Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 23:19:56 Player: buwwet Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (2920) 2920 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 10962 Bonus ------- Follower Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Launcher Loader Heavy Disruptor Cannon Faulty Shock Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Launcher Guidance Computer Matter Filter Improved Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Wave Gun Coil Gun Power Maul > --- INVENTORY -------- Light Nuclear Core Heavy Antimatter Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Trap Scanner Launcher Loader Hardened Light Armor Plating Hacking Suite Heavy Disruptor Cannon Heavy Rocket Launcher [Rating: 102] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flying Fortress v7 Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 1 Utility 7 | . . . . . 2 1 . . 2 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 71 | 8 1 1 . 2 25 5 . 1 3 . . . 10 3 3 9 Power 11 | 1 . 1 . 1 4 1 . . . . . . 2 . 1 . Engine 7 | 1 . 1 . 1 3 1 . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 4 . . 1 . . . . 5 . . 6 Treads 5 | 2 . . . . 1 . . . . . . . . . . 2 Leg 1 | . . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 9 | . . . . . 1 . . . . . . . 4 . . 4 Flight 2 | . . . . . 1 . . 1 . . . . . . . . Utility 26 | 2 1 . . . 11 2 . . 3 . . . 2 3 . 2 Device 10 | 1 . . . . 4 1 . . 2 . . . 1 1 . . Storage 5 | 1 1 . . . 2 . . . . . . . . . . 1 Processor 5 | . . . . . 3 . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . 2 . . Protection 4 | . . . . . 2 1 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 3 . . . 1 6 2 . . . . . . 1 . 2 1 Energy Gun 2 | . . . . . 1 . . . . . . . . . 1 . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 5 | 3 . . . . 1 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 1 1 . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 1 1 . 1 . . . . . . . . Parts Lost 28 | . 1 . . . 10 1 . . . . . . 9 . . 7 Power 6 | . 1 . . . 1 . . . . . . . 3 . . 1 Propulsion 8 | . . . . . 4 . . . . . . . 2 . . 2 Utility 6 | . . . . . 2 . . . . . . . 3 . . 1 Weapon 8 | . . . . . 3 1 . . . . . . 1 . . 3 Highest Loss Streak 6 | . 1 . . . 4 1 . . . . . . 4 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 1 8 14 16 17 11 12 13 14 13 15 15 15 9 12 12 10 Power 1 | . 1 1 2 2 2 1 2 2 2 2 2 2 . 1 1 1 Propulsion 3 | . 1 2 2 3 2 3 4 4 4 5 5 5 2 4 5 3 Utility 3 | . 1 5 6 6 3 2 3 4 3 5 5 5 3 3 4 3 Weapon 3 | . 2 4 5 5 1 3 3 3 3 3 3 3 2 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . . . 14 2 . . 2 . . . 1 3 5 7 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . . . 6 . . . 1 . . . 1 . 3 1 Utility 7 | . . . . . 3 . . . . . . . . . 1 3 Weapon 12 | . . . . . 4 2 . . . . . . . 3 1 2 Tool/Special 2 | . . . . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 90 100 100 100 81 75 76 75 78 80 80 80 79 65 72 57 Engine 9 | . 4 14 14 14 7 15 15 15 13 13 13 13 7 5 5 2 Treads 11 | . 28 28 28 28 10 . . . . . . . . . . 6 Flight 3 | . . . . . 4 7 7 6 6 6 6 6 3 5 5 2 Device 13 | . 14 14 14 14 15 5 7 7 13 13 13 13 14 16 10 6 Storage 9 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 6 Processor 6 | . . . . . 8 8 7 7 12 13 13 13 13 11 10 7 Protection 4 | . . . . . 2 14 15 15 12 13 13 13 9 4 5 3 Ballistic Gun 9 | . 28 28 28 14 1 . . . . . . . . . . 2 Launcher 4 | . . . . 14 7 7 7 7 6 6 6 6 6 5 4 . Impact Weapon 4 | . . . . . 