Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 22:04:28 Player: Sanctumkeeper Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (167) 835 Value Destroyed (5147) 5147 Prototype IDs (55) 1100 Alien Tech Used (6) 1200 Bonus (15436) 15436 TOTAL SCORE: 35218 Bonus ------- High Alert Combat Kills 634 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -98 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 1900/1900 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- Advanced Energy Well Experimental Energy Well Improved Melee Analysis Suite Improved Target Analyzer Advanced Armor Integrity Analyzer Improved Weapon Shielding > --- WEAPON (2) ------- Phasing Sabre Plasma Lance > --- INVENTORY (4) ---- Large Storage Unit Energy Well (500) Phasing Sabre Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Improved Target Analyzer Advanced Armor Integrity Analyzer Layered Medium Armor Plating Light Regenerative Plating Advanced Force Field Antimissile System Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield > --- WEAPON ----------- Phasing Sabre Plasma Lance > --- INVENTORY -------- Field Propulsion Array Advanced Energy Well Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Reaction Control System Layered Medium Armor Plating Core Regenerator Phasing Sabre [Rating: 179] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Field Propulsion Array Treads Light Treads Flight Unit Field Propulsion Array Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Phasing Sabre Energy Gun Improved Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Z-bomb Delivery System Special Weapon Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Utility 13 | . . . 1 . 2 . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 8 2 16 3 22 25 28 . . 1 . 8 . 6 5 . 2 2 11 11 5 10 4 7 4 2 6 4 5 5 7 8 7 3 41 Power 38 | 1 2 1 4 . 4 6 4 . . . . 2 . . . . . 1 1 2 . 2 . . . . 1 1 2 . 1 2 . . 1 Engine 15 | 1 2 1 4 . . 2 1 . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . Core 17 | . . . . . 4 4 3 . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 . . 1 Propulsion 66 | 2 2 . 4 3 6 10 9 . . . . 1 . 4 . . . . 2 . . . . 2 . . 3 . 2 . 3 1 . 1 11 Treads 27 | 2 2 . 4 3 6 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . 9 . . . . 1 . 4 . . . . 2 . . . . 2 . . 3 . 2 . 3 1 . 1 11 Utility 102 | 1 3 . 3 . 6 1 11 . . . . 3 . 2 2 . 2 1 5 3 1 7 . 3 1 . 2 1 1 4 2 4 6 1 26 Device 29 | . . . . . . . 2 . . . . . . 2 1 . . 1 . 1 . 4 . . 1 . 2 . . 1 1 3 2 . 8 Storage 28 | 1 3 . 3 . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . 2 . . . 1 . 2 . 1 4 . 6 Processor 8 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 Hackware 15 | . . . . . . . 3 . . . . 2 . . . . . . 5 . . 1 . 1 . . . . 1 . . . . . 2 Protection 22 | . . . . . 5 1 2 . . . . . . . 1 . 1 . . 1 1 1 . . . . . . . 1 1 . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 1 1 5 . 6 8 4 . . 1 . 2 . . 3 . . . 3 6 4 1 4 2 3 2 . 2 . 1 1 1 1 1 3 Energy Gun 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 2 2 . 2 1 1 1 . 1 . . 1 . . . . Ballistic Gun 17 | 2 1 1 4 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . 1 2 . . . . . . . . . . . 2 3 2 1 2 1 1 1 . 1 . . . . 1 . 1 Piercing Weapon 6 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 . 1 2 . . . . . . . 2 . . . . 2 . . 5 . . 1 . 2 . . . 1 1 1 . 3 Parts Lost 76 | . 4 2 9 3 15 6 1 . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 3 26 Power 15 | . 1 1 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Propulsion 25 | . 2 . 3 3 6 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 7 Utility 24 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 15 Weapon 12 | . 1 1 4 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 18 | . 1 2 3 2 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 18 Average Slot Usage (%) 89 | . 99 100 99 99 98 99 82 92 92 92 92 82 86 84 85 86 85 86 83 81 82 81 82 82 82 85 87 90 80 82 83 81 86 75 72 Engine 3 | . 13 14 10 11 . . . 7 7 7 7 6 6 6 6 6 5 6 5 . . . . . . . . . . . . . . . . Core 3 | . . . . . 7 8 6 . . . . . . . . . . . . 4 5 5 5 5 5 5 5 2 9 9 6 . . . . Treads 10 | . 27 28 32 32 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 21 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 14 15 15 17 20 13 13 13 12 12 15 13 Device 3 | . . . . . . . 6 7 7 7 7 6 6 4 5 6 3 6 5 4 5 4 5 5 4 5 5 5 4 3 4 7 9 2 3 Storage 19 | . 27 28 33 33 36 36 7 7 7 7 7 9 13 13 13 13 13 13 11 11 11 11 11 15 15 15 15 15 13 13 13 12 14 15 11 Processor 4 | . . . . . . . 10 15 15 15 15 11 6 6 6 6 8 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 7 Hackware 16 | . . . . . . . 12 15 15 15 15 15 26 26 26 26 26 26 35 35 35 35 35 29 30 30 30 30 30 31 28 25 25 21 18 Protection 2 | . . . . . 9 9 . 