Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 23:57:29 Player: AngelSpirit Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (140) 700 Value Destroyed (4404) 4404 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (4391) 4391 TOTAL SCORE: 16355 Bonus ------- Follower Combat Kills 574 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Friendly Fire -77 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Mapping Drone Bay (3/3) Vortex Rail (40) Vibroblade Vibroblade Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Reaction Control System Experimental Cloaking Device Enhanced Scrap Shield Makeshift Hacking Suite Tech Extrapolator Rainbow Chip > --- WEAPON ----------- Companion Sword Vibroblade Vibroblade > --- INVENTORY -------- Combat Linear Gravjet Experimental Cooling System Deep Structural Scanner Core Analyzer Makeshift Transmission Jammer Experimental Focal Shield Authchip [Processor] Authchip [Processor] Mapping Drone Bay Vortex Rail Compact Linear Accelerator Long-range Missile Launcher CPS Tube Multitool [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 10 . . . . . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 4 . . . . . . . . Utility 7 | . . . . . 6 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 168 | 7 11 19 6 17 31 1 28 5 6 22 . 7 8 Power 15 | 1 1 1 1 1 3 . 2 1 . 1 . 1 2 Engine 5 | 1 1 1 . 1 1 . . . . . . . . Core 5 | . . . 1 . 2 . 1 1 . . . . . Reactor 5 | . . . . . . . 1 . . 1 . 1 2 Propulsion 48 | 2 3 7 2 2 11 . 9 2 1 7 . 1 1 Treads 6 | . 2 4 . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel 9 | 2 1 3 2 . 1 . . . . . . . . Hover 27 | . . . . 2 8 . 8 1 1 5 . 1 1 Flight 4 | . . . . . . . 1 1 . 2 . . . Utility 65 | 2 2 4 3 8 12 . 11 1 5 9 . 3 5 Device 27 | 1 . 1 1 5 4 . 6 . . 7 . 1 1 Storage 7 | 1 1 . . 1 1 . 1 . . . . 1 1 Processor 9 | . . . . 1 3 . . . 2 2 . 1 . Hackware 9 | . . . . . 3 . 2 . 1 . . . 3 Protection 13 | . 1 3 2 1 1 . 2 1 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 5 7 . 6 5 1 6 1 . 5 . 2 . Energy Gun 9 | 1 1 2 . 2 2 . . . . 1 . . . Energy Cannon 5 | . 1 2 . . 1 . 1 . . . . . . Ballistic Gun 4 | 1 . 2 . . . . 1 . . . . . . Ballistic Cannon 5 | . 1 . . . . 1 2 . . 1 . . . Launcher 4 | . 1 1 . 1 1 . . . . . . . . Special Weapon 6 | . 1 . . . 1 . 1 . . 3 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . 1 . . . . 2 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 1 4 . 6 . 1 8 . 1 . Parts Lost 51 | . 1 5 1 . 8 . 12 2 1 1 . 2 18 Power 7 | . 1 . . . 1 . 1 . . . . 1 3 Propulsion 25 | . . 1 . . 6 . 8 2 1 1 . . 6 Utility 16 | . . 3 1 . 1 . 3 . . . . 1 7 Weapon 3 | . . 1 . . . . . . . . . . 2 Highest Loss Streak 10 | . 1 1 1 . 2 . 4 2 1 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | 3 16 12 14 8 14 15 14 13 13 14 15 14 12 Power . | . . . . . . . . . . . . . . Propulsion 2 | 2 10 5 3 1 . . . . . . 1 1 . Utility 6 | . 2 4 7 5 9 9 7 6 6 8 10 8 6 Weapon 1 | . 3 2 2 1 2 3 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 85 | . 4 12 . 53 3 1 3 . . 1 1 1 6 Power 6 | . . 1 . 5 . . . . . . . . . Propulsion 14 | . . 4 . 9 . . . . . . . . 1 Utility 32 | . 3 3 . 13 1 1 3 . . 1 1 1 5 Weapon 32 | . 1 4 . 25 2 . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 99 93 99 65 77 82 78 85 97 94 95 90 74 Engine 4 | . 13 14 5 1 3 . . . . 1 4 4 2 Core 6 | . . . 8 12 . 5 4 5 5 2 . . . Treads 3 | . . 16 5 . . . . . . . . . . Wheel 15 | . 27 11 22 24 . . . . . . . . . Hover 7 | . . . . 3 16 23 21 23 26 25 33 30 23 Device 8 | . 13 5 6 8 7 11 7 11 9 9 4 7 6 Storage 6 | . 14 8 14 5 5 5 5 5 5 4 4 4 3 Processor 4 | . . . . . 16 11 11 11 13 17 19 17 15 Hackware 2 | . . . . . 8 17 16 17 14 6 4 4 4 Protection 3 | . . 8 7 2 1 . . . . 1 4 4 2 Energy Gun 2 | . 3 1 13 2 . . . . . . . . . Energy Cannon 3 | . 10 16 . . . . . . . . . . . Ballistic Gun 3 | . 12 6 14 . . . . . . . . . . Slashing Weapon 2 | . . . . 2 5 . 4 5 5 4 4 9 10 Peak Build Rating 161 | 7 10 32 34 32 66 62 81 78 90 147 147 161 158 Average Rating 34 | 5 8 14 22 14 53 61 63 69 82 110 140 153 121 On Entrance 63 | . 7 10 32 21 32 62 62 70 77 80 147 141 149 Avg Prop Armor Cover (%) 5 | . . 13 14 . 11 . 