Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.18 @ 02:29:38 Player: cptwinky Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (320) 1600 Value Destroyed (18152) 18152 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (17282) 17282 TOTAL SCORE: 48994 Bonus ------- High Alert Combat Kills 1051 Follower Combat Kills 12298 Entered Garrisons 2000 Used RIF Installer 5000 Friendly Fire -3067 Cogmind --------- Core Integrity 0/1600 Matter 89/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [NC] (41) Tachyon Dispersion Ray Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Transmission Jammer Centrium Heavy Armor Plating Experimental Hacking Suite Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Biometal Heavy Treads Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Long-range Terrain Scanner Improved Medium Armor Plating Experimental Hardlight Generator Improved Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Tachyon Dispersion Ray Cooled Proton Cannon Linear Accelerator Omega Cannon Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance [Rating: 204] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . 2 . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 15 | . . . 2 . . . 1 . . . 2 . . . 2 . . . 2 . 1 . . 1 . . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 522 | 7 10 3 34 12 5 9 35 15 19 7 6 16 40 13 10 10 10 15 44 17 9 18 22 6 14 20 17 7 8 22 42 Power 26 | 1 1 1 4 . . . 1 1 1 . . 1 1 . 1 1 3 . 1 1 . 2 . 1 . 2 . . . . 2 Engine 16 | 1 1 1 4 . . . 1 1 1 . . 1 1 . 1 . 2 . 1 . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . 2 Propulsion 91 | 2 3 . 10 3 . 3 8 3 7 1 3 5 8 3 . 3 . 6 6 2 1 1 3 . . 2 . 1 2 1 4 Treads 68 | 1 3 . 10 1 . 2 8 3 3 1 . 3 4 1 . 3 . 4 5 2 . 1 3 . . 2 . 1 2 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 1 . . . 2 . 1 . . 4 . 3 2 4 2 . . . 2 1 . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 208 | 2 2 . 9 2 3 2 10 7 6 1 3 4 13 5 5 3 2 4 19 9 4 6 8 5 13 9 8 4 6 15 19 Device 59 | . . . 1 1 . . 3 . . 1 1 2 2 . 1 . 1 . 5 1 3 3 4 2 2 2 5 1 1 6 11 Storage 16 | 2 2 . 2 . 3 . . 2 . . 1 . . 1 . . . . . . . . . . . 1 2 . . . . Processor 7 | . . . 2 . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Hackware 76 | . . . . . . . . 2 1 . . . 2 4 2 2 1 4 9 6 1 2 4 2 9 5 . 3 4 7 6 Protection 50 | . . . 4 1 . 2 5 3 5 . 1 1 8 . 2 1 . . 5 2 . 1 . 1 2 1 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 4 2 11 7 2 4 16 4 5 5 . 6 18 5 4 3 5 5 18 5 4 9 11 . 1 7 9 2 . 6 17 Energy Gun 10 | 1 1 . . . . 1 1 . . . . . 2 . . . . . 2 . . . . . . . 1 . . . 1 Energy Cannon 23 | . . . . . . . 2 . . . . 2 2 . . . . . 1 1 1 2 2 . . 1 3 . . 2 4 Ballistic Gun 67 | 1 2 1 9 4 2 1 10 2 3 3 . 1 9 3 1 1 1 1 3 2 1 1 4 . . . . . . . 1 Ballistic Cannon 15 | . . . . . . . . . . . . 1 . . 1 1 2 2 1 . . . . . 1 . . 1 . 1 4 Launcher 21 | . 1 1 1 1 . 2 3 . . 2 . 2 . 1 . . . . 2 . . . . . . 2 1 . . 1 1 Special Weapon 37 | . . . . . . . . . 1 . . . . 1 1 1 2 1 7 2 1 5 5 . . 3 2 . . 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 1 2 . . . . . . . . 3 . 1 . . 1 2 . 1 1 . . . 1 . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 Special Melee Weapon 5 | . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 . . . 2 . . . . . 2 . . . 1 . 1 . 1 . 1 . . . . . . . 1 Parts Lost 69 | . . . 2 2 . 3 2 4 1 1 . . 3 . 1 . . 1 5 . 1 1 1 . 2 1 . . 1 1 36 Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 5 Utility 38 | . . . 1 1 . 2 1 1 . 1 . . 1 . . . . . 2 . . . . . 2 1 . . 1 1 23 Weapon 18 | . . . . 1 . 1 . 2 1 . . . 1 . . . . 1 3 . 1 . 1 . . . . . . . 6 Highest Loss Streak 19 | . . . 1 2 . 3 1 2 1 1 . . 1 . 1 . . 1 2 . 1 1 1 . 2 1 . . 1 1 19 Average Slot Usage (%) 93 | . 99 100 99 99 84 87 84 98 99 99 92 100 95 99 93 100 100 98 92 100 95 95 89 88 85 89 89 89 86 87 84 Engine 4 | . 13 14 11 11 11 11 9 9 9 9 7 7 7 7 6 1 3 6 5 4 . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 4 2 . . . 5 5 5 8 9 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 8 8 8 7 Treads 12 | . 14 14 21 21 . 4 22 26 12 17 12 19 6 12 6 15 20 16 5 17 15 15 10 9 9 9 9 8 8 8 8 Wheel 3 | . 14 14 . . 22 17 4 . 14 9 9 3 10 9 13 4 . 1 6 . 1 2 . . . . . . . . . Device 3 | . . . . 2 11 7 5 4 . 7 9 13 12 4 1 . 1 1 1 . 2 3 3 3 2 2 2 2 3 2 7 Storage 20 | . 28 28 22 22 18 11 9 19 18 18 17 23 23 25 26 26 26 26 23 23 21 21 21 19 19 19 19 17 17 13 9 Processor 3 | . . . 9 . . . . . . . . 1 1 7 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 6 3 Hackware 18 | . . . . . . . . 4 9 1 . . 3 12 15 20 24 24 26 29 28 26 29 29 24 33 30 34 31 36 36 Protection 6 | . . . 11 19 11 14 15 15 17 18 18 15 12 3 2 5 . . 4 4 5 5 1 3 4 . 2 4 4 4 5 Energy Cannon 1 | . . . . . . . 4 . . . . 2 . . . . . . 1 4 5 4 5 4 . . 2 . . . . Ballistic Gun 6 | . 13 13 21 17 . 18 12 17 17 17 15 10 12 9 7 1 . 5 3 4 . 1 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . 10 12 6 . . . . . . 3 3 . 2 . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . 2 2 . . . 2 . 4 2 3 4 4 3 4 4 4 1 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 229 | 15 41 43 56 56 103 103 114 161 94 97 128 134 134 146 167 159 159 159 167 170 176 177 180 178 194 219 221 213 229 225 202 Greatest Support 150 | 10 10 10 40 40 28 40 60 60 60 40 40 68 40 28 24 90 90 90 73 73 73 120 150 150 150 150 140 145 145 135 135 Greatest Overweight (x) 10 | 1 4 4 4 1 3 6 7 2 4 9 10 6 6 10 6 6 1 5 5 2 2 2 2 1 1 1 1 1 1 1 5 Average Overweight (x) 2 | . 2 3 1 1 1 3 4 1 2 6 5 2 4 7 6 2 1 2 3 2 2 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 40 | 8 16 16 16 16 24 24 24 40 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 28 Average Capacity 29 | 5 15 16 16 16 19 24 24 22 20 20 22 28 28 30 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 31 22 Most Carried 36 | 4 16 16 16 16 19 22 24 24 20 20 27 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 35 28 Average Carried 29 | 3 13 15 15 15 15 19 23 18 19 19 21 27 27 29 35 35 35 35 35 35 35 35 35 34 32 35 35 34 35 30 21 Final Capacity 36 | 8 16 16 16 16 24 24 24 20 20 20 28 28 28 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 28 4 Final Carried 36 | 4 16 16 15 16 15 21 24 19 20 20 27 28 28 36 36 36 36 36 34 36 36 36 35 36 36 36 36 36 36 28 4 Class Distribution -------------------- 61% | Botlord-Mutant 14% | Bothacker-Mutant 12% | Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Armory Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Matter Collected 12546 | 278 80 154 831 216 108 345 996 342 432 206 85 286 986 566 61 327 380 478 771 325 3 366 491 68 318 503 1194 126 185 327 712 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12679 | 71 289 108 1522 150 . 