7 7 7 7 4 . . . . . . . . . . . . . . . . . . 1 4 4 . 4 Ballistic Gun 7 | . 28 28 21 22 17 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 7 7 3 . . . . . . . . 4 4 4 4 4 4 4 4 5 3 4 4 1 . 2 2 1 Piercing Weapon 1 | . . . . . . . . . . 4 7 6 6 6 5 6 6 6 . . . . . . . . . . . 1 4 6 5 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 41 40 88 85 110 110 110 24 24 24 24 40 38 38 42 40 40 40 40 44 44 44 44 52 52 50 50 67 62 64 76 85 90 99 101 Greatest Support 104 | 40 40 40 60 60 66 66 62 26 26 26 26 40 40 40 40 40 40 40 46 46 46 46 46 54 54 54 68 68 69 69 89 93 93 104 104 Greatest Overweight (x) 12 | . 1 . 1 1 1 2 5 . . . . 12 . 1 1 . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 26 26 32 32 36 8 8 8 8 14 14 14 14 14 14 14 14 16 16 16 16 20 16 16 16 20 20 20 20 20 22 22 22 Average Capacity 18 | 5 13 16 24 26 32 32 8 8 8 8 8 10 14 14 14 14 14 14 14 15 16 16 16 16 16 16 16 17 20 20 20 20 20 22 16 Most Carried 32 | 4 16 15 26 26 32 32 32 8 8 8 8 11 14 14 14 14 14 13 14 16 16 16 16 16 16 16 16 18 20 20 20 20 22 21 22 Average Carried 17 | 3 11 13 20 25 29 31 8 8 8 7 8 8 12 13 13 14 13 12 13 14 15 15 16 15 15 16 15 16 18 18 18 19 19 19 15 Final Capacity 32 | 6 16 16 26 26 32 32 8 8 8 8 8 14 14 14 14 14 14 14 14 16 16 16 16 16 16 16 16 20 20 20 20 20 22 22 4 Final Carried 32 | 4 14 13 26 26 28 32 8 8 8 8 8 10 14 13 14 14 13 13 14 15 16 16 16 16 16 16 16 18 20 17 19 17 21 20 3 Class Distribution -------------------- 25% | Wizard-Mutant 24% | Hauler-Mutant 18% | Hacker-Mutant 17% | Wizard-Sprinter 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -3/Section 7 Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 5696 | 238 432 36 426 66 1039 909 163 56 77 10 . 69 37 20 75 20 . 40 25 111 71 230 . . 160 . . 125 30 40 . 155 44 . 992 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8286 | . 727 42 1020 177 1662 1536 165 . . . . 69 . 20 42 . 24 . 87 11 . 316 . . . . . . . . . 261 44 . 2083 Parts 390 | . 40 1 59 15 88 92 6 . . . . 8 . 2 4 . 2 . 2 1 . 4 . . . . . . . . . 8 4 . 54 Haulers Intercepted 16 | . 2 . 4 . 1 5 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . 2 . . . . 3 . 4 . . . . 19 . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 118 | . 16 1 18 8 34 28 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 8 Melee 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 Guns 99 | . 16 1 18 8 32 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . . 2 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Classes Destroyed 13 | . 5 . 3 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 10 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Builder 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 . 1 5 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 9 | . 2 . . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Swarmer 31 | . 3 . . 5 7 7 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 5 Grunt 58 | . 13 1 12 3 18 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 5 . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 1 4 3 9 7 1 . . . . 1 . 1 1 . 1 . 1 4 . . . . . . . . . . . 2 1 . 3 Combat Bots Only 8 | . 3 1 2 3 8 5 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . 2 Max Kills in Single Turn 3 | . 2 1 1 1 2 3 1 . . . . 1 . 1 1 . 1 . 1 3 . . . . . . . . . . . 1 1 . 1 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 16505 | . 818 94 1090 419 2390 1610 105 . . . 17 16 . . 70 . 140 . 110 146 113 . . 41 . . 45 . 199 281 465 377 571 900 6488 Core 3206 | . 139 . 141 46 297 145 31 . . . 17 . . . 14 . 92 . 12 60 26 . . 18 . . . . 22 87 100 . 89 289 1581 Absorbed by Shields 696 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 696 Core Remaining (%) 75 | 100 . 44 . 53 . 19 . . . . 93 . . . . . . 87 . . . . 90 . . . . 98 . . 83 . 88 . . Volleys Fired 548 | . 68 5 94 22 129 97 3 . . . . 2 . . 9 . . . 2 12 9 . 10 9 11 12 . 47 . . 1 . . 2 4 Largest 2 | . 2 2 2 2 2 2 1 . . . . 1 . . 1 . . . 1 1 1 . 1 1 1 1 . 1 . . 1 . . 1 1 Hottest 90 | . 40 40 88 40 50 46 80 . . . . 36 . . 90 . . . 90 90 90 . 90 90 90 90 . 90 . . 90 . . 30 46 Shots Fired 955 | . 135 10 188 44 256 190 3 . . . . 2 . . 9 . . . 2 12 9 . 9 9 11 12 . 47 . . 1 . . 2 4 Gun 815 | . 135 10 186 44 254 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 119 | . . . 2 . . . 3 . . . . . . . 8 . . . 1 8 9 . 9 9 11 11 . 47 . . 1 . . . . Launcher 18 | . . . . . 2 4 . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 2 4 Special 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Kinetic 815 | . 135 10 186 44 254 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 119 | . . . 2 . . . 3 . . . . . . . 8 . . . 1 8 9 . 9 9 11 11 . 47 . . 1 . . . . Explosive 14 | . . . . . 2 4 . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 2 . