Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.09 @ 13:27:52 Player: Jefffff Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (5009) 5009 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1358) 1358 TOTAL SCORE: 9267 Bonus ------- High Alert Combat Kills 779 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -121 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 160/160 System Corruption 13% Temperature Cool (75) Movement Treading (325) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Armored Treads Improved Aluminum Leg Wheel > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Layered Light Armor Plating Improved Recalibrator > --- WEAPON (2) ------- Assault Cannon Power Maul > --- INVENTORY (25) --- Improved Ion Engine Reinforced Ion Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Layered Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Relay Coupler [NC] (34) Relay Coupler [NC] (26) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (54) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (29) Relay Coupler [Specialist] (28) Relay Coupler [Behemoth] (10) Corruption Screen Corruption Screen Particle Gun Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Signal Interpreter Hardlight Generator > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Heat Sink Advanced Visual Processing Unit Sensor Array Signal Interpreter Signal Interpreter Signal Interpreter ECM Suite Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Corruption Screen Corruption Screen Corruption Screen Corruption Screen Tractor Beam Heavy Particle Cannon Heavy Particle Cannon Minigun Flak Cannon Flak Cannon Datajack Power Maul [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 104 | 8 19 6 21 23 27 Power 12 | 1 4 1 3 2 1 Engine 8 | 1 4 1 . 2 . Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 42 | 3 10 . 15 3 11 Treads 5 | . . . . . 5 Leg 22 | 2 2 . 11 3 4 Wheel 14 | 1 8 . 4 . 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 17 | 2 2 . 3 5 5 Device 7 | 1 . . 3 2 1 Storage 2 | 1 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | . . . . 3 3 Artifact . | . . . . . . Weapon 33 | 2 3 5 . 13 10 Energy Gun 14 | 2 2 . . 5 5 Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun 5 | . 1 2 . 2 . Ballistic Cannon 4 | . . . . 3 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 17 | . 2 . 2 6 7 Power 2 | . . . . 1 1 Propulsion 7 | . 1 . 2 1 3 Utility 6 | . . . . 3 3 Weapon 2 | . 1 . . 1 . Highest Loss Streak 4 | . 1 . 1 2 4 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 95 90 98 85 Engine 11 | . 14 17 9 9 4 Core 1 | . . . 6 . 2 Treads 1 | . . . . . 8 Leg 16 | . 2 . 22 35 19 Wheel 13 | . 25 26 9 . 3 Device 6 | . . . 15 12 6 Storage 10 | . 14 13 8 8 9 Processor 10 | . 13 13 8 8 6 Protection 2 | . . . . 5 5 Energy Gun 10 | . 23 4 . 3 7 Energy Cannon 3 | . . 4 8 4 2 Ballistic Gun 2 | . 4 9 . . . Ballistic Cannon 1 | . . . . 6 . Impact Weapon 1 | . . . . 1 6 Peak Build Rating 48 | 7 10 25 47 48 40 Average Rating 24 | 5 9 15 38 38 31 On Entrance 20 | . 7 10 25 47 35 Naked Turns . | . . . . . . Heaviest Build 111 | 13 90 103 109 111 98 Greatest Support 80 | 20 20 20 80 80 70 Greatest Overweight (x) 10 | . 8 5 10 1 9 Average Overweight (x) 3 | . 4 4 6 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 4 23 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 8 25 25 25 24 25 Class Distribution -------------------- 71% | Mutant 16% | Bothacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1815 | 278 216 109 235 499 478 Remotely 159 | 159 . . . . . Salvage Created 5014 | 83 908 242 1642 927 1212 Parts 225 | 4 52 19 77 44 29 Haulers Intercepted 9 | . 2 . 3 . 4 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 100 | . 17 5 24 29 25 Melee 7 | . . . . . 7 Guns 21 | . 17 2 . 2 . Cannons 54 | . . 3 23 27 1 AOE 2 | . . . . . 2 Classes Destroyed 17 | 1 6 2 2 1 5 Worker 7 | . 4 . 1 . 2 Builder 1 | . . . . . 1 Tunneler 1 | . 1 . . . . Hauler 9 | . 2 . 3 . 4 Recycler 4 | 1 . . 3 . . Mechanic 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 6 | . 3 . 1 . 2 Swarmer 18 | . 3 . 3 7 5 Grunt 53 | . 14 . 16 13 10 Brawler 4 | . . . . . 4 Duelist 4 | . . . . . 4 Protector 1 | . . . . . 1 Sentry 14 | . . . 5 8 1 Hunter 1 | . . . . 1 . Subdweller 5 | . . 5 . . . Zionite 2 | . . 2 . . . Best Kill Streak 10 | 1 5 2 6 6 10 Combat Bots Only 6 | . 3 2 6 6 6 Max Kills in Single Turn 2 | 1 2 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 552 | . 101 10 95 175 171 Missed 139 | . 28 4 25 36 46 Damage Taken 4256 | . 596 141 620 1217 1682 Core 783 | . 164 55 104 178 282 Absorbed by Shields 516 | . . . 