Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 15:21:37 Player: Owlsley Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (152) 760 Value Destroyed (6970) 6970 Prototype IDs (280) 5600 Alien Tech Used (13) 2600 Bonus (38087) 38087 TOTAL SCORE: 65117 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1788 Follower Combat Kills 399 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Cogmind --------- Core Integrity 0/2100 Matter 292/300 Energy 479/485 System Corruption 1% Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Compact Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Advanced Targeting Computer Experimental Targeting Computer Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Improved Energy Mantle Sigix Shearcannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Reaction Control System Experimental Phase Shifter > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Compact Particle Reactor High-powered Transdimensional Reconstructor Core Regenerator Vortex Driver Cooled Nova Cannon Sigix Shearcannon [Rating: 238] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Improved Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Cloaking Device Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 13 | . . . 1 . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 2 8 1 28 . 6 18 2 3 . 2 10 5 1 3 1 16 6 3 12 2 4 . 1 12 3 13 10 7 8 19 5 9 3 Power 22 | . 2 . 2 . . 1 . . . 1 4 . . . . 2 . . . . . . . . . 2 . 2 1 1 1 3 . Engine 7 | . 2 . 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 1 2 . Propulsion 45 | 2 1 1 13 . . 7 . . . . 1 . . . . 2 . . 3 . . . . 1 . 3 3 3 4 1 . . . Treads 8 | 2 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 29 | . . . 2 . . 7 . . . . 1 . . . . 2 . . 3 . . . . 1 . 2 3 3 4 1 . . . Utility 110 | . 3 . 9 . 2 8 2 3 . . 5 5 1 2 1 10 3 3 5 2 4 . 1 8 1 4 5 1 1 10 2 6 3 Device 59 | . 1 . 2 . 1 2 1 1 . . 3 4 . . . 4 3 1 3 1 3 . 1 4 1 4 3 . 1 8 . 5 2 Storage 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 14 | . . . 1 . . 2 . 1 . . 1 . . 1 1 2 . . 1 . . . . . . . . . . . 2 1 1 Hackware 8 | . . . . . . 1 . . . . . 1 . . . 2 . 2 . 1 . . . 1 . . . . . . . . . Protection 25 | . . . 6 . 1 2 1 1 . . 1 . 1 1 . 2 . . 1 . 1 . . 3 . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | . 2 . 4 . 4 2 . . . 1 . . . 1 . 2 3 . 4 . . . . 3 2 4 2 1 2 7 2 . . Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Energy Cannon 13 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 6 2 . . Ballistic Gun 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . Impact Weapon 9 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 2 1 . 1 1 . . . Slashing Weapon 7 | . . . . . 1 1 . . . 1 . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . 1 . . . . 1 . . . . 3 . . 6 1 . . . 4 . 1 3 2 2 1 . . . Parts Lost 16 | . 2 2 5 . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . Power 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 2 | . 2 2 2 . . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 86 97 100 85 78 100 98 92 99 99 100 100 100 100 96 100 99 99 100 100 100 100 100 100 93 90 88 94 84 62 63 72 Engine 5 | . 13 14 10 11 9 4 . . . 6 4 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 2 7 6 . . 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . . 9 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9 7 8 8 9 9 9 Treads 11 | . 27 28 12 33 27 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 8 30 30 30 30 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 19 18 19 20 14 . . . Device 12 | . 12 14 3 . 4 4 7 11 15 15 20 20 20 20 20 19 23 18 18 18 26 26 26 23 15 18 18 17 20 20 18 20 22 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 6 . Processor 9 | . . . 5 11 9 9 15 15 15 15 13 13 13 13 13 15 17 17 15 17 15 15 15 15 15 14 14 13 13 8 8 9 13 Hackware 3 | . . . . . . 1 7 7 7 7 6 6 6 6 6 6 5 8 11 11 10 10 10 10 15 14 14 13 13 8 . . . Protection 5 | . . . 12 11 9 6 6 2 . . 5 6 6 6 6 5 5 5 5 3 5 5 5 6 10 4 4 8 8 5 . . . Energy Gun 2 | . 24 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 3 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Ballistic Gun 5 | . . . 18 22 18 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 4 5 4 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 90 90 106 103 111 112 21 21 10 20 22 21 23 23 23 24 24 24 25 25 26 25 26 26 25 42 44 45 47 47 46 63 53 Greatest Support 69 | 40 40 40 69 69 69 69 23 23 12 23 23 23 23 23 23 25 24 24 26 26 26 26 26 26 25 44 48 48 48 60 60 60 60 Greatest Overweight (x) 8 | . 2 2 8 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . 1 . Average Overweight (x) . | . 