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 19 | . 10 5 14 11 19 18 . . . . . . . . . . . . 13 1 . . . . . . . . . . . . . 1 1 Robot Miss Streak 8 | . 2 2 3 3 3 8 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 1 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | . 98 7 131 30 206 152 22 . . . . 6 . 3 2 . 1 . 5 1 1 9 . 1 . . . . 1 . . 4 1 2 126 Core Hits 346 | . 43 3 49 14 94 67 4 . . . . 3 . 1 2 . 1 . 1 5 . 3 . . . . . . 1 . . 2 1 . 52 Critical Hits 19 | . 1 . 1 2 1 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 10 Critical Kills 5 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 403 | . . . . . . 4 47 . 3 . 7 14 . 13 8 . 3 . 36 3 6 9 6 28 4 1 . 1 13 4 10 13 6 15 149 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 266 | . . . . . . 4 40 . 3 . . . . . . . . . 28 3 6 9 6 28 4 1 . 1 13 4 4 . 1 8 103 Piercing 129 | . . . . . . . . . . . 7 13 . 13 8 . 3 . 8 . . . . . . . . . . . 6 13 5 7 46 Sneak Attacks 26 | . . . . . . . 10 . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . . 2 . . 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 16 Damage Inflicted 22456 | . 1081 86 1252 256 3515 2839 756 . . . . 228 . 124 52 . 95 . 253 402 98 1110 . 47 . . . . 40 . . 325 58 451 9388 Guns 8342 | . 1060 86 1186 247 3420 2343 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1558 | . . . . . 91 480 . . . . . . . . . . . . . 402 . . . . . . . . . . . . . 419 166 Melee 12440 | . . . . . . . 756 . . . . 228 . 124 52 . 95 . 253 . 98 1110 . 47 . . . . 40 . . 325 58 32 9222 Ramming 95 | . 21 . 45 9 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8342 | . 1060 86 1186 247 3420 2343 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1392 | . . . . . 91 480 . . . . . . . . . . . . . 402 . . . . . . . . . . . . . 419 . Electromagnetic 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9091 | . . . . . . . 756 . . . . . . . . . . . 106 . 98 1110 . 47 . . . . 40 . . . 58 . 6876 Piercing 3349 | . . . . . . . . . . . . 228 . 124 52 . 95 . 147 . . . . . . . . . . . . 325 . 32 2346 Highest Corruption 32 | . 2 2 . . . 8 3 3 3 3 . . . . 1 1 1 1 2 2 2 2 2 1 1 1 1 . . 1 1 . 1 4 32 Average Corruption 3 | . 1 2 . . . 7 2 3 3 3 . . . . 1 1 1 1 2 2 2 2 2 1 1 1 1 . . 1 1 . 1 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 172 | . 13 5 . . . 40 8 2 6 1 . . . . 1 . . . 2 6 4 . 7 1 3 2 . . . . 6 . . . 65 Message Errors 37 | . 4 2 . . . 9 1 . 1 . . . . . . . . . . 2 3 . 3 . 2 . . . . . 4 . . . 6 Matter Fused 17 | . . . . . . 5 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heat Flow Errors 7 | . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 24 | . 4 . . . . 5 2 . 1 . . . . . 1 . . . 1 2 1 . 1 . 1 1 . . . . 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . 1 2 . . . 3 1 . 2 1 . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . . 6 Data Loss (major) 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 46 | . 3 1 . . . 10 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 29 Weapon Failures 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1527 | . . . . . 3 14 73 . . . . . . . . . . . 36 50 58 97 . 12 . . . . . . . . . 157 1027 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 224 | . . . . . 3 14 . . . . . . . . . . . . . 50 . . . . . . . . . . . . . 157 . Melee 1303 | . . . . . . . 73 . . . . . . . . . . . 36 . 58 97 . 12 . . . . . . . . . . 1027 Knockbacks 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . 80 Shots 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Rammed 7 | . 2 . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 2 . 5 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 9 9 67 15 55 220 261 154 202 . . . . . 228 . . . 32 188 317 . . . 41 . . 9 . . 8 . . . 123 Average Temperature 43 | . 7 3 8 7 12 23 92 66 108 . . . . . 117 . . . 13 92 119 . . . 24 . . 4 . . 6 . . . 65 Received Heat Transfer 3045 | . 336 54 459 123 990 648 . . . . . . . . . . 18 . . . . . . 21 . . 9 . 51 9 36 27 18 36 210 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 876 | . 222 111 352 297 876 803 420 . . . . 137 47 83 . . . . 127 . . . . 180 . . . . 86 125 224 155 180 411 240 Initial 369 | . . 86 . 47 115 369 364 . . . . 18 47 32 . . . . . . . . . . . . . . . 48 69 55 18 108 . Average 227 | . 102 87 199 186 505 598 320 . . . . 76 47 54 . . . . 58 . . . . 91 . . . . 29 74 115 95 122 188 121 Maximum Alert Level 3 | . 1 . 1 1 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Low Security (%) 61 | 100 92 100 30 53 14 . 11 . . . . 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 88 100 100 71 91 Level 1 19 | . 7 . 69 46 18 8 73 . . . . . . . . . . . . . . . . . . . . . . . 11 . . 26 8 Level 2 13 | . . . . . 40 69 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 3 5 | . . . . . 