8 7 7 7 6 6 6 6 6 5 5 3 Peak Build Rating 102 | 9 9 11 14 14 50 60 60 61 70 69 69 69 71 78 89 102 Average Rating 41 | 5 8 10 12 13 34 56 60 59 68 69 69 69 63 74 87 76 On Entrance 46 | . 9 9 11 14 14 48 60 60 61 69 69 69 69 68 77 89 Avg Prop Armor Cover (%) 6 | . . . . . 14 . . . . . . . 3 . 3 9 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 65 | 13 48 50 50 51 58 57 57 57 59 59 59 59 65 57 56 58 Greatest Support 60 | 40 40 40 40 40 60 59 59 59 59 59 59 59 59 59 59 59 Greatest Overweight (x) 4 | . 1 1 1 1 4 . . 4 . . . . 1 . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 17 20 20 20 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 20 | 4 12 16 20 20 20 15 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 14 17 20 12 12 13 14 13 15 15 15 10 12 14 12 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 3 12 16 20 20 10 13 13 15 15 15 15 15 10 13 15 5 Class Distribution -------------------- 77% | Mutant 8% | Hacker-Mutant 7% | Scavenger-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 2228 | 197 312 106 . 30 533 145 . . . 113 36 63 188 78 347 80 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2375 | 25 254 190 . 33 758 223 . 54 . 72 . . 344 78 184 160 Parts 115 | 2 17 12 . 5 35 16 . 1 . 3 . . 9 2 2 11 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . 3 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 4 . 1 4 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 80 | . 7 8 . 3 24 9 . 1 . 2 1 . 15 1 4 5 Melee 10 | . . . . . 5 2 . . . . . . 2 . . 1 Guns 17 | . 7 8 . . 1 . . . . . . . . . . 1 AOE 46 | . . . . 3 14 7 . . . 2 1 . 12 . 4 3 Classes Destroyed 13 | 1 4 . . . 7 . . . . . 1 . . . . . Worker 4 | . . . . . 1 1 . . . . . . . . 1 1 Builder 2 | . 1 . . . . 1 . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . Hauler 4 | . 1 . . . 2 . . . . . . . . . 1 . Recycler 1 | . . . . . 1 . . . . . . . . . . . Swarmer 33 | . 3 6 . 3 4 4 . . . . . . 5 . 3 5 Cutter 8 | . . . . . 8 . . . . . . . . . . . Grunt 19 | . 4 2 . . 3 4 . . . 1 . . 5 . . . Brawler 3 | . . . . . 2 . . . . . . . 1 . . . Duelist 3 | . . . . . 1 . . . . 1 . . 1 . . . Sentry 8 | . . . . . 5 . . 1 . . . . 1 1 . . Hunter 3 | . . . . . 1 1 . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . 1 . 2 . . . Best Kill Streak 6 | 1 3 3 . 3 6 4 . 1 . 2 1 . 4 1 4 6 Combat Bots Only 6 | . 3 3 . 3 6 4 . 1 . 2 1 . 5 1 4 5 Max Kills in Single Turn 4 | 1 1 1 . 3 3 4 . 1 . 1 1 . 2 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 3 4 . . . 1 1 . 2 . 3 3 Melee 1 | . . . . . 1 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 540 | . 40 35 . 3 124 23 . 27 . 2 19 . 74 6 14 173 Missed 194 | . 11 10 . . 47 7 . 11 . 2 9 . 24 1 8 64 Hits 346 | . 29 25 . 3 77 16 . 16 . . 10 . 50 5 6 109 Melee 13 | . . . . . 13 . . . . . . . . . . . Projectile 333 | . 29 25 . 3 64 16 . 16 . . 10 . 50 5 6 109 AOE 1 | . . . . . 1 . . . . . . . . . . . Critical Strikes 12 | . . . . . 5 . . . . . 1 . 3 . 1 2 Damage Taken 6404 | . 309 214 . 28 1395 306 . 127 . . 195 . 1135 121 124 2450 Core 1859 | . 22 58 . 10 317 21 . 10 . . . . 102 . 18 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 329 | . . . . . . . . . 132 . . . . 197 . . Core Remaining (%) 83 | 100 . . . 64 42 . . 95 . . . . 88 100 98 . Volleys Fired 135 | 2 32 16 . 1 24 8 . . 2 5 8 . 28 . 4 5 Largest 2 | 2 2 2 . 1 2 1 . . 1 1 1 . 1 . 1 2 Hottest 111 | 40 40 40 . 30 40 30 . . 33 33 33 . 39 . 39 111 Shots Fired 196 | 4 64 32 . 