Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 09:55:06 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2669) 2669 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4882 Bonus ------- High Alert Combat Kills 68 Friendly Fire -35 Cogmind --------- Core Integrity 386/550 Matter 289/300 Energy 240/240 System Corruption 1% Temperature Cool (269) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Advanced Treads Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Treads Light Treads Improved Propulsion Shielding Light Armor Plating Heavy Assault Rifle Missile Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Propulsion Shielding Light Armor Plating Heavy Assault Rifle Missile Launcher Katana [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 83 | . 15 44 24 Power 13 | . 4 8 1 Engine 11 | . 4 7 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 25 | . 4 14 7 Treads 15 | . 2 6 7 Leg . | . . . . Wheel . | . . . . Hover 6 | . 2 4 . Flight 4 | . . 4 . Utility 17 | . 3 8 6 Device 5 | . 1 2 2 Storage 3 | . 1 2 . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 28 | . 4 14 10 Energy Gun 6 | . 1 3 2 Energy Cannon . | . . . . Ballistic Gun 18 | . 3 9 6 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 20 | . 2 10 8 Power 5 | . 1 3 1 Propulsion 5 | . . 3 2 Utility 4 | . . 3 1 Weapon 6 | . 1 1 4 Highest Loss Streak 5 | . 1 4 5 Average Slot Usage (%) 97 | . 97 95 99 Engine 8 | . 13 6 5 Core 2 | . . 3 3 Treads 18 | . 20 11 26 Hover 4 | . 5 7 . Flight 7 | . . 13 9 Device 5 | . . 6 8 Storage 11 | . 14 11 9 Processor 2 | . . . 9 Hackware 3 | . . 9 . Protection 8 | . 11 4 8 Energy Gun 4 | . 10 . 4 Ballistic Gun 17 | . 17 19 13 Naked Turns . | . . . . Heaviest Build 31 | 10 25 25 31 Greatest Support 62 | 20 40 40 62 Greatest Overweight (x) 7 | . 1 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 6 12 14 8 Average Capacity 8 | 6 9 8 8 Most Carried 10 | 6 10 10 8 Average Carried 8 | 6 9 8 7 Final Capacity 10 | 6 10 8 8 Final Carried 10 | 6 10 8 8 Class Distribution -------------------- 65% | Mutant 26% | Scavenger-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2170 | 200 321 917 732 Remotely . | . . . . Salvage Created 3533 | . 762 1665 1106 Parts 190 | . 37 96 57 Haulers Intercepted 9 | . 2 5 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 67 | . 14 31 22 Guns 65 | . 14 31 20 AOE 2 | . . . 2 Classes Destroyed 8 | . 3 4 1 Builder 1 | . . . 1 Hauler 9 | . 2 5 2 Operator 3 | . . 1 2 Watcher 4 | . 2 . 2 Swarmer 7 | . . 3 4 Grunt 46 | . 14 18 14 Duelist 1 | . . 1 . Sentry 13 | . . 9 4 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3862 | . 508 1764 1590 Core 666 | . 109 393 164 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 56 1 . Volleys Fired 326 | . 70 154 102 Largest 2 | . 2 2 2 Hottest 88 | . 76 65 88 Shots Fired 587 | . 138 258 191 Gun 580 | . 138 257 185 Cannon . | . . . . Launcher 7 | . . 1 6 Special . | . . . . Kinetic 461 | . 74 243 144 Thermal 105 | . 64 . 41 Explosive 7 | . . 1 6 Electromagnetic 14 | . . 14 . Robot Hit Streak 16 | . 15 16 13 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 8 | . . 3 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 413 | . 85 191 137 Core Hits 180 | . 37 84 59 Critical Hits 4 | . 1 2 1 Critical Kills 3 | . 1 2 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5809 | . 925 2281 2603 Guns 5303 | . 925 2269 2109 Cannons . | . . . . Explosions 506 | . . 12 494 Melee . | . . . . Ramming . | . . . . Kinetic 4034 | . 336 2076 1622 Thermal 1076 | . 589 . 487 Explosive 506 | . . 12 494 Electromagnetic 193 | . . 193 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . 1 Average Corruption 2 | . 3 . 1 Corruption Purged . | . . . . Effects 42 | . 40 . 2 Message Errors 7 | . 6 . 1 Matter Fused 16 | . 16 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 9 | . 8 . 1 Data Loss (minor) 4 | . 4 . . Targeting Errors 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | . 270 188 506 Average Temperature 93 | . 74 40 144 Received Heat Transfer 1635 | . 246 642 747 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2849 | . 1702 . 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 524 | . 147 524 430 Initial 201 | . . 21 201 Average 208 | . 51 281 280 Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 36 5 Level 1 38 | . . 32 88 Level 2 14 | . . 31 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 4 5 6 Investigation 8 | . 