26 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 5 . 2 . 7 4 3 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 3 3 4 Investigation 11 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Extermination 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Reinforcement 14 | . 3 . . . 3 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . Assault 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 25 | . 1 . 3 1 3 2 . . . . . . . . . . . . 2 . . . . 2 . . 1 . 1 . 1 3 2 2 1 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 15 . . Times Spotted 378 | . 41 2 25 12 70 42 7 . . . 3 5 . 2 8 . 4 . 10 4 4 . . 8 . . 6 . 7 8 13 11 17 21 48 Peak Tracking Total 13 | . 4 2 4 3 7 6 4 . . . 6 2 . 2 9 . 4 . 6 4 4 . . 6 . . 5 . 4 4 6 5 10 13 8 Tactical Retreats 54 | . 6 1 . 3 19 . 2 . . . 1 . . . . . . . 2 . . . . 3 . . . . 1 1 4 1 2 3 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 28 | . 5 . 1 . 1 6 2 . . . . 1 . . . . . . 2 . 1 . . 4 . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . 1 . . . . . . . 1 . 1 . 2 1 . . . . . 8 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 10 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 3 . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Garrison Access 14 | . . . . . 1 1 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 131 | . 3 . 7 . 5 13 9 . . 1 . 4 . 7 . . 4 . 11 . . 4 . 11 1 . 2 . 5 6 10 1 13 7 7 Terminals 86 | . 3 . 6 . 4 12 6 . . . . 3 . 3 . . . . 4 . . . . 8 . . . . 3 4 8 1 9 6 6 Fabricators 8 | . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 . . Garrison Access 15 | . . . . . 1 1 2 . . . . 1 . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . Total Hacks 353 | . 8 . 23 . 12 22 20 . . 2 . 12 . 20 . . 24 . 29 . . 17 . 34 1 . 2 . 12 22 28 3 29 19 14 Successful 288 | . 3 . 19 . 8 16 7 . . 2 . 4 . 13 . . 24 . 25 . . 17 . 30 1 . 2 . 9 19 27 2 29 19 12 Failed 65 | . 5 . 4 . 4 6 13 . . . . 8 . 7 . . . . 4 . . . . 4 . . . . 3 3 1 1 . . 2 Catastrophic 7 | . 1 . . . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 4 . 13 . 7 11 10 . . . . 8 . 3 . . . . 15 . . . . 14 . . 1 . 6 11 11 2 15 12 9 Terminals 235 | . 8 . 14 . 9 21 15 . . . . 8 . 9 . . . . 17 . . . . 30 . . . . 10 19 22 3 20 18 12 Fabricators 16 | . . . . . . . 2 . . . . . . . . . . . 10 . . . . . . . . . . . . . 4 . . Repair Stations 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 4 . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 24 | . . . 9 . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 2 . 5 . . Garrison Access 22 | . . . . . 3 1 3 . . . . 4 . 3 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . Terminal Hacks 152 | . 2 . 4 . 2 8 1 . . 2 . . . 2 . . 24 . 7 . . 17 . 21 1 . 2 . 4 8 13 1 14 13 6 Record 24 | . . . . . . . . . . . . . . . . . 11 . . . . 5 . 3 . . . . . 2 1 . 2 . . Part Schematic 19 | . . . . . . . . . . 2 . . . . . . 5 . 2 . . 4 . 4 . . . . . . . . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 1 . . 1 . . . . . . . . . . . . . . . 4 . 3 . . . . . 1 1 . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . 1 . . Open Door 17 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . 2 . . . 3 . 1 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Branch Access Points 10 | . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Hauler Manifests 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 19 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 1 3 . 4 3 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . . . 1 . . . . . . . . . . . 10 . . . . . . . . . . . . . 4 . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . Build 8 | . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . Repair Station Hacks 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 4 . . . 2 Scan Component 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 1 Repair 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 8 . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 2 . 5 . . Insert Component 16 | . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 2 . 5 . . Analyze 7 | . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . 1 1 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . Seal Access 14 | . . . . . 1 1 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 1 . Unauthorized Hacks 74 | . 1 . 7 . 5 7 3 . . . . 4 . 1 . . . . 6 . . . . 5 . . . . 3 8 8 1 6 5 4 Terminals 74 | . 1 . 7 . 5 7 3 . . . . 4 . 1 . . . . 6 . . . . 5 . . . . 3 8 8 1 6 5 4 Track 19 | . . . 1 . 1 3 . . . . . . . . . . . . 2 . . . . 1 . . . . . 4 3 . . 2 2 Assimilate 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Botnet 48 | . 1 . 5 . 3 3 3 . . . . 2 . 1 . . . . 4 . . . . 4 . . . . 3 4 4 . 6 3 2 Operators 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 3 . 