Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 11:16:31 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (1712) 1712 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6087 Bonus ------- None Cogmind --------- Core Integrity 746/850 Matter 36/300 Energy 954/960 System Corruption 2% Temperature Cool (39) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Hybrid Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Powered Armor Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Coil Gun Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Armored Wheel Matter Compressor (0) Matter Compressor (0) Matter Compressor (0) Enhanced Optical Array Makeshift Terrain Scan Processor Improved Light Armor Plating Makeshift Light Armor Plating Improved EM Shotgun Small Laser Advanced Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Powered Armor Powered Armor Hacking Suite Makeshift System Shield > --- WEAPON ----------- Rocket Launcher Makeshift Axe > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Makeshift Power Source Aluminum Leg Armored Wheel Large Matter Pod Structural Scanner Makeshift Terrain Scan Processor Makeshift Light Armor Plating Improved EM Shotgun Small Laser Flak Gun Assault Cannon Advanced Assault Cannon Mini Assault Cannon [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Hybrid Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device EM Disruption Field Storage Large Storage Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Makeshift Axe Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 . . 2 . . . . . Utility 4 | . . 1 . . 2 . . . . 1 Weapon . | . . . . . . . . . . . Parts Attached 55 | 6 4 . 7 6 8 11 3 2 1 7 Power 9 | 1 1 . 1 . 2 1 1 . . 2 Engine 6 | 1 . . 1 . 2 1 1 . . . Core 3 | . 1 . . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . 1 5 3 4 2 . . . Treads 1 | . . . . . 1 . . . . . Leg 11 | . . . . 3 2 4 2 . . . Wheel 5 | 2 . . 1 2 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 2 . 2 1 2 4 . 2 1 3 Device 6 | . 1 . 1 . 2 . . 2 . . Storage 2 | 1 . . . . . 1 . . . . Processor . | . . . . . . . . . . . Hackware 3 | . 1 . . . . 1 . . . 1 Protection 7 | . . . 1 1 . 2 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 11 | 2 1 . 3 . 1 2 . . . 2 Energy Gun 5 | 2 1 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 Ballistic Cannon 2 | . . . 1 . 1 . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . 2 . . Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 20 | . . . . . . 20 . . . . Parts Lost 18 | . . . 1 2 4 3 1 . . 7 Power 1 | . . . . . 1 . . . . . Propulsion 14 | . . . . 2 3 2 1 . . 6 Utility 2 | . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 7 | . . . 1 2 2 2 1 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | . 5 8 8 7 5 7 11 14 14 14 Power 2 | . 1 2 2 1 . . 2 3 3 2 Propulsion . | . . . . . . . . 1 2 1 Utility 3 | . 1 3 3 2 2 2 3 4 4 5 Weapon 4 | . 2 3 3 2 2 4 5 5 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . 1 5 . . . . . 12 Power 2 | . . . . . . . . . . 2 Propulsion 3 | . . . . 2 . . . . . 1 Utility 9 | . . . 1 2 . . . . . 6 Weapon 4 | . . . . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 77 90 91 73 73 100 92 99 97 Engine 6 | . 7 . . 11 5 7 7 7 7 2 Core 2 | . 6 11 9 . . . . . . 9 Leg 23 | . . . . 4 14 11 38 38 38 31 Wheel 5 | . 28 22 28 20 . . . . . . Device 3 | . 9 . 3 . 8 10 . . . 4 Storage 8 | . 14 11 11 11 7 10 7 7 7 6 Hackware 11 | . 1 11 11 11 7 9 15 15 15 15 Protection 10 | . . . 