6 4 5 3 1 1 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 15 91 104 100 100 43 38 42 35 48 63 64 64 70 Greatest Support 81 | 32 32 40 32 32 53 39 58 48 59 81 67 67 78 Greatest Overweight (x) 5 | . 2 5 5 3 4 . 3 . . . . . . Average Overweight (x) . | . 1 1 3 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 24 16 25 11 15 15 15 15 15 15 15 15 12 Most Carried 25 | 6 20 25 25 25 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 16 15 20 9 14 14 14 14 14 14 14 14 12 Final Capacity 25 | 8 25 25 25 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 6 20 25 23 15 15 15 14 15 14 15 15 15 5 Class Distribution -------------------- 43% | Commander-Mutant 19% | Mutant 9% | Scavenger-Mutant 6% | Hacker-Scout 5% | Scavenger-Scout 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Gladiator | -5/Factory Scavenger-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Armory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Matter Collected 5124 | 285 502 608 411 552 617 333 650 291 129 387 45 190 124 Remotely . | . . . . . . . . . . . . . . Salvage Created 5996 | 92 524 676 734 . 654 496 1198 96 207 74 101 1039 105 Parts 282 | 10 45 35 23 . 31 3 60 15 9 2 4 38 7 Haulers Intercepted 7 | . 2 . . . 1 . 3 . . . . 1 . Recyclers Shooed 7 | . . . 5 . . . . . . . . 2 . Parts Field Recycled 158 | . . . . 158 . . . . . . . . . Retrieved Matter 3561 | . . . . 3561 . . . . . . . . . Parts Self-Destructed 41 | . . 17 . . . . . 14 6 . 4 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 94 | . 15 18 5 . 11 2 13 9 3 1 5 11 1 Melee 31 | . . . . . 7 . 10 . 2 1 4 6 1 Guns 13 | . 6 2 5 . . . . . . . . . . Cannons 16 | . 3 11 . . . 2 . . . . . . . AOE 32 | . 6 4 . . 4 . 3 9 . . 1 5 . Classes Destroyed 21 | 1 6 4 4 . . 1 1 . 1 1 1 . 1 Worker 4 | . 2 . . . . . 2 . . . . . . Builder 2 | . . . 1 . . . . . . . . 1 . Tunneler 5 | 4 . . . . 1 . . . . . . . . Hauler 7 | . 2 . . . 1 . 3 . . . . 1 . Recycler 11 | . . . 7 . . . 1 . . . . 3 . Minesweeper 1 | . . . . . . . . . 1 . . . . Operator 6 | . 2 . . . 2 . 2 . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . Watcher 8 | . 3 . . . 2 . 1 . . . . 1 1 Swarmer 39 | . 9 4 1 . 4 . 3 9 . . 4 5 . Grunt 20 | . 6 . 2 . 5 . 1 . 2 . . 4 . Duelist 1 | . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . 1 . . . Sentry 7 | . . . 1 . 1 . 3 . . . . 2 . Hunter 2 | . . . . . . . 2 . . . . . . Programmer 7 | . . . 1 . 1 . 4 . 1 . . . . Compactor 2 | . . . . . . 2 . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . Best Kill Streak 9 | 3 4 6 8 . 5 1 5 5 3 1 4 9 1 Combat Bots Only 5 | . 3 4 2 . 4 1 4 5 2 1 4 5 1 Max Kills in Single Turn 4 | 1 2 3 1 . 2 1 3 4 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 . . 2 . 3 4 . . 1 3 . Melee 1 | . . . . . 1 . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Hostile Shots Fired 611 | . 53 78 34 . 76 . 102 4 9 . 17 65 173 Missed 185 | . 18 22 8 . 26 . 27 1 2 . 3 27 51 Hits 426 | . 35 56 26 . 50 . 75 3 7 . 14 38 122 Melee 16 | . . . . . . . . . . . . . 16 Projectile 410 | . 35 56 26 . 50 . 75 3 7 . 14 38 106 AOE 4 | . . 2 . . . . 1 . . . . . 1 Critical Strikes 19 | . . 1 1 . 1 . 5 . . . . 1 10 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 8977 | . 386 1154 237 . 1063 . 2159 106 150 189 153 784 2596 Core 2115 | . 51 113 84 . 121 . 569 . 8 . 7 74 1088 Absorbed by Shields 268 | . . . 43 . 70 . . . . 11 101 . 43 Regen/Repaired (Parts) 376 | . 53 . . 135 . . 33 . . 155 . . . Core Remaining (%) 43 | 100 . . . . . . . . . . 29 . . Volleys Fired 247 | 5 61 54 34 . 3 61 7 6 . 12 1 3 . Largest 2 | 2 2 2 2 . 1 1 1 1 . 1 1 1 . Hottest 160 | 70 100 160 110 . 43 48 48 43 . 7 43 43 . Shots Fired 383 | 10 110 104 69 . 3 60 5 6 . 12 1 3 . Gun 183 | 10 62 43 68 . . . . . . . . . . Cannon 158 | . 37 58 1 . . 60 2 . . . . . . Launcher 26 | . 8 3 . . 2 . 3 6 . . 1 3 . Special 16 | . 3 . . . 1 . . . . 12 . . . Kinetic 198 | 5 50 46 35 . . 60 2 . . . . . . Thermal 149 | 5 52 58 34 . . . . . . . . . . Explosive 23 | . 8 . . . 2 . 3 6 . . 1 3 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 13 | 4 10 13 11 . 2 5 . 2 . 8 . 1 . Robot Miss Streak 5 | 1 5 5 2 . 3 4 4 . . 1 . 1 . Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 376 | 7 58 66 46 . 39 28 46 2 10 13 5 45 11 Core Hits 198 | 4 32 46 16 . 19 4 24 9 5 2 5 26 6 Critical Kills 4 | . . 1 1 . . 