1 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 16 | 8 22 25 25 25 25 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 7 5 Most Carried 25 | 6 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 15 | 6 20 23 24 24 24 20 8 7 8 8 7 8 8 7 8 7 7 8 7 7 7 8 7 7 8 7 7 7 7 7 7 6 4 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 25 | 6 23 25 25 25 25 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 5 Class Distribution -------------------- 41% | Mutant 11% | Hacker-Sprinter 8% | Scavenger-Mutant 7% | Ninja 7% | Alien-Sigix 5% | Hacker-Ninja 5% | Scavenger-Scout 3% | Scout 3% | Derelict-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Zion Ninja | -5/Proximity Caves Ninja | -5/Factory Derelict-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 3457 | 200 90 10 743 54 34 242 . 185 . 133 127 30 33 23 26 . 92 39 . 31 . . 61 305 45 . 139 8 323 91 193 125 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8372 | . 475 195 1716 98 292 254 . 128 . 63 230 . . . . . . . . . . . 80 420 . . 116 51 301 136 534 1381 1902 Parts 441 | . 29 14 116 9 17 8 . 11 . 2 12 . . . . . . . . . . . 6 28 . . . . . 7 23 61 98 Haulers Intercepted 10 | . 2 . 5 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 5 . 8 . . . . . . . . . . . 4 5 27 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 112 | . 11 6 30 6 7 3 . 4 . 2 . . . . . . . . . . . . 5 . . . . . . 1 4 12 21 Guns 50 | . 10 . 24 6 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 51 | . 1 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 12 21 AOE 10 | . . . . . . . . 4 . 2 . . . . . . . . . . . . 4 . . . . . . . . . . Classes Destroyed 17 | . 3 . 8 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Worker 9 | . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 1 . Builder 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . 2 . 5 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . Swarmer 31 | . 3 2 5 6 4 . . 4 . 2 . . . . . . . . . . . . 5 . . . . . . . . . . Grunt 33 | . 8 4 16 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 8 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Shell/Atk 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 2 7 3 4 2 . 4 . 2 2 . . . . . . . . . . . 5 . . . 1 1 2 1 9 8 6 Combat Bots Only 7 | . 3 2 5 3 4 2 . 4 . 2 . . . . . . . . . . . . 5 . . . . . . 1 4 7 6 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 . 2 . 2 1 . . . . . . . . . . . 3 . . . 1 1 1 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 7313 | . 663 302 951 103 123 922 2 113 . 21 28 . . . . . 35 59 . . . . 189 . 237 87 341 133 . 168 9 1135 1692 Core 1766 | . 152 63 156 25 18 95 1 13 . . . . . . . . . 28 . . . . 80 . 27 21 54 18 . 56 3 367 589 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 106 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 35 . 52 . . 16 . . . Regen/Repaired (Parts) 482 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 6 43 52 34 308 . . . Core Remaining (%) 81 | 100 . 14 . 54 96 . . . . 84 . . . . 100 . . . . 97 . . . . 90 . 94 . . 84 . . . Volleys Fired 458 | . 54 17 112 7 15 37 2 3 . 2 . 1 2 . . . 2 . . 1 . . 2 26 4 . 1 . . 8 11 46 105 Largest 2 | . 2 2 2 2 2 2 1 1 . 1 . 1 1 . . . 1 . . 1 . . 1 1 1 . 1 . . 1 1 1 1 Hottest 180 | . 100 100 100 46 46 46 30 30 . 30 . 30 30 . . . 98 . . 30 . . 30 20 30 . 100 . . 180 180 180 180 Shots Fired 665 | . 108 27 217 14 29 54 2 3 . 2 . 1 2 . . . 2 . . 1 . . 2 26 4 . 1 . . 8 11 46 105 Gun 377 | . 97 10 174 14 28 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 244 | . 11 17 43 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 8 11 46 105 Launcher 18 | . . . . . 1 . 2 3 . 2 . 1 2 . . . . . . 1 . . 2 . 4 . . . . . . . . Special 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . Kinetic 235 | . . . 139 14 28 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 246 | . 108 27 78 . . . . . . . . . . . . . 2 . . . . . . 26 . . . . . 5 . . . Explosive 18 | . . . . . 1 . 2 3 . 2 . 1 2 . . . . . . 1 . . 2 . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 46 105 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Robot Hit Streak 43 | . 17 7 20 12 10 18 . 1 . . . . . . . . . . . . . . 2 9 . . . . . 14 11 43 22 Robot Miss Streak 9 | . 5 2 7 1 1 1 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 1 6 5 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 5 | . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 531 | . 79 22 144 12 24 58 . 3 . 5 9 . . . . . . . . . . . 3 23 . . 1 2 3 5 7 38 93 Core Hits 391 | . 25 9 63 6 14 12 . 7 . 4 5 . 1 . . . . . . . . . 5 8 . . . . . 5 14 71 142 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . Critical Strikes 25 | . . . 2 . . 3 . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 1 2 4 7 Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . . . Sever 18 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 4 7 Melee Attacks 82 | . . . . . . 10 2 6 . 5 11 2 2 . 1 . 3 1 . 1 1 . 2 . 1 2 14 3 5 10 . . . Impact 39 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 2 14 3 5 10 . . . Slashing 43 | . . . . . . 10 2 6 . 5 11 2 2 . 1 . 3 1 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . 2 . 1 3 . . . . . . . . . . . . . . . 1 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35392 | . 931 369 2341 188 401 1066 . 312 . 375 517 . 1 . . . . . . . . . 347 379 . . 77 215 295 928 1072 9186 16392 Guns 3920 | . 823 100 1678 188 401 730 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 28308 | . 108 269 654 . . . . . . . . . . . . . . . . . . . . . . . . . . 791 986 9108 16392 Explosions 629 | . . . . . . . . 201 . 143 . . 1 . . . . . . . . . 284 . . . . . . . . . . Melee 1920 | . . . . . . 336 . 111 . 232 517 . . . . . . . . . . . 63 . . . 77 215 295 74 . . . Ramming 236 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 63 86 78 . Kinetic 2762 | . . . 1443 188 401 730 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2611 | . 931 369 889 . . . . . . . . . . . . . . . . . . . . 379 . . . . . 43 . . . Explosive 629 | . . . . . . . . 201 . 143 . . 1 . . . . . . . . . 284 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 724 | . . . . . . . . . . . . . . . . . . . . . . . 63 . . . 77 215 295 74 . . . Slashing 28430 | . . . . . . 336 . 111 . 232 517 . . . . . . . . . . . . . . . . . . 748 986 9108 16392 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Corruption 2 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . 26 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Message Errors 13 | . . . 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Fused 12 | . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 992 | . 1 13 . . . 15 . 57 . 52 50 . . . . . . . . . . . 108 6 . . 77 191 112 . 75 22 213 Projectiles 280 | . 1 13 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 29 18 213 Explosions 89 | . . . . . . . . 5 . 39 . . . . . . . . . . . . 45 . . . . . . . . . . Melee 623 | . . . . . . 15 . 52 . 13 50 . . . . . . . . . . . 63 . . . 77 191 112 . 46 4 . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 . Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . 4 . . . 2 . . 21 . . . . . . . . . . . . . . 14 . . . . . . . . Shots 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 168 57 270 125 5 20 . 37 . . 5 1 3 . . . 100 4 . . . . . . 12 . . . . . . 54 88 Average Temperature 45 | . 56 27 51 67 3 8 . 18 . . 5 1 3 . . . 44 4 . . . . . . 6 . . . . . . 30 88 Received Heat Transfer 1515 | . 309 159 384 . 18 168 . 54 . . 12 . . . . . 18 12 . . . . . . 123 12 84 18 . 18 . 54 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . 1 . . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 5 3 . 2 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5525 | . 2047 780 1894 . . . . . . . . . . . . . . . . . . . . 767 . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2052 | . 222 93 554 177 147 143 . . . . 339 . . . . 79 . . . . 132 . . . . 342 590 520 421 1728 2052 1773 . Initial 1277 | . . 13 25 37 . 37 . . . . 75 . . . . . . . . . 75 . . . . 60 192 331 300 236 1100 1277 . Average 206 | . 73 42 232 61 40 79 . . . . 233 . . . . 45 . . . . 103 . . . . 116 394 410 360 438 1742 1542 . Maximum Alert Level 5 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 2 5 5 5 . Low Security (%) 70 | 100 92 100 48 100 100 100 . . . . 42 . . . . 100 . . . . 100 . . . . 82 2 . . 65 . . . Level 1 18 | . 7 . 41 . . . . . . . 57 . . . . . . . . . . . . . . 17 39 52 89 14 . . . Level 2 5 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 58 47 10 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 27 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 85 . . Squads Dispatched 46 | . 3 . 5 . . 1 . . . . 5 . . . . 2 . . . . 1 . . . . . 2 2 4 7 12 2 . Investigation 9 | . 1 . 1 . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement 15 | . 2 . 4 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 2 2 . . 1 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 12 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 32 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 5 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 25 7 51 6 11 5 . 11 . 6 10 3 . . . 3 4 5 1 6 1 . 8 . 12 23 30 12 3 31 26 33 31 Peak Tracking Total 22 | . 4 3 7 3 5 2 . 4 . 3 6 3 . . . 2 4 4 1 4 1 . 7 . 7 8 16 6 2 22 20 9 7 Tactical Retreats 45 | . 1 1 2 . . . . 2 . . 2 2 . . . 2 1 1 . 3 . . 1 . 2 5 9 3 . 4 3 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 8 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . 1 7 . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 25 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 7 . 3 8 Max in Single Turn 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 2 Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 62 | . 6 . 4 . 3 1 1 . 4 . 7 . 1 . . 3 . . 1 . 4 . 1 4 . 2 6 1 5 6 1 . 1 Terminals 39 | . 5 . 4 . 1 . . . . . 4 . . . . 2 . . . . 4 . . . . 1 5 1 5 6 1 . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 186 | . 21 . 12 . 10 1 1 . 30 . 20 . 1 . . 