3 11 7 4 15 14 15 11 Energy Gun 4 | . 27 22 18 11 2 . . . . . Ballistic Cannon 2 | . . . 2 11 12 5 . . . . Launcher 2 | . . . . . . 4 7 . 6 6 Slashing Weapon 4 | . . . . . . 4 7 7 7 3 Peak Build Rating 56 | 6 11 11 20 21 28 41 45 50 46 56 Average Rating 34 | 3 7 11 15 18 24 28 44 43 45 53 On Entrance 24 | . 6 11 11 19 20 28 41 45 44 46 Avg Prop Armor Cover (%) 8 | . . . . . 7 8 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 11 14 13 20 22 23 49 49 49 49 68 Greatest Support 90 | 26 26 26 38 44 39 85 90 90 90 90 Greatest Overweight (x) 2 | . . . . 1 1 2 . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 12 15 15 15 15 Most Carried 15 | 2 8 8 8 8 6 8 13 15 15 15 Average Carried 10 | . 5 8 8 7 5 7 11 14 14 14 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 2 8 8 8 5 5 8 13 15 15 13 Class Distribution -------------------- 56% | Derelict-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Matter Collected 1921 | 182 308 . 191 428 100 355 215 76 66 . Remotely . | . . . . . . . . . . . Salvage Created 1730 | . 262 . 222 534 121 196 259 . 39 97 Parts 79 | . 17 . 9 19 2 9 14 . 4 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 9 5 . 4 . Prevented 3 | . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 43 | . 5 . 5 2 4 8 12 . 4 3 Melee 2 | . . . . . . . 1 . 1 . Guns 10 | . 5 . 4 1 . . . . . . Cannons 11 | . . . 1 1 4 5 . . . . AOE 20 | . . . . . . 3 11 . 3 3 Classes Destroyed 9 | . 3 . 3 2 . 1 . . . . Builder 2 | . . . . 1 . . . . . 1 Recycler 7 | . . . . 7 . . . . . . Operator 2 | . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 15 | . . . . . . 7 4 . 4 . Grunt 16 | . 5 . 2 . 2 . 4 . . 3 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . . 1 2 2 1 . . . . Wasp 3 | . . . . . . . 3 . . . Thug 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 3 . 3 5 3 4 4 . 4 2 Combat Bots Only 4 | . 2 . 3 1 3 4 4 . 4 2 Max Kills in Single Turn 3 | . 1 . 1 1 1 2 3 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 1 3 . 1 1 Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 344 | . 21 . 29 12 94 66 19 . 14 89 Missed 117 | . 6 . 7 2 34 21 9 . 6 32 Hits 227 | . 15 . 22 10 60 45 10 . 8 57 Melee 2 | . . . 2 . . . . . . . Projectile 225 | . 15 . 20 10 60 45 10 . 8 57 Critical Strikes 7 | . . . 1 1 . . 1 . . 4 Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 3137 | . 185 . 303 150 561 428 237 . 120 1153 Core 490 | . 33 . 72 39 103 99 40 . . 104 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 15 | . . . . 7 . 8 . . . . Ignored by Resistances 41 | . . . . . . 34 7 . . . Core Remaining (%) 80 | 100 86 . . 72 . . . . 65 . Volleys Fired 143 | . 27 . 19 34 21 14 9 . 4 15 Largest 2 | . 2 . 2 2 2 2 1 . 1 2 Hottest 90 | . 90 . 90 90 90 77 33 . 33 67 Shots Fired 256 | . 53 . 38 68 42 24 10 . 4 17 Gun 131 | . 53 . 36 34 6 . . . . 2 Cannon 94 | . . . 2 34 36 20 . . . 2 Launcher 31 | . . . . . . 4 10 . 4 13 Special . | . . . . . . . . . . . Kinetic 96 | . . . 2 34 36 20 . . . 4 Thermal 117 | . 41 . 36 34 6 . . . . . Explosive 31 | . . . . . . 4 10 . 4 13 Electromagnetic 12 | . 12 . . . . . . . . . Robot Hit Streak 9 | . 8 . 7 9 7 4 2 . 3 4 Robot Miss Streak 4 | . 2 . 3 4 3 4 4 . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 154 | . 33 . 21 41 24 12 5 . 4 14 Core Hits 97 | . 15 . 10 15 8 10 22 . 5 12 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 . 1 . 2 1 1 . . 1 Burn 3 | . 1 . 1 . 1 . . . . . Destroy 1 | . . . . . . . . . . 1 Blast 2 | . . . . . 1 1 . . . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 11 | . . . . . . 1 2 . 1 7 Impact 5 | . . . . . . . . . . 5 Slashing 6 | . . . . . . 1 2 . 1 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5063 | . 403 . 309 850 571 631 1049 . 285 965 Guns 996 | . 403 . 279 225 50 . . . . 39 Cannons 1463 | . . . 30 617 521 253 . . . 42 Explosions 2301 | . . . . . . 315 976 . 241 769 Melee 295 | . . . . . . 63 73 . 44 115 Ramming 8 | . . . . 8 . . . . . . Kinetic 1502 | . . . 30 617 521 253 . . . 81 Thermal 856 | . 302 . 279 225 50 . . . . . Explosive 2301 | . . . . . . 315 976 . 241 769 Electromagnetic 101 | . 101 . . . . . . . . . Impact 115 | . . . . . . . . . . 115 Slashing 180 | . . . . . . 63 73 . 44 . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 20 20 20 . 2 Average Corruption 18 | . . . . . . 19 20 20 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . 7 26 6 . . Message Errors 11 | . . . . . . 2 6 3 . . Matter Fused 13 | . . . . . . 4 7 2 . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 4 | . . . . . . . 4 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 5 1 . . Misfires 1 | . . . . . . . 1 . . . Alerts 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 200 | . . . . 45 25 11 . . 62 57 Projectiles 70 | . . . . 45 25 . . . . . Explosions 105 | . . . . . . 11 . . 62 32 Melee 25 | . . . . . . . . . . 25 Knockbacks 14 | . . . . 9 4 . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 13 | . . . . 9 4 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . 4 . . 65 . . 44 Shots 3 | . . . . . . . 2 . . 1 Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 363 | . 240 . 363 232 156 174 21 . . 81 Average Temperature 72 | . 63 . 141 62 56 45 9 . . 33 Received Heat Transfer 858 | . 99 . 126 45 183 66 90 . . 249 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 2 . 6 . 2 . . . . . Heat Transferred 2561 | . 856 . 817 666 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 76 | . 60 20 76 27 62 . . . . 50 Initial 41 | . . 20 8 19 . . . . . 41 Average 15 | . 17 20 29 5 17 . . . . 14 Influence Increases 1124 | . 160 . 144 88 115 185 180 . 90 162 Destroy 0b10 Robot/C 780 | . 100 . 100 40 80 160 160 . 80 60 Destroy 0b10 Robot/NC 65 | . 15 . . 40 . 5 . . . 5 Destroy Leader 132 | . 22 . 20 . 30 20 20 . 10 10 Successful Hack 28 | . 8 . 9 . . . . . . 11 Disable Machine 15 | . . . 15 . . . . . . . Destroy Structure 44 | . . . . 8 5 . . . . 31 Lose Combat Pursuer 60 | . 15 . . . . . . . . 45 Influence Decreases 1124 | . 112 28 113 139 115 123 158 84 24 228 Entered New Map 194 | . . 28 12 32 . . 13 84 . 25 Time Decay 806 | . 112 . 91 97 95 113 135 . 24 139 Lost Part 124 | . . . 10 10 20 10 10 . . 64 Squads Dispatched 6 | . 1 . 2 . 1 . . . . 2 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Distress Signals 4 | . 3 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 14 . 5 2 5 8 11 . 4 13 Peak Tracking Total 8 | . 4 . 3 1 3 3 4 . 4 8 Tactical Retreats 3 | . 1 . . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Traps Triggered 4 | . 1 . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Machines Accessed 10 | . 3 . 3 1 1 . . . . 2 Terminals 10 | . 3 . 3 1 1 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 5 . 8 1 1 . . . . 6 Successful 7 | . 1 . 4 . . . . . . 2 Failed 13 | . 4 . 3 1 1 . . . . 4 Catastrophic 5 | . 1 . . 1 1 . . . . 2 Database Lockouts 1 | . . . 1 . . . . . . . Manual 17 | . 6 . 2 1 1 . . . . 7 Terminals 21 | . 5 . 8 1 1 . . . . 