318 1845 359 490 307 58 402 799 488 100 123 175 606 313 608 60 64 380 72 44 250 118 83 . 324 2153 Parts 613 | 1 16 6 96 6 . 14 92 18 29 15 3 17 45 20 4 6 13 22 17 27 3 . 21 3 2 9 4 1 . 21 82 Haulers Intercepted 14 | . . . 6 . . . 3 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Combat Hostiles Destroyed 275 | . 8 5 34 13 . 8 38 8 7 10 . 9 13 15 2 3 4 11 5 12 1 2 6 1 1 3 . 1 . 2 53 Melee 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Guns 130 | . 4 2 31 10 . 3 22 8 7 5 . 3 12 12 2 1 . 1 1 5 . . 1 . . . . . . . . Cannons 54 | . . . . . . . 8 . . . . 3 1 . . 2 3 10 3 7 1 2 5 . 1 2 . 1 . 1 4 AOE 84 | . 4 3 3 3 . 5 7 . . 5 . 3 . 3 . . . . . . . . . 1 . . . . . . 47 Classes Destroyed 18 | 1 2 . 4 1 . 2 2 . 2 . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 Worker 6 | . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . Builder 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 6 . . . 3 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . Recycler 4 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Watcher 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 Swarmer 73 | . 3 3 13 4 . . 12 1 1 6 . 3 5 10 1 1 . . . 4 . . . . . . . . . 5 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 88 | . 5 2 12 . . 7 13 6 2 2 . 2 2 5 . 1 4 7 1 5 . 1 . 1 . . 2 1 . . 7 Brawler 9 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 6 Duelist 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 Sentry 32 | . . . 8 . . . 10 . 2 1 . 2 3 . . . . 2 1 3 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Hunter 23 | . . . . . . . 3 . 1 1 . 1 1 . . . . . 1 . . 1 . . . 1 . . . 1 12 Programmer 36 | . . . . . . . . . . . . 1 2 . . . . 1 2 . 1 . 4 . 1 1 . . . . 23 Behemoth 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 30 | 1 5 3 8 9 . 3 8 3 4 4 1 4 3 5 1 1 1 6 1 4 1 2 2 1 1 2 . 1 . 1 30 Combat Bots Only 30 | . 5 3 7 9 . 3 8 3 3 4 . 4 3 4 1 1 1 6 1 4 1 2 2 1 1 1 . 1 . 1 30 Max Kills in Single Turn 7 | 1 2 2 3 3 . 2 3 1 1 2 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 7 Gunslinging 1 | . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . 2 2 3 3 . 2 3 . . 2 . 2 . 2 . . . . . . . . . 1 . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Damage Taken 25110 | . 108 51 1159 699 . 715 1792 783 366 214 . 559 1263 424 336 473 623 641 1323 767 117 748 778 86 455 478 367 237 465 307 8776 Core 3196 | . 18 22 125 65 . 87 131 88 83 . . 35 76 38 6 24 113 93 163 192 . 64 71 17 13 63 . . . 49 1560 Absorbed by Shields 1859 | . . . . . . . . 36 . . . 18 . 35 . 212 . . . 236 30 340 202 31 108 45 96 . . . 470 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Core Remaining (%) 75 | 100 . 84 . . . 30 . . . 45 . . . 78 . . . 72 . 64 . . 88 . . . 92 . 100 . . Volleys Fired 969 | 4 15 5 87 23 . 23 94 22 37 15 3 26 70 51 19 25 30 30 68 41 5 33 45 9 25 37 28 8 11 14 66 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 2 Hottest 200 | 60 60 60 60 46 . 46 112 56 53 50 48 92 94 56 56 106 106 106 88 131 131 138 153 69 69 66 94 66 50 66 200 Shots Fired 1487 | 8 27 8 172 46 . 40 184 42 75 22 6 46 125 75 27 31 39 52 84 70 6 38 64 9 25 37 28 8 11 14 68 Gun 909 | 8 24 6 170 45 . 34 132 42 75 14 6 28 117 56 18 15 8 12 24 29 1 5 26 . . . 7 . . . 7 Cannon 297 | . . . . . . . 48 . . . . 13 8 . . 15 23 37 11 34 2 13 28 3 3 17 6 2 . 8 26 Launcher 49 | . 3 2 2 1 . 6 4 . . 8 . 5 . 3 . . . . 1 . . . . . . 2 2 . . 1 9 Special 232 | . . . . . . . . . . . . . . 16 9 1 8 3 48 7 3 20 10 6 22 18 13 6 11 5 26 Kinetic 973 | 4 12 3 163 45 . 34 130 42 75 14 6 34 123 37 18 30 31 49 18 29 1 5 26 . 2 17 . 2 . 3 20 Thermal 112 | . . . . . . . 2 . . . . . . 19 . . . . 11 34 2 13 24 . . . . . . . 7 Explosive 30 | . 3 2 2 1 . 6 . . . . . . . 3 . . . . 1 . . . . . . 2 . . . 1 9 Electromagnetic 140 | 4 12 3 7 . . . 52 . . 8 . 12 2 . . . . . 6 . . . 4 3 1 . 15 . . 5 6 Robot Hit Streak 24 | 5 6 9 21 17 . 10 18 8 17 5 7 17 24 15 8 9 6 15 12 17 10 21 20 7 14 10 15 4 5 5 8 Robot Miss Streak 9 | 2 1 1 3 4 . 2 7 9 6 1 2 1 6 3 1 6 4 3 5 2 . 1 3 1 2 1 1 1 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 21 | . . 1 5 5 . . 1 3 1 2 . . 1 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1108 | 5 15 6 137 28 . 27 158 38 52 9 3 33 86 50 21 22 26 40 61 47 4 32 46 8 20 31 18 6 8 17 54 Core Hits 652 | 2 12 8 58 21 . 20 122 31 18 13 1 16 32 24 6 11 14 23 11 19 1 4 10 7 1 3 7 1 . 8 148 Critical Hits 24 | . . . 1 . . . . . . . . 1 7 1 1 . . . . 4 . . 2 . . 1 . . . 3 3 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 2 . Critical Parts Destroyed 17 | . . . 1 . . . . . . . . 1 7 1 . . . . . 2 . . 1 . . 1 . . . 1 2 Melee Attacks 174 | . . . 4 2 . . . 6 1 . . . 18 . 3 . . 2 5 . 4 3 . . . 2 8 2 8 52 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . 4 2 . . . . . . . . 12 . 3 . . 2 5 . 4 3 . . . 2 . . . . . Piercing 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 8 52 54 Sneak Attacks 19 | . . . . . . . . . . . . . 5 . . . . . 2 . . 1 . . . 2 . . . 9 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40200 | 62 571 258 2208 642 . 935 2907 677 822 548 32 816 1955 1212 349 404 571 1137 1062 1262 41 502 1710 533 56 921 399 41 . 1546 16021 Guns 11499 | 62 211 84 1973 463 . 411 1624 677 822 126 32 371 1539 838 349 219 46 138 386 402 . 71 531 . . . 81 . . . 43 Cannons 8830 | . . . . . . . 895 . . . . 274 171 . . 185 520 825 348 860 41 254 1179 92 56 628 38 41 . 292 2131 Explosions 17254 | . 360 174 235 179 . 524 388 . . 422 . 171 . 374 . . . . 79 . . . . 441 . . 280 . . . 13627 Melee 2559 | . . . . . . . . . . . . . 245 . . . . 174 249 . . 177 . . . 270 . . . 1254 190 Ramming 58 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . 23 . . . . 30 Kinetic 14385 | 38 124 39 1923 463 . 