15 . . 1 . 10 . 1 17 . 4 13 2 10 14 1 . 2 Successful 133 | . 10 . 4 . 7 1 1 . 30 . 13 . 1 . . 6 . . 1 . 8 . 1 17 . 3 9 1 9 9 . . 2 Failed 53 | . 11 . 8 . 3 . . . . . 7 . . . . 9 . . . . 2 . . . . 1 4 1 1 5 1 . . Catastrophic 8 | . 1 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 13 . 9 . 7 1 . . . . 11 . . . . 7 . . 1 . 4 . . . . 3 7 2 2 11 1 . . Terminals 111 | . 18 . 12 . 6 . . . . . 14 . . . . 10 . . . . 10 . . . . 3 11 2 10 14 1 . . Fabricators 8 | . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 103 | . 9 . 3 . 3 . 1 . 30 . 5 . 1 . . 1 . . 1 . 5 . 1 17 . 1 7 1 8 7 . . 2 Record 17 | . . . . . . . . . 11 . . . . . . . . . . . . . . 5 . . 1 . . . . . . Part Schematic 17 | . 2 . . . . . . . 9 . 2 . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . 1 . . . . Open Door 7 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 2 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . . . 1 . 2 1 . . . . 5 . . . . 1 . . . . 3 . . . . 1 1 . 1 2 . . . Terminals 15 | . . . 1 . 1 . . . . . 4 . . . . 1 . . . . 3 . . . . 1 1 . 1 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Botnet 5 | . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Operators 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 4 . 2 1 . . . . 5 . . . . 3 . . . . 3 . . . . 2 5 1 3 2 1 . . Full Trace Events 5 | . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . 1 . . . 9 . 2 . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 123 | . . . . . . . . . . . . . . . . 123 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 51 | . . . . . . . . . . 1 1 . . . . . . . 5 . 1 . . . . 1 . . . 2 26 14 . Largest Group 14 | . . . . . . . . . . 1 2 . . . . . . . 5 . 1 1 . . . 1 . . . 2 12 14 . Highest-Rated Group 244 | . . . . . . . . . . 96 128 . . . . . . . 244 . 26 26 . . . 10 . . . 92 162 199 . Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . . . . . . 68 . 26 26 . . . 10 . . . 46 15 15 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 207 | . . . . . . . . . . 8 14 . . . . . . . . . . . . . . . . . . 2 116 67 . Total Damage 4250 | . . . . . . . . . . 561 373 . . . . . . . . . . . . . . . . . . . 2021 1295 . Kills 21 | . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . 1 9 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . 1 . . . 2 2 2 3 . 2 1 . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 12373 | 3 1221 996 2114 782 669 584 137 252 24 226 431 229 161 285 180 360 313 114 319 242 82 174 192 167 118 205 366 155 147 307 179 251 388 Spaces Moved 17490 | 1 347 297 982 312 250 486 462 490 76 487 1004 657 556 864 480 695 678 399 785 826 221 434 580 233 417 609 800 405 511 704 410 440 592 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads 1573 | 1 347 297 234 312 250 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1641 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 410 440 592 Wheels 748 | . . . 748 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13527 | . . . . . . 354 462 490 76 487 1004 657 556 864 480 695 678 399 785 826 221 434 580 233 417 609 800 404 511 505 . . . Fastest Speed 22 | 160 160 320 120 240 240 27 27 27 32 27 27 27 27 27 27 26 26 26 24 27 27 27 27 24 24 24 27 22 22 22 30 30 30 Average Speed 53 | 160 285 320 163 240 240 86 27 27 32 27 27 27 27 27 27 26 26 26 26 27 27 27 27 25 24 25 27 25 22 24 30 30 30 Slowest Speed 480 | 160 320 320 480 240 240 240 27 27 32 32 27 27 27 27 27 28 26 26 28 27 27 27 27 27 24 27 100 150 89 81 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . . 2 . . 15 . . . . 5 1 . . . . . . . 1 4 21 3 7 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 52 | 2 73 61 74 74 33 10 62 60 72 57 23 78 58 87 68 17 75 63 91 69 8 63 72 61 59 21 79 14 53 61 14 23 38 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 11 | . . . . . . . . . 1 . . 1 1 2 1 . 1 . . . . 1 . 3 . . . . . . . . . Known Exits Taken 25 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 33 | . . 1 . 2 . . 1 2 . . . 4 3 3 2 . 4 3 . 2 . 1 2 . 3 . . . . . . . . Spaces Dug 222 | . . . . . . 1 10 4 . . . 2 2 . 1 . 5 1 . 1 1 . 1 . 1 2 10 . . 2 23 76 79 Terrain Destroyed 898 | . . . . . 9 1 17 27 . 16 . 11 22 . 1 . 5 1 . 12 1 . 11 . 38 2 12 . . 13 42 142 515 Melee 34 | . . . . . . 1 2 4 . . . 2 2 . 1 . 3 1 . 1 1 . 1 . 1 2 10 . . 2 . . . Projectile 714 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . 11 42 142 515 AOE 150 | . . . . . 9 . 15 23 . 16 . 9 20 . . . . . . 11 . . 10 . 37 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 19696 | 2 471 317 1292 333 292 585 467 594 75 569 1133 701 561 916 527 862 804 405 894 840 242 490 608 288 425 653 893 444 525 805 454 516 713 Wait 1098 | . 38 . 95 13 8 16 . 91 . 73 62 35 . 43 46 141 110 3 37 8 9 57 23 . 2 19 73 27 1 29 23 6 10 Move 17344 | . 346 296 981 311 249 485 461 485 75 486 975 656 555 863 479 684 675 398 784 825 220 433 579 232 414 600 761 399 496 702 409 439 591 Hop 53 | . . . . . . . . 