5 . 4 5 7 . . . . 4 . 3 . . . . 6 . . . . 8 . . . . 3 3 4 1 7 3 5 Full Trace Events 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . . . . 2 . . . 3 . . 5 . 2 . . 4 . 4 . . . . . . . . 1 1 . Parts Built 11 | . . . . . . . 2 . . . . . . . . . . . 7 . . . . . . . . . . . . . 2 . . Matter 1952 | . . . . . . . 212 . . . . . . . . . . . 1104 . . . . . . . . . . . . . 636 . . Time 479 | . . . . . . . 53 . . . . . . . . . . . 257 . . . . . . . . . . . . . 169 . . Total Part Build Rating 70 | . . . . . . . 12 . . . . . . . . . . . 46 . . . . . . . . . . . . . 12 . . Parts Repaired 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 1 Time 204 | . . . . . . . . . . . . . . 80 . . . . . . . . . 31 . . . . . . 62 . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_chute 8 | . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Highest-Rated Group 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 44 . . . Highest-Rated Ally 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 44 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 11 | . . . 1 . . 1 . . . . . . . . . . . . . . . 4 . 3 . . . . . 1 1 . . . . Derelict Logs Recovered 11 | . . . . 2 . . . 1 . 1 . . . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 17852 | 69 1422 405 1236 399 1396 1534 901 154 308 347 192 381 106 456 291 185 72 226 721 420 526 102 453 500 301 264 349 788 365 245 658 431 399 265 985 Spaces Moved 23457 | 41 702 240 521 184 490 662 1881 416 536 894 482 867 274 561 645 500 160 441 1114 526 607 162 696 907 641 536 720 737 594 657 1104 939 955 670 1395 Core 44 | 8 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 33 Treads 2838 | 33 702 240 521 184 490 662 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20575 | . . . . . . . 1873 416 536 894 482 866 274 561 645 500 160 441 1114 526 607 162 696 907 641 536 720 737 594 657 1104 939 955 670 1362 Fastest Speed 27 | 50 160 160 160 180 180 170 34 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 32 32 32 28 28 28 34 34 34 34 29 27 Average Speed 51 | 138 162 160 172 180 180 173 35 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 32 32 32 30 28 33 34 34 34 34 29 31 Slowest Speed 650 | 160 180 160 180 180 180 200 300 37 37 37 37 650 37 120 117 37 37 37 37 37 37 37 37 32 32 32 32 28 34 34 34 34 34 34 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . . . 6 . . . . 3 . 2 . . 3 . 2 1 . . . 1 2 . . . 7 5 7 5 26 10 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 95 45 43 47 36 92 43 54 71 82 54 27 92 20 61 70 77 65 33 75 69 59 80 31 79 67 92 74 17 59 64 23 67 19 39 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 7 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 29 | . 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . . . . . 1 4 2 2 . . . 1 3 . 1 . 3 2 . 1 . 3 1 . 5 . . . . . . . Spaces Dug 273 | . . . . . . . 21 . 3 . 6 6 . 7 13 . . . 28 11 14 . 15 35 15 12 . 48 10 1 5 6 2 10 5 Terrain Destroyed 398 | . . . . . 13 30 21 . 3 . 6 26 . 7 13 . . . 28 50 14 . 15 35 15 12 . 48 10 1 5 6 2 33 5 Melee 160 | . . . . . . . 21 . 3 . 6 6 . 7 5 . . . 27 3 5 . 6 26 4 1 . 1 10 1 5 6 2 10 5 Projectile 113 | . . . . . . . . . . . . . . . 8 . . . 1 8 9 . 9 9 11 11 . 47 . . . . . . . AOE 125 | . . . . . 13 30 . . . . . 20 . . . . . . . 39 . . . . . . . . . . . . . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 27887 | 50 856 252 692 216 760 856 2068 415 640 910 488 907 278 798 677 499 167 502 1370 728 888 189 869 1063 715 613 849 1267 731 668 1362 1029 995 706 1814 Wait 2950 | . 55 5 29 4 93 44 48 . 102 13 . 11 . 203 9 . . 59 193 176 257 . 154 97 55 63 118 477 120 . 234 67 37 17 210 Move 23267 | 40 701 239 520 183 489 661 1868 415 535 893 481 861 273 556 644 499 153 440 1109 523 606 161 695 904 636 535 719 736 579 646 1091 928 905 651 1392 Hop 74 | . . . . . . . 6 . . . . 3 . 2 . . 3 . 2 1 . . . 1 2 . . . 7 5 5 5 23 8 1 Pick Up 160 | 4 16 1 22 3 20 9 15 . . 1 . 5 4 6 1 . 2 1 7 1 2 1 . 3 1 . 1 1 2 2 9 4 8 1 7 Fast Attach 85 | 6 2 . 4 . 1 8 12 . . 1 . 2 . 4 1 . . . 3 . . 5 . 1 2 . 3 1 1 . 3 4 3 1 17 Attach 105 | . 4 2 10 3 16 5 12 . . . . 1 . 2 . . . 1 2 1 . 3 . 4 1 . 1 . 3 1 5 4 1 2 21 Detach 39 | . 1 . 2 . . 1 5 . . . . 1 . 3 . . 1 . 1 1 1 3 . 1 . . . 1 4 . . . . . 13 Swap 95 | . 2 . 3 . 5 12 4 . . . . 5 . . 4 . 2 1 6 10 5 3 4 2 2 2 2 3 1 4 1 2 4 1 5 Drop 147 | . 5 . 3 . 6 13 46 . . 2 . 2 1 9 1 . 3 . 9 . 2 4 . . 1 . 5 . 1 6 3 4 8 . 13 Fire 548 | . 68 5 94 22 129 97 3 . . . . 2 . . 9 . . . 2 12 9 . 10 9 11 12 . 47 . . 1 . . 2 4 Melee 381 | . . . . . . 4 47 . 3 . 7 14 . 13 8 . 3 . 36 3 6 9 6 28 4 1 . 