1 31 8 . . 2 5 8 . 28 . 4 9 Gun 124 | 4 64 32 . . 16 . . . . . . . . . . 8 Cannon . | . . . . . . . . . . . . . . . . . Launcher 72 | . . . . 1 15 8 . . 2 5 8 . 28 . 4 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 120 | 4 64 32 . . 16 . . . . . . . . . . 4 Thermal 4 | . . . . . . . . . . . . . . . . 4 Explosive 72 | . . . . 1 15 8 . . 2 5 8 . 28 . 4 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 3 13 6 . . 11 2 . . 1 3 4 . 16 . 2 7 Robot Miss Streak 5 | . 5 2 . . 2 1 . . 1 1 2 . 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 191 | 3 41 17 . . 58 11 . 3 1 3 5 . 31 5 4 9 Core Hits 144 | 1 17 10 . 3 36 18 . 1 2 7 2 . 31 . 6 10 Critical Kills 4 | . . 1 . . 1 1 . . . . . . 1 . . . Critical Parts Destroyed 16 | . 1 . . . 9 1 . 2 . . . . . 1 2 . Critical Strikes 20 | . 1 1 . . 10 2 . 2 . . . . 1 1 2 . Destroy 2 | . 1 1 . . . . . . . . . . . . . . Smash 18 | . . . . . 10 2 . 2 . . . . 1 1 2 . Melee Attacks 100 | . . . . . 61 13 . 3 . . . . 9 5 2 7 Impact 100 | . . . . . 61 13 . 3 . . . . 9 5 2 7 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 3 1 . . . . . . . 2 2 . Combat Hostiles 3 | . . . . . 1 1 . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9106 | 37 510 239 . 120 2418 1111 . 108 43 296 191 . 2381 289 545 818 Guns 1048 | 37 506 239 . . 118 . . . . . . . . . . 148 Cannons . | . . . . . . . . . . . . . . . . . Explosions 5575 | . . . . 120 1303 732 . . 43 296 191 . 2006 . 341 543 Melee 2468 | . . . . . 997 379 . 108 . . . . 375 289 204 116 Ramming 15 | . 4 . . . . . . . . . . . . . . 11 Kinetic 973 | 37 506 239 . . 118 . . . . . . . . . . 73 Thermal 75 | . . . . . . . . . . . . . . . . 75 Explosive 5575 | . . . . 120 1303 732 . . 43 296 191 . 2006 . 341 543 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 2468 | . . . . . 997 379 . 108 . . . . 375 289 204 116 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . 1 . . . . 2 . . 4 Average Corruption 4 | . . . . . 4 . . 1 . . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 30 | . . . . . 25 . . 1 . . . . 4 . . . Message Errors 7 | . . . . . 5 . . . . . . . 2 . . . Matter Fused 7 | . . . . . 7 . . . . . . . . . . . Heat Flow Errors 4 | . . . . . 4 . . . . . . . . . . . Energy Discharges 6 | . . . . . 5 . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1089 | . . . . . 332 68 . 76 . . 13 . 199 141 204 56 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 211 | . . . . . 73 1 . . . . 13 . 124 . . . Melee 878 | . . . . . 259 67 . 76 . . . . 75 141 204 56 Knockbacks 2 | . . . . . . 1 . . . . . . 1 . . . Impact 2 | . . . . . . 1 . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . . 4 284 20 . . . . 43 . 113 . 2 67 Shots 17 | . . . . 1 7 1 . . . . 2 . 4 . 1 1 Rammed 4 | . 1 . . . . . . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 5 2 . . 270 168 . 11 28 29 54 . 99 . . 130 Average Temperature 59 | . 3 2 . . 116 71 . 6 15 16 25 . 44 . . 74 Received Heat Transfer 882 | . 117 18 . . 270 81 . 42 . . . . 336 18 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 5 . . 1 . . . . 1 1 1 . Combat Hostiles 7 | . . . . . 4 . . 1 . . . . 1 1 . . Parts Fried 14 | . . . . . 10 . . . . . . . . 2 2 . Impact Corruptions 28 | . . . . . 14 2 . 2 . . . . 2 3 3 2 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 111 | . . . . . . . . . . . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . 1 1 Low Security (%) 84 | 100 100 100 . 100 74 15 100 100 100 . . . . 