Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 01:59:06 Player: Savant Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (303) 1515 Value Destroyed (14008) 14008 Prototype IDs (87) 1740 Alien Tech Used (0) 0 Bonus (7023) 7023 TOTAL SCORE: 32786 Bonus ------- High Alert Combat Kills 1519 Follower Combat Kills 1461 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 688 Friendly Fire -545 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Armory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Alert Chip GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Small Battery (10) Advanced Terrain Scanner Medium Regenerative Plating Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Alert Chip Assembled Alloy Armor Medium Regenerative Plating Hacking Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Myomer Leg Improved Terrain Scanner Mini Drone Bay Minesniffer Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 176] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 6 17 . 2 1 64 12 11 19 1 20 15 4 11 5 38 2 5 7 . 10 1 35 11 13 12 Power 13 | 1 2 . . . 3 . . 1 . 1 . . 1 . 2 1 . . . 1 . . . . . Engine 9 | 1 2 . . . 3 . . . . 1 . . 1 . . 1 . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Propulsion 57 | 2 11 . . . 25 1 . 1 . 3 . . . . 5 . . . . 1 . 3 2 1 2 Treads 24 | 1 6 . . . 14 . . 1 . 2 . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 3 2 1 2 Wheel 19 | 1 5 . . . 11 1 . . . . . . . . 1 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 3 . 1 1 15 9 10 6 . 6 11 2 6 3 19 . 5 3 . 7 . 30 9 11 7 Device 112 | . 1 . . 1 10 7 8 3 . 3 6 1 3 2 7 . 5 3 . 7 . 24 7 10 4 Storage 13 | 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 5 1 . 2 Processor 8 | . . . . . . 2 . . . 2 . 1 . . 1 . . . . . . 1 . 1 . Hackware 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Protection 28 | . 1 . . . 5 . 2 3 . . 1 . 3 1 10 . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 . 1 . 21 2 1 11 1 10 4 2 4 2 12 1 . 4 . 1 1 2 . 1 3 Energy Gun 18 | 2 . . 1 . 4 . . 3 . 2 . . 1 . 5 . . . . . . . . . . Energy Cannon 27 | . 1 . . . 10 1 1 1 . 2 3 1 2 1 4 . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . 1 . . 2 . 1 . 1 1 . 1 . . 2 . . . . . . 3 Special Weapon 6 | . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . 1 . Impact Weapon 14 | . . . . . 2 1 . 3 1 3 1 . . 1 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 1 . . 2 . 1 . . . . . 1 . 2 . . . . . . . Unidentified Prototypes 33 | . . . . . 4 . . . . 4 . . . 1 12 . . . . 8 . 1 3 . . Parts Lost 66 | . 2 . . 1 5 . 3 12 . 2 . . . . 2 4 . . . . . 10 2 3 20 Power 5 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 Propulsion 17 | . 1 . . . 4 . . 1 . 1 . . . . 2 . . . . . . 2 . . 6 Utility 32 | . . . . 1 . . 2 7 . 1 . . . . . 3 . . . . . 5 2 3 8 Weapon 12 | . . . . . 1 . 1 3 . . . . . . . . . . . . . 2 . . 5 Highest Loss Streak 7 | . 1 . . 1 2 . 1 6 . 1 . . . . 2 2 . . . . . 5 1 2 7 To Critical Strikes 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 99 100 100 94 96 93 91 80 76 88 92 86 85 86 85 92 88 88 88 87 88 88 86 89 85 Engine 3 | . 14 14 14 14 9 7 7 6 . 1 6 6 6 6 . 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 1 4 5 5 5 5 5 5 4 3 Treads 3 | . 15 14 14 14 10 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . 4 20 17 17 17 17 17 14 14 14 13 Wheel 3 | . 12 14 14 14 16 8 7 7 7 7 6 6 6 6 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Device 17 | . 1 14 14 8 16 23 22 13 15 21 15 20 19 13 17 19 17 17 17 16 17 20 20 22 21 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 9 9 Processor 10 | . . . . . . 7 7 7 7 13 12 12 13 13 13 13 11 11 11 11 11 14 15 14 14 Protection 5 | . 12 . . . 8 7 7 4 . . . 6 6 13 6 . 5 4 5 5 5 5 5 9 8 Energy Gun 2 | . 20 14 14 14 1 7 7 4 . 3 . . . . 4 . . . . . . . . . . Energy Cannon 12 | . 7 14 14 14 21 11 15 7 . 1 3 20 19 19 8 12 11 11 11 11 10 10 12 13 12 Impact Weapon 1 | . . . . . . 3 . 10 15 16 16 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 6 . . . . . . 5 5 4 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 31 31 51 51 69 71 74 71 56 63 92 92 99 100 108 85 120 129 129 129 125 140 142 145 145 Greatest Support 108 | 16 40 10 10 10 40 32 28 28 28 28 28 28 28 28 88 88 88 88 88 90 90 90 85 108 108 Greatest Overweight (x) 19 | . 3 3 5 5 4 2 2 2 1 2 3 3 3 3 6 1 1 2 1 1 1 3 3 1 19 Average Overweight (x) 1 | . 1 3 4 4 1 2 2 1 1 1 2 3 3 3 1 . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 14 16 16 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 14 15 16 18 19 19 18 18 19 19 19 19 19 17 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 14 16 16 20 20 20 18 18 20 19 20 20 20 20 20 19 19 19 20 20 20 20 20 16 Class Distribution -------------------- 45% | Golem 15% | Mutant 11% | Skirmisher 4% | Scavenger-Tank 3% | Gunner 3% | Derelict-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Extension Golem | -3/Research Golem | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Matter Collected 4312 | 230 245 . 145 30 697 100 115 231 . 301 150 60 148 22 750 15 20 128 12 . 110 363 168 115 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15512 | . 383 . . 93 1533 213 502 622 . 233 667 31 356 . 1383 1043 206 610 158 26 414 3812 998 946 1283 Parts 574 | . 27 . . 2 47 10 17 17 . 8 19 5 8 . 21 29 13 23 11 3 17 173 35 46 43 Haulers Intercepted 6 | . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . 19 14 . 7 . 2 7 . . 35 . 21 11 . 16 . . . . Prevented 11 | . . . . . . . . 4 . 6 . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Combat Hostiles Destroyed 297 | . 13 . . 2 24 1 11 16 . 8 3 2 8 . 56 16 2 14 3 5 11 53 12 15 22 Melee 8 | . . . . . . 1 . 4 . . . . . . 3 . . . . . . . . . . Guns 24 | . 9 . . 1 1 . 4 2 . 1 . . . . 6 . . . . . . . . . . Cannons 153 | . 3 . . 1 17 . 7 1 . 1 3 . 4 . 6 14 2 7 3 1 5 37 11 14 16 AOE 95 | . . . . . 2 . . 6 . 6 . 2 3 . 34 2 . 7 . 4 6 15 1 1 6 Classes Destroyed 24 | . 4 . . . 4 3 . 3 . . . . . . 4 . . . . 1 . 3 1 . 1 Worker 6 | . . . . . . 1 . . . . . . . . . . . . . . . 4 1 . . Builder 8 | . . . . . . . . . . . . . . . . . . . . . . 4 1 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 6 | . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . Recycler 16 | . 1 . . . 4 1 . . . . 2 . . . . . . . . . . 8 . . . Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Watcher 12 | . 1 . . . 2 1 . . . . . . . . . . 2 . . . . 5 1 . . Swarmer 52 | . 9 . . . 7 . 2 3 . 4 . 2 . . . . . 3 2 1 4 12 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 102 | . 4 . . 2 9 . 5 10 . 1 . . 6 . . 10 1 8 . 1 4 14 9 9 9 Brawler 6 | . . . . . . . . 1 . 2 . . 1 . . 1 . . . . . 1 . . . Duelist 11 | . . . . . 1 . 1 . . . 2 . . . . 1 . 2 . . . 1 . . 3 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 20 | . . . . . 6 . . 1 . 1 . . 1 . . 2 1 . 1 . 1 5 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 18 | . . . . . 1 . 2 . . . 2 . . . . 2 . . . . 2 4 2 1 2 Programmer 29 | . . . . . . 1 1 . . . 1 . . . . . . 1 . 2 . 15 . 4 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 38 | . 3 . . 2 10 2 3 11 . 7 3 2 4 . 38 4 1 5 2 5 4 9 4 5 5 Combat Bots Only 36 | . 3 . . 2 4 1 3 11 . 7 2 2 4 . 36 4 1 5 2 5 4 5 4 4 5 Max Kills in Single Turn 34 | . 1 . . 1 2 2 1 2 . 2 2 2 2 . 34 2 1 4 1 2 4 4 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . . . . 2 . . 2 . 2 . 2 2 . 34 2 . 4 . 2 4 4 1 1 3 Melee 1 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Damage Taken 19922 | . 681 . . 120 1140 29 880 1541 . 59 241 15 293 . 947 1574 17 804 157 157 303 2999 803 1677 5485 Core 2881 | . 128 . . . 122 15 45 147 . . 137 . 12 . 99 224 . 48 52 50 27 329 132 138 1176 Absorbed by Shields 143 | . . . . . . . . . . . . . . . . . . . 120 . . . 23 . . Redirected to Shielding 97 | . 11 . . . . . . 86 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 469 | . . . . . . . . . . . . . . . . . . . . . . . 12 227 230 Core Remaining (%) 68 | 100 . . . 48 77 . . . . 70 . . . . . 44 . . . . 82 . 59 . . Volleys Fired 721 | . 39 . . 10 70 2 26 25 . 13 9 7 18 1 45 49 7 23 11 3 17 191 31 52 72 Largest 3 | . 2 . . 2 3 3 3 3 . 2 3 3 3 1 3 2 2 2 2 1 2 3 3 3 3 Hottest 315 | . 110 . . 110 204 197 197 190 . 116 105 105 105 35 315 50 50 50 50 . 50 75 75 75 75 Shots Fired 1457 | . 77 . . 20 182 6 77 52 . 15 25 18 44 1 93 98 12 44 20 3 32 340 75 88 135 Gun 191 | . 53 . . 10 38 2 26 27 . 4 . . . . 22 9 . . . . . . . . . Cannon 1218 | . 24 . . 10 143 4 51 19 . 7 25 17 42 1 69 89 12 42 20 . 30 331 74 83 125 Launcher 28 | . . . . . 1 . . 6 . 4 . 1 2 . 2 . . 2 . . . . . . 10 Special 20 | . . . . . . . . . . . . . . . . . . . . 3 2 9 1 5 . Kinetic 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . Thermal 1379 | . 77 . . 20 158 6 77 42 . 8 25 17 42 1 91 98 12 42 20 . 30 331 74 83 125 Explosive 48 | . . . . . 1 . . 6 . 4 . 1 2 . 2 . . 2 . 3 2 9 1 5 10 Electromagnetic 8 | . . . . . 1 . . 4 . 3 . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 10 . . 8 20 2 12 22 . 8 7 1 18 . 6 12 6 12 5 6 23 16 21 15 19 Robot Miss Streak 5 | . 3 . . 4 4 2 3 4 . 1 2 3 1 . 5 2 1 4 3 . 2 4 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 32 | . . . . . . . . . . . . . . . 22 10 . . . . . . . . . Shots Hit Robots 953 | . 45 . . 13 118 5 51 58 1 11 16 1 26 . 73 75 7 30 11 3 24 183 51 52 99 Core Hits 561 | . 17 . . 5 45 5 19 23 . 15 11 4 20 . 