1 13 4 10 11 6 13 131 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 5 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 756 | -10/Materials | Identified exit to Mines 1076 | -10/Materials | Discovered new exit (range 15) 1387 | -10/Materials | Discovered new exit (range 3) 1430 | -10/Materials | Core integrity fell below 50% 1492 | -10/Materials | Entered Mines 1699 | -10/Mines | Discovered new exit (range 6) 1792 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1795 | -10/Mines | Found Prototype Device 1897 | -10/Mines | Entered Materials 1897 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1993 | -9/Materials | Identified exit to Mines 2068 | -9/Materials | Identified Exp. Sensor Array 2247 | -9/Materials | Build established: Hauler-Mutant 2359 | -9/Materials | Lost 3 parts (1p1n1w) 2800 | -9/Materials | Discovered new exit (range 10) 3079 | -9/Materials | Discovered new exit (range 14) 3133 | -9/Materials | Entered Mines 3176 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3297 | -9/Mines | Discovered new exit (range 6) 3381 | -9/Mines | Discovered new exit (range 11) 3392 | -9/Mines | Learned Materials emergency access door positions 3441 | -9/Mines | Assembled infested the area 3446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3532 | -9/Mines | Entered Materials 3532 | -8/Materials | Evolved 2 slots: Utility x2 3828 | -8/Materials | Destroyed 8 combat bots 3899 | -8/Materials | Discovered new exit (range 6) 3969 | -8/Materials | Garrison activated, responded to threat 4054 | -8/Materials | Lost 4 parts (1p1u2w) 4332 | -8/Materials | First assault squad dispatched 4696 | -8/Materials | Identified exit to Storage 4746 | -8/Materials | Core integrity fell below 50% 4766 | -8/Materials | Lost 3 parts (1p1u1w) 4804 | -8/Materials | Discovered new exit (range 13) 4928 | -8/Materials | Entered Storage 5516 | -8/Storage | Garrison activated, responded to threat 5558 | -8/Storage | Discovered new exit (range 16) 6128 | -8/Storage | First assault squad dispatched 6186 | -8/Storage | Core integrity fell below 20% 6462 | -8/Storage | Entered Factory 6462 | -7/Factory | Evolved 2 slots: Utility x2 6657 | -7/Factory | Discovered new exit (range 13) 6743 | -7/Factory | Discovered new exit (range 11) 6746 | -7/Factory | Identified exit to Lower Caves 6778 | -7/Factory | Discovered new exit (range 11) 6782 | -7/Factory | Identified exit to Factory 6938 | -7/Factory | Discovered exit to Factory (range 15) 7007 | -7/Factory | Build established: Hacker-Mutant 7286 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 7363 | -7/Factory | Entered Lower Caves 7386 | -7/Lower Caves | Learned location of Zion (-7) 7443 | -7/Lower Caves | Discovered new exit (range 15) 7456 | -7/Lower Caves | Identified exit to Lower Caves 7517 | -7/Lower Caves | Entered another Lower Caves area 7518 | -7/Lower Caves | Discovered exit to Factory (range 9) 7820 | -7/Lower Caves | Discovered new exit (range 10) 7825 | -7/Lower Caves | Identified exit to Zion 7825 | -7/Lower Caves | Entered Zion 7846 | -7/Zion | Discovered new exit (range 14) 7866 | -7/Zion | System corruption cleaned by Quarantine Array 7877 | -7/Zion | Identified exit to Deep Caves 8091 | -7/Zion | Received a visual enhancement algorithm 8172 | -7/Zion | Identified exit to Proximity Caves 8172 | -7/Zion | Entered Proximity Caves 8342 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8363 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8364 | -6/Proximity Caves | Entered Factory 8364 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8476 | -6/Factory | Discovered new exit (range 14) 8480 | -6/Factory | Identified exit to Lower Caves 8581 | -6/Factory | Discovered new exit (range 16) 8588 | -6/Factory | Identified exit to Factory 8745 | -6/Factory | Sucked down chute 8745 | -6/Factory | Entered Waste 8745 | -6/Waste | The area was eerily silent 8831 | -6/Waste | Discovered new exit (range 12) 8851 | -6/Waste | Identified exit to Factory 8851 | -6/Waste | Entered Factory 9004 | -6/Factory | Repaired Exp. Sensor Array 9294 | -6/Factory | Spotted B-75 Beast 9307 | -6/Factory | Entered Lower Caves 9458 | -6/Lower Caves | Spotted B-75 Beast 9592 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9597 | -6/Lower Caves | Discovered new exit (range 5) 9598 | -6/Lower Caves | Identified exit to Lower Caves 9598 | -6/Lower Caves | Entered another Lower Caves area 9614 | -6/Lower Caves | Discovered exit to Factory (range 7) 9631 | -6/Lower Caves | Learned 12 Factory zone layouts 9642 | -6/Lower Caves | Identified exit to Data Miner 9783 | -6/Lower Caves | Entered Data Miner 9783 | -6/Data Miner | Discovered new exit (range 6) 9791 | -6/Data Miner | Met Data Miner 9799 | -6/Data Miner | Learned location of Section 7 (-3) 9799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9805 | -6/Data Miner | Received