411 1593 677 822 126 32 513 1647 571 349 404 566 963 288 402 . 71 531 . 56 628 . 41 . 130 977 Thermal 11849 | . 78 . . . . . 185 . . 148 . . . 267 . . . . 348 860 41 254 1047 441 . . 270 . . . 7910 Explosive 8711 | . 282 174 235 179 . 524 . . . . . . . 374 . . . . 79 . . . . . . . . . . . 6864 Electromagnetic 2638 | 24 87 45 50 . . . 1129 . . 274 . 303 63 . . . . . 98 . . . 132 92 . . 129 . . 162 50 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1115 | . . . . . . . . . . . . . 245 . . . . 174 249 . . 177 . . . 270 . . . . . Piercing 1444 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1254 190 Highest Corruption 36 | . . . . 5 5 5 . 5 5 5 . 2 3 3 . . . . 1 1 1 1 3 . . . 1 . . 1 36 Average Corruption 3 | . . . . 5 5 5 . 5 5 5 . 1 2 3 . . . . 1 1 1 1 2 . . . 1 . . 1 9 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . Effects 217 | . . . . 8 10 11 . 21 23 14 . 2 26 24 . . . . 2 2 . 2 13 . . . 5 . . 6 48 Message Errors 59 | . . . . 1 3 5 . 4 7 3 . . 8 10 . . . . . 1 . 1 4 . . . 2 . . 3 7 Matter Fused 37 | . . . . 2 3 . . 4 6 5 . . 6 4 . . . . . . . . 2 . . . . . . . 5 Heat Flow Errors 20 | . . . . 2 1 . . 4 . 4 . . 3 3 . . . . . . . . 2 . . . . . . . 1 Energy Discharges 29 | . . . . 1 2 2 . 2 2 . . . 3 5 . . . . . . . 1 . . . . 2 . . 1 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . 1 1 2 . 3 1 . . 2 2 . . . . . 2 1 . . 2 . . . 1 . . 1 5 Data Loss (major) 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Misfires 8 | . . . . 1 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Targeting Errors 22 | . . . . . . 1 . 1 2 1 . . 4 1 . . . . . . . . 2 . . . . . . 1 9 Weapon Failures 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2329 | . 34 . 4 20 . . 11 . . 16 . 4 . 30 . . 6 30 13 10 . 32 160 10 . 59 . . . 136 1754 Projectiles 424 | . . . . . . . 1 . . . . 4 . . . . 6 30 13 10 . . 160 10 . 59 . . . . 131 Explosions 1715 | . 34 . 4 20 . . 10 . . 16 . . . 30 . . . . . . . . . . . . . . . . 1601 Melee 190 | . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . 136 22 Knockbacks 44 | . . . . . . . . . . . . 3 . . . 6 8 8 . . . . . . . 5 . . . 1 13 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 38 | . . . . . . . . . . . . 3 . . . 6 6 6 . . . . . . . 5 . . . 1 11 Secondary 5 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . 1 Self-Inflicted Damage 251 | . 5 . 48 . . 23 . . . . . 47 . 29 . . . . . . . . . . . . 68 . . . 31 Shots 12 | . 1 . 1 . . 1 . . . . . 3 . 2 . . . . . . . . . . . . 3 . . . 1 Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 Targets Rammed 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Highest Temperature 494 | . 18 30 26 145 107 61 351 233 79 197 . 5 247 239 38 24 90 240 45 268 42 239 450 114 64 170 302 64 322 108 494 Average Temperature 67 | . 11 24 11 41 62 27 90 66 29 50 . 5 104 93 23 12 22 78 8 92 22 65 134 38 24 39 66 28 134 41 140 Received Heat Transfer 3802 | . 30 30 330 40 . 369 594 309 81 18 . 114 156 45 108 32 258 300 246 171 6 93 39 39 45 65 . 18 90 . 176 Effects 10 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 5 . . . . . . . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Turns 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 19 | . . 1 . . . . 9 . . . . 1 1 . . . . . . . . . 3 . . . 3 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 19 | . . . . . . . . . . 1 . . . 6 . . . . 3 1 . . . . . . . . . . 8 Heat Transferred 10373 | . 100 . . . . . 224 . . 250 . . . 518 . . . . 450 925 37 259 777 176 . . 200 . . . 6457 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . . . 3 . . 5 . . . . . . . . . . . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Peak Influence 924 | 5 135 172 379 100 . 120 705 623 303 350 283 433 345 519 300 236 180 354 185 331 203 132 178 121 115 461 202 328 275 520 924 Average Influence 165 | . 80 115 147 41 . 48 287 505 173 190 203 291 148 321 227 184 55 257 49 196 54 62 88 78 48 159 45 113 187 51 605 Maximum Alert Level 3 | . . . 1 . . . 3 2 1 1 1 2 1 2 1 1 . 1 . 1 1 . . . . 2 1 1 1 2 3 Low Security (%) 69 | 100 100 100 75 100 . 100 44 . 70 53 54 25 76 22 31 61 100 16 100 53 96 100 100 100 100 69 95 74 59 98 1 Level 1 21 | . . . 24 . . . 31 10 29 46 45 62 23 44 68 38 . 83 . 46 3 . . . . 21 4 25 40 1 25 Level 2 6 | . . . . . . . 20 89 . . . 12 . 33 . . . . . . . . . . . 8 . . . . 29 Level 3 1 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 43 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 3 . 3 . . . 7 . 1 . 2 . 5 . . . 10 . 5 . 3 . 2 2 . 13 8 1 . 9 5 Investigation 20 | . 3 . 2 . . . 2 . . . 2 . 1 . . . 5 . . . . . . . . 3 . . . 2 . Extermination 16 | . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . . 3 3 . . 3 2 Reinforcement 24 | . . . 1 . . . 1 . . . . . 2 . . . 4 . 2 . . . 1 . . 3 5 1 . 2 2 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Garrison 15 | . . . . . . . 4 . 1 . . . . . . . 1 . 1 . 3 . . 2 . 1 . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 1 1 . . . Alert ID Control Effect 274 | . . . . . . . . . . . . . . 13 2 4 7 . 18 2 2 7 6 4 13 46 32 13 16 44 45 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Distress Signals 22 | . . . 5 . . . 2 . 2 . . . 1 . . . 1 . 4 . 1 . . . . 1 . . . 2 3 Communications Jammed 284 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . 38 103 55 . 4 49 Distress Signals 281 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . 37 103 55 . 2 49 Times Spotted 807 | . 10 3 57 13 . 9 57 22 11 9 1 10 28 30 5 7 22 15 59 26 8 28 20 8 29 57 23 13 25 42 160 Peak Tracking Total 44 | . 6 2 5 5 . 3 7 9 3 4 1 4 5 6 2 3 5 7 5 5 3 7 4 4 6 5 4 3 7 4 44 Tactical Retreats 36 | . . . 3 . . . 3 4 1 . . 1 5 2 . . 1 3 1 4 . 5 . . 1 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Traps Triggered 81 | . 3 . 1 . . . 2 11 1 4 1 5 2 6 . 6 . 2 1 10 2 6 2 . 6 1 4 1 3 . 1 Indirectly 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . . . . . . . 5 . . . . . . . . . . . 10 . . . . . . . . . . . 2 Reused 7 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Machines Disabled 55 | . 1 . . . . . 1 2 . 2 . 2 2 3 . 2 2 2 1 4 2 3 3 2 3 4 6 1 4 . 3 Max in Single Turn 2 | . 1 . . . . . 1 1 . 1 . 1 1 1 . 1 2 1 . 