100 94 99 Level 1 15 | . . . . . 25 84 . . . . . . . . 5 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 374 | 5 70 90 . 78 374 344 83 85 30 . . . . 49 225 204 Initial 158 | . . . . . . 158 83 51 28 . . . . 34 . 117 Average 69 | . 18 18 . 19 109 253 79 62 4 . . . . 12 22 110 Influence Increases 3022 | 5 209 190 . 78 1023 360 . 48 9 50 45 . 345 96 287 277 Destroy 0b10 Robot/C 1620 | . 140 160 . 60 480 180 . 20 . 40 20 . 300 20 100 100 Destroy 0b10 Robot/NC 70 | 5 10 . . . 20 10 . . . . . . . 5 15 5 Destroy Leader 338 | . 22 30 . 10 134 30 . 10 . 10 10 . 30 10 22 20 Allied During Kill 3 | . . . . . . . . . . . . . . . 3 . Successful Hack 177 | . 37 . . . 22 42 . 18 2 . . . . 46 10 . Disable Machine 105 | . . . . . 75 15 . . . . . . . . 15 . Destroy Structure 304 | . . . . 8 97 38 . . 7 . . . . . 122 32 Partial Spotted 45 | . . . . . 15 . . . . . . . . 15 . 15 Lose Combat Pursuer 360 | . . . . . 180 45 . . . . 15 . 15 . . 105 Influence Decreases 2858 | 5 209 190 . 78 673 472 165 62 68 50 40 5 290 151 62 338 Entered New Map 534 | . . . . . . 192 155 22 31 . . 5 . 21 . 108 Time Decay 1837 | 5 199 190 . 78 416 270 10 40 37 50 40 . 180 130 32 160 Lost Part 269 | . 10 . . . 89 10 . . . . . . 90 . . 70 Lost Ally 40 | . . . . . . . . . . . . . 20 . 20 . Purge Threat 178 | . . . . . 168 . . . . . . . . . 10 . Squads Dispatched 15 | . . . . . 8 1 . 1 . . . . 1 1 1 2 Investigation 2 | . . . . . 1 . . 1 . . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . 1 . 1 Reinforcement 5 | . . . . . 4 . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . 3 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 16 | . . . . . 9 2 . . 1 . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 150 | . 17 8 . 3 46 13 3 1 1 2 2 . 16 1 5 32 Peak Tracking Total 12 | . 5 3 . 3 6 4 3 1 1 2 1 . 5 1 5 12 Tactical Retreats 19 | . 1 . . . 9 3 . . . . 1 . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 2 | . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 8 | . . . . . 5 1 . . . . . . 1 . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 30 | . 4 . 1 . 9 4 . 3 1 1 1 . . 4 2 . Terminals 21 | . 4 . . . 8 2 . 2 . . 1 . . 2 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 83 | . 18 . 1 . 26 10 . 7 5 1 1 . . 7 7 . Successful 42 | . 9 . 1 . 11 5 . 4 3 1 1 . . 4 3 . Failed 41 | . 9 . . . 15 5 . 3 2 . . . . 3 4 . Catastrophic 12 | . . . . . 6 1 . 1 . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 7 . 1 . 9 3 . . . . . . . 1 3 . Terminals 64 | . 18 . . . 24 5 . 6 . . 1 . . 3 7 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 7 | . . . . . . . . . 5 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 5 . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 9 . 1 . 9 2 . 3 . 1 1 . . 1 3 . Record 1 | . . . . . . . . . . . 1 . . . . . Part Schematic 2 | . 1 . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . 2 . . . . . . . . . 1 . Dispatch Records 2 | . 1 . . . . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 3 . . . . 2 . . Scan Component 3 | . . . . . . . . . 2 . . . . 1 . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 3 . . . . . . . 1 . . Insert Component 2 | . . . . . 1 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . . . 1 1 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 8 4 . 2 1 . 1 . . 4 2 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 1 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 1 . . . . . . . 1 . . Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . Time 60 | . . . . . . . . . 38 . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 2 | . . . . . . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . 1 . Highest-Rated Group 49 | . . . . . . . . . . . . . 29 . 49 . Highest-Rated Ally 49 | . . . . . . . . . . . . . 29 . 49 . Total Orders 7 | . . . . . . . . . 3 . . . 4 . . . ROAM 2 | . . . . . . . . . 1 . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . 1 . . . 2 . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 3 . 3 . Total Damage 326 | . . . . . . . . . . . . . 55 . 271 . Kills 2 | . . . . . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 4669 | 33 711 892 534 340 1221 129 . . 137 111 124 397 40 . . . Terrain 3118 | 33 711 892 534 340 608 . . . . . . . . . . . Traps 809 | . . . . . . . . . 137 111 124 397 40 . . . T.N.C. 742 | . . . . . 613 129 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . Drone Launches 4 | . . . . . . . . . 2 . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . 1 . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 7113 | 96 711 892 534 340 1221 583 31 82 278 111 124 397 503 586 298 326 Spaces Moved 5275 | 50 263 338 223 140 867 592 61 129 162 202 215 532 397 349 392 363 Core 150 | 3 . . . . . . . 1 . . . . . . . 146 Treads 1081 | 47 263 338 223 140 70 . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . 1 Wheels 58 | . . . . . 58 . . . . . . . . . . . Hover 73 | . . . . . . . . . . . . . 72 . . 1 Flight 3912 | . . . . . 739 592 61 128 162 202 215 532 325 349 392 215 Fastest Speed 50 | 50 160 240 240 240 50 50 50 50 50 50 50 50 50 50 60 50 Average Speed 91 | 153 220 240 240 240 68 50 50 51 50 50 50 50 64 50 60 74 Slowest Speed 260 | 160 240 240 240 240 240 50 50 250 50 50 50 50 150 50 60 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . 2 . . . 1 . . . . . 8 5 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 46 72 59 50 75 16 63 4 10 32 41 53 50 9 11 15 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 1 1 . . . . . Spaces Dug 15 | . . . . . 9 4 . . . . . . . . . 2 Terrain Destroyed 445 | . . . . 8 122 36 . . 6 54 39 . 112 . 52 16 Melee 15 | . . . . . 9 4 . . . . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . AOE 430 | . . . . 8 113 32 . . 6 54 39 . 112 . 52 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Total 7178 | 62 329 388 223 143 1360 848 60 137 357 206 222 662 597 752 442 390 Wait 1441 | . 22 29 . . 322 212 . . 182 . . 131 131 382 28 2 Move 5228 | 49 262 337 222 139 862 592 60 128 159 201 214 531 396 348 375 353 Hop 16 | . . . . . 2 . . . 1 . . . . . 8 5 Pick Up 86 | 3 9 5 1 . 24 11 . 2 4 . . . 7 8 10 2 Fast Attach 28 | 6 . . . 1 9 1 . 2 1 . . . . 2 1 5 Attach 46 | 1 . 1 . . 14 4 . . 4 . . . 11 2 3 6 Detach 6 | . . . . . 2 . . . 2 . . . . . 2 . Swap 21 | 1 3 . . 1 12 1 . . . . . . 3 . . . Drop 59 | . . . . 1 28 6 . 2 2 . . . 5 5 8 2 Fire 135 | 2 32 16 . 1 24 8 . . 2 5 8 . 28 . 4 5 Melee 100 | . . . . . 61 13 . 3 . . . . 9 5 2 7 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 7 . 