2 . . 13 . . . . 5 1 . . . . . . . 1 4 17 2 7 1 . . . Pick Up 127 | . 21 3 33 1 5 5 . 1 . . 6 1 . 2 . 4 4 . 5 2 4 . 1 4 . 4 4 1 . 10 . 5 1 Fast Attach 109 | . 1 . 11 . 4 3 . 2 . 1 3 . 1 2 . 9 . 1 9 . 1 . . 9 . 5 7 6 8 18 4 2 2 Attach 49 | . 2 1 7 . . 11 . . . . 2 . . . . 4 . . 1 . 3 . 1 1 . 4 . 1 . 5 1 5 . Detach 11 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . 1 1 . 1 2 1 . . Swap 77 | 2 5 . 10 . 2 4 2 1 . 1 5 5 . 1 1 3 6 2 2 2 . . . 3 3 4 4 . 1 3 . 4 1 Drop 194 | . 4 . 42 1 9 14 . 3 . 1 9 1 1 5 . 10 3 . 14 1 3 . . 12 . 10 11 5 6 16 3 7 3 Fire 458 | . 54 17 112 7 15 37 2 3 . 2 . 1 2 . . . 2 . . 1 . . 2 26 4 . 1 . . 8 11 46 105 Melee 82 | . . . . . . 10 2 6 . 5 11 2 2 . 1 . 3 1 . 1 1 . 2 . 1 2 14 3 5 10 . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . 11 . . . . . . . 41 . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Core integrity fell below 50% 1196 | -10/Materials | Discovered new exit (range 10) 1225 | -10/Materials | Entered Mines 1293 | -10/Mines | Core integrity fell below 20% 1603 | -10/Mines | Build established: Scavenger-Mutant 2095 | -10/Mines | Discovered new exit (range 10) 2131 | -10/Mines | Discovered new exit (range 10) 2221 | -10/Mines | Entered Materials 2221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2897 | -9/Materials | Build established: Mutant 3166 | -9/Materials | Discovered new exit (range 13) 3428 | -9/Materials | Discovered new exit (range 16) 4089 | -9/Materials | Discovered new exit (range 6) 4335 | -9/Materials | Entered Mines 4696 | -9/Mines | Discovered new exit (range 15) 5101 | -9/Mines | Discovered new exit (range 7) 5117 | -9/Mines | Entered Materials 5117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5764 | -8/Materials | Discovered new exit (range 8) 5786 | -8/Materials | Entered Factory 5786 | -7/Factory | Evolved 2 slots: Utility x2 6240 | -7/Factory | Discovered new exit (range 7) 6241 | -7/Factory | Identified exit to Lower Caves 6370 | -7/Factory | Entered Lower Caves 6371 | -7/Lower Caves | Encountered a Warlord checkpoint 6447 | -7/Lower Caves | Spotted B-75 Beast 6485 | -7/Lower Caves | Discovered new exit (range 14) 6491 | -7/Lower Caves | Identified exit to Lower Caves 6504 | -7/Lower Caves | Build established: Scout 6507 | -7/Lower Caves | Entered another Lower Caves area 6524 | -7/Lower Caves | Identified exit to Data Miner 6593 | -7/Lower Caves | Encountered a Warlord checkpoint 6759 | -7/Lower Caves | Entered Data Miner 6759 | -7/Data Miner | Discovered new exit (range 6) 6764 | -7/Data Miner | Met Data Miner 6771 | -7/Data Miner | Learned location of Section 7 (-2) 6771 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6776 | -7/Data Miner | Received God Mode back door access code from Data Miner 6783 | -7/Data Miner | Identified exit to Proximity Caves 6783 | -7/Data Miner | Entered Proximity Caves 6789 | -6/Proximity Caves | Escorted by Enhanced Grunt 6960 | -6/Proximity Caves | Discovered new exit (range 7) 6962 | -6/Proximity Caves | Identified exit to Factory 7009 | -6/Proximity Caves | Entered Factory 7009 | -6/Factory | Accompanied by 1 ally 7009 | -6/Factory | Evolved 2 slots: Utility x2 7013 | -6/Factory | Identified exit to Lower Caves 7246 | -6/Factory | Incoming investigation squad redirected 7285 | -6/Factory | Discovered new exit (range 21) 7440 | -6/Factory | Entered Lower Caves 7534 | -6/Lower Caves | Learned Factory stockpile data 7625 | -6/Lower Caves | Discovered new exit (range 15) 7630 | -6/Lower Caves | Identified exit to Lower Caves 7632 | -6/Lower Caves | Learned location of Extension (-5) 7669 | -6/Lower Caves | Entered another Lower Caves area 7754 | -6/Lower Caves | Learned location of Zion (-6) 7761 | -6/Lower Caves | Spotted B-75 Beast 7780 | -6/Lower Caves | Learned Factory trap positions 7781 | -6/Lower Caves | Encountered a Warlord checkpoint 7828 | -6/Lower Caves | Discovered new exit (range 7) 7830 | -6/Lower Caves | Identified exit to Zion 7830 | -6/Lower Caves | Entered Zion 7844 | -6/Zion | Discovered new exit (range 13) 7901 | -6/Zion | Given the Hacking Drone Bay 7902 | -6/Zion | Found Prototype Device 7929 | -6/Zion | Build established: Ninja 7972 | -6/Zion | Learned location of Armory (-4) 8031 | -6/Zion | Learned Factory stockpile data 8115 | -6/Zion | Identified exit to Proximity Caves 8115 | -6/Zion | Entered Proximity Caves 8125 | -5/Proximity Caves | Learned Factory garrison access intel 8233 | -5/Proximity Caves | Spotted B-75 Beast 8242 | -5/Proximity Caves | Learned location of 1 exit from Factory 8285 | -5/Proximity Caves | Discovered new exit (range 5) 8294 | -5/Proximity Caves | Identified exit to Factory 8295 | -5/Proximity Caves | Entered Factory 8295 | -5/Factory | Evolved 2 slots: Utility x2 8296 | -5/Factory | Identified exit to Upper Caves 8297 | -5/Factory | Loaded intel: 122 trap records 8299 | -5/Factory | Loaded intel: 4 garrison access locations 8450 | -5/Factory | Identified exit to Factory 8473 | -5/Factory | Incoming investigation squad redirected 8559 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 8585 | -5/Factory | Discovered exit to Upper Caves (range 21) 8607 | -5/Factory | Fabricated Adv. Sensor Array? 