118 28 5 21 5 11 17 95 26 29 42 Critical Kills 9 | . . . . . 3 . . 1 . . . . 1 . 4 . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . . 3 . 3 . . . . . . 7 . . . . . . . . . . Critical Strikes 38 | . 2 . . 3 6 3 1 4 . . . . 1 . 11 . . . . . 2 1 1 3 . Burn 9 | . 2 . . 3 3 . 1 . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . 3 . . 1 . . . . 1 . 1 . . . . . . . . . . Smash 16 | . . . . . . 3 . 3 . . . . . . 10 . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 3 . Melee Attacks 115 | . . . . . 5 7 . 24 1 13 7 . . 13 37 7 . 1 . . . . . . . Impact 96 | . . . . . 1 7 . 21 . 10 7 . . 13 37 . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . 7 . 1 . . . . . . . Sneak Attacks 14 | . . . . . 1 1 . 5 1 3 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 4 . 1 1 . . . . . . . . . . . . . . Damage Inflicted 49884 | . 664 . . 189 2388 290 1294 2297 . 723 802 82 1330 . 5371 2969 312 1663 519 1599 2091 12833 2873 3249 6346 Guns 2429 | . 402 . . 101 324 40 492 360 . 20 . . . . 493 197 . . . . . . . . . Cannons 30300 | . 262 . . 88 1930 61 802 361 . 174 521 . 764 . 1266 2762 312 1272 519 . 1037 8686 2583 2268 4632 Explosions 13016 | . . . . . 72 . . 708 . 439 . 82 566 . 2172 . . 390 . 1457 943 3740 240 713 1494 Melee 2941 | . . . . . 62 189 . 868 . 90 281 . . . 1440 10 . 1 . . . . . . . Ramming 341 | . . . . . . . . . . . . . . . . . . . . . . 93 . 28 220 Kinetic 179 | . . . . . 179 . . . . . . . . . . . . . . . . . . . . Thermal 33108 | . 664 . . 189 2067 101 1294 628 . 194 521 . 764 . 1759 2959 312 1272 519 . 1037 9345 2583 2268 4632 Explosive 12357 | . . . . . 72 . . 708 . 439 . 82 566 . 2172 . . 390 . 1457 943 3081 240 713 1494 Electromagnetic 101 | . . . . . 8 . . 93 . . . . . . . . . . . . . . . . . Impact 2868 | . . . . . . 189 . 868 . 90 281 . . . 1440 . . . . . . . . . . Slashing 919 | . . . . . 62 . . . . . . . . . . . . . . 142 111 314 50 240 . Piercing 11 | . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . Highest Corruption 36 | . . . . . . 2 . 5 5 5 . . . . . . . . . . . 8 8 2 36 Average Corruption 5 | . . . . . . 1 . 5 5 5 . . . . . . . . . . . 5 8 1 6 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . . . . 18 2 29 . . . . . . . . . . . 32 45 3 37 Message Errors 39 | . . . . . . . . 4 . 7 . . . . . . . . . . . 7 12 . 9 Matter Fused 30 | . . . . . . . . 4 . 6 . . . . . . . . . . . 6 8 1 5 Heat Flow Errors 28 | . . . . . . . . 2 1 3 . . . . . . . . . . . 6 4 2 10 Energy Discharges 16 | . . . . . . . . 2 1 4 . . . . . . . . . . . 5 1 . 3 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Data Loss (minor) 18 | . . . . . . . . 4 . 2 . . . . . . . . . . . 2 6 . 4 Data Loss (major) 14 | . . . . . . . . 2 . 2 . . . . . . . . . . . . 9 . 1 Misfires 6 | . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . . Alerts 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 2895 | . 9 . . . 22 189 . 323 . 32 83 . 13 . 537 57 . 70 . 29 53 763 73 170 472 Projectiles 1282 | . 9 . . . 20 . . 1 . . 3 . 13 . 15 57 . 67 . . 8 514 73 135 367 Explosions 502 | . . . . . . . . 4 . 32 . . . . 30 . . 3 . 29 45 232 . 35 92 Melee 1111 | . . . . . 2 189 . 318 . . 80 . . . 492 . . . . . . 17 . . 13 Knockbacks 16 | . . . . . . . . 1 . 1 . . . . 13 . . . . . . . . . 1 Impact 16 | . . . . . . . . 1 . 1 . . . . 13 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 562 | . . . . . . . . 56 . . . . 55 . . . . 48 . . . 73 . . 330 Shots 14 | . . . . . . . . 1 . . . . 2 . . . . 3 . . . 1 . . 7 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 43 | . . . . . . . . . . . . . . . . . . . . . . 8 . 3 32 Kicked 41 | . . . . . . . . . . . . . . . . . . . . . . 8 . 3 30 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 377 . . 303 355 . 28 418 188 257 3 . 7 . 387 6 . . . . 15 194 232 169 224 Average Temperature 120 | . 125 . . 122 100 . 5 203 106 65 3 . 2 . 196 6 . . . . 8 81 104 82 100 Received Heat Transfer 4144 | . 96 . . 87 477 . 252 540 . 12 12 . 111 . 347 430 9 222 46 9 66 572 219 288 349 Effects 7 | . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 Shutdowns 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 32 | . . . . . . 6 . 9 . . 2 . . . 12 . . . . . . 1 . . 2 Robots Melted 12 | . 1 . . . 5 . . 2 . . . . 1 . 2 . . . . . . 1 . . . Combat Hostiles 11 | . 1 . . . 4 . . 2 . . . . 1 . 2 . . . . . . 1 . . . Parts Melted 60 | . 6 . . . 17 . 7 2 . . 3 . 2 . 3 . . 2 . . 1 4 4 3 6 Heat Transferred 27048 | . 1887 . . 703 4218 185 2072 1147 . 37 800 . 1200 . 1582 1630 175 675 275 . 550 5025 1362 1175 2350 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Peak Influence 1389 | . 244 87 . 40 341 160 . . . . 68 . . . . . 107 . . . . 1389 929 601 526 Initial 680 | . . 