Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 21:02:16 Player: ochotona_princeps Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2186) 2186 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4320 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 130 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 100/100 System Corruption 14% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (10) --- Flight Unit Flight Unit VTOL Module Improved Flight Unit Small Storage Unit Improved Sensor Array Improved Sensor Array Hacking Suite Mace Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Minigun Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Flight Unit VTOL Module Improved Flight Unit Small Storage Unit Improved Sensor Array Minigun Minigun Minigun Mace [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 73 | 5 15 8 36 9 Power 8 | 1 . 1 6 . Engine 8 | 1 . 1 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 3 10 1 Treads 5 | . . . 4 1 Leg 3 | . 2 1 . . Wheel 7 | 2 1 2 2 . Hover . | . . . . . Flight 4 | . . . 4 . Utility 13 | . 4 . 8 1 Device 2 | . 1 . 1 . Storage 2 | . 1 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 8 | . 2 . 5 1 Artifact . | . . . . . Weapon 33 | 2 8 4 12 7 Energy Gun 11 | 1 6 2 2 . Energy Cannon 5 | . 2 2 1 . Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 3 2 Special Weapon . | . . . . . Impact Weapon 6 | . . . 4 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 2 | . . . 2 . System Corruption 12 | . . . 12 . Parts Lost 24 | . 1 4 14 5 Power 4 | . . 1 2 1 Propulsion 8 | . . 1 5 2 Utility 6 | . 1 . 4 1 Weapon 6 | . . 2 3 1 Highest Loss Streak 4 | . 1 2 4 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 89 95 78 82 Engine 11 | . 14 14 7 11 Treads 5 | . . . 8 24 Leg 8 | . 11 22 . . Wheel 10 | . 17 2 12 . Device 7 | . 7 14 6 . Storage 8 | . . 14 11 11 Processor 2 | . . . 3 11 Protection 5 | . 9 . 6 3 Energy Gun 11 | . 20 19 3 . Energy Cannon 5 | . 5 6 6 . Ballistic Gun 2 | . 1 . 2 11 Launcher 2 | . . . 5 7 Impact Weapon 1 | . . . 3 2 Peak Build Rating 18 | 5 11 11 18 17 Average Rating 11 | 4 9 10 13 15 On Entrance 8 | . 5 11 11 16 Naked Turns . | . . . . . Heaviest Build 31 | 8 17 18 29 31 Greatest Support 60 | 26 26 20 43 60 Greatest Overweight (x) 5 | . 1 1 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 Average Capacity 7 | 5 5 8 9 10 Most Carried 10 | 2 4 6 10 10 Average Carried 5 | 1 2 4 7 9 Final Capacity 10 | 5 8 8 10 10 Final Carried 10 | 2 4 6 10 9 Class Distribution -------------------- 81% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1152 | 240 160 90 450 212 Remotely . | . . . . . Salvage Created 2828 | . 576 367 1406 479 Parts 194 | . 38 22 98 36 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 67 | . 11 9 35 12 Melee 2 | . . . 2 . Guns 28 | . 8 8 7 5 Cannons 18 | . 3 1 14 . AOE 12 | . . . 6 6 Classes Destroyed 11 | . 6 2 3 . Worker 3 | . 1 2 . . Builder 5 | . 1 . 1 3 Tunneler 2 | . . 1 1 . Hauler 2 | . 1 . 1 . Recycler 2 | . . . 2 . Operator 3 | . . . 3 . Watcher 8 | . 3 . 4 1 Swarmer 25 | . 3 3 15 4 Grunt 30 | . 8 5 11 6 Sentry 11 | . . . 9 2 Demolisher 1 | . . 1 . . Best Kill Streak 9 | . 3 3 7 9 Combat Bots Only 6 | . 3 3 6 6 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 358 | . 42 31 203 82 Missed 108 | . 15 10 59 24 Damage Taken 3316 | . 316 401 1715 884 Core 618 | . 29 188 262 139 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 . 13 . . Volleys Fired 207 | . 46 28 114 19 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 113 136 58 Shots Fired 307 | . 81 48 155 23 Gun 185 | . 71 46 54 14 Cannon 105 | . 10 2 93 . Launcher 17 | . . . 8 9 Special . | . . . . . Kinetic 29 | . 5 . 10 14 Thermal 133 | . 15 2 116 . Explosive 8 | . . . 8 . Electromagnetic 137 | . 61 46 21 9 Robot Hit Streak 10 | . 10 7 5 5 Robot Miss Streak 8 | . 8 4 6 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 233 | . 57 42 106 28 Core Hits 117 | . 27 23 50 17 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 10 | . . . 8 2 Critical Strikes 13 | . . . 11 2 Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Smash 11 | . . . 9 2 Melee Attacks 53 | . . . 41 12 Impact 53 | . . . 