God Mode back door access code from Data Miner 9835 | -6/Data Miner | Destroyed Data Miner 9837 | -6/Data Miner | Found Prototype Hackware 9838 | -6/Data Miner | Found Prototype Hackware 9840 | -6/Data Miner | Data Conduit disabled 9855 | -6/Data Miner | Identified exit to Proximity Caves 9855 | -6/Data Miner | Entered Proximity Caves 10073 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10081 | -5/Proximity Caves | Entered Factory 10081 | -5/Factory | Evolved 2 slots: Utility x2 10081 | -5/Factory | Identified System Mapper 10082 | -5/Factory | Identified exit to Upper Caves 10082 | -5/Factory | Identified exit to Factory 10082 | -5/Factory | Identified exit to Extension 10082 | -5/Factory | Identified Ghost Barrier 10249 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10373 | -5/Factory | Build established: Wizard-Mutant 10377 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10471 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10496 | -5/Factory | Discovered exit to Factory (range 13) 10721 | -5/Factory | Fabricated Field Propulsion Array? 10740 | -5/Factory | Fabricated Field Propulsion Array? 10802 | -5/Factory | Entered Upper Caves 10888 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11015 | -5/Upper Caves | Learned Factory terminal intel 11218 | -5/Upper Caves | Discovered new exit (range 9) 11221 | -5/Upper Caves | Identified exit to Upper Caves 11222 | -5/Upper Caves | Entered another Upper Caves area 11247 | -5/Upper Caves | Discovered exit to Factory (range 7) 11281 | -5/Upper Caves | Learned 4 Factory zone layouts 11587 | -5/Upper Caves | Discovered new exit (range 14) 11747 | -5/Upper Caves | Identified exit to Zhirov 11748 | -5/Upper Caves | Entered Zhirov 11750 | -5/Zhirov | Discovered new exit (range 3) 11758 | -5/Zhirov | Met Zhirov 11766 | -5/Zhirov | Learned location of Quarantine (-3) 11766 | -5/Zhirov | Learned location of Testing (-2) 11766 | -5/Zhirov | Learned location of Command (-1) 11768 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11774 | -5/Zhirov | Found Alien Artifact 11774 | -5/Zhirov | Identified Integrated Dissipator 11774 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11850 | -5/Zhirov | Identified exit to Proximity Caves 11850 | -5/Zhirov | Entered Proximity Caves 11886 | -4/Proximity Caves | Learned 8 Research zone layouts 12303 | -4/Proximity Caves | Entered Factory 12303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12304 | -4/Factory | Identified exit to Armory 12305 | -4/Factory | Loaded intel: 20 terminal locations 12328 | -4/Factory | Identified exit to Upper Caves 12612 | -4/Factory | Repaired Field Propulsion Array 12612 | -4/Factory | Build established: Wizard-Sprinter 12803 | -4/Factory | Entered Upper Caves 12820 | -4/Upper Caves | Found Alien Artifact 12820 | -4/Upper Caves | Identified Core Expander 12820 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 13056 | -4/Upper Caves | Discovered new exit (range 7) 13103 | -4/Upper Caves | Identified exit to Upper Caves 13104 | -4/Upper Caves | Entered another Upper Caves area 13341 | -4/Upper Caves | Discovered new exit (range 11) 13344 | -4/Upper Caves | Identified exit to Warlord 13368 | -4/Upper Caves | Entered Warlord 13379 | -4/Warlord | System corruption cleaned by Quarantine Array 13478 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13506 | -4/Warlord | Met Warlord 13510 | -4/Warlord | Opened Warlord's prototype stash 13512 | -4/Warlord | Found Prototype Device 13512 | -4/Warlord | Identified Exp. Focal Shield 13520 | -4/Warlord | Found Prototype Reactor 13531 | -4/Warlord | Warlord's base attacked by MAIN.C 13642 | -4/Warlord | Opened side exit 13715 | -4/Warlord | Discovered new exit (range 9) 13717 | -4/Warlord | Identified exit to Proximity Caves 13717 | -4/Warlord | Entered Proximity Caves 14424 | -3/Proximity Caves | Spotted B-86 Titan 14459 | -3/Proximity Caves | Discovered new exit (range 5) 14504 | -3/Proximity Caves | Identified exit to Research 14505 | -3/Proximity Caves | Entered Research 14505 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14506 | -3/Research | Identified exit to Research 14572 | -3/Research | Identified exit to Quarantine 14819 | -3/Research | Build established: Wizard-Mutant 14869 | -3/Research | Spotted B-86 Titan 14870 | -3/Research | Entered Quarantine 15003 | -3/Quarantine | Identified Vortex Chain Reactor 15047 | -3/Quarantine | Found Antimissile System 15088 | -3/Quarantine | Spotted Fortress 15111 | -3/Quarantine | Discovered new exit (range 6) 15113 | -3/Quarantine | Identified exit to Section 7 15115 | -3/Quarantine | Entered Section 7 15152 | -3/Section 7 | Repaired Field Propulsion Array? 