2 . . . . . . . Critical Parts Destroyed 4 | . . 1 2 . . 1 . . . . . . . Critical Strikes 28 | . . 2 3 . . 18 . . . . . 4 1 Meltdown 1 | . . 1 . . . . . . . . . . . Destroy 22 | . . 1 3 . . 18 . . . . . . . Sever 3 | . . . . . . . . . . . . 2 1 Melee Attacks 267 | . . . . . 60 . 75 2 18 4 13 61 34 Impact 17 | . . . . . 10 . . . 3 . 3 1 . Slashing 250 | . . . . . 50 . 75 2 15 4 10 60 34 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 6 . 10 . 2 . 1 6 . Combat Hostiles 5 | . . . . . . . 2 . . . 1 2 . Follow-up Attacks 20 | . . . . . 2 . . . 2 . 1 12 3 Damage Inflicted 14558 | 99 1152 1694 1069 . 2300 904 2538 748 490 122 308 2651 483 Guns 2150 | 99 406 576 1069 . . . . . . . . . . Cannons 2230 | . 419 907 . . . 904 . . . . . . . Explosions 2400 | . 327 211 . . 464 . 117 748 . . 72 461 . Melee 7778 | . . . . . 1836 . 2421 . 490 122 236 2190 483 Ramming . | . . . . . . . . . . . . . . Kinetic 2622 | 49 333 795 541 . . 904 . . . . . . . Thermal 1969 | 50 492 899 528 . . . . . . . . . . Explosive 2189 | . 327 . . . 464 . 117 748 . . 72 461 . Electromagnetic . | . . . . . . . . . . . . . . Impact 209 | . . . . . 103 . . . 39 . 33 34 . Slashing 7569 | . . . . . 1733 . 2421 . 451 122 203 2156 483 Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 2 . . 19 22 20 20 20 . . 6 Average Corruption 6 | . 1 1 1 . . 11 19 20 20 20 . . 3 Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . 1 19 28 . . 13 51 19 26 . . . 1 Message Errors 42 | . 1 6 4 . . 3 17 4 7 . . . . Matter Fused 41 | . . 5 9 . . 4 11 7 5 . . . . Heat Flow Errors 15 | . . 1 3 . . 3 2 1 4 . . . 1 Energy Discharges 19 | . . 2 4 . . 1 4 2 6 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 20 | . . 1 4 . . . 9 4 2 . . . . Data Loss (major) 10 | . . 1 2 . . . 6 . 1 . . . . Misfires 3 | . . 1 2 . . . . . . . . . . Alerts 3 | . . 2 . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 902 | . 35 . . . 331 4 313 86 14 11 . 108 . Projectiles 23 | . 19 . . . . 4 . . . . . . . Explosions 193 | . 16 . . . 58 . . 86 . . . 33 . Melee 686 | . . . . . 273 . 313 . 14 11 . 75 . Knockbacks 4 | . . 2 . . 1 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 3 | . . 2 . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 67 58 . . . . . . . . 47 . . Shots 4 | . 2 1 . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 289 | 27 204 222 213 . . 258 219 289 243 41 127 21 158 Average Temperature 40 | 12 43 41 64 . . 55 89 114 122 10 36 6 12 Received Heat Transfer 1328 | . 96 135 69 . 318 . 183 . 54 4 . 180 289 Effects 2 | . . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . 1 . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 3106 | 148 1110 1223 625 . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 2 Low Security (%) 81 | 100 100 . 100 . 29 100 100 . . . . 43 41 Level 1 17 | . . . . . 70 . . . . . . 56 52 Level 2 . | . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 485 | 15 173 . 170 . 332 105 169 . . . . 273 485 Initial 128 | . . . 56 . . 105 . . . . . . 128 Average 112 | 1 92 . 73 . 228 49 66 . . . . 146 217 Influence Increases 4677 | 20 580 120 589 . 859 33 566 200 135 272 99 458 746 Destroy 0b10 Robot/C 1880 | . 300 120 180 . 340 . 260 180 60 120 80 220 20 Destroy 0b10 Robot/NC 240 | 20 45 . 40 . 40 . 45 . 5 5 5 30 5 Destroy Leader 302 | . 80 . . . 68 . 68 20 10 . 10 34 12 Allied During Kill 146 | . . . 43 . 72 . . . . 27 4 . . Successful Hack 211 | . 15 . 84 . 5 . 60 . . . . 40 7 Select Force Hacks 260 | . 60 . 150 . . . . . . . . . 50 Disable Machine 255 | . 15 . 45 . 75 . 15 . . . . 60 45 Destroy Structure 363 | . 35 . 32 . 124 18 88 . . . . 44 22 Partial Spotted 90 | . . . . . 15 15 30 . . . . 30 . Lose Combat Pursuer 930 | . 30 . 15 . 120 . . . 60 120 . . 585 Influence Decreases 4197 | 20 534 48 600 107 558 334 427 217 257 234 137 195 529 Entered New Map 637 | . . 23 62 107 . 196 . 52 24 . 38 . 135 Time Decay 2950 | 20 524 15 508 . 398 138 337 145 223 164 99 165 214 Lost Part 440 | . 10 10 10 . 80 . 90 20 10 10 . 20 180 Lost Ally 170 | . . . 20 . 80 . . . . 60 . 10 . Squads Dispatched 22 | . 5 . . . 6 . 6 . . . . 2 3 Investigation 7 | . 3 . . . 1 . 1 . . . . . 2 Extermination 7 | . . . . . 2 . 3 . . . . 1 1 Reinforcement 8 | . 2 . . . 3 . 