1 1 1 1 1 1 . 1 . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Garrison Relay 23 | . . . . . . . . 2 . 1 . 1 . 3 . 2 . 2 . 4 . 2 . . 2 . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Machines Accessed 131 | . 6 . 13 1 1 . 8 . 9 . 4 . 17 . 5 . 11 . 10 . 4 . 3 2 . 14 8 2 . 12 1 Terminals 71 | . 4 . 8 . . . 4 . 7 . 1 . 9 . 2 . 5 . 7 . 1 . 1 1 . 6 5 1 . 8 1 Fabricators 15 | . . . . . . . . . . . 1 . 2 . 1 . 2 . . . 1 . 1 . . 4 1 . . 2 . Repair Stations 9 | . 1 . 1 . . . . . 1 . . . 1 . . . 2 . . . . . 1 . . 2 . . . . . Recycling Units 12 | . 1 . 2 . . . 1 . . . 1 . 3 . 1 . 1 . 1 . . . . . . 1 . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . 1 . . . . . 2 . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . Total Hacks 361 | . 20 . 39 1 1 . 32 . 26 . 15 . 47 . 11 . 30 . 26 . 10 . 7 4 . 33 21 4 . 32 2 Successful 195 | . 6 . 28 1 1 . 20 . 15 . 8 . 29 . 4 . 19 . 12 . 5 . 5 2 . 10 10 1 . 17 2 Failed 164 | . 13 . 11 . . . 11 . 11 . 7 . 18 . 7 . 11 . 14 . 5 . 2 2 . 23 11 3 . 15 . Catastrophic 31 | . 3 . 1 . . . . . . . 1 . 4 . 3 . 3 . 2 . 1 . . 1 . 6 3 . . 3 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 15 . 12 . . . 20 . 14 . 4 . 18 . 5 . 12 . 17 . 5 . 1 3 . 9 9 3 . 15 1 Terminals 194 | . 17 . 22 . . . 19 . 22 . 5 . 23 . 2 . 10 . 19 . 2 . 2 1 . 12 14 2 . 20 2 Fabricators 48 | . . . . . . . . . . . 3 . 10 . 3 . 9 . . . 3 . 2 . . 8 2 . . 8 . Repair Stations 25 | . 2 . 6 . . . . . 2 . . . 2 . . . 6 . . . . . 3 . . 4 . . . . . Recycling Units 27 | . 1 . 4 . . . 2 . . . 4 . 5 . 3 . 3 . 2 . . . . . . 3 . . . . . Scanalyzers 26 | . . . 7 . . . 7 . . . . . 3 . . . . . 2 . 2 . . . . . 5 . . . . Garrison Access 39 | . . . . . . . 4 . 2 . 3 . 4 . 3 . 2 . 3 . 3 . . 3 . 6 . 2 . 4 . Terminal Hacks 58 | . 3 . 10 1 1 . 7 . 5 . 1 . 9 . . . 4 . 4 . . . 1 . . 2 2 . . 7 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 3 . . . 3 . 2 . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . . . 2 . . . 1 . 2 . 1 . 5 . . . . . 1 . . . 1 . . . 1 . . . . Fabricator Hacks 21 | . . . . . . . . . . . 2 . 4 . . . 3 . . . 1 . 1 . . 4 2 . . 4 . Load Schematic 11 | . . . . . . . . . . . 1 . 2 . . . 2 . . . 1 . 1 . . 2 1 . . 1 . Build 10 | . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . . 2 1 . . 3 . Repair Station Hacks 15 | . 2 . 6 . . . . . 2 . . . . . . . 3 . . . . . 2 . . . . . . . . Scan Component 8 | . 1 . 3 . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . Repair 7 | . 1 . 3 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . 1 . 2 . . . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . . 1 . . . . . Retrieve Components 11 | . 1 . 2 . . . 1 . . . 1 . 2 . 1 . 1 . 1 . . . . . . 1 . . . . . Scanalyzer 22 | . . . 6 . . . 6 . . . . . 3 . . . . . 2 . 2 . . . . . 3 . . . . Insert Component 11 | . . . 2 . . . 3 . . . . . 2 . . . . . 1 . 1 . . . . . 2 . . . . Analyze 11 | . . . 4 . . . 3 . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 2 . Unlock Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 55 | . . . 4 . . . 5 . 7 . 3 . 10 . 2 . 7 . 4 . 1 . 1 1 . 2 3 . . 4 1 Terminals 33 | . . . 3 . . . 3 . 6 . 1 . 3 . 1 . 3 . 4 . 1 . 1 . . 1 3 . . 2 1 Track 6 | . . . 1 . . . . . 2 . . . . . 1 . . . 1 . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 22 | . . . 2 . . . 3 . 2 . 1 . 3 . . . 2 . 2 . 1 . 1 . . 1 2 . . 1 1 Disrupt 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . . . . . . . 3 . 1 . 2 . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siphon 6 | . . . . . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Mechanics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Mask 5 | . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . . . 1 . . . . . 1 . Reprogram 8 | . . . . . . . 1 . 1 . 1 . 2 . . . 1 . . . . . . 1 . . . . . 1 . Data Cores Recovered 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 4 . 12 . . . 7 . 7 . 4 . 14 . 4 . 9 . 10 . 4 . 2 2 . 13 8 2 . 11 1 Full Trace Events 16 | . 2 . 1 . . . 1 . . . 2 . 1 . . . 4 . . . . . . . . 3 . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Built 14 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 10 . Matter 1212 | . . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . 1023 . Time 326 | . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . 192 . Total Robot Build Rating 86 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 70 . Part Schematics Acquired 9 | . . . 3 . . . 2 . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . Parts Built 8 | . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 3 1 . . . . Matter 858 | . . . . . . . . . . . 124 . 252 . . . . . . . . . . . . 380 102 . . . . Time 321 | . . . . . . . . . . . 31 . 168 . . . . . . . . . . . . 97 25 . . . . Total Part Build Rating 32 | . . . . . . . . . . . 4 . 8 . . . . . . . . . . . . 19 1 . . . . Parts Repaired 7 | . 1 . 3 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Time 295 | . 26 . 90 . . . . . 32 . . . . . . . 44 . . . . . 103 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 1 . 20 . . . 6 . . . 3 . 4 . 2 . . . 10 . . . . . . 3 . . . . . Parts Scanalyzed 8 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . Part Schematics Acquired 7 | . . . 2 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Used RIF Installer 10 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 328 | . . . . . . . . 4 1 . . . 3 5 4 1 7 4 24 8 3 14 14 7 18 37 16 7 19 29 103 Non-combat 21 | . . . . . . . . . . . . . 3 . . . . . 5 . 1 . 1 2 . 6 1 . . 1 1 Combat 307 | . . . . . . . . 4 1 . . . . 5 4 1 7 4 19 8 2 14 13 5 18 31 15 7 19 28 102 Autoassimilated 196 | . . . . . . . . . . . . . . . . . 2 2 1 2 1 . 5 2 9 24 11 4 12 26 95 Robot Hacks Applied 137 | . . . . . . . . 4 1 . . . 4 5 4 1 5 2 24 6 3 14 10 5 9 13 5 3 7 4 8 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 7 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . 3 . . . . . ignore_parts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . spike_heat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . overload_power 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . reboot_system 7 | . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . 1 . . . . . overwrite_iff 18 | . . . . . . . . 