Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.06 @ 01:10:28 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2578) 2578 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 8451 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 111 Met Data Miner 300 Cogmind --------- Core Integrity 813/1000 Matter 11/300 Energy 32/150 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (7) ------ Medium Storage Unit Transmission Jammer Point Defense System Point Defense System > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Improved Titanium Leg Makeshift Kinetic Plating Improved System Restoration Module Advanced Plasma Cannon Magnetic Acceleration Cannon Antimatter Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Advanced Shield Generator Point Defense System Point Defense System > --- WEAPON ----------- Magnetic Acceleration Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Makeshift Kinetic Plating Improved System Restoration Module Advanced Plasma Cannon [Rating: 76] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . Utility 5 | . . 2 1 . 1 . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 122 | 7 8 12 17 40 5 . 9 . 6 10 8 Power 21 | 2 1 3 2 8 . . 2 . 1 1 1 Engine 7 | 2 1 1 . 1 . . 1 . 1 . . Core 14 | . . 2 2 7 . . 1 . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 2 2 6 10 1 . 5 . 2 2 1 Treads . | . . . . . . . . . . . . Leg 30 | 2 2 2 6 10 1 . 5 . 1 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . 1 2 . Utility 32 | 1 2 4 3 13 2 . 1 . 1 3 2 Device 18 | . 1 3 2 7 1 . . . . 2 2 Storage 4 | 1 1 . . . 1 . . . . 1 . Processor 2 | . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 1 4 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 3 6 9 2 . 1 . 2 4 4 Energy Gun 8 | 2 2 1 1 2 . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . Ballistic Gun 12 | . . . 5 5 . . 1 . . . 1 Ballistic Cannon 11 | . . . . . 2 . . . 2 4 3 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 3 1 . . . . . . Parts Lost 42 | . 3 5 3 8 . . 5