200 316 . Redirected to Shielding 70 | . . . . 70 . Ignored by Resistances 1377 | . 186 40 232 442 477 Regen/Repaired (Parts) 73 | . 73 . . . . Core Remaining (%) 56 | 100 . 12 . . . Volleys Fired 289 | 1 72 39 73 93 11 Largest 2 | 2 2 2 1 2 2 Hottest 150 | 80 80 100 40 150 130 Shots Fired 441 | 2 142 55 73 155 14 Gun 208 | 2 142 29 . 31 4 Cannon 213 | . . 8 73 124 8 Launcher 5 | . . 3 . . 2 Special 15 | . . 15 . . . Kinetic 103 | . 8 17 . 73 5 Thermal 330 | 2 134 35 73 82 4 Explosive 5 | . . 3 . . 2 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 47 | 2 30 47 24 16 11 Robot Miss Streak 4 | . 4 1 3 3 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 355 | 2 106 21 56 100 70 Core Hits 189 | 2 47 11 27 84 18 Critical Kills 8 | . . . 4 . 4 Critical Parts Destroyed 19 | . . . . . 19 Critical Strikes 29 | . . 1 4 . 24 Meltdown 4 | . . . 4 . . Destroy 1 | . . 1 . . . Smash 24 | . . . . . 24 Melee Attacks 66 | . . . . 2 64 Impact 66 | . . . . 2 64 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10851 | 22 1236 495 2905 2573 3620 Guns 1761 | 22 1231 213 . 282 13 Cannons 5647 | . . 282 2905 2291 169 Explosions 369 | . . . . . 369 Melee 3069 | . . . . . 3069 Ramming 5 | . 5 . . . . Kinetic 1362 | . 78 102 . 1070 112 Thermal 5989 | 22 1153 393 2905 1503 13 Explosive 369 | . . . . . 369 Electromagnetic 57 | . . . . . 57 Impact 3069 | . . . . . 3069 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . . 21 Message Errors 3 | . . . . . 3 Matter Fused 7 | . . . . . 7 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 1655 | . . . 126 23 1506 Projectiles 140 | . . . 126 14 . Explosions 9 | . . . . 9 . Melee 1506 | . . . . . 1506 Knockbacks 45 | . . . . 29 16 Impact 14 | . . . . . 14 Kinetic 30 | . . . . 29 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 133 | . 2 . . 60 71 Shots 3 | . . . . 1 2 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 434 | 18 214 20 171 434 305 Average Temperature 83 | 12 65 8 39 125 94 Received Heat Transfer 1959 | . 330 30 372 669 558 Effects 7 | . . . . 7 . Shutdowns 1 | . . . . 1 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 16 | . . . . . 16 Combat Hostiles 15 | . . . . . 15 Parts Fried 26 | . . . . . 26 Impact Corruptions 43 | . . . . . 43 Robots Melted 4 | . . . 4 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . 2 . 6 2 . Heat Transferred 4542 | 50 2625 250 . 1580 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 1169 | 5 155 . 521 1169 1028 Initial 490 | . 2 . . 156 490 Average 408 | 2 41 . 323 709 749 Maximum Alert Level 4 | . . . 2 4 3 Low Security (%) 39 | 100 100 . 13 2 . Level 1 15 | . . . 68 16 . Level 2 17 | . . . 17 25 42 Level 3 25 | . . . . 52 57 Level 4 1 | . . . . 3 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 1 . 5 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault 4 | . . . . . 4 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 7 | . 1 . 1 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 22 5 26 33 56 Peak Tracking Total 9 | . 5 2 6 4 9 Tactical Retreats 6 | . . . . . 6 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 6 | . 1 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 2 | . . 1 . 2 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 17 | . 10 1 2 2 2 Terminals 12 | . 8 . 1 2 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 57 | . 35 9 5 4 4 Successful 42 | . 24 9 5 2 2 Failed 15 | . 11 . . 2 2 Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 32 | . 24 . 4 2 2 Terminals 40 | . 30 . 4 4 2 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 21 | . 10 9 1 1 . Record 8 | . . 8 . . . Robot Analysis 3 | . 3 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 3 | . 2 . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 14 | . 9 . 3 1 1 Terminals 14 | . 9 . 3 1 1 Track 2 | . 1 . 1 . . Botnet 11 | . 8 . 1 1 1 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 9 . 1 2 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 6006 | 83 1856 751 839 1543 934 Spaces Moved 2700 | 51 1050 403 306 594 296 Core 1 | 1 . . . . . Treads 13 | . . . . . 13 Legs 909 | 43 48 . 67 594 157 Wheels 1777 | 7 1002 403 239 . 126 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 140 116 195 192 Average Speed 168 | 113 143 145 199 199 204 Slowest Speed 260 | 120 200 155 260 200 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 98 29 27 77 26 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 3 . 2 Terrain Destroyed 115 | . . 17 13 65 20 Melee 2 | . . . . . 2 Projectile 15 | . . 1 13 1 . AOE 98 | . . 16 . 64 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 3604 | 72 1267 489 489 803 484 Wait 263 | . 