8655 | -5/Factory | Entered Upper Caves 8824 | -5/Upper Caves | Spotted B-75 Beast 8826 | -5/Upper Caves | Learned Factory terminal intel 8949 | -5/Upper Caves | Build established: Derelict-Ninja 8966 | -5/Upper Caves | Discovered new exit (range 6) 8967 | -5/Upper Caves | Identified exit to Upper Caves 8968 | -5/Upper Caves | Entered another Upper Caves area 8969 | -5/Upper Caves | Learned 12 Factory zone layouts 8972 | -5/Upper Caves | Discovered exit to Factory (range 10) 8992 | -5/Upper Caves | Spotted B-75 Beast 9077 | -5/Upper Caves | Discovered new exit (range 12) 9082 | -5/Upper Caves | Identified exit to Warlord 9082 | -5/Upper Caves | Entered Warlord 9276 | -5/Warlord | Visited the Vortex Lab 9278 | -5/Warlord | Found Prototype Energy Cannon 9278 | -5/Warlord | Identified Vortex Driver 9282 | -5/Warlord | Found Prototype Energy Gun 9282 | -5/Warlord | Identified Vortex Rail 9287 | -5/Warlord | Found Vortex Driver 9294 | -5/Warlord | Warlord's base attacked by MAIN.C 9309 | -5/Warlord | Met Warlord 9312 | -5/Warlord | Opened Warlord's prototype stash 9316 | -5/Warlord | Found Prototype Processor 9316 | -5/Warlord | Identified Exp. Core Analyzer 9351 | -5/Warlord | Found Prototype Device 9351 | -5/Warlord | Identified Exp. Phase Shifter 9355 | -5/Warlord | Found Prototype Hackware 9395 | -5/Warlord | Spotted B-75 Beast 9399 | -5/Warlord | Discovered new exit (range 8) 9401 | -5/Warlord | Identified exit to Proximity Caves 9401 | -5/Warlord | Entered Proximity Caves 9455 | -4/Proximity Caves | Identified System Mapper 9619 | -4/Proximity Caves | Build established: Hacker-Scout 9628 | -4/Proximity Caves | Discovered exit to Factory (range 6) 9638 | -4/Proximity Caves | Encountered a Derelict sapper outpost 9643 | -4/Proximity Caves | Entered Factory 9643 | -4/Factory | Evolved 2 slots: Utility x2 9644 | -4/Factory | Identified exit to Research 9646 | -4/Factory | Loaded intel: 26 terminal locations 9659 | -4/Factory | Identified exit to Upper Caves 9659 | -4/Factory | Identified exit to Armory 9686 | -4/Factory | Incoming investigation squad redirected 9725 | -4/Factory | Entered Upper Caves 9725 | -4/Upper Caves | Accompanied by 1 ally 9726 | -4/Upper Caves | Encountered a Warlord checkpoint 9740 | -4/Upper Caves | Learned 4 Research zone layouts 9877 | -4/Upper Caves | Discovered new exit (range 14) 9880 | -4/Upper Caves | Identified exit to Upper Caves 9899 | -4/Upper Caves | Entered another Upper Caves area 9902 | -4/Upper Caves | Discovered exit to Research (range 12) 10088 | -4/Upper Caves | Discovered new exit (range 9) 10091 | -4/Upper Caves | Identified exit to Zhirov 10091 | -4/Upper Caves | Entered Zhirov 10091 | -4/Zhirov | Discovered new exit (range 3) 10096 | -4/Zhirov | Met Zhirov 10103 | -4/Zhirov | Found Alien Artifact 10103 | -4/Zhirov | Identified Integrated Dissipator 10103 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10198 | -4/Zhirov | Build established: Hacker-Sprinter 10225 | -4/Zhirov | Found Alien Artifact 10231 | -4/Zhirov | Learned location of Quarantine (-3) 10231 | -4/Zhirov | Learned location of Testing (-2) 10231 | -4/Zhirov | Learned location of Command (-1) 10234 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10257 | -4/Zhirov | Identified exit to Proximity Caves 10258 | -4/Zhirov | Entered Proximity Caves 10305 | -3/Proximity Caves | Spotted B-86 Titan 10373 | -3/Proximity Caves | Discovered exit to Research (range 8) 10376 | -3/Proximity Caves | Entered Research 10376 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10541 | -3/Research | Identified exit to Quarantine 10551 | -3/Research | Discovered new exit (range 11) 10581 | -3/Research | Entered Quarantine 10595 | -3/Quarantine | Spotted Alpha 7 10627 | -3/Quarantine | Found Alien Artifact 10632 | -3/Quarantine | Identified exit to Research 10769 | -3/Quarantine | Found Alien Artifact 10769 | -3/Quarantine | Identified Core Reset Matrix 10769 | -3/Quarantine | Identified Transdimensional Reconstructor 10769 | -3/Quarantine | Identified Subatomic Replicator 10769 | -3/Quarantine | Used Core Reset Matrix 10773 | -3/Quarantine | Detected hypermatrix surge 10773 | -3/Quarantine | Sensed 14 artifacts in vicinity 10818 | -3/Quarantine | Found Matter Drive 10831 | -3/Quarantine | Search patrols dispatched 10944 | -3/Quarantine | Discovered exit to Research (range 6) 10947 | -3/Quarantine | Entered Research 10947 | -2/Research | Warlord forces began assault on 