3 2 3 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | . 27 58 36 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 8 | . 2 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 6 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 7 10 5 Terminals 19 | . 7 8 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 90 | . 24 51 15 Successful 50 | . 9 35 6 Failed 39 | . 14 16 9 Catastrophic 1 | . . 1 . Database Lockouts 1 | . 1 . . Manual 56 | . 20 27 9 Terminals 67 | . 24 33 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 23 | . . 18 5 Garrison Access . | . . . . Terminal Hacks 7 | . 3 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 1 3 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 23 | . . 18 5 Insert Component 10 | . . 8 2 Analyze 13 | . . 10 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 6 13 1 Terminals 20 | . 6 13 1 Assimilate 8 | . 2 5 1 Botnet 9 | . 4 5 . Operators 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 7 10 5 Full Trace Events 9 | . 3 3 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 10 | . . 8 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 10 | . . 8 2 Part Schematics Acquired 10 | . . 8 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 2 | . . 1 1 Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6265 | 4 1962 2500 1799 Spaces Moved 3347 | 4 1029 1622 692 Core 1 | . . 1 . Treads 2210 | . 847 671 692 Legs 121 | 4 117 . . Wheels . | . . . . Hover 428 | . 65 363 . Flight 587 | . . 587 . Fastest Speed 29 | 120 56 29 155 Average Speed 131 | 120 155 103 159 Slowest Speed 400 | 120 180 400 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 9 | . . 9 . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 1 100 97 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 60 | . . 13 47 Melee . | . . . . Projectile . | . . . . AOE 60 | . . 13 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4683 | 3 1274 2204 1202 Wait 844 | . 129 350 365 Move 3327 | 3 1028 1604 692 Hop 8 | . . 8 . Pick Up 28 | . 12 11 5 Fast Attach 32 | . 8 18 6 Attach 16 | . 2 11 3 Detach 10 | . 3 6 1 Swap 35 | . 5 15 15 Drop 57 | . 17 27 13 Fire 326 | . 70 154 102 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 11) 209 | -10/Materials | Discovered new exit (range 4) 323 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 8) 793 | -10/Materials | Discovered new exit (range 16) 1629 | -10/Materials | Discovered new exit (range 15) 1661 | -10/Materials | Central database locked down 1967 | -10/Materials | Entered another Materials area 1967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2260 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Discovered new exit (range 16) 3067 | -9/Materials | Build established: Sprinter 3113 | -9/Materials | Core integrity fell below 50% 3172 | -9/Materials | Lost 4 parts (1p2n1w) 3345 | -9/Materials | Core integrity fell below 20% 3476 | -9/Materials | Build established: Scavenger-Mutant 3642 | -9/Materials | Discovered new exit (range 11) 4157 | -9/Materials | Discovered new exit (range 14) 4367 | -9/Materials | First assault squad dispatched 4467 | -9/Materials | Entered another Materials area 4467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5145 | -8/Materials | Build established: Mutant 5333 | -8/Materials | Discovered new exit (range 13) 6266 | -8/Materials | Self-destructed Last Messages --------------- 06108_ Hvy. Assault Rifle temporarily disabled. 06177_ Destroyed Backup Laser I. 06183_ G-47 Trooper destroyed. 06183_ K-01 Serf collects debris. 06184_ U-05 Engineer builds a Door. 06194_ Acquired 15 matter. 06197_ Dropped Lgt. Nuclear Core. 06197_ Acquired Lgt. Nuclear Core. 06223_ Y-45 Defender destroyed. 06226_ K-01 Serf collects debris. 06236_ Lgt. Treads destroyed. 06239_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 06242_ Lgt. Treads destroyed. 06244_ Heat Sink melted. 06244_ Y-45 Defender destroyed. 06245_ K-01 Serf collects debris. 06253_ Hrd. Medium Armor Plating destroyed. 06262_ Particle Gun destroyed. 06265_ Hvy. Assault Rifle destroyed. 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Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightRagnarokBiocell Manual? 0 Play Time 01:01:47 Cumulative 99.8 hours Start 2021.05.12 @ 15:56:59 End 2021.05.14 @ 09:55:06 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 37 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99312956-5460-4bac-b89c-f06272dfcff0