87 . . . 65 . . . . 2 . . . . . . . . . . . 680 356 242 Average 302 | . 100 87 . 2 124 84 . . . . 11 . . . . . 28 . . . . 521 711 428 343 Maximum Alert Level 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 4 3 2 2 Low Security (%) 45 | 100 86 100 . 100 74 100 . . . . 100 . . . . . 100 . . . . 13 . . . Level 1 22 | . 13 . . . 25 . . . . . . . . . . . . . . . . 29 . 41 67 Level 2 17 | . . . . . . . . . . . . . . . . . . . . . . 25 35 58 32 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 27 64 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 3 3 . 1 . 1 1 . . . . 1 2 . 1 . . 15 4 2 3 Investigation 9 | . 3 . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . 1 Extermination 13 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . 6 . 1 2 Reinforcement 7 | . . . . . 1 . . . . . . . . . . . . . . . . 5 1 . . Assault 11 | . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . 3 3 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . 1 . . . . 4 1 1 . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Distress Signals 24 | . . 1 . . 10 . . . . . . . . . . . 1 . . . . 3 3 1 5 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 417 | . 18 . . 2 36 3 12 19 . 11 6 3 8 . 60 26 7 17 7 10 11 74 30 25 32 Peak Tracking Total 37 | . 4 . . 2 5 2 3 7 . 7 2 3 4 . 37 10 4 5 10 10 4 6 7 5 5 Tactical Retreats 23 | . . . . . 2 . . 1 . 3 . 1 . . 1 3 . 2 . . . 6 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Traps Triggered 11 | . 1 . . . 3 . . . . . . . . . . . . . . . . 6 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 2 . . . . 6 . . . 1 . . . . . . Triggered 17 | . . . . . . . . 2 . 1 1 . 1 . . . . . 1 11 . . . . . Fabricated Traps 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 . . . . 2 . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Disabled 41 | . . . . . 3 . . . . 1 . . . . 3 . 1 . . . . 23 2 2 6 Max in Single Turn 8 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . 8 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Machines Accessed 55 | . 8 . 2 . 10 7 1 . 4 . 8 1 . . . . 6 1 1 2 . 1 . 1 2 Terminals 23 | . 6 . . . 6 5 1 . . . 4 . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . 1 . . . . 1 . . . . . 3 . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 1 . . . . 2 . . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Total Hacks 177 | . 28 . 2 . 36 21 1 . 29 . 25 1 . . . . 21 1 1 2 . 1 . 3 5 Successful 129 | . 18 . 2 . 27 11 1 . 29 . 20 1 . . . . 12 1 1 2 . 1 . 1 2 Failed 46 | . 9 . . . 8 10 . . . . 5 . . . . . 9 . . . . . . 2 3 Catastrophic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 61 | . 14 . 1 . 15 7 . . . . 11 . . . . . 8 . . 1 . 1 . 3 . Terminals 81 | . 26 . . . 21 17 1 . . . 13 . . . . . . . . . . . . 3 . Fabricators 29 | . . . . . . 2 . . . . 8 . . . . . 14 . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . . . 2 2 . . . . 3 . . . . . 5 . . . . . . . . Scanalyzers 14 | . . . . . 13 . . . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Terminal Hacks 66 | . 11 . 2 . 7 5 1 . 29 . 6 1 . . . . . 1 1 2 . . . . . Record 13 | . . . 1 . . . 1 . 11 . . . . . . . . . . . . . . . . Part Schematic 14 | . 2 . . . . . . . 10 . 2 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 2 . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . 1 . . . . . 1 1 2 . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 3 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . . . . 3 . . . . . 5 . . . . . . . 2 Network Status 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 Build 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 . . . . 3 . . . . . 2 . . . . . . . . Report Inventory 5 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 7 . . . 7 4 . . . . 8 . . . . . 5 . . . . 1 . 1 . Terminals 17 | . 5 . . . 5 3 . . . . 3 . . . . . . . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Botnet 11 | . 3 . . . 4 2 . . . . 2 . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 5 . . . . . 3 . . . . . . . . Report 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 1 . . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . . . 7 6 . . . . 5 . . . . . 6 . . . . . . 1 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 2 . . . 6 . . . 10 . 2 . . 12 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . . . . . 95 . . . . . . . 47 Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . 10 . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . 3 3 3 3 3 4 4 4 1 1 Autooverrided 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Robots Rewired 13 | . . . . . . . . 2 . 2 . . . . . 2 . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Total Allies 40 | . . . . 2 . 