3 . . . . . 1 2 . 2 . 1 1 . 8 . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . streamctrl_high 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 1 . . 1 1 formatsys_high 73 | . . . . . . . . . . . . . . 3 2 1 1 1 13 5 1 5 6 2 9 6 1 2 7 2 6 Relay Couplers Released 100 | . . . . . . . . 7 . 3 . 3 . 12 . 10 . 10 . 17 . 6 . . 9 6 . . 17 . . Machine Destruction 96 | . . . . . . . . 7 . 3 . 3 . 12 . 10 . 10 . 17 . 6 . . 9 2 . . 17 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Attached 71 | . . . . . . . . 2 . . . . 1 4 2 2 1 4 9 6 1 2 4 1 9 5 . 3 4 5 6 Crosswired 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 . . 8 . . Robots Rewired 8 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 2 . . . . Allies Hacked 21 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 3 . . 2 11 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Total Allies 351 | . . . . . . . 2 4 2 . 2 . 5 10 4 1 10 3 18 10 3 17 11 7 21 36 15 6 20 39 105 Largest Group 42 | . . . . . . . 2 1 1 1 2 2 4 8 3 2 3 2 5 6 4 4 6 11 13 19 22 8 17 29 42 Highest-Rated Group 2507 | . . . . . . . 32 16 29 15 42 42 64 164 64 64 90 49 163 170 154 152 348 566 737 938 1224 567 964 1724 2507 Highest-Rated Ally 222 | . . . . . . . 16 16 29 15 21 21 20 32 32 32 47 32 47 47 49 58 64 64 115 115 151 147 147 222 222 Total Orders 45 | . . . . . . . . . . . . . 2 3 2 2 . . . . . . . . 5 9 3 4 4 6 5 STAY 18 | . . . . . . . . . . . . . 1 1 1 2 . . . . . . . . 3 4 1 . 1 2 2 ROAM 16 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . 2 4 1 1 1 2 2 GUARD 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 3 2 2 1 Ally Attacks 2121 | . . . . . . . 18 18 9 3 . 8 5 66 6 16 36 32 134 30 14 34 44 19 89 335 239 115 177 319 355 Total Damage 63730 | . . . . . . . 203 158 154 71 . 127 18 1570 42 546 939 756 2748 446 444 598 1174 810 2485 10430 7347 4582 5668 10830 11584 Kills 349 | . . . . . . . 3 3 1 1 . . . 14 2 4 7 1 18 3 2 8 6 4 16 64 35 23 19 52 63 Allies Corrupted 24 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 5 . . 3 5 . . 1 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Turns Passed 33942 | 91 747 493 2132 810 266 471 1933 807 698 511 318 558 2192 1463 581 913 1049 1226 1848 1714 626 1075 763 441 876 2029 2469 550 1186 1955 1151 Spaces Moved 16336 | 70 583 380 889 244 212 277 768 344 377 256 165 241 1237 650 315 466 468 581 1023 718 287 476 304 193 433 965 1296 263 517 932 406 Core 12 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 10278 | . . . 827 227 . 6 319 344 48 52 64 182 . . . 325 468 426 208 718 287 476 304 193 433 965 1296 263 517 932 398 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6046 | 66 583 380 62 17 212 271 449 . 329 204 101 59 1237 650 315 141 . 155 815 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 105 95 125 160 180 115 125 135 140 125 140 150 150 180 125 125 203 203 183 172 172 172 165 165 165 165 177 50 Average Speed 164 | 84 107 119 175 174 112 135 172 182 125 170 172 171 138 167 150 170 180 182 148 203 203 192 181 172 172 168 165 165 175 177 174 Slowest Speed 300 | 90 120 120 180 180 125 200 183 203 183 200 200 180 145 190 150 180 180 200 203 203 203 203 200 172 172 172 165 165 177 177 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 6 79 78 64 34 52 72 55 66 40 45 4 35 30 78 10 50 19 83 34 95 12 81 28 6 56 47 95 13 89 27 24 Regions Visited 31 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . Scrap Searched 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 151 | . . . 1 2 . 20 . . . . . . 3 . 3 . . . 3 . 1 . . . . 21 8 2 3 44 40 Terrain Destroyed 398 | . 18 6 15 12 . 58 16 . . 3 . . 9 18 3 . 2 3 10 5 1 1 1 . . 23 16 3 3 44 128 Melee 88 | . . . 1 2 . . . . . . . . 3 . 3 . . . 2 . 1 . . . . . 8 2 3 34 29 Projectile 29 | . . . . . . . . . . . . . 6 3 . . 2 3 2 5 . 1 1 . . 2 . 1 . . 3 AOE 281 | . 18 6 14 10 . 58 16 . . 3 . . . 15 . . . . 6 . . . . . . 21 8 . . 10 96 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Gar Res Tes Res Gar Acc Com Total 21846 | 90 671 413 1288 575 241 330 1197 485 557 313 192 340 1588 954 396 558 639 692 1276 910 320 603 452 296 553 1346 1602 371 788 1120 690 Wait 3003 | 6 47 19 225 289 . 13 244 53 101 5 6 40 177 127 40 12 120 38 103 95 2 51 70 81 58 291 219 90 210 85 86 Move 16310 | 69 582 379 888 243 211 276 767 343 376 255 165 240 1236 649 314 465 467 580 1023 717 287 475 303 193 432 964 1295 263 516 931 406 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 278 | 4 14 3 18 3 17 8 22 9 8 3 7 5 17 17 5 10 6 7 14 8 4 5 3 5 6 12 14 . 15 5 4 Fast Attach 101 | 7 4 . 7 2 1 1 10 2 8 . 1 2 12 . 3 2 1 4 3 1 3 2 4 . 4 5 1 1 3 . 7 Attach 107 | . 1 . 5 2 1 3 3 6 1 1 1 . 8 3 3 2 . 2 14 . 2 3 2 3 6 3 . 2 3 6 21 Detach 37 | . . . 1 1 . 1 3 2 1 . . 2 4 1 . 1 . 1 2 1 1 2 . . 2 1 . 1 1 2 6 Swap 314 | . 5 3 22 8 3 5 22 7 10 6 4 14 20 10 4 6 9 9 27 16 4 13 16 3 4 12 16 4 2 16 14 Drop 268 | . 3 4 31 2 8 . 32 10 14 2 1 6 25 8 5 11 5 9 7 10 4 3 6 1 1 14 21 . 12 4 9 Fire 969 | 4 15 5 87 23 . 23 94 22 37 15 3 26 70 51 19 25 30 30 68 41 5 33 45 9 25 37 28 8 11 14 66 Melee 174 | . . . 4 2 . . . 6 1 . . . 18 . 3 . . 2 5 . 4 3 . . . 2 8 2 8 52 54 Ram 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Escape Stasis 210 | . . . . . . . . 21 . 26 4 5 . 54 . 24 . 10 8 20 3 12 . . 14 . . . 4 3 2 Rewire 57 | . . . . . . . . . . . . . 1 34 . . . . 2 1 1 1 3 1 1 3 . . 