1 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: [*Res] / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 73 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 597 | -10/Materials | Derelicts attacked the area 808 | -10/Materials | Entered Mines 957 | -10/Mines | Discovered new exit (range 7) 1123 | -10/Mines | Discovered new exit (range 5) 1635 | -10/Mines | Learned Materials terminal intel 1688 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1691 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Entered Exiles 1780 | -10/Exiles | Met 8R-AWN 1825 | -10/Exiles | Met EX-HEX 1890 | -10/Exiles | Met EX-BIN 1924 | -10/Exiles | Aligned with FarCom system 1926 | -10/Exiles | Given EX-Vault access code 1986 | -10/Exiles | Opened EX-Vault 1998 | -10/Exiles | Found Flying Fortress v7 2045 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2126 | -10/Exiles | Met EX-DEC 2210 | -10/Exiles | Discovered new exit (range 10) 2234 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2234 | -10/Exiles | Entered Mines 2372 | -9/Mines | Learned location of Storage (-7) 2521 | -9/Mines | Build established: Skirmisher 2526 | -9/Mines | Discovered new exit (range 7) 2574 | -9/Mines | Entered Materials 2574 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2575 | -8/Materials | Loaded intel: 12 terminal locations 2715 | -8/Materials | Garrison activated, responded to threat 2864 | -8/Materials | Build established: Scavenger-Assassin 2939 | -8/Materials | Lost 4 parts (1p1n2u) 3148 | -8/Materials | Lost 4 parts (3n1w) 3549 | -8/Materials | Core integrity fell below 50% 3613 | -8/Materials | Build established: Mutant 3786 | -8/Materials | Discovered new exit (range 4) 3795 | -8/Materials | Entered Factory 3795 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4046 | -7/Factory | Identified exit to Storage 4046 | -7/Factory | Identified exit to Lower Caves 4378 | -7/Factory | Sucked down chute 4378 | -7/Factory | Entered Waste 4382 | -7/Waste | Spotted C-40 Crusher 4384 | -7/Waste | Spotted C-40 Crusher 4386 | -7/Waste | Spotted C-40 Crusher 4401 | -7/Waste | Spotted C-40 Crusher 4404 | -7/Waste | Discovered new exit (range 10) 4409 | -7/Waste | Entered Factory 4483 | -7/Factory | Discovered new exit (range 14) 4491 | -7/Factory | Discovered exit to Lower Caves (range 8) 4491 | -7/Factory | Entered another Factory area 4491 | -6/Factory | Evolved 2 slots: Utility x2 4540 | -6/Factory | Repaired Hrd. Medium Armor Plating 4632 | -6/Factory | Discovered new exit (range 30) 4769 | -6/Factory | Entered Lower Caves 4770 | -6/Lower Caves | Encountered a Warlord checkpoint 4867 | -6/Lower Caves | Discovered new exit (range 7) 4880 | -6/Lower Caves | Entered another Lower Caves area 4905 | -6/Lower Caves | Spotted B-75 Beast 4981 | -6/Lower Caves | Encountered a Warlord checkpoint 5001 | -6/Lower Caves | Discovered new exit (range 3) 5004 | -6/Lower Caves | Entered Zion 5383 | -6/Zion | Discovered new exit (range 12) 5401 | -6/Zion | Entered Proximity Caves 5460 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5637 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 5890 | -5/Proximity Caves | Discovered new exit (range 11) 5904 | -5/Proximity Caves | Entered Factory 5904 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6367 | -5/Factory | Found Launcher Loader 6402 | -5/Factory | Repaired Imp. Medium Armor Plating 6487 | -5/Factory | Discovered new exit (range 3) 6490 | -5/Factory | Entered another Factory area 6490 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6491 | -4/Factory | Identified exit to Armory 6588 | -4/Factory | Identified exit to Upper Caves 6715 | -4/Factory | Build established: Hacker-Mutant 6751 | -4/Factory | Garrison activated, responded to threat 6769 | -4/Factory | Discovered new exit (range 15) 6788 | -4/Factory | Entered Research 6788 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7035 | -3/Research | Released all parts (15) 7083 | -3/Research | Core integrity fell below 50% 7084 | -3/Research | Lost 6 parts (1p2n1u2w) 7104 | -3/Research | Core integrity fell below 20% 7114 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07069_ Acquired Prototype Impact Weapon. 