1 . 2 . 3 3 . . 5 . 5 . 1 . . . . 17 1 . Largest Group 8 | . . . . 2 2 1 . 2 . 2 3 . . 5 5 2 1 . . . . . 8 4 . Highest-Rated Group 466 | . . . . 42 42 26 . 32 . 96 90 . . 140 140 85 26 . . . . . 466 153 . Highest-Rated Ally 159 | . . . . 31 31 26 . 16 . 96 30 . . 39 39 85 26 . . . . . 159 51 . Total Orders 40 | . . . . . . . . 2 . . . . . . . . 1 . . . . 14 2 8 13 STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 25 | . . . . . . . . . . . . . . . . . . . . . . 7 . 7 11 RETURN 13 | . . . . . . . . . . . . . . . . . 1 . . . . 7 2 1 2 Ally Attacks 287 | . . . . . 8 . . 13 . 28 4 . . . 67 25 . 2 . . . . 121 19 . Total Damage 6736 | . . . . . 83 . . 125 . 638 71 . . . 953 625 . 32 . . . . 3715 494 . Kills 41 | . . . . . 1 . . 1 . 2 . . . . 11 4 . . . . . . 18 4 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . 3 . . 1 . . 1 2 . 1 . 2 . . 2 . . . . Drone Launches 54 | . . . . . . . . . . . . . . . . . 1 . . . . 26 2 8 17 Drone Recoveries 33 | . . . . . . . . . . . . . . . . . 1 . . . . 16 2 5 9 Decoded 0b10 Intel 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . Patrols 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guards 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Turns Passed 35425 | 62 744 102 458 867 2031 562 1588 1334 103 971 923 1545 1660 1588 4052 2294 848 2277 1097 1376 1892 3427 1252 975 1397 Spaces Moved 20074 | 48 544 82 312 554 1180 384 1133 901 88 692 633 1019 1081 1054 2608 1161 421 1026 581 742 1046 1418 487 408 471 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Legs 8245 | . . . . . . . . . . . . . . . 485 1161 421 1026 581 742 1046 1418 487 408 470 Wheels 10151 | 47 540 82 312 554 1179 384 1133 901 88 692 633 1019 1081 1054 452 . . . . . . . . . . Hover 1671 | . . . . . . . . . . . . . . . 1671 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 125 125 140 105 130 130 115 115 115 130 145 145 145 122 140 183 183 183 176 176 175 183 179 179 Average Speed 150 | 98 104 125 145 148 129 130 130 128 115 121 130 145 145 145 139 141 183 185 183 180 176 177 192 179 182 Slowest Speed 1000 | 100 240 125 155 155 240 130 130 130 115 130 145 145 145 145 260 185 183 235 183 183 176 240 240 183 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 91 21 70 80 63 11 99 85 75 72 15 94 96 86 84 96 11 96 68 88 98 38 52 16 24 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 12 | . 2 . 1 . 2 1 . . 1 . . . . 3 . 1 . 1 . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 17 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 39 | . . . . 2 . . 4 4 . 3 . 3 8 3 . 4 . 4 . . 4 . . . . Spaces Dug 162 | . . . . . 16 4 . . . 8 3 17 11 2 6 10 2 2 1 . 4 63 2 9 2 Terrain Destroyed 998 | . . . . . 19 4 . 31 . 21 12 56 43 2 28 27 4 73 9 34 51 344 38 69 133 Melee 20 | . . . . . 4 4 . . . 7 3 . . 2 . . . . . . . . . . . Projectile 325 | . . . . . 3 . . 1 . 2 9 17 15 . 28 27 4 15 9 . 8 122 17 32 16 AOE 653 | . . . . . 12 . . 30 . 12 . 39 28 . . . . 58 . 34 43 222 21 37 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Res Arm Total 23761 | 59 638 81 315 576 1521 433 1187 996 89 784 710 1074 1136 1085 2918 1729 490 1356 596 773 1066 1983 744 569 853 Wait 1927 | 2 20 . . 12 137 7 11 26 . 28 14 36 19 7 66 442 46 289 . 6 . 306 129 82 242 Move 20046 | 47 543 81 311 553 1179 383 1132 900 87 691 632 1018 1080 1049 2607 1160 420 1025 580 741 1045 1417 486 408 471 Hop 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Pick Up 172 | 4 12 . 1 . 29 10 5 6 . 7 16 5 2 3 40 4 3 1 2 3 1 4 3 3 8 Fast Attach 87 | 6 4 . . 1 13 1 . 2 . 8 3 . 2 . 20 1 . 2 . 7 . 7 4 4 2 Attach 62 | . 2 . . . 10 3 3 9 . 2 4 1 . . 11 1 3 1 . . 1 3 1 1 6 Detach 75 | . 1 . . . 3 1 . 1 . 3 3 1 . . 8 8 5 8 . 2 2 12 5 3 9 Swap 173 | . 11 . 2 . 41 8 8 8 1 10 8 3 9 5 7 . 2 4 . 3 . 25 6 8 4 Drop 207 | . 6 . 1 . 33 11 2 . . 8 16 3 6 5 71 4 4 2 2 8 . 6 6 6 7 Fire 721 | . 39 . . 10 70 2 26 25 . 13 9 7 18 1 45 49 7 23 11 3 17 191 31 52 72 Melee 107 | . . . . . 5 7 . 19 1 12 5 . . 13 37 7 . 1 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 40 | . . . . . . . . . . . . . . . . . . . . . . 8 . 2 30 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Rewire 119 | . . . . . . . . . . . . . . . . 53 . . . . . . 66 . . Trap 10 | . . . . . 1 . . . . 2 . . . . 6 . . . 1 . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Extension -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Discovered new exit (range 9) 431 | -10/Materials | Central database locked down 530 | -10/Materials | Discovered new exit (range 5) 540 | -10/Materials | Identified exit to Mines 734 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Entered Mines 872 | -10/Mines | Discovered new exit (range 8) 882 | -10/Mines | Assembled infested the area 889 | -10/Mines | Learned Materials security intel 904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Entered Exiles 939 | -10/Exiles | Met 8R-AWN 962 | -10/Exiles | Met EX-HEX 1007 | -10/Exiles | Met EX-DEC 1093 | -10/Exiles | Learned location of Zion (-6) 1124 | -10/Exiles | Met EX-BIN 1147 | -10/Exiles | Aligned with FarCom system 1149 | -10/Exiles | Given EX-Vault access code 1186 | -10/Exiles | Opened EX-Vault 1203 | -10/Exiles | Found AWS/Thermal 1237 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1349 | -10/Exiles | Discovered new exit (range 14) 1367 | -10/Exiles | Left Exiles lab with AWS/Thermal 1367 | -10/Exiles | Entered Mines 1733 | -9/Mines | Discovered new exit (range 10) 1843 | -9/Mines | Learned Materials machine intel 2234 | -9/Mines | Entered Materials 2234 | -8/Materials | Accompanied by 2 allies 2234 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2236 | -8/Materials | Loaded intel: 56 machine locations 2239 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2776 | -8/Materials | Build established: Scavenger-Skirmisher 3190 | -8/Materials | Build established: Skirmisher 3987 | -8/Materials | Discovered new exit (range 16) 4151 | -8/Materials | Central database locked down 4265 | -8/Materials | Entered Factory 4265 | -7/Factory | Evolved 2 slots: Utility x2 4700 | -7/Factory | Identified exit to Lower Caves 4827 | -7/Factory | Entered Lower Caves 4828 | -7/Lower Caves | Encountered a Warlord checkpoint 4847 | -7/Lower Caves | Learned Factory trap positions 5434 | -7/Lower Caves | Build established: Gunner 5556 | -7/Lower Caves | Learned Factory terminal intel 5588 | -7/Lower Caves | Learned Factory emergency access door positions 6032 | -7/Lower Caves | Discovered new exit (range 14) 6415 | -7/Lower Caves | Entered another Lower Caves area 6539 | -7/Lower Caves | Discovered new exit (range 12) 6586 | -7/Lower Caves | Build established: Mutant 6945 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7001 | -7/Lower Caves | Lost 6 parts (1n4u1w) 7041 | -7/Lower Caves | Destroyed 11 combat bots 7049 | -7/Lower Caves | Lost 3 parts (1u2w) 7119 | -7/Lower Caves | Spotted B-75 Beast 7556 | -7/Lower Caves | Discovered new exit (range 15) 7749 | -7/Lower Caves | Entered Data Miner 7749 | -7/Data Miner | Discovered new exit (range 6) 7771 | -7/Data Miner | Met Data Miner 7791 | -7/Data Miner | Learned location of Section 7 (-2) 7791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7812 | -7/Data Miner | Received God Mode back door access code from Data Miner 7852 | -7/Data Miner | Entered Proximity Caves 8165 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8195 | -6/Proximity Caves | Found Prototype Device 8195 | -6/Proximity Caves | Identified Exp. Thermal Shield 8202 | -6/Proximity Caves | Destroyed 7 combat bots 8407 | -6/Proximity Caves | Learned Factory trap positions 8509 | -6/Proximity Caves | Discovered new exit (range 14) 8823 | -6/Proximity Caves | Entered Factory 8823 | -6/Factory | Accompanied by 1 ally 8823 | -6/Factory | Evolved 2 slots: Utility x2 8824 | -6/Factory | Loaded intel: 82 trap records 8826 | -6/Factory | Loaded intel: 26 terminal locations 9131 | -6/Factory | Identified exit to Lower Caves 9152 | -6/Factory | Build established: Hacker-Mutant 9334 | -6/Factory | Discovered new exit (range 12) 9336 | -6/Factory | Found Prototype Launcher 9339 | -6/Factory | Found Prototype Launcher 9348 | -6/Factory | Identified Rocket Array (x2) 9358 | -6/Factory | Found Rocket Array 9497 | -6/Factory | Fabricated L-41 Fighter (x3) 9746 | -6/Factory | Entered Lower Caves 10112 | -6/Lower Caves | Encountered a Warlord checkpoint 10115 | -6/Lower Caves | Build established: Skirmisher 10302 | -6/Lower Caves | Spotted B-75 Beast 11023 | -6/Lower Caves | Discovered new exit (range 14) 11291 | -6/Lower Caves | Entered another Lower Caves area 11341 | -6/Lower Caves | Discovered new exit (range 14) 12076 | -6/Lower Caves | Build established: Derelict-Skirmisher 12126 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12366 | -6/Lower Caves | Learned location of 2 exits from Factory 12723 | -6/Lower Caves | Discovered new exit (range 11) 12951 | -6/Lower Caves | Entered Zion 12995 | -6/Zion | Given the Hacking Drone Bay 13013 | -6/Zion | Found Prototype Device 13014 | -6/Zion | Identified Hacking Drone Bay 13097 | -6/Zion | Discovered new exit (range 12) 13188 | -6/Zion | Build established: Derelict-Tank 13417 | -6/Zion | Gained Derelict followers 13500 | -6/Zion | Received a hallucinogenic algorithm 13607 | -6/Zion | Rebuked by Imprinter 