | Discovered new exit (range 9) 6412 | -7/Factory | Discovered new exit (range 4) 6458 | -7/Factory | First assault squad dispatched 6607 | -7/Factory | Discovered new exit (range 15) 6616 | -7/Factory | Entered another Factory area 6616 | -6/Factory | Evolved 2 slots: Utility x2 6634 | -6/Factory | Lost 3 parts (1p1n1u) 6743 | -6/Factory | Noticed a derelict Sapper rigging charges 6840 | -6/Factory | Repaired Broken Adv. Weight Redist. System 6927 | -6/Factory | Build established: Hacker-Mutant 6948 | -6/Factory | Repaired Lgt. Deuterium Engine 6999 | -6/Factory | Repaired Imp. Gravmag System 7059 | -6/Factory | Garrison activated, responded to threat 7101 | -6/Factory | Core integrity fell below 50% 7141 | -6/Factory | System corruption reached 10% 7229 | -6/Factory | Core integrity fell below 20% 7249 | -6/Factory | Lost 3 parts (1p1u1w) 7254 | -6/Factory | Discovered new exit (range 8) 7361 | -6/Factory | Repaired Xenon Bombardment Thruster 7413 | -6/Factory | Repaired Lgt. Angular Momentum Engine 7460 | -6/Factory | Repaired Imp. Light Armor Plating 7491 | -6/Factory | Spotted B-75 Beast 7716 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07699_ System corrupted: Matter fused (-7). 07699_ Destroyed Shock Rifle. 07702_ P-60 Hacker Gravmag System severed. 07705_ P-60 Hacker Shock Rifle severed. 07708_ Triggered Stasis Trap. 07708_ A bubble of rippling energy engulfs the area. 07708_ Field strength at 95. 07708_ Field strength at 90. 07709_ Field strength at 85. 07710_ Field strength at 80. 07711_ Field strength at 65. 07712_ Field strength at 60. 07713_ System Restoration Module destroyed. 07713_ Field strength at 45. 07714_ Field strength at 35. 07714_ U-05 Engineer builds a Door. 07714_ Xenon Bombardment Thruster destroyed. 07715_ U-05 Engineer destroyed. 07715_ Field strength at 24. 07716_ Field strength at 18. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????? ????????????????????# | | ??????????????????????????? ???????????????????## | | ??????????????????????????? ????????????????????# | | ?????????????????????######/#######??????????????# | | ?????????????????????# "%" #??????????????# | | ?????????????????????# " #??????????????# | | ?????????????????????# """" """" #??????????????# | | ?????????????????????# """" """" #??????????????# | | ?????????????????????# """"p"""" #??????????????# | | ?????????????????????# """" """" #??????????????# | | ?????????????????????# """" """" #??????????????# | | ?????????????????????# """" """" #??????????????# | | ?????????????????????# #??????????????# | | ?????????????????????# #??????????????# | | ?????????????????????# #??????????????# | | ?????????????????????# #??????????????# | | ?????????????????????#######/######??????????????# | | ???????????????????????????#R#???????????????????# | | ???????????????############# #???????????????????# | | ?????????????? # gg#??????????########## | | ????????????? """" """" # g ############ # | | ???????????# """" """" # ## !! ## ! # | | ???????????# """" """" #@ # ]! ! ## ! # | | ???????????# """" """" # ^ # ! !#? # | | ???????????# += # #?? # | | ???????????# """" #%! + #??"""""" # | | ???????????? """" #| # """ [ #??"""""" # | | ???????????? """" ""# # """ !#??"""""" # | | ???????????? """" T"# # """ #??"""""" # | | ???????????# ""# # #??######+# | | ???????????# ! # ####+#####????# | | ???????????############## #??# #????????# | | ??????????????Y?????????# g#??# #?????#### | | ????????????????????????# #??# #?????# | | ????????????????????????# #??# #?????# ####### | | ????????????????????????# gg #??# #######*#?????? | | ????????????????????????# #??# !%%%=!=#?????? | | ????????????????????????# #??#g#########?????? | | ????????????????????????+ #??# #?????????????? | | ????????????????????????# #??# #?????????????? | | ????????????????????????? ???# #?????????????? | | ??????????????????????????? ???# #?????????????? | | ?????????????????????????????????# #?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 11 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Lgt. Neutrino Core | -6/Factory | Hacked Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumPlasmaSink Manual? 0 Play Time 01:01:41 Cumulative 80.4 hours Start 2023.07.04 @ 20:37:03 End 2023.07.04 @ 21:36:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b4f5b00-83c0-4ee3-a953-2bf11edacd47