3 2 4 Trap 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -3/Research -3/Garrison -3/Research -3/Testing -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 650 | -10/Materials | Repaired Lgt. Treads 789 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Discovered new exit (range 9) 827 | -10/Materials | Central database locked down 839 | -10/Materials | Entered Mines 910 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 916 | -10/Mines | Found Prototype Device 1072 | -10/Mines | Discovered new exit (range 11) 1080 | -10/Mines | Discovered new exit (range 9) 1200 | -10/Mines | Learned Materials stockpile data 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Evolved 2 slots: Utility x2 1558 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Destroyed 7 combat bots 1752 | -9/Materials | Discovered new exit (range 8) 1867 | -9/Materials | Discovered new exit (range 15) 1946 | -9/Materials | Identified exit to Mines 1946 | -9/Materials | Identified exit to Storage 2490 | -9/Materials | Discovered new exit (range 13) 2598 | -9/Materials | Identified Exp. Sensor Array 2890 | -9/Materials | Repaired Lgt. Treads 3301 | -9/Materials | Repaired Arm. Wheel 3334 | -9/Materials | Repaired Hrd. Light Armor Plating 3464 | -9/Materials | Entered Mines 3465 | -9/Mines | Learned location of Storage (-9) 3465 | -9/Mines | Assembled infested the area 3487 | -9/Mines | Met a Derelict bent on vengeance 3906 | -9/Mines | Learned Materials terminal intel 4072 | -9/Mines | Destroyed 9 combat bots 4103 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4267 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4268 | -9/Mines | Discovered new exit (range 5) 4274 | -9/Mines | Entered Exiles 4300 | -9/Exiles | Met 8R-AWN 4318 | -9/Exiles | Met EX-HEX 4377 | -9/Exiles | Met EX-DEC 4396 | -9/Exiles | Learned location of Zion (-6) 4524 | -9/Exiles | Discovered new exit (range 14) 4540 | -9/Exiles | Entered Mines 4655 | -8/Mines | Build established: Hauler-Mutant 4691 | -8/Mines | Core integrity fell below 50% 4890 | -8/Mines | Lost 3 parts (2u1w) 4964 | -8/Mines | Discovered new exit (range 15) 5011 | -8/Mines | Entered Materials 5011 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5012 | -8/Materials | Loaded intel: 12 terminal locations 6115 | -8/Materials | Discovered new exit (range 16) 6218 | -8/Materials | Central database locked down 6474 | -8/Materials | Garrison activated, responded to threat 6520 | -8/Materials | Destroyed 8 combat bots 6716 | -8/Materials | Identified exit to Garrison 6885 | -8/Materials | Garrison activated, responded to threat 6944 | -8/Materials | Entered Garrison 6944 | -8/Garrison | Accompanied by 1 ally 7106 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Discovered new exit (range 10) 7201 | -8/Garrison | Installed Relay Interface Framework 7242 | -8/Garrison | Triggered checkpoint 7284 | -8/Garrison | Garrison Relay disabled 7397 | -8/Garrison | Triggered checkpoint 7431 | -8/Garrison | Triggered checkpoint 7536 | -8/Garrison | Triggered checkpoint 7575 | -8/Garrison | Garrison Relay disabled 7736 | -8/Garrison | Discovered new exit (range 9) 7751 | -8/Garrison | Entered Materials 7901 | -8/Materials | Build established: Bothacker-Mutant 8124 | -8/Materials | Repaired Hrd. Light Armor Plating 8155 | -8/Materials | Core integrity fell below 50% 8321 | -8/Materials | Discovered new exit (range 5) 8425 | -8/Materials | Identified exit to Garrison 8449 | -8/Materials | Entered Garrison 8449 | -8/Garrison | Accompanied by 1 ally 8501 | -8/Garrison | Triggered checkpoint 8514 | -8/Garrison | Triggered checkpoint 8638 | -8/Garrison | Discovered new exit (range 8) 8718 | -8/Garrison | Triggered checkpoint 8762 | -8/Garrison | Discovered new exit (range 9) 8796 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 8853 | -8/Garrison | Triggered checkpoint 8893 | -8/Garrison | Garrison Relay disabled 8960 | -8/Garrison | Entered Factory 8960 | -7/Factory | Evolved 2 slots: Utility x2 9242 | -7/Factory | Fabricated Arm. Wheel (x2) 9277 | -7/Factory | Identified exit to Garrison 9278 | -7/Factory | Entered Garrison 9278 | -7/Garrison | Accompanied by 2 allies 9285 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9524 | -7/Garrison | Triggered checkpoint 9564 | -7/Garrison | Triggered checkpoint 9639 | -7/Garrison | Discovered new exit (range 15) 9705 | -7/Garrison | Triggered checkpoint 9768 | -7/Garrison | Garrison Relay disabled 9836 | -7/Garrison | Entered Factory 10526 | -7/Factory | Discovered new exit (range 15) 10761 | -7/Factory | Discovered new exit (range 9) 11334 | -7/Factory | Fabricated Remote Datajack? 11566 | -7/Factory | Identified exit to Garrison 11580 | -7/Factory | Fabricated Remote Datajack (x1) 11860 | -7/Factory | Discovered new exit (range 14) 12028 | -7/Factory | Entered Garrison 12028 | -7/Garrison | Accompanied by 4 allies 12035 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12286 | -7/Garrison | Triggered checkpoint 12332 | -7/Garrison | Build established: Botlord-Mutant 12400 | -7/Garrison | Triggered checkpoint 12619 | -7/Garrison | Discovered new exit (range 7) 12620 | -7/Garrison | Triggered checkpoint 12662 | -7/Garrison | Triggered checkpoint 12665 | -7/Garrison | Build established: Bothacker-Mutant 12704 | -7/Garrison | Triggered checkpoint 12729 | -7/Garrison | Garrison Relay disabled 12818 | -7/Garrison | Triggered checkpoint 12919 | -7/Garrison | Discovered new exit (range 9) 12938 | -7/Garrison | Triggered checkpoint 13008 | -7/Garrison | Garrison Relay disabled 13039 | -7/Garrison | Build established: Botlord-Mutant 13201 | -7/Garrison | Triggered checkpoint 13295 | -7/Garrison | Garrison Relay disabled 13491 | -7/Garrison | Entered Factory 13491 | -6/Factory | Accompanied by 3 allies 13491 | -6/Factory | Evolved 2 slots: Utility x2 13529 | -6/Factory | Spotted B-75 Beast 13644 | -6/Factory | Destroyed B-75 Beast 13924 | -6/Factory | Identified exit to Garrison 14072 | -6/Factory | Entered Garrison 14072 | -6/Garrison | Accompanied by 2 allies 14120 | -6/Garrison | Triggered checkpoint 14195 | -6/Garrison | Garrison Relay disabled 14257 | -6/Garrison | Spotted B-75 Beast 14263 | -6/Garrison | Triggered checkpoint 14317 | -6/Garrison | Destroyed B-75 Beast 14495 | -6/Garrison | Discovered new exit (range 18) 14538 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 14590 | -6/Garrison | Triggered checkpoint 14630 | -6/Garrison | Garrison Relay disabled 14985 | -6/Garrison | Entered Factory 14985 | -6/Factory | Accompanied by 1 ally 15309 | -6/Factory | Discovered new exit (range 10) 15780 | -6/Factory | Repaired Arm. Huge Wheel 15937 | -6/Factory | Discovered new exit (range 7) 15959 | -6/Factory | Fabricated S-27 Virus? 