6 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 . 4 . . . . . . 2 Record 2 | . . . 2 . . . . . . . Open Door 2 | . . . 2 . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 8 | . 3 . 1 1 1 . . . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Active Infowar (turns) 1192 | . 263 . . . 65 513 . . . 351 Terrain 578 | . . . . . 65 513 . . . . Structural 614 | . 263 . . . . . . . . 351 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 3 1 3 . . Drone Launches 1 | . . . 1 . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Turns Passed 4597 | 75 358 7 266 371 282 719 538 1058 459 464 Spaces Moved 3121 | 88 273 8 204 247 150 312 393 807 342 297 Core 37 | 37 . . . . . . . . . . Treads 13 | . . . . . 13 . . . . . Legs 2329 | . . . . 41 137 312 393 807 342 297 Wheels 742 | 51 273 8 204 206 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 125 128 130 130 122 Average Speed 127 | 72 90 90 90 101 129 206 129 130 130 130 Slowest Speed 270 | 90 90 90 90 190 190 270 130 130 130 193 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 44 3 33 43 2 51 63 82 61 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . 2 1 1 3 . Spaces Dug 4 | . . . . . . . . . . 4 Terrain Destroyed 148 | . . . . 8 5 22 66 . 12 35 Melee 4 | . . . . . . . . . . 4 Projectile 17 | . . . . 8 5 4 . . . . AOE 127 | . . . . . . 18 66 . 12 31 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Total 3461 | 96 330 7 244 303 193 359 409 816 351 353 Wait 58 | . 19 . 4 1 12 15 . . 1 6 Move 3111 | 87 272 7 203 246 149 311 392 806 341 297 Hop . | . . . . . . . . . . . Pick Up 27 | 3 6 . 1 3 1 2 3 1 1 6 Fast Attach 54 | 5 2 . 11 7 7 10 1 4 1 6 Attach 6 | 1 . . . . 1 . . . 1 3 Detach 1 | . . . . . . . . 1 . . Swap 10 | . 3 . 2 . . 1 2 . . 2 Drop 39 | . 1 . 4 11 2 5 . 4 1 11 Fire 143 | . 27 . 19 34 21 14 9 . 4 15 Melee 11 | . . . . . . 1 2 . 1 7 Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 404 | -10/Materials | Identified exit to Mines 423 | -10/Materials | Discovered new exit (range 14) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 434 | -9/Materials | Discovered new exit (range 8) 441 | -9/Materials | Entered Storage 474 | -9/Storage | Central database locked down 546 | -9/Storage | Garrison activated, responded to threat 703 | -9/Storage | Used back door to open Recycling access 703 | -9/Storage | Discovered new exit (range 4) 707 | -9/Storage | Entered Recycling 1052 | -9/Recycling | Discovered new exit (range 5) 1078 | -9/Recycling | Entered Factory 1078 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1142 | -7/Factory | Discovered new exit (range 11) 1360 | -7/Factory | Entered Lower Caves 1361 | -7/Lower Caves | Encountered a Warlord checkpoint 1440 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1504 | -7/Lower Caves | Identified exit to Lower Caves 1659 | -7/Lower Caves | Learned location of 1 exit from Factory 1897 | -7/Lower Caves | Learned Factory trap positions 1933 | -7/Lower Caves | System corruption reached 10% 2029 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2079 | -7/Lower Caves | Entered another Lower Caves area 2092 | -7/Lower Caves | Ambushed by wild Derelicts 2165 | -7/Lower Caves | Build established: Derelict-Mutant 2175 | -7/Lower Caves | Found DCF Scrap (11 items) 2219 | -7/Lower Caves | Learned Factory stockpile data 2602 | -7/Lower Caves | Discovered new exit (range 12) 2611 | -7/Lower Caves | Encountered a Warlord checkpoint 2617 | -7/Lower Caves | Entered Zion 