2 . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Distress Signals 6 | . 1 . . . 2 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 250 | . 25 21 8 . 35 9 23 4 6 51 5 19 44 Peak Tracking Total 16 | . 4 6 3 . 6 3 4 4 5 13 4 5 16 Tactical Retreats 22 | . 1 1 1 . 5 1 . . 2 2 . . 9 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Traps Triggered 11 | . 1 1 . . 4 . 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . 1 . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Machines Disabled 22 | . 1 3 3 . 5 . 1 . . 1 . 5 3 Max in Single Turn 2 | . 1 2 1 . 1 . 1 . . 1 . 2 1 Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Machines Accessed 58 | . 10 4 11 5 4 . 11 . 1 1 . 6 5 Terminals 25 | . 7 . 5 . 1 . 5 . . . . 4 3 Fabricators 3 | . . . . . 1 . . . . . . . 2 Repair Stations 3 | . 1 . . . . . 1 . . . . 1 . Recycling Units 12 | . 2 . 6 . 1 . 3 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . Total Hacks 179 | . 31 8 28 33 14 . 37 . 1 1 . 15 11 Successful 116 | . 19 8 14 33 10 . 17 . 1 1 . 7 6 Failed 63 | . 12 . 14 . 4 . 20 . . . . 8 5 Catastrophic 9 | . . . 2 . 1 . 4 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 78 | . 25 . 22 . 9 . 11 . . . . 5 6 Terminals 77 | . 23 . 13 . 2 . 21 . . . . 10 8 Fabricators 9 | . . . . . 6 . . . . . . . 3 Repair Stations 9 | . 2 . . . . . 5 . . . . 2 . Recycling Units 32 | . 6 . 15 . 4 . 7 . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access 6 | . . . . . 2 . 1 . . . . 3 . Terminal Hacks 59 | . 3 8 . 33 . . 8 . 1 1 . 2 3 Record 29 | . . 5 . 24 . . . . . . . . . Part Schematic 2 | . . . . . . . 2 . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . . . Open Door 4 | . . 1 . 1 . . . . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Terminal Index 3 | . 2 . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . 2 Locate Traps 2 | . 1 . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . 1 . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 2 . . . . 1 . Scan Component 3 | . 1 . . . . . 1 . . . . 1 . Repair 2 | . 1 . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 2 . 3 . 1 . 2 . . . . . . Retrieve Components 8 | . 2 . 3 . 1 . 2 . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . Seal Access 3 | . . . . . 1 . 1 . . . . 1 . Unauthorized Hacks 39 | . 12 . 11 . 7 . 3 . . . . 3 3 Terminals 22 | . 10 . 6 . . . 1 . . . . 3 2 Assimilate 2 | . . . . . . . . . . . . 2 . Botnet 6 | . 2 . 1 . . . 1 . . . . 1 1 Operators 2 | . 1 . . . . . . . . . . . 1 Skim 12 | . 7 . 5 . . . . . . . . . . Fabricators 5 | . . . . . 4 . . . . . . . 1 Report 1 | . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 5 . 3 . 2 . . . . . . Monitor 2 | . . . . . 1 . 1 . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . . . Tunnel 7 | . 2 . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 10 . 8 . 1 . 4 . . . . 6 4 Full Trace Events 6 | . 2 . 2 . . . 1 . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 2 . 1 15 5 5 4 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . Time 156 | . 32 . . . . . 124 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . 8 . 8 . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 1 . . . . 8 . . . Non-combat 1 | . . . . . 1 . . . . . . . . Combat 8 | . . . . . . . . . . 8 . . . Robot Hacks Applied 9 | . . . . . 1 . . . . 8 . . . parse_system 8 | . . . . . . . . . . 8 . . . find_chute 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 17 | . . . 12 . . . . . . 5 . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Total Allies 18 | . . . 12 . . . . . . 5 . 1 . Largest Group 10 | . . . 10 10 10 . . . . 5 2 1 . Highest-Rated Group 288 | . . . 288 288 288 . . . . 275 128 10 . Highest-Rated Ally 64 | . . . 40 40 40 . . . . 64 64 10 . Initial UFD Resources 43 | . . . . . 39 39 39 39 39 39 43 43 43 Total Orders 8 | . . . . 2 . . . . . 4 . 2 . STAY 4 | . . . . 1 . . . . . 2 . 1 . FOLLOW 4 | . . . . 1 . . . . . 2 . 1 . Ally Attacks 74 | . . . 34 . 13 . . . . 27 . . . Total Damage 3767 | . . . 685 . 1883 . . . . 1199 . . . Kills 24 | . . . 4 . 14 . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Active Infowar (turns) 8982 | 22 1465 1294 129 185 1105 287 1100 403 596 1209 324 419 444 Optics 5886 | . . . . . 