15963 | -6/Factory | Identified exit to Garrison 16034 | -6/Factory | Entered Garrison 16034 | -6/Garrison | Accompanied by 1 ally 16074 | -6/Garrison | Triggered checkpoint 16241 | -6/Garrison | Garrison Relay disabled 16334 | -6/Garrison | Triggered checkpoint 16421 | -6/Garrison | Discovered new exit (range 10) 16582 | -6/Garrison | Triggered checkpoint 16651 | -6/Garrison | Discovered new exit (range 8) 16781 | -6/Garrison | Triggered checkpoint 16937 | -6/Garrison | Discovered new exit (range 8) 16961 | -6/Garrison | Expanded RIF knowledge: Command Fork 17013 | -6/Garrison | Garrison Relay disabled 17260 | -6/Garrison | Entered Factory 17260 | -5/Factory | Evolved 2 slots: Utility x2 18576 | -5/Factory | Discovered new exit (range 5) 18792 | -5/Factory | Discovered new exit (range 15) 19064 | -5/Factory | Garrison activated, responded to threat 19108 | -5/Factory | Identified exit to Garrison 19108 | -5/Factory | Entered Garrison 19108 | -5/Garrison | Accompanied by 4 allies 19172 | -5/Garrison | Triggered checkpoint 19178 | -5/Garrison | Triggered checkpoint 19368 | -5/Garrison | Triggered checkpoint 19404 | -5/Garrison | Discovered new exit (range 19) 19618 | -5/Garrison | Triggered checkpoint 19673 | -5/Garrison | Discovered new exit (range 11) 19708 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 19816 | -5/Garrison | Triggered checkpoint 19915 | -5/Garrison | Garrison Relay disabled 20076 | -5/Garrison | Triggered checkpoint 20207 | -5/Garrison | Garrison Relay disabled 20413 | -5/Garrison | Garrison Relay disabled 20642 | -5/Garrison | Discovered new exit (range 21) 20704 | -5/Garrison | Triggered checkpoint 20738 | -5/Garrison | Garrison Relay disabled 20822 | -5/Garrison | Entered Factory 20822 | -4/Factory | Accompanied by 1 ally 20822 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21277 | -4/Factory | Found Prototype Processor 21448 | -4/Factory | Identified exit to Garrison 21448 | -4/Factory | Entered Garrison 21568 | -4/Garrison | Triggered checkpoint 21569 | -4/Garrison | Triggered checkpoint 21788 | -4/Garrison | Discovered new exit (range 19) 21986 | -4/Garrison | Triggered checkpoint 21994 | -4/Garrison | Discovered new exit (range 20) 22123 | -4/Garrison | Garrison Relay disabled 22187 | -4/Garrison | Triggered checkpoint 22248 | -4/Garrison | Triggered checkpoint 22259 | -4/Garrison | Discovered new exit (range 21) 22305 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 22380 | -4/Garrison | Garrison Relay disabled 22523 | -4/Garrison | Entered Armory 22523 | -4/Armory | Accompanied by 4 allies 22788 | -4/Armory | P-70 Sage assimilated allied Disruptor 7a 22881 | -4/Armory | P-70 Sage assimilated allied Swordsman 7a 22894 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 22922 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 23090 | -4/Armory | Repaired Broken Biometal Heavy Treads? 23267 | -4/Armory | Discovered new exit (range 3) 23286 | -4/Armory | Entered Research 23286 | -3/Research | Accompanied by 6 allies 23286 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23399 | -3/Research | Found Exp. Terrain Scan Processor 23442 | -3/Research | Found Prototype Device 23608 | -3/Research | Garrison activated, responded to threat 23646 | -3/Research | Identified exit to Garrison 23727 | -3/Research | Entered Garrison 23727 | -3/Garrison | Accompanied by 11 allies 23736 | -3/Garrison | Expanded RIF knowledge: Crosswire 23784 | -3/Garrison | Triggered checkpoint 23877 | -3/Garrison | Spotted B-86 Titan 23893 | -3/Garrison | Triggered checkpoint 23894 | -3/Garrison | Triggered checkpoint 23918 | -3/Garrison | Assimilated Titan 8a with formatsys_high 23942 | -3/Garrison | Triggered checkpoint 24096 | -3/Garrison | Triggered checkpoint 24170 | -3/Garrison | Triggered checkpoint 24302 | -3/Garrison | Discovered new exit (range 13) 24344 | -3/Garrison | Spotted B-86 Titan 24344 | -3/Garrison | Spotted B-86 Titan 24345 | -3/Garrison | Assimilated Titan 8b with formatsys_high 24531 | -3/Garrison | Garrison Relay disabled 24603 | -3/Garrison | Entered Research 24603 | -3/Research | Accompanied by 13 allies 25012 | -3/Research | Allied Derelicts emerged from ambush trap array 25041 | -3/Research | Fabricated Rnf. Quantum Reactor (x2) 25145 | -3/Research | Found Exp. Hacking Suite 25584 | -3/Research | Fabricated Hcp. Storage Unit (x1) 25754 | -3/Research | Found Prototype Protection 26014 | -3/Research | Identified exit to Garrison 26103 | -3/Research | First assault squad dispatched 26431 | -3/Research | Spotted B-86 Titan 26474 | -3/Research | Destroyed B-86 Titan 26572 | -3/Research | Discovered new exit (range 4) 26632 | -3/Research | Entered Testing 26632 | -3/Testing | Accompanied by 18 allies 26973 | -3/Testing | Spotted PG-5T4V1DBHXM 26979 | -3/Testing | Rewired PG-5T4V1DBHXM 27045 | -3/Testing | Found Enh. Force Lance 27123 | -3/Testing | Fabricated Hcp. Storage Unit (x1) 27173 | -3/Testing | Spotted PH-IDC2IKNMFI 27201 | -3/Testing | Spotted Striker 27202 | -3/Testing | Spotted Striker 27229 | -3/Testing | Identified Exp. Transmission Jammer 27229 | -3/Testing | Identified Centrium Heavy Armor Plating 27347 | -3/Testing | Found Omega Cannon 27477 | -3/Testing | Found Imp. Potential Cannon 27599 | -3/Testing | Found Tachyon Dispersion Ray 27874 | -3/Testing | Discovered new exit (range 14) 27979 | -3/Testing | Found Exp. Hardlight Generator 28062 | -3/Testing | Found Ghost Barrier 28772 | -3/Testing | Rewired PH-IDC2IKNMFI 29101 | -3/Testing | Entered Research 29101 | -2/Research | Accompanied by 6 allies 29101 | -2/Research | Evolved 2 slots: Utility x2 29183 | -2/Research | Spotted B-90 Cyclops 29186 | -2/Research | Autoassimilated Cyclops 9a with RIF 29399 | -2/Research | Spotted B-90 Cyclops 29473 | -2/Research | Assimilated Cyclops 9b with formatsys_high 29650 | -2/Research | Identified exit to Garrison 29651 | -2/Research | Entered Garrison 29651 | -2/Garrison | Accompanied by 6 allies 29660 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 29754 | -2/Garrison | Triggered checkpoint 29801 | -2/Garrison | Garrison Relay disabled 29888 | -2/Garrison | Spotted B-90 Cyclops 29898 | -2/Garrison | Triggered checkpoint 29910 | -2/Garrison | Triggered checkpoint 29913 | -2/Garrison | Allies destroyed B-90 Cyclops 29924 | -2/Garrison | Triggered checkpoint 29944 | -2/Garrison | Triggered checkpoint 30002 | -2/Garrison | Discovered new exit (range 10) 30026 | -2/Garrison | Triggered checkpoint 30046 | -2/Garrison | Garrison Relay disabled 30210 | -2/Garrison | Discovered new exit (range 21) 30362 | -2/Garrison | Triggered checkpoint 30397 | -2/Garrison | Garrison Relay disabled 30530 | -2/Garrison | Triggered checkpoint 30549 | -2/Garrison | Garrison Relay disabled 30732 | -2/Garrison | Discovered new exit (range 7) 30837 | -2/Garrison | Entered Access 30837 | -1/Access | Accompanied by 16 allies 30837 | -1/Access | Evolved 2 slots: Utility x2 30921 | -1/Access | Garrison activated, responded to threat 31096 | -1/Access | Fabricated S-27 Virus? 