14018 | -6/Zion | Gained Derelict followers 14182 | -6/Zion | Build established: Derelict-Mutant 14206 | -6/Zion | Found Prototype Device 14529 | -6/Zion | Discovered new exit (range 5) 14530 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14539 | -6/Zion | Entered Deep Caves 14539 | -6/Deep Caves | Accompanied by 5 allies 14780 | -6/Deep Caves | Z-Facility disabled 14785 | -6/Deep Caves | Attacked by Z-Imprinter 14812 | -6/Deep Caves | Destroyed Z-Imprinter 14976 | -6/Deep Caves | Identified Bomb Factory No. 2 15272 | -6/Deep Caves | Found Prototype Protection 15272 | -6/Deep Caves | Identified Zio. Weapon Casing 15501 | -6/Deep Caves | Found Prototype Protection 15834 | -6/Deep Caves | Discovered new exit (range 13) 16065 | -6/Deep Caves | Build established: Scavenger-Skirmisher 16466 | -6/Deep Caves | Build established: Scavenger-Tank 16601 | -6/Deep Caves | Spotted as-67096 16632 | -6/Deep Caves | Spotted as-09245 16669 | -6/Deep Caves | Triggered Deep Caves wall 16669 | -6/Deep Caves | Spotted AS-53648 16669 | -6/Deep Caves | Spotted AS-19496 16670 | -6/Deep Caves | Destroyed AS-19496 16680 | -6/Deep Caves | Destroyed AS-53648 16700 | -6/Deep Caves | Destroyed 36 combat bots 17318 | -6/Deep Caves | Found Prototype Protection 17320 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 17604 | -6/Deep Caves | Exposed GOLEM chamber 17608 | -6/Deep Caves | Found GOLEM Unit 17895 | -6/Deep Caves | Build established: Mutant 18053 | -6/Deep Caves | Found 0b10 Alert Chip 18093 | -6/Deep Caves | Found GOLEM Unit 18097 | -6/Deep Caves | Found GOLEM Unit 18210 | -6/Deep Caves | Found GOLEM Unit 18217 | -6/Deep Caves | Found GOLEM Unit 18241 | -6/Deep Caves | Found GOLEM Unit 18276 | -6/Deep Caves | Found GOLEM Unit 18335 | -6/Deep Caves | Found GOLEM Unit 18384 | -6/Deep Caves | Found GOLEM Unit 18591 | -6/Deep Caves | Entered Proximity Caves 18619 | -5/Proximity Caves | Learned location of Warlord (-5) 18664 | -5/Proximity Caves | Spotted B-75 Beast 18967 | -5/Proximity Caves | Build established: Golem 19498 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19769 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19797 | -5/Proximity Caves | Core integrity fell below 50% 20517 | -5/Proximity Caves | Discovered new exit (range 10) 20885 | -5/Proximity Caves | Entered Factory 20885 | -5/Factory | Accompanied by 1 ally 20885 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20886 | -5/Factory | Identified exit to Factory 20886 | -5/Factory | Identified exit to Upper Caves 20887 | -5/Factory | Loaded intel: 110 trap records 20982 | -5/Factory | Incoming investigation squad redirected 21061 | -5/Factory | Fabricated Adv. Terrain Scanner? 21286 | -5/Factory | Discovered exit to Factory (range 15) 21706 | -5/Factory | Discovered exit to Upper Caves (range 15) 21733 | -5/Factory | Entered Upper Caves 22204 | -5/Upper Caves | Spotted B-75 Beast 22405 | -5/Upper Caves | Learned location of 1 exit from Factory 23442 | -5/Upper Caves | Discovered new exit (range 17) 23754 | -5/Upper Caves | Encountered a Warlord checkpoint 24010 | -5/Upper Caves | Entered another Upper Caves area 24155 | -5/Upper Caves | Discovered exit to Factory (range 10) 24747 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25059 | -5/Upper Caves | Discovered new exit (range 16) 25101 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25107 | -5/Upper Caves | Entered Warlord 25490 | -5/Warlord | Found Prototype Device 25502 | -5/Warlord | Identified Minesniffer Drone Bay 25626 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26018 | -5/Warlord | Met Warlord 26032 | -5/Warlord | Warlord's base attacked by MAIN.C 26043 | -5/Warlord | Opened Warlord's prototype stash 26053 | -5/Warlord | Found Prototype Device 26053 | -5/Warlord | Identified Exp. Focal Shield 26068 | -5/Warlord | Found Prototype Device 26068 | -5/Warlord | Identified Exp. Phase Shifter 26076 | -5/Warlord | Found Prototype Reactor 26076 | -5/Warlord | Identified Vortex Chain Reactor 26234 | -5/Warlord | Found Prototype Special Weapon 26235 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 26239 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26382 | -5/Warlord | Warlord forces counterattacked 26428 | -5/Warlord | Opened side exit 26453 | -5/Warlord | Discovered new exit (range 15) 26463 | -5/Warlord | Spotted Striker 26467 | -5/Warlord | Destroyed Striker 26483 | -5/Warlord | Entered Proximity Caves 27573 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28375 | -4/Proximity Caves | Entered Factory 28375 | -4/Factory | Evolved 2 slots: Utility x2 28376 | -4/Factory | Identified exit