0b10 10947 | -2/Research | Evolved 2 slots: Utility x2 10963 | -2/Research | Identified exit to Testing 11001 | -2/Research | Spotted B-90 Cyclops 11057 | -2/Research | Research machine network offline 11102 | -2/Research | Entered Testing 11116 | -2/Testing | Found Prototype Device 11116 | -2/Testing | Identified Exp. Focal Shield 11168 | -2/Testing | Spotted PX-VRN160R60P 11169 | -2/Testing | Protovariant out of control (PX-VRN160R60P) 11169 | -2/Testing | Unleashed a protovariant (PX-VRN160R60P) 11192 | -2/Testing | Incoming assault squad redirected 11211 | -2/Testing | Found Prototype Energy Cannon 11211 | -2/Testing | Identified Cld. Nova Cannon 11233 | -2/Testing | Spotted Fortress 11239 | -2/Testing | Garrison activated, responded to threat 11248 | -2/Testing | Discovered new exit (range 6) 11249 | -2/Testing | Identified exit to Section 7 11249 | -2/Testing | Entered Section 7 11250 | -2/Section 7 | Sensed 21 artifacts in vicinity 11273 | -2/Section 7 | Found Integrated Dissipator 11273 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11293 | -2/Section 7 | Identified exit to Access 11331 | -2/Section 7 | Found Integrity Redistributor 11331 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-57) 11343 | -2/Section 7 | Spotted S7 Guard 11351 | -2/Section 7 | Found Sigix Shearcannon 11353 | -2/Section 7 | Spotted Alpha 7 11353 | -2/Section 7 | Spotted Alpha 7 11357 | -2/Section 7 | Spotted B-99 Colossus 11376 | -2/Section 7 | Found LRC Energy Well 11376 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11382 | -2/Section 7 | Found LRC Armor 11382 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11383 | -2/Section 7 | Found LRC Armor 11383 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 11449 | -2/Section 7 | Spotted Executioner 11450 | -2/Section 7 | Spotted Executioner 11456 | -2/Section 7 | Integrated with Sigix Exoskeleton 11464 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 11482 | -2/Section 7 | Warped through subspace 11482 | -2/Section 7 | Spotted Striker 11482 | -2/Section 7 | Spotted Striker 11503 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 11505 | -2/Section 7 | Found Transdimensional Reconstructor 11510 | -2/Section 7 | Spotted Executioner 11510 | -2/Section 7 | Spotted Executioner 11535 | -2/Section 7 | Spotted S7 Guard 11538 | -2/Section 7 | Garrison activated, responded to threat 11540 | -2/Section 7 | Destroyed S7 Guard 11544 | -2/Section 7 | Found Core Regenerator 11552 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 11556 | -2/Section 7 | Entered Access 11556 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11561 | -1/Access | Emitted hypermatrix ping 11566 | -1/Access | Assembled emerged from beneath the floor 11623 | -1/Access | Assembled emerged from beneath the floor 11636 | -1/Access | Assembled emerged from beneath the floor 11646 | -1/Access | Spotted B-99 Colossus 11675 | -1/Access | Assembled emerged from beneath the floor 11696 | -1/Access | Discovered new exit (range 17) 11735 | -1/Access | Entered Command 11740 | -1/Command | Emitted hypermatrix ping 11745 | -1/Command | Assembled emerged from beneath the floor 11756 | -1/Command | Assembled emerged from beneath the floor 11762 | -1/Command | Build established: Alien-Sigix 11796 | -1/Command | Incoming investigation squad redirected 11845 | -1/Command | Met MAIN.C 11845 | -1/Command | 0b10 Conduit disabled 11867 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11867 | -1/Command | Allies destroyed MAIN.C Shell 11867 | -1/Command | Spotted M Shell/Atk 11867 | -1/Command | Spotted M Shell/Def 11867 | -1/Command | Spotted M Shell/Def 11867 | -1/Command | Spotted M Shell/Atk 11867 | -1/Command | Spotted M Shell/Atk 11867 | -1/Command | Spotted M Shell/Def 11867 | -1/Command | Spotted M Shell/Atk 11867 | -1/Command | Spotted M Shell/Def 11867 | -1/Command | MAIN.C activated Command garrisons 11869 | -1/Command | Destroyed M Shell/Def 11885 | -1/Command | Destroyed M Shell/Atk 11885 | -1/Command | Destroyed M Shell/Atk 11887 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 11889 | -1/Command | Destroyed MAIN.C 11894 | -1/Command | Discovered new exit (range 28) 11894 | -1/Command | Discovered new exit (range 96) 11894 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11908 | -1/Command | Used Core Regenerator, restored core integrity (+366) 11940 | -1/Command | Destroyed 7 combat bots 11961 | -1/Command | All MAIN.C guards destroyed 11981 | -1/Command | Warped through subspace to slip node 11981 | -1/Command | Discovered new exit (range 5) 11986 | -1/Command | Entered Access_0 11987 | -1/Access_0 | Sensed 3 artifacts in vicinity 11988 | -1/Access_0 | Met Architect 11995 | -1/Access_0 | Architect warped through subspace 12000 | -1/Access_0 | Destroyed A8 12033 | -1/Access_0 | Architect warped through