31283 | -1/Access | Identified exit to Command 31610 | -1/Access | Discovered new exit (range 22) 31815 | -1/Access | Spotted B-99 Colossus 31957 | -1/Access | Spotted B-99 Colossus 31958 | -1/Access | Autoassimilated Colossus 10a with RIF 32050 | -1/Access | Fabricated G-73 Enforcer (x3) 32124 | -1/Access | Fabricated G-73 Enforcer? 32168 | -1/Access | Found Prototype Reactor 32503 | -1/Access | Build established: Botlord-Assassin 32757 | -1/Access | Local fabrication network quarantined 32792 | -1/Access | Entered Command 32792 | -1/Command | Accompanied by 18 allies 32847 | -1/Command | Build established: Botlord-Mutant 33136 | -1/Command | P-80 Master assimilated allied Enforcer 10ak 33144 | -1/Command | P-80 Master assimilated allied Champion 10c 33146 | -1/Command | P-80 Master assimilated allied Swordsman 10a 33154 | -1/Command | P-80 Master assimilated allied Enforcer 10x 33156 | -1/Command | P-80 Master assimilated allied Swordsman 10d 33170 | -1/Command | Destroyed 20 combat bots 33197 | -1/Command | System corruption reached 10% 33214 | -1/Command | Destroyed 30 combat bots 33264 | -1/Command | Lost 8 parts (2n5u1w) 33542 | -1/Command | First assault squad dispatched 33815 | -1/Command | Spotted M Guard 33815 | -1/Command | Spotted M Guard 33815 | -1/Command | Spotted Combat Programmer 33818 | -1/Command | Spotted Combat Programmer 33841 | -1/Command | Combat Programmer assimilated allied Enforcer 10d 33906 | -1/Command | Lost 7 parts (2n3u2w) 33914 | -1/Command | Identified Zero-point Reactor 33919 | -1/Command | Core integrity fell below 50% 33919 | -1/Command | System corruption reached 30% 33938 | -1/Command | Core integrity fell below 20% 33941 | -1/Command | Destroyed Combat Programmer 33942 | -1/Command | Crushed by falling debris 33943 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 33935_ Knocked back. 33936_ Penetrated by EMDS Slug. 33937_ K-01 Serf collects debris. 33937_ Slammed into Combat Programmer. 33937_ Knocked back. 33938_ Slammed into Combat Programmer. 33941_ Penetrated by EMDS Slug. 33941_ Slammed into Combat Programmer. 33941_ Combat Programmer fries systems beyond repair. 33941_ Combat Programmer destroyed. 33941_ Destabilizing: Core damaged (-16). 33941_ K-01 Serf collects debris. 33942_ The unstable cave ceiling collapses. 33942_ Crushed by falling debris. 33942_ Relay Coupler [NC] destroyed. 33942_ >> Watcher Feeds: All visual feed links lost. 33942_ System corrupted by crushing effect (+5). 33942_ Slammed into M Guard. 33943_ The unstable cave ceiling collapses. 33943_ Hcp. Storage Unit crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# """" """" | | ???????????????????????????????# """" """" | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????###"############### | | ?????????????????????????????????# #?### ##??????? | | ?????????????????????????????????###? #??????? | | ????????????????????????????????????? #??????? | | ????????????? ??????????????????????#" #??????? | | ????????????????????????????????????#" ######?? | | ????????????????????????????????????#" ]]## "" | | ????????????????????????????????????#T ]]## """ | | ????????????????????#???#???????????#" ## """ | | ???????????????#????????????????????# ## "" | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ???????????####?##################### #? | | ???????????# ##; # # # #??? | | ???????+#### "## W # W # W # # #########+# | | ?????? k | | ?????? | | ????? %= | | ?????? W !% | | ?????? =! | | ?????? ### ###W # Y % # # #### ## | | ???????????# ????# Y@ # ## #? | | ?????????????????#### ### ## #? | | ????????????????????## # # ## # ## #? | | ????????????????????### # # # ## #? | | ???????????#?????????## # # ## #? | | ??????????????????????## # ### ## #? | | ???????????????????????## ## ### ## #? | | ????????????????????????#######?###?# ## #? | | ???????????????????????????????????######### #? | | ??????????????????????????????????## #? | | ???????????????#???????????????????# #? | | ????????????????????#??????????????# #? | | ??????????????????????????????#????# =#? | | ???????????????????????????????????#+## ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# *% | | ??????????????????????????????????????# | | ??????????????????????????????????????#######+#+## | | ??????????????????? ?????????????????????????????? | | ???????????????#?????????????????????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Imp. Datajack | -8/Materials | Scanalyzed Proton Missile Launcher | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Hacked Hvy. Treads | -5/Factory | Scanalyzed Exp. Transmission Jammer | -3/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Factory | Hacked Fabricated ------------ Arm. Wheel | x2 | -7/Factory Remote Datajack | x1 | -7/Factory Remote Datajack | x1 | -7/Factory S-27 Virus | x4 | -6/Factory Rnf. Quantum Reactor | x2 | -3/Research | Preloaded Hcp. Storage Unit | x1 | -3/Research Hcp. Storage Unit | x1 | -3/Testing S-27 Virus | x4 | -1/Access G-73 Enforcer | x3 | -1/Access | Preloaded G-73 Enforcer | x3 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentGravityNetwork Manual? 0 Play Time 04:23:54 Cumulative 591.6 hours Start 2020.06.16 @ 17:51:30 End 2020.06.18 @ 02:29:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 428 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01b98e16-e0b1-494c-bc2c-1b2d5d90c87a