2657 | -7/Zion | Discovered new exit (range 15) 2751 | -7/Zion | System corruption cleaned by Quarantine Array 2978 | -7/Zion | Learned location of 2 exits from Factory 3020 | -7/Zion | Found Prototype Device 3020 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3100 | -7/Zion | Learned location of Extension (-4) 3178 | -7/Zion | Given A8's code to call for help 3580 | -7/Zion | Given the Hacking Drone Bay 3586 | -7/Zion | Found Prototype Device 3586 | -7/Zion | Identified Hacking Drone Bay 3675 | -7/Zion | Entered Proximity Caves 4110 | -6/Proximity Caves | Discovered new exit (range 12) 4134 | -6/Proximity Caves | Entered Factory 4134 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4135 | -6/Factory | Identified exit to Factory 4135 | -6/Factory | Identified exit to Lower Caves 4136 | -6/Factory | Loaded intel: 97 trap records 4144 | -6/Factory | Found Powered Armor 4150 | -6/Factory | Found Powered Armor 4598 | -6/Factory | Self-destructed Last Messages --------------- 04582_ Dropped Hvy. Flail. 04582_ G-50 Soldier destroyed. 04583_ U-05 Engineer builds a Wall. 04584_ Destroyed Welding Torch. 04584_ U-05 Engineer destroyed. 04584_ Carbon-fiber Leg destroyed. 04585_ U-05 Engineer lays Concrete. 04586_ Imp. Titanium Leg destroyed. 04587_ U-05 Engineer lays Concrete. 04590_ Rocket Launcher destroyed. 04591_ U-05 Engineer lays Concrete. 04592_ Aluminum Leg destroyed. 04592_ U-05 Engineer lays Concrete. 04593_ The unstable cave ceiling collapses. 04593_ U-05 Engineer lays Concrete. 04594_ Carbon-fiber Leg destroyed. 04595_ U-05 Engineer builds a Wall. 04595_ Slug penetrates B-48 Gladiator. 04595_ B-48 Gladiator suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????## ???? ????????????????????????? | | ????????????????## ????" ????????????????????????? | | ????????????????## ????" ?????"??????????????????? | | ???????????? #### ???" "?? ""?? # ??????????? | | ????????????###### ? ?? #####??????????? | | ???????????? """ """ """ ??????????? | | ?????^?????? ss """ """ """ k ??????????? | | ????^?????? """ """ """ ??????????? | | ?????^????? ??????????? | | ?????^????? ?????????? | | ??????????? ??????????? | | ???^^ u ??????????????? | | #???############+##;;; ;;R###???????????????? | | #???## # @ ###???????????????? | | #???## """ """ ; ;##???????????????? | | #???## """ """ ; b ;##???????????????? | | #???## """ """ ; % ;##???????????????? | | #???## ; ##???????????????? | | ###### """ """ ;##???????????????? | | ###### """ """ g ###???????????????? | | ## """ """ % ###???????????????? | | / # + ????????????????? | | ## u# g ##????????????????? | | ## [ p ! ##????????????????? | | # !% ##????????????????? | | #####+###### ;#####????????????????? | | ### # %""" ####????????????????? | | ### # ""F"" """ ????????????????????? | | ### # "" "" """ ????????????????????? | | ### = # "????????????????????????? | | #######/### ?????????????????????? | | ##### !####+#######?????????????????????? | | T ### ######?????????????????????? | | "" " ! ?????????????????????????????? | | ### ?????????????????????????????? | | ##### ####?????????????????????????????? | | = ############???????????????????????????????? | | ## ??? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCoordinationChainsaw Manual? 0 Play Time 00:35:37 Cumulative 126.8 hours Start 2026.03.01 @ 04:51:38 End 2026.03.03 @ 11:16:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1556b1a-ca99-465a-a614-65067320222b