1104 287 1100 403 596 1209 324 419 444 Sensors 5554 | . . 1289 129 . 679 287 764 403 529 693 315 189 277 Structural 2255 | . . . . 185 539 287 283 198 467 62 . 65 169 Traps 2 | . . . . . . . . . . . . . 2 Seismic 1575 | 22 1465 5 . . 83 . . . . . . . . Cloaking 63 | . . . . . . . . . . 1 . 29 33 Jamming 30 | . . . . . . . . . . 18 . . 12 Robot Analysis Total 7 | . . . . 7 . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 5 . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Turns Passed 21578 | 121 1513 3488 1996 8572 1106 287 1100 403 596 1209 324 419 444 Spaces Moved 14238 | 86 871 1923 1059 3891 924 306 1194 612 842 1255 353 445 477 Core 57 | 1 . . . . . . . . . . . . 56 Treads 944 | . . 943 1 . . . . . . . . . . Legs 40 | . . . . . 40 . . . . . . . . Wheels 6203 | 85 871 980 1058 3110 99 . . . . . . . . Hover 6994 | . . . . 781 785 306 1194 612 842 1255 353 445 421 Flight . | . . . . . . . . . . . . . . Fastest Speed 41 | 50 100 130 130 56 41 50 46 53 52 49 51 51 50 Average Speed 99 | 99 128 159 146 115 85 50 58 57 58 56 51 51 55 Slowest Speed 480 | 100 130 320 480 180 300 50 190 62 62 58 51 51 61 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 99 89 99 90 28 98 32 59 87 92 68 16 47 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 16 | . 2 2 5 4 . . . 1 1 . 1 . . Known Exits Taken 7 | . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . Scrap Searched 26 | . . 10 . 6 . . . 2 5 . 3 . . Spaces Dug 125 | . 19 . . . 9 . 43 18 5 . 17 3 11 Terrain Destroyed 307 | . 31 50 2 . 22 10 50 88 5 . 17 21 11 Melee 48 | . . . . . 9 . 17 2 5 . 1 3 11 Projectile 20 | . 1 7 2 . . 10 . . . . . . . AOE 239 | . 30 43 . . 13 . 33 86 . . 16 18 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Upp Upp War Pro Fac Arm Total 20920 | 108 1136 2245 1439 8026 1158 378 1467 654 924 1735 479 558 613 Wait 5214 | 5 150 116 240 3898 97 9 109 16 45 328 111 40 50 Move 14226 | 85 870 1922 1058 3890 924 305 1193 611 841 1254 352 444 477 Hop . | . . . . . . . . . . . . . . Pick Up 156 | 6 18 35 11 53 8 1 6 2 2 8 1 2 3 Fast Attach 137 | 7 4 8 4 12 31 . 26 6 5 20 . 4 10 Attach 70 | . . 10 . 30 7 . 9 2 4 4 . 2 2 Detach 61 | . 1 . 2 29 6 . 10 2 4 2 . 1 4 Swap 128 | . 24 43 3 5 11 1 10 2 2 5 3 11 8 Drop 263 | . 8 51 3 109 21 1 19 5 6 22 1 5 12 Fire 247 | 5 61 54 34 . 3 61 7 6 . 12 1 3 . Melee 230 | . . . . . 50 . 75 2 15 4 10 46 28 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 9 Rewire 162 | . . . 84 . . . . . . 68 . . 10 Trap 1 | . . 1 . . . . . . . . . . . Miscellaneous 16 | . . 5 . . . . 3 . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / *Arm) -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 15) 1142 | -10/Materials | Repaired Spread Laser 1411 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Discovered new exit (range 7) 1635 | -10/Materials | Entered Subcaves 1636 | -10/Subcaves | Approached by a straggling Scientist 1639 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1761 | -10/Subcaves | Discovered new exit (range 13) 2359 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2499 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2502 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2567 | -10/Subcaves | A Subdweller sparked back to life 2567 | -10/Subcaves | A Subdweller sparked back to life 2599 | -10/Subcaves | Found Prototype Device 2679 | -10/Subcaves | Discovered new exit (range 8) 2738 | -10/Subcaves | Visited Clippyterm 2743 | -10/Subcaves | Identified exit to Recycling 2743 | -10/Subcaves | Learned location of Section 7 (-2) 2910 | -10/Subcaves | Build established: Subdweller-Mutant 2912 | -10/Subcaves | Learned 2 Materials zone layouts 2920 | -10/Subcaves | Learned location of Zion (-7) 2920 | -10/Subcaves | Met a Zionite searching for "candidates" 3465 | -10/Subcaves | Disturbed a concealed Subdweller 3595 | -10/Subcaves | Core integrity fell below 50% 3617 | -10/Subcaves | Build established: Mutant 4082 | -10/Subcaves | Visited 4L-MR0's lab 4090 | -10/Subcaves | Learned Materials stockpile data 4109 | -10/Subcaves | Found Prototype Processor 4117 | -10/Subcaves | Identified Power Bank 4117 | -10/Subcaves | Identified Rainbow Chip 4328 | -10/Subcaves | Build established: Scavenger-Mutant 4749 | -10/Subcaves | Build established: Mutant 4936 | -10/Subcaves | Found SUBCON Basin 5123 | -10/Subcaves | Entered Recycling 5437 | -7/Recycling | Discovered new exit (range 15) 5471 | -7/Recycling | Scanned before Scraplab entrance 5492 | -7/Recycling | Entered Scraplab 5564 | -7/Recycling | Build established: Scavenger-Mutant 5775 | -7/Recycling | Core integrity fell below 20% 6051 | -7/Recycling | P-60 Hacker assimilated allied Gladiator 4a 6402 | -7/Recycling | Build established: Commander-Mutant 7085 | -7/Recycling | Discovered new exit (range 3) 7119 | -7/Recycling | Entered Scraptown 7119 | -7/Scraptown | Accompanied by 10 allies 7119 | -7/Scraptown | System corruption cleaned by C-Scrubber 7351 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7353 | -7/Scraptown | Learned location of 2 exits from Factory 7354 | -7/Scraptown | Learned location of 1 exit from Factory 7356 | -7/Scraptown | Learned location of Warlord (-5) 7357 | -7/Scraptown | Learned 8 Research zone layouts 7358 | -7/Scraptown | Learned location of 1 exit from Research 7409 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7506 | -7/Scraptown | Visited Red Mages 7527 | -7/Scraptown | Visited Supply Room 7567 | -7/Scraptown | Visited CR-KLE's Repair Center 7593 | -7/Scraptown | Visited Fellowship of the Rings 7608 | -7/Scraptown | Visited The Evicted 7645 | -7/Scraptown | Visited Awakened 7679 | -7/Scraptown | Visited Symbiants 7739 | -7/Scraptown | Visited UFD Registry 7739 | -7/Scraptown | Registered with UFD as "Bioguard" 7964 | -7/Scraptown | Visited Science Guys 8008 | -7/Scraptown | Visited Scrap Suit Storage 8038 | -7/Scraptown | Visited Sword Containment 8084 | -7/Scraptown | Delivered Scrap Shield to a Scientist 8163 | -7/Scraptown | Visited Analyses Database 8190 | -7/Scraptown | Visited Scrapoid Pod Storage 8212 | -7/Scraptown | Visited Abandonware Association 8233 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 8260 | -7/Scraptown | Visited Cartography Club 8288 | -7/Scraptown | Visited Chapter 10 8314 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8340 | -7/Scraptown | Visited Curators Association 8513 | -7/Scraptown | Discovered new exit (range 3) 8692 | -7/Scraptown | Found DCF Scrap (30 items) 10421 | -7/Scraptown | Discovered new exit (range 13) 14826 | -7/Scraptown | Found Prototype Slashing Weapon 14826 | -7/Scraptown | Identified Companion Sword 15017 | -7/Scraptown | CR-KLE repaired 5 parts 15198 | -7/Scraptown | Found Deep Structural Scanner 15206 | -7/Scraptown | Learned 12 Materials zone layouts 15206 | -7/Scraptown | Learned 8 Factory zone layouts 15206 | -7/Scraptown | Learned 20 Lower Caves zone layouts 15206 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 15206 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 15206 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 15206 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 15206 | -7/Scraptown | Learned 4 Armory zone layouts 15206 | -7/Scraptown | Learned Research emergency access door positions 15206 | -7/Scraptown | Learned location of 3 exits from Lower Caves 15206 | -7/Scraptown | Learned location of 3 exits from Upper Caves 15206 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 15625 | -7/Scraptown | Met Optimus 15625 | -7/Scraptown | Accepted into 0bPrime 15691 | -7/Scraptown | Entered Factory 15691 | -5/Factory | Accompanied by 10 allies 15691 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 15692 | -5/Factory | Identified exit to Factory 15834 | -5/Factory | Build established: Commander-Gladiator 15844 | -5/Factory | Lost 6 allies 16057 | -5/Factory | Found Prototype Launcher 16058 | -5/Factory | Identified Rocket Array 16071 | -5/Factory | Lost 3 allies 16108 | -5/Factory | Discovered exit to Factory (range 6) 16343 | -5/Factory | Build established: Gladiator 16505 | -5/Factory | Cargo convoy interrupted 16761 | -5/Factory | Build established: Scavenger-Scout 16794 | -5/Factory | Spotted B-75 Beast 16797 | -5/Factory | Manually triggered Chute Trap 16797 | -5/Factory | Sucked down chute 16797 | -5/Factory | Entered Waste 16806 | -5/Waste | Spotted C-40 Crusher 16809 | -5/Waste | Found Prototype Device 16810 | -5/Waste | Spotted C-40 Crusher 16812 | -5/Waste | EMP discharged 16829 | -5/Waste | Destroyed C-40 Crusher 16844 | -5/Waste | Spotted C-40 Crusher 16851 | -5/Waste | Spotted C-40 Crusher 16912 | -5/Waste | EMP discharged 16912 | -5/Waste | System corruption reached 10% 16918 | -5/Waste | Destroyed C-40 Crusher 16928 | -5/Waste | Spotted C-40 Crusher 16965 | -5/Waste | Spotted C-40 Crusher 17012 | -5/Waste | EMP discharged 17034 | -5/Waste | Discovered new exit (range 22) 17084 | -5/Waste | Identified exit to Factory 17084 | -5/Waste | Entered Factory 17169 | -5/Factory | Identified Exp. ECM Suite 17236 | -5/Factory | Discovered new exit (range 18) 17247 | -5/Factory | Identified exit to Upper Caves 17388 | -5/Factory | Repaired Broken Exp. ECM Suite? 17432 | -5/Factory | Lost 4 parts (4n) 17610 | -5/Factory | Core integrity fell below 50% 17803 | -5/Factory | Spotted B-75 Beast 17821 | -5/Factory | Build established: Hacker-Mutant 18184 | -5/Factory | Entered Upper Caves 18185 | -5/Upper Caves | Encountered a Warlord checkpoint 18185 | -5/Upper Caves | Identified exit to Upper Caves 18186 | -5/Upper Caves | UFD Scientist delivered a prototype 18187 | -5/Upper Caves | Found Prototype Protection 18245 | -5/Upper Caves | Build established: Hacker-Scout 18271 | -5/Upper Caves | Spotted B-75 Beast 18451 | -5/Upper Caves | Found DCF Scrap (14 items) 18587 | -5/Upper Caves | Entered another Upper Caves area 18588 | -5/Upper Caves | Identified exit to Warlord 18589 | -5/Upper Caves | Encountered a Warlord checkpoint 18611 | -5/Upper Caves | Learned location of Armory (-4) 18668 | -5/Upper Caves | P-70 Sage assimilated allied V8-A87(b) 18727 | -5/Upper Caves | Learned Factory trap positions 19043 | -5/Upper Caves | Identified Enh. Scrap Shield 19183 | -5/Upper Caves | Entered Warlord 19203 | -5/Warlord | System corruption cleaned by Quarantine Array 19399 | -5/Warlord | Rebuked by Warlord 19424 | -5/Warlord | Warlord's base attacked by MAIN.C 19470 | -5/Warlord | Found Prototype Device 19470 | -5/Warlord | Identified Exp. Focal Shield 19473 | -5/Warlord | Found Prototype Processor 19473 | -5/Warlord | Identified Spectral Analyzer 19480 | -5/Warlord | Found Prototype Device 19480 | -5/Warlord | Identified Exp. Cloaking Device 19522 | -5/Warlord | Found Prototype Energy Gun 19522 | -5/Warlord | Identified Vortex Rail 19761 | -5/Warlord | Build established: Commander-Ninja 19774 | -5/Warlord | Warlord forces counterattacked 19795 | -5/Warlord | Spotted Striker 19811 | -5/Warlord | Spotted Striker 19862 | -5/Warlord | Spotted Striker 19895 | -5/Warlord | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 19929 | -5/Warlord | P-80 Master assimilated allied 48-OK7(g) 19942 | -5/Warlord | Spotted Executioner 19951 | -5/Warlord | P-80 Master assimilated allied OS-I6G(M) 19992 | -5/Warlord | Lost 24 allies 20099 | -5/Warlord | Warlord base infiltrated, sounded retreat 20137 | -5/Warlord | Build established: Scavenger-Mutant 20150 | -5/Warlord | Spotted Executioner 20156 | -5/Warlord | Attached CPS modules to Enhanced Demolisher. 20254 | -5/Warlord | Spotted Executioner 20324 | -5/Warlord | Spotted Striker 20324 | -5/Warlord | Spotted Executioner 20324 | -5/Warlord | Discovered new exit (range 15) 20331 | -5/Warlord | Tech Extrapolator generated special schematic: Machine Rigger 20347 | -5/Warlord | Identified exit to Proximity Caves 20370 | -5/Warlord | Lost 9 allies 20392 | -5/Warlord | Entered Proximity Caves 20392 | -4/Proximity Caves | Accompanied by 2 allies 20397 | -4/Proximity Caves | Learned location of Quarantine (-2) 20562 | -4/Proximity Caves | Tech Extrapolator generated special schematic: Energy Deflector 20701 | -4/Proximity Caves | Build established: Scavenger-Scout 20706 | -4/Proximity Caves | Spotted B-86 Titan 20716 | -4/Proximity Caves | Entered Factory 20716 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20717 | -4/Factory | Identified exit to Research 20718 | -4/Factory | Loaded intel: 105 trap records 20907 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 20964 | -4/Factory | Tech Extrapolator generated special schematic: Heat Bomb Trap 21132 | -4/Factory | Discovered new exit (range 6) 21135 | -4/Factory | Identified exit to Armory 21135 | -4/Factory | Entered Armory 21407 | -4/Armory | Lost 3 parts (1p1n1u) 21530 | -4/Armory | Lost 10 parts (2p3n3u2w) 21531 | -4/Armory | Core integrity fell below 50% 21551 | -4/Armory | Spotted B-86 Titan 21574 | -4/Armory | Core integrity fell below 20% 21579 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 21558_ Field strength at 76. 