to Research 30375 | -4/Factory | First assault squad dispatched 30728 | -4/Factory | Incoming assault squad redirected 30939 | -4/Factory | Incoming assault squad redirected 31008 | -4/Factory | Discovered new exit (range 6) 31029 | -4/Factory | Identified exit to Upper Caves 31056 | -4/Factory | Identified exit to Extension 31480 | -4/Factory | Incoming assault squad redirected 31647 | -4/Factory | Incoming assault squad redirected 31724 | -4/Factory | Lost 5 parts (1p1n2u1w) 31802 | -4/Factory | Entered Extension 31958 | -4/Extension | Rescued a captive Derelict 32000 | -4/Extension | Rescued a captive Derelict 32002 | -4/Extension | Rescued a captive Derelict 32052 | -4/Extension | First assault squad dispatched 32075 | -4/Extension | Incoming assault squad redirected 32343 | -4/Extension | Rescued a captive Derelict 32370 | -4/Extension | Rescued a captive Derelict 32371 | -4/Extension | Rescued a captive Derelict 32424 | -4/Extension | Rescued a captive Derelict 32511 | -4/Extension | Rescued A7 32972 | -4/Extension | Spotted B-86 Titan 32985 | -4/Extension | Destroyed B-86 Titan 32988 | -4/Extension | Spotted B-86 Titan 32992 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 32999 | -4/Extension | Allies destroyed B-86 Titan 33010 | -4/Extension | Found Prototype Protection 33010 | -4/Extension | Identified Med. Regenerative Plating 33038 | -4/Extension | Discovered exit to Research (range 3) 33054 | -4/Extension | Entered Research 33054 | -3/Research | Accompanied by 3 allies 33054 | -3/Research | Evolved 2 slots: Utility x2 33055 | -3/Research | Identified exit to Quarantine 33804 | -3/Research | First assault squad dispatched 33936 | -3/Research | Discovered new exit (range 16) 33981 | -3/Research | Identified exit to Armory 34029 | -3/Research | Incoming assault squad redirected 34029 | -3/Research | Entered Armory 34812 | -3/Armory | Fabricated Adv. Terrain Scanner? 35204 | -3/Armory | System corruption reached 10% 35252 | -3/Armory | Lost 3 parts (1p1n1u) 35347 | -3/Armory | Core integrity fell below 50% 35348 | -3/Armory | Lost 7 parts (2n3u2w) 35398 | -3/Armory | System corruption reached 30% 35415 | -3/Armory | Core integrity fell below 20% 35426 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 35405_ P-80 Master resets P-80 Master, system corruption cleaned. 35406_ Flexi-carbon Leg destroyed. 35407_ Kicked P-80 Master. 35409_ Asb. Nanovents destroyed. 35409_ Kicked P-80 Master. 35410_ P-80 Master resets P-80 Master, system corruption cleaned. 35411_ Kicked P-80 Master. 35412_ Asb. Nanovents destroyed. 35413_ Kicked P-80 Master. 35415_ P-80 Master resets P-80 Master, system corruption cleaned. 35415_ Kicked P-80 Master. 35415_ Destroyed Sml. Battery. 35415_ P-80 Master system corrupted by crushing effect. 35417_ Kicked P-80 Master. 35417_ Asb. Alloy Leg destroyed. 35419_ Slammed into P-80 Master. 35421_ P-80 Master misfires. 35423_ P-80 Master resets P-80 Master, system corruption cleaned. 35424_ Asb. Biocell Array destroyed. 35425_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | " " ##### """ " " # | | " " ##### " | | " " ##### [% # | | ##### *! # | | #####/########"[ # | | ### %# # | | + /!! *! # # | | ##" !%[ " # | | ##########" "" [%# # | | ##########" % " !!] # # | | ########### = """ !!] " # | | ########### """ !]] # # | | +![ """ # # | | ####+######%| "" ! # # | | # ##= "" # # | | " / ## ; # | | " # ## ! *# # | | " # ##"#"""#####"## # | | " # ## = !%!# # | | # ## !%! %[ # # | | ###+###+### = + # | | ### ### % #p # | | ### ###% " # # | | ###! % # # | | ###%/ " # p# | | ### "" # @# | | ## ### F" p # | | ## + " # | | ## ### # | | ## ### % # # | | ## ######## # ##%### | | ## ######## # # %## | | # [ ## ## | | + [ # ### # | | # # ##!# # | | ##+##### % # | | x # # | | # # # | | """ ### # # | | """" ###!#### | | "F"" #?#[#?#? | | "" ###%###? | | "" """ """ ###!#### | | "" """ "" ###=##?# | | "" """ ##%=##?? | | ##!%#??? | | ###%#??? | | "" """ """ " # #=#??? | | "" """ """ # !#??? | | "" """ " *#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. Coolant Injector | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Hvy. Machine Gun | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Authchip Adv. Terrain Scanner | x2 | -5/Factory Adv. Terrain Scanner | x2 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveSpreadRecalibrator Manual? 0 Play Time 03:56:13 Cumulative 356.4 hours Start 2022.06.13 @ 22:03:08 End 2022.06.14 @ 01:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 18 Types 14/1/3/0/0/0/0/0/0 Lore% 90 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0918ce7-f407-4880-9a56-c591468d1bce