81 27 43 47 65 Move 2695 | 50 1049 402 305 593 296 Hop . | . . . . . . Pick Up 92 | 11 26 7 20 19 9 Fast Attach 21 | 6 2 1 2 . 10 Attach 18 | 2 1 1 4 9 1 Detach . | . . . . . . Swap 65 | . 16 4 15 14 16 Drop 84 | 2 19 8 27 16 12 Fire 289 | 1 72 39 73 93 11 Melee 66 | . . . . 2 64 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Identified exit to Mines 958 | -10/Materials | Discovered exit to Materials (range 8) 1054 | -10/Materials | Discovered exit to Materials (range 5) 1116 | -10/Materials | Build established: Scavenger-Mutant 1457 | -10/Materials | Repaired Sml. Laser 1478 | -10/Materials | Build established: Mutant 1485 | -10/Materials | Repaired Wheel 1920 | -10/Materials | Discovered new exit (range 8) 1938 | -10/Materials | Identified exit to Subcaves 1940 | -10/Materials | Entered Subcaves 2061 | -10/Subcaves | Learned location of Zion (-6) 2061 | -10/Subcaves | Met a Zionite searching for "candidates" 2144 | -10/Subcaves | Core integrity fell below 20% 2194 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2198 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2394 | -10/Subcaves | Visited 4L-MR0's lab 2418 | -10/Subcaves | Found Powered Cannon 2420 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2669 | -10/Subcaves | Discovered new exit (range 14) 2689 | -10/Subcaves | Identified exit to Materials 2691 | -10/Subcaves | Entered Materials 2691 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3315 | -8/Materials | Build established: Scavenger-Mutant 3524 | -8/Materials | Identified exit to Garrison 3530 | -8/Materials | Entered Garrison 3564 | -8/Garrison | Garrison Relay disabled 3590 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Garrison Relay disabled 3708 | -8/Garrison | Build established: Mutant 3744 | -8/Garrison | Triggered checkpoint 3967 | -8/Garrison | Discovered new exit (range 13) 4014 | -8/Garrison | Triggered checkpoint 4074 | -8/Garrison | Garrison Relay disabled 4205 | -8/Garrison | Triggered checkpoint 4302 | -8/Garrison | Triggered checkpoint 4347 | -8/Garrison | Garrison Relay disabled 4458 | -8/Garrison | Discovered new exit (range 14) 4618 | -8/Garrison | Triggered checkpoint 4757 | -8/Garrison | Triggered checkpoint 5020 | -8/Garrison | Phase Generator disabled 5021 | -8/Garrison | Core integrity fell below 50% 5021 | -8/Garrison | Discovered new exit (range 13) 5040 | -8/Garrison | Installed Relay Interface Framework 5066 | -8/Garrison | Identified exit to Materials 5073 | -8/Garrison | Entered Materials 5326 | -8/Materials | Build established: Bothacker-Mutant 5473 | -8/Materials | First assault squad dispatched 5518 | -8/Materials | Core integrity fell below 20% 5547 | -8/Materials | Lost 4 parts (1p1n2u) 5715 | -8/Materials | System corruption reached 10% 6007 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05924_ G-50 Soldier system corrupted by crushing effect. 05924_ G-50 Soldier knocked back. 05927_ Destroyed Lgt. Angular Momentum Engine. 05927_ G-50 Soldier system corrupted by crushing effect. 05927_ G-50 Soldier knocked back. 05930_ System corrupted: Matter fused (-5). 05933_ Acquired 5 matter. 05937_ Acquired Rnf. Ion Engine. 05951_ System corrupted: Matter fused (-5). 05966_ System corrupted: Heat flow error (+129). 05977_ Acquired Assault Cannon. 05985_ System corrupted: Component data lost. 05997_ M-28 Smith knocked back. 05999_ C-30 ARC bursts open, deploying its payload. 05999_ G-50 Soldier unfolds itself. 05999_ M-28 Smith unfolds itself. 06005_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????????#### | | ???????????????????????? | | ??????+?????????? ?????? | | ?????? ????????? ? ? | | ?????? ?????????? ? | | ?????? ???????????? ? | | ?????? ?????????????#+####### | | ?????# #########????# =[=%#? | | ?????# ## #????# """==#? | | ?????# ## ]* #????# """=]## | | ?????# ## ] %#????# """%=# | | ?????# ## ] #????#= =%## | | ###### ##! == #????# """ + | | #! # ##= =%% #????# """ %## | | # # #####+########!"""% # | | # !!# =%%% +% !% # | | # !m# #%""" ]# | | #[ @# # """ ## | | # gl% + """ #? | | # k#g############## #? | | # # #????????????########? | | # # #????????????????????? | | ###### #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????+ ?????????????????????? | | ??????#?????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaVariableReconfigurator Manual? 0 Play Time 00:41:17 Cumulative 152.7 hours Start 2024.10.09 @ 12:47:14 End 2024.10.09 @ 13:27:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 201 Rogue 0 Adventurer 201 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fe4a273-2363-48d3-9ac1-716d4e703241