Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 19:31:35 Player: BionicSandwich Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (826) 826 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3731 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 420/550 Matter 226/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Large Matter Pod (150) Melee Analysis Suite Cloak of Protection Reflective Plating Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Large Matter Pod Cloak of Protection Reflective Plating Thief Drone Bay Light EM Pulse Cannon Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Thief Drone Bay Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 41 | 6 2 . 1 18 14 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . . 5 Treads . | . . . . . . Leg 7 | 2 . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 1 4 3 Device 4 | . . . 1 2 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 22 | 2 1 . . 13 6 Energy Gun 4 | . . . . 4 . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 7 | . 1 . . 4 2 Special Weapon 3 | . . . . 2 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . . . . 1 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 4 | . . . . . 4 Highest Loss Streak 3 | . . . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 85 85 85 94 67 Engine 13 | . 14 14 14 14 8 Leg 27 | . 28 28 28 28 24 Storage 13 | . 14 14 14 14 9 Protection 4 | . . . . 7 8 Energy Gun 4 | . . . . 9 2 Energy Cannon 1 | . . . . 1 5 Ballistic Gun 9 | . 17 14 14 9 . Launcher 8 | . 10 14 14 5 6 Special Weapon 1 | . . . . 1 2 Naked Turns . | . . . . . . Heaviest Build 50 | 13 30 30 30 39 50 Greatest Support 51 | 20 20 20 20 20 51 Greatest Overweight (x) 2 | 2 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 2 4 9 11 15 15 Average Carried 9 | 1 2 7 9 12 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 2 3 9 11 12 10 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 743 | 134 62 19 103 241 184 Remotely . | . . . . . . Salvage Created 814 | 83 69 . . 237 425 Parts 41 | 4 3 . . 15 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 3 . . 11 11 Guns 6 | . . . . 6 . Cannons 5 | . . . . . 5 AOE 14 | . 3 . . 5 6 Classes Destroyed 8 | 1 2 . . 3 2 Recycler 1 | 1 . . . . . Watcher 2 | . 1 . . . 1 Swarmer 4 | . . . . 3 1 Cutter 2 | . . . . . 2 Grunt 13 | . 3 . . 4 6 Brawler 1 | . . . . 1 . Sentry 2 | . . . . . 2 Assembled 3 | . . . . 3 . Best Kill Streak 5 | 1 4 . . 5 5 Combat Bots Only 5 | . 3 . . 5 5 Max Kills in Single Turn 3 | 1 3 . . 3 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 129 | . 11 . . 38 80 Missed 36 | . 5 . . 11 20 Damage Taken 1457 | . 69 . . 303 1085 Core 202 | . 23 . . 49 130 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 71 . Volleys Fired 97 | 3 6 . . 45 43 Largest 2 | 2 2 . . 2 2 Hottest 100 | 40 50 . . 100 100 Shots Fired 119 | 6 9 . . 57 47 Gun 49 | 6 6 . . 33 4 Cannon 33 | . . . . . 33 Launcher 17 | . 3 . . 6 8 Special 20 | . . . . 18 2 Kinetic 29 | 6 6 . . 17 . Thermal 20 | . . . . 18 2 Explosive 17 | . 3 . . 6 8 Electromagnetic 53 | . . . . 16 37 Robot Hit Streak 10 | 3 3 . . 7 10 Robot Miss Streak 3 | 1 2 . . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 59 | 5 4 . . 22 28 Core Hits 51 | 2 7 . . 20 22 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2088 | 44 333 6 . 715 990 Guns 430 | 44 42 . . 282 62 Cannons 402 | . . . . . 402 Explosions 1151 | . 291 . . 356 504 Melee . | . . . . . . Ramming 105 | . . 6 . 77 22 Kinetic 227 | 44 42 . . 141 . Thermal . | . . . . . . Explosive 1151 | . 291 . . 356 504 Electromagnetic 605 | . . . . 141 464 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . . . 45 22 Projectiles . | . . . . . . Explosions 67 | . . . . 45 22 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 231 | . 1 . . . 230 Shots 8 | . 1 . . . 7 Rammed . | . . . . . . Targets Rammed 25 | . . 2 . 15 8 Kicked 25 | . . 2 . 15 8 Crushed . | . . . . . . Highest Temperature 317 | . 5 . . 317 205 Average Temperature 110 | . 2 . . 