15191 | -3/Section 7 | Repaired Field Propulsion Array 15210 | -3/Section 7 | Found Alien Artifact 15311 | -3/Section 7 | Spotted S7 Guard 15317 | -3/Section 7 | Found Alien Artifact 15383 | -3/Section 7 | Found Integrated Dissipator 15422 | -3/Section 7 | Spotted Alpha 7 15427 | -3/Section 7 | Spotted Alpha 7 15435 | -3/Section 7 | Identified Core Regenerator 15435 | -3/Section 7 | Identified Integrated Reactor 15447 | -3/Section 7 | Spotted S7 Guard 15451 | -3/Section 7 | Spotted Executioner 15577 | -3/Section 7 | Found Alien Artifact 15579 | -3/Section 7 | Found Alien Artifact 15581 | -3/Section 7 | Found Alien Artifact 15594 | -3/Section 7 | Found Alien Artifact 15594 | -3/Section 7 | Identified LRC Boosters 15594 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 15596 | -3/Section 7 | Found LRC Boosters 15596 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 15699 | -3/Section 7 | Spotted B-99 Colossus 15732 | -3/Section 7 | Spotted Executioner 15768 | -3/Section 7 | Spotted S7 Guard 15773 | -3/Section 7 | Entered Research 15773 | -2/Research | Warlord forces began assault on 0b10 15773 | -2/Research | Evolved 2 slots: Utility x2 15794 | -2/Research | Identified exit to Testing 15882 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 15883 | -2/Research | Research machine network offline 15883 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 15884 | -2/Research | Found Prototype Slashing Weapon 16138 | -2/Research | Spotted Striker 16158 | -2/Research | Spotted Striker 16182 | -2/Research | Borebot progress halted 16204 | -2/Research | Entered Testing 16208 | -2/Testing | Identified Integrity Redistributor (x3) 16221 | -2/Testing | Found Prototype Launcher 16231 | -2/Testing | Identified exit to Access 16236 | -2/Testing | Found Prototype Processor 16263 | -2/Testing | Used Integrity Redistributor, redistributed integrity from core (-78) 16333 | -2/Testing | Spotted PH-D6NVNA6TGZ 16345 | -2/Testing | Protovariant out of control (PH-D6NVNA6TGZ) 16345 | -2/Testing | Unleashed a protovariant (PH-D6NVNA6TGZ) 16423 | -2/Testing | Identified Z-bomb Delivery System 16423 | -2/Testing | Identified Exp. Terrain Scan Processor 16423 | -2/Testing | Identified Centrium Greatsword 16474 | -2/Testing | Fabricated Lgt. Regenerative Plating (x1) 16508 | -2/Testing | Fabricated Plasma Lance (x1) 16603 | -2/Testing | Entered Access 16603 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16675 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-42) 16744 | -1/Access | Adv. System Shield fried by hacking feedback 16866 | -1/Access | Discovered new exit (range 7) 16868 | -1/Access | Identified exit to Command 16868 | -1/Access | Entered Command 16903 | -1/Command | Repaired Field Propulsion Array 17000 | -1/Command | Lost 5 parts (2p2n1w) 17049 | -1/Command | Disengaged cave seal 17050 | -1/Command | Welcomed Warlord to Command 17092 | -1/Command | Spotted B-99 Colossus 17156 | -1/Command | Spotted B-99 Colossus 17226 | -1/Command | Build established: Wizard-Sprinter 17423 | -1/Command | System corruption reached 10% 17455 | -1/Command | Derelicts emerged from the dark tunnel 17460 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-92) 17550 | -1/Command | Warlord commented on Warlord statues 17558 | -1/Command | Spotted M Guard 17558 | -1/Command | Spotted M Guard 17558 | -1/Command | Spotted Combat Programmer 17559 | -1/Command | Spotted Combat Programmer 17596 | -1/Command | Destroyed Combat Programmer 17634 | -1/Command | Destroyed M Guard 17646 | -1/Command | All MAIN.C guards destroyed 17662 | -1/Command | Lost 3 parts (3u) 17745 | -1/Command | Met MAIN.C 17752 | -1/Command | 0b10 Conduit disabled 17774 | -1/Command | Core integrity fell below 50% 17781 | -1/Command | System corruption reached 30% 17784 | -1/Command | Warlord shut down involuntarily 17789 | -1/Command | Destroyed MAIN.C Shell 17791 | -1/Command | MAIN.C activated Command garrisons 17798 | -1/Command | Found Prototype Protection 17798 | -1/Command | Identified Centrium Heavy Armor Plating 17799 | -1/Command | Used Core Regenerator, restored core integrity (+400) 17838 | -1/Command | Core integrity fell below 20% 17853 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 17812_ Microactuators destroyed. 17812_ Critical hit. 17813_ Plasma Lance follow-up attack on MAIN.C. 17814_ System corrupted: Matter fused (-5). 17815_ Knocked back. 17817_ System corrupted: Phasing Sabre targeting data glitched. 17817_ Plasma Lance follow-up attack on MAIN.C. 17822_ System corrupted: Phasing Sabre targeting data glitched. 17824_ Knocked back. 17829_ System corrupted: Phasing Sabre targeting data glitched. 17829_ MAIN.C Prototype Hover Unit severed. 17831_ Knocked back. 17833_ F#8BX|%EB