41 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 5267 | . 904 524 2932 907 Guns 1941 | . 699 458 565 219 Cannons 991 | . 108 40 843 . Explosions 1212 | . 97 26 674 415 Melee 1123 | . . . 850 273 Ramming . | . . . . . Kinetic 372 | . 36 . 117 219 Thermal 1415 | . 239 66 1074 36 Explosive 643 | . . . 643 . Electromagnetic 1714 | . 629 458 248 379 Impact 1123 | . . . 850 273 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 14 Average Corruption 5 | . . . 3 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . . 31 19 Message Errors 11 | . . . 5 6 Matter Fused 18 | . . . 12 6 Heat Flow Errors 5 | . . . 1 4 Energy Discharges 3 | . . . 3 . Parts Rejected 2 | . . . 1 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 2 | . . . 2 . Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 411 | . . 7 331 73 Projectiles 2 | . . . 2 . Explosions 86 | . . 7 61 18 Melee 323 | . . . 268 55 Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . 32 31 23 81 Shots 7 | . 1 1 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 334 | . 174 23 334 188 Average Temperature 53 | . 46 8 62 46 Received Heat Transfer 939 | . 90 105 465 279 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 9 | . 1 . 7 1 Combat Hostiles 7 | . . . 6 1 Parts Fried 13 | . 2 2 8 1 Impact Corruptions 16 | . . . 13 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2669 | . 410 124 2085 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 2 1 1 4 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 736 | . 310 196 736 639 Initial 198 | . . 76 19 198 Average 263 | . 119 110 422 463 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 53 | 100 83 100 11 7 Level 1 16 | . 16 . 28 10 Level 2 28 | . . . 54 82 Level 3 2 | . . . 6 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 4 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 24 13 61 25 Peak Tracking Total 9 | . 3 3 9 9 Tactical Retreats 8 | . 1 1 5 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 23 | . 8 . 13 2 Terminals 20 | . 8 . 10 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 73 | . 25 . 41 7 Successful 33 | . 12 . 19 2 Failed 40 | . 13 . 22 5 Catastrophic 8 | . 2 . 5 1 Database Lockouts . | . . . . . Manual 52 | . 21 . 29 2 Terminals 65 | . 25 . 33 7 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 6 . 5 1 Robot Analysis 3 | . 2 . 1 . Open Door 1 | . . . . 1 Terminal Index 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Security Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . . . 3 . Retrieve Components 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 6 . 10 1 Terminals 17 | . 6 . 10 1 Assimilate 1 | . . . 1 . Botnet 3 | . . . 2 1 Operators 2 | . 1 . 1 . Skim 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 8 . 12 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 3 | . . . 1 2 Largest Group 2 | . . . 1 2 Highest-Rated Group 62 | . . . 10 62 Highest-Rated Ally 31 | . . . 10 31 Total Orders 3 | . . . 2 1 STAY 2 | . . . 1 1 FOLLOW 1 | . . . 1 . Ally Attacks 25 | . . . . 25 Total Damage 455 | . . . . 455 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 4436 | 65 1261 1001 1681 428 Spaces Moved 2988 | 64 1052 656 1033 183 Core 11 | 4 . . 7 . Treads 571 | . . . 388 183 Legs 886 | . 355 531 . . Wheels 1413 | 60 697 125 531 . Hover . | . . . . . Flight 107 | . . . 107 . Fastest Speed 32 | 50 80 80 32 160 Average Speed 112 | 87 97 122 113 160 Slowest Speed 300 | 90 190 190 300 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 93 92 85 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 3 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 30 | . . . 30 . Terrain Destroyed 87 | . 5 6 60 16 Melee 5 | . . . 5 . Projectile . | . . . . . AOE 82 | . 5 6 55 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3667 | 70 1202 800 1317 278 Wait 293 | . 78 102 63 50 Move 2984 | 63 1051 655 1032 183 Hop . | . . . . . Pick Up 27 | 2 6 5 13 1 Fast Attach 34 | 5 7 2 17 3 Attach 18 | . 3 3 11 1 Detach 6 | . . . 6 . Swap 21 | . 5 3 8 5 Drop 24 | . 6 2 12 4 Fire 207 | . 46 28 114 19 Melee 53 | . . . 