21559_ Field strength at 63. 21560_ Field strength at 57. 21560_ P-70 Sage resets B-86 Titan, system corruption cleaned. 21561_ Field strength at 51. 21562_ Field strength at 39. 21563_ Field strength at 33. 21564_ Field strength at 27. 21565_ System corrupted: Heat flow error (+195). 21565_ Adv. Signal Interpreter destroyed. 21565_ Critical hit (Blast). 21565_ Stasis field depleted. 21570_ Attempting to rewire X-82 Rainmaker. 21576_ Mak. Hacking Suite destroyed. 21577_ Penetrated by Slug. 21577_ Attempting to rewire X-82 Rainmaker. 21578_ L-61 Swordsman knocked back. 21579_ Spectral Analyzer destroyed. 21579_ Attempting to rewire X-82 Rainmaker. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ???????????????########;##########???????????????? | | ???????????????# % #???????????????? | | ???????????????# " @ " #???????????????? | | ???????????????# " xx" #???????????????? | | ???????????????# " " #???????????????? | | ???????????????# #???????????????? | | ???????????????# p #???????????????? | | ???????????????# #???????????????? | | ??????####+############+###;;##+##???????????????? | | ??????# #????????????????? | | ? #????????????????? | | ??????# % ######+#?????????? | | ??????# p #?????????? | | ??????#+##+################" h #?????????? | | ???????????????????######??# !* #?????????? | | ???????????????"""T""" ?#% !* #?????????? | | ????????????o# """ """ """?# lF" !* #?????????? | | ?????????????# """ # x " #?????????? | | ?????????????# """ # % #?????????? | | ?????????????# + ll +?????????? | | ?????????????# # ;B ## #?????????? | | ?????????????############### #BB#? #?????????? | | ???????????????????????????# ####??? ????????? | | ???????????????????????????# #??????? ???????? | | ???????????????????????????# #????????##??????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 800 Evasion (%) 69 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Adv. System Restoration Module | -5/Factory | Hacked Cld. Aerolev Unit | -5/Factory | Hacked Spk. Treads | -5/Upper Caves | Extrapolated Mak. Power Source | -5/Warlord | Extrapolated Spk. Medium Treads | -5/Warlord | Extrapolated Mak. Coolant Network | -5/Warlord | Extrapolated Spk. Heavy Treads | -5/Warlord | Extrapolated Mak. Salvage Targeting Computer | -5/Warlord | Extrapolated Mak. Weapon Shielding | -5/Warlord | Extrapolated Mak. Light Armor Plating | -5/Warlord | Extrapolated Mak. Medium Armor Plating | -5/Warlord | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Mak. Ablative Armor | -5/Warlord | Extrapolated Mak. Laser | -5/Warlord | Extrapolated 0b10 Decoder Chip [Skirmisher] | -5/Warlord | Extrapolated Mak. Targeting Computer | -5/Warlord | Extrapolated Machine Rigger | -5/Warlord | Extrapolated Hvy. Beamcaster | -4/Proximity Caves | Extrapolated Mak. Core Shielding | -4/Proximity Caves | Extrapolated Energy Deflector | -4/Proximity Caves | Extrapolated Hvy. Battle Rifle | -4/Proximity Caves | Extrapolated Plasma Flamer | -4/Proximity Caves | Extrapolated Mak. Hammer | -4/Factory | Extrapolated Mak. Kinetic Plating | -4/Factory | Extrapolated Deep Structural Scanner | -4/Factory | Extrapolated Heat Bomb Trap | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Multitool | -4/Armory | Extrapolated 0b10 Decoder Chip [Generic] | -4/Armory | Extrapolated 0b10 Decoder Chip [Scout] | -4/Armory | Extrapolated Arc Thrower | -4/Armory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 33% | -10/Materials Exp. ECM Suite | 17% | -5/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerMiningDetector Manual? 0 Play Time 03:02:43 Cumulative 746.7 hours Start 2026.04.25 @ 18:13:09 End 2026.04.25 @ 23:57:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 28 Types 10/3/7/1/1/0/2/1/1/2 Lore% 95 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b164ad2c-6e97-483a-b3cc-9fcd812d8f36