subspace 12041 | -1/Access_0 | Subspace Access Node disabled 12052 | -1/Access_0 | Found Sigix Broadsword 12060 | -1/Access_0 | Subspace Access Node disabled 12075 | -1/Access_0 | Architect warped through subspace 12114 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 12115 | -1/Access_0 | Architect warped through subspace 12125 | -1/Access_0 | A6 warped into view 12139 | -1/Access_0 | Destroyed A6 12148 | -1/Access_0 | Architect warped through subspace 12173 | -1/Access_0 | Found Exp. Targeting Computer 12181 | -1/Access_0 | Architect warped through subspace 12211 | -1/Access_0 | Architect warped through subspace 12228 | -1/Access_0 | Architect warped through subspace 12240 | -1/Access_0 | Subspace Access Node disabled 12282 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 40% 12288 | -1/Access_0 | A5 warped into view 12288 | -1/Access_0 | Architect warped through subspace 12295 | -1/Access_0 | Destroyed A5 12311 | -1/Access_0 | Destroyed A2 12322 | -1/Access_0 | Architect warped through subspace 12336 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 12344 | -1/Access_0 | Architect warped through subspace 12351 | -1/Access_0 | Subspace Access Node disabled 12374 | -1/Access_0 | Started Test 138-B, establishing a local singularity 12374 | -1/Access_0 | Cogmind ripped apart by the singularity 12374 | -1/Access_0 | Core destroyed Last Messages --------------- Architect warps through subspace. 12351_ Quantum Shear penetrates Wall. 12351_ Quantum Shear penetrates Earth. 12351_ Quantum Shear penetrates Wall. 12351_ Subspace Access Node disabled. 12351_ Quantum Shear penetrates Wall. 12351_ Quantum Shear penetrates Subspace Access Node. 12351_ Quantum Shear penetrates Wall. 12363_ Acquired 9 matter. 12366_ System corrupted: Matter fused (-8). 12372_ Quantum Shear penetrates Wall. 12374_ Connecting with Gate Controls... 12374_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 12374_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????###### | | ????????????????????????????#??????????????####### | | ??????????????????????? ?????????####### | | ????????????????????### ??????####### | | ???????????????????#### #### ## ?????####### | | ?????????????????###### ######## #?######## | | ????????????????##""""" """""### ########## | | ???????????????####"""" """"##### ########## | | ??????????????#####" "##### ########## | | ??????????????####"" ""### ########## | | ?????????????#####"" ""### ########### | | ????????????#######" "#### ############ | | ????????????#######" "#### ############ | | ????????????#######" "#### ############ | | ???????????########" "#### ########## | | ???????????########" "#### ########## | | ???????????#######"" ""##### ########## | | ???????????#######"" X ""##### ######### | | ??????????#########" "###### ######## | | ??????????#########"""" A""#### ######### | | ??????????########""""" """""## ######### | | ??????????############# ###### ############ | | ??????????############# ####" ############ | | ?????????############## #### "####"#####" | | ??????????############# #### """" """"" | | ??????????############# """ | | ??????????############# #####"" | | ??????????############# ######## | | ??????????############ ######### ### | | ???????????########### ############ ####"" """"" | | ???????????########### ############ ######"#####" | | ???????????### #### ############ ############# | | ????????????# ############ ############# | | ????????????? ############# ############# | | ????????????? ############# ############# | | ?????????????? ############ ################## | | ??????????????? ######### ######### ##"" | | ???????????????? ######### ############## " | | ????????????????? ######### ################ "! | | ??????????????????######### ##################"" | | ???????????????????? ### ##################"" | | ????????????????????? ### ##################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 72 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 40 Additional Mass Support 9 Corruption Block 15 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 97 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 11 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Adv. Sensor Array | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrity Redistributor LRC Energy Well LRC Armor Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Sigix Shearcannon Transdimensional Reconstructor Matter Drive Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ColdPrecisionSuperbattery Manual? 0 Play Time 02:47:18 Cumulative 295.4 hours Start 2022.05.15 @ 12:34:39 End 2022.05.15 @ 15:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 188 Adventurer 10 Explorer 18 Win Type - Total 36 Types 17/1/3/9/1/0/1/1/3 Lore% 78 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d91361ce-3514-4ffd-ac15-7ea50ea9f0f9