134 76 Received Heat Transfer 552 | . 39 . . 387 126 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 195 | 5 130 50 . 160 195 Initial 50 | . 3 50 . . . Average 34 | . 56 50 . 11 73 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 6 . . 12 22 Peak Tracking Total 4 | . 4 . . 3 4 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 1 2 Terminals 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 5 . 1 1 5 Successful 9 | . 3 . 1 1 4 Failed 3 | . 2 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 7 | . 2 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . 1 1 4 Record 3 | . . . . . 3 Open Door 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 23 | . 23 . . . . Retrieved Matter 23 | . 23 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 2 | . . . . 2 . RETURN 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 3 | . . . . 3 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3032 | 76 250 217 722 1220 547 Spaces Moved 1297 | 40 143 107 379 419 209 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1291 | 34 143 107 379 419 209 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 130 Average Speed 183 | 119 157 190 190 190 187 Slowest Speed 260 | 150 190 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 26 29 86 66 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 94 | . 9 . . 46 39 Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 87 | . 9 . . 39 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1770 | 63 159 119 382 734 313 Wait 254 | 7 6 5 . 221 15 Move 1292 | 39 142 106 378 418 209 Hop . | . . . . . . Pick Up 40 | 8 2 6 2 8 14 Fast Attach . | . . . . . . Attach 23 | 6 . . 1 5 11 Detach 4 | . . . 1 2 1 Swap 18 | . 2 . . 13 3 Drop 16 | . 1 . . 6 9 Fire 97 | 3 6 . . 45 43 Melee . | . . . . . . Ram . | . . . . . . Kick 25 | . . 2 . 15 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 327 | -10/Materials | Entered Mines 346 | -10/Mines | Learned location of Zion (-7) 352 | -10/Mines | Found a hidden stash of uninstalled traps 375 | -10/Mines | Discovered new exit (range 11) 393 | -10/Mines | Received a Mining Laser from a helpful Derelict 534 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 534 | -10/Mines | Discovered new exit (range 5) 544 | -10/Mines | Entered Exiles 544 | -10/Exiles | Accompanied by 1 ally 594 | -10/Exiles | Met 8R-AWN 626 | -10/Exiles | Met EX-HEX 696 | -10/Exiles | Met EX-BIN 717 | -10/Exiles | Aligned with FarCom system 719 | -10/Exiles | Given EX-Vault access code 763 | -10/Exiles | Opened EX-Vault 778 | -10/Exiles | Found Cloak of Protection 824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 874 | -10/Exiles | Met EX-DEC 941 | -10/Exiles | Visited The Gauntlet 1238 | -10/Exiles | Discovered new exit (range 14) 1266 | -10/Exiles | Left Exiles lab with Cloak of Protection 1266 | -10/Exiles | Entered Mines 1270 | -9/Mines | Met a Derelict bent on vengeance 1304 | -9/Mines | Learned Materials stockpile data 1723 | -9/Mines | Found the Drone Emporium 1737 | -9/Mines | Found Prototype Device 1738 | -9/Mines | Identified Thief Drone Bay 2135 | -9/Mines | Excavation squad dispatched 2135 | -9/Mines | A large section of the Mines collapsed 2385 | -9/Mines | Excavation squad dispatched 2474 | -9/Mines | Discovered new exit (range 7) 2486 | -9/Mines | Entered Materials 2486 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3012 | -8/Materials | Lost 3 parts (1u2w) 3033 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Kicked S-10 Pest out of the way. U-05 Engineer lays Concrete. Kicked S-10 Pest. U-05 Engineer lays Concrete. Kicked S-10 Pest out of the way. U-05 Engineer builds a Wall. Kicked S-10 Pest. Kicked S-10 Pest out of the way. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Rnf. Ion Engine destroyed. U-05 Engineer lays Concrete. Mining Laser destroyed. U-05 Engineer lays Concrete. S-10 Pest IFF system glitched. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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