41 12 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 302 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | Learned 2 Mines zone layouts 527 | -10/Materials | Identified exit to Subcaves 610 | -10/Materials | Learned location of Storage (-9) 649 | -10/Materials | Learned 2 Storage zone layouts 672 | -10/Materials | Learned Storage stockpile data 704 | -10/Materials | Learned location of Mines (-10) 744 | -10/Materials | Learned location of 2 exits from Subcaves 1001 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Entered Mines 1328 | -10/Mines | Identified exit to Materials 1335 | -10/Mines | Met a Derelict bent on vengeance 1464 | -10/Mines | Assembled infested the area 1466 | -10/Mines | Learned Materials terminal intel 1556 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1725 | -10/Mines | Discovered exit to Materials (range 3) 1922 | -10/Mines | Core integrity fell below 50% 2022 | -10/Mines | Core integrity fell below 20% 2087 | -10/Mines | Learned 4 Materials zone layouts 2328 | -10/Mines | Entered Materials 2328 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -9/Materials | Loaded intel: 12 terminal locations 2792 | -9/Materials | Build established: Scavenger-Mutant 2812 | -9/Materials | Discovered new exit (range 14) 3071 | -9/Materials | Discovered new exit (range 13) 3144 | -9/Materials | Lost 4 parts (1p2n1u) 3266 | -9/Materials | Discovered new exit (range 11) 3438 | -9/Materials | Build established: Mutant 3597 | -9/Materials | Loaded intel: 13 trap records 3632 | -9/Materials | Learned location of 1 exit from Storage 3656 | -9/Materials | Learned Storage stockpile data 3660 | -9/Materials | Core integrity fell below 50% 3671 | -9/Materials | Learned Storage emergency access door positions 3678 | -9/Materials | Learned 2 Storage zone layouts 3728 | -9/Materials | Lost 4 parts (1p2n1w) 3730 | -9/Materials | Discovered new exit (range 3) 3789 | -9/Materials | System corruption reached 10% 4009 | -9/Materials | Entered Storage 4009 | -9/Storage | Accompanied by 1 ally 4010 | -9/Storage | Identified exit to Recycling 4318 | -9/Storage | Met a pair of Derelict thieves 4344 | -9/Storage | Core integrity fell below 20% 4437 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04398_ G-47 Trooper unfolds itself. 04398_ B-36 Bruiser unfolds itself. 04398_ L-31 Rogue unfolds itself. 04398_ M-13 Machinist unfolds itself. 04399_ EMP Blaster destroyed. 04401_ K-01 Serf collects debris. 04405_ System corrupted: Heat flow error (+173). 04409_ ZU-548(g) destroyed. 04410_ U-05 Engineer builds a Wall. 04415_ Lgt. Treads destroyed. 04416_ B-36 Bruiser destroyed. 04420_ BMTP4=BBZIY8=5PDL:JF>R|= 04422_ K-01 Serf collects debris. 04423_ The unstable cave ceiling collapses. 04424_ OB-AN3(g) destroyed. 04429_ M-13 Machinist repairs G-47 Trooper. 04430_ The unstable cave ceiling collapses. 04431_ U-05 Engineer builds a Wall. 04435_ System corrupted: Lgt. Treads rejected. 04435_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????########### | | ??????????????????????# # | | ??????????????????????# # | | ???##########???####??# """ """ # | | ???# #?### #### """ """ # | | ???# #?# # """ """ # | | ???# #?# # # | | ???# #### # | | ???# ## # | | ???# / %=[ ###l###### | | ???# ###=%** # @ #??? | | ???# #?#!*%!! ## Y #??? | | #### #?##=#%[[### #??? | | #####/#########%# #?# #??? | | % [*###?# #??? | | [" #???## ##??? | | % #????# #???? | | #####/#########+###### #???? | | +###??? ## # #???? | | ??????? ##""" """" + #???? | | ??????? ##"R """" # #???? | | ??????? ##""" """" # #???? | | ??????? ## """" # #???? | | ??????? ## # #???? | | ??????? ## # #???? | | ??????? ## #k #???? | | ??????? ######## ### #???? | | ??????? #??????###?# #???? | | ???????################?# #???? | | ???????? # #?# #???? | | ???????? # #?# #???? | | ???????? / #?# #???? | | ???????? # #?# #???? | | ???????? ###########?# #???? | | ????????######?########?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricColdDevice Manual? 0 Play Time 00:46:57 Cumulative 227.9 hours Start 2025.05.02 @ 19:58:56 End 2025.05.02 @ 21:02:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 165 Adventurer 61 Explorer 0 Win Type - Total 10 Types 8/0/2/0/0/0/0/0/0 Lore% 50 Gallery% 68 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adb5c354-e6d7-4f7b-94c3-afd224833d98