07079_ W-44 Eye sends out distress signal. 07082_ Slammed into P-80 Master. 07083_ Slammed into K-01 Serf. 07085_ K-01 Serf destroyed. 07085_ S-43 Plague destroyed. 07085_ Acquired 7 matter. 07088_ Slammed into S-43 Plague. 07092_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07099_ S-43 Plague destroyed. 07099_ W-44 Eye sends out distress signal. 07102_ Acquired Imp. Datajack. 07102_ Slug penetrates Wall. 07103_ Penetrated by Slug. 07103_ Imp. Datajack destroyed. 07108_ Penetrated by Slug. 07108_ Slug penetrates Wall. 07111_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# ???????? | | ????????????????????????????????????# ???????? | | ??????????????????????? ????????????# ???????? | | ??????????????????????# ????????????# ???????? | | ??????????????????????# ????????????# #??????? | | ??????????????????????# ####????????# +??????? | | ??????????????????????# #????????+ #??????? | | ??????????????????????+ #????????# #??????? | | ??????????????????????# #????????# #??????? | | ??????????????????????+ #????????# #??????? | | ??????????????????????# #????????# #??????? | | ??????????????????????# #?????#### g######## | | ??????????????????????# #????+ g | | ??????????????????????# #?????######+########/# | | ??????????????????????# #?????????????????# | | ??????????????????????# #?????????????????# | | ????????????########### #?????????????????# | | ????????????# """"" # @ #?????????????????# | | ????????????# ""T"" # #?????????????????# !! | | ????????????# !# #?????? ?????????# ! | | ????????????# # #???? ??????######### | | ????????????#!/ # #??""" "??????# | | ????????????#!/ # # """S"""????# | | ????????????#/! h/ + ] # | | ????????????# # # # | | ????????????######"#### s #??#########??# | | ???????????????### ####h #?????????????# | | ???????????????# #?????????????# | | ???????????????# #?????????????# | | ???????????????# #?????????????# | | ???????????????# +?????????############# | | ???????????????# #?????????# + | | ???????????????# !p%] #?????????# ### | | ???????????????# p #?????????#! #?# | | ######?????????# ] #?????????# #?# | | ?????????+ #?????????# #?# | | ??#??????# #?????????# ### | | " """ #??????# #?????????######## | | " """ #??????# ####/###???????########## ###+ | | " """ #??????# #??? ?????????+ #? | | ######## #??????????????####### #? | | # #????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 27 Energy Capacity 370 Matter Stores 355 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 60 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Medium Armor Plating | 45% | -6/Factory Imp. Medium Armor Plating | 17% | -5/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Cmb. Airjet | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Heavy Suspicion Item+ Overwhelming Challenges ------------ None Game ------ Seed MyomerQuantumStabilizer Manual? 0 Play Time 01:37:52 Cumulative 45.5 hours Start 2026.04.01 @ 14:07:54 End 2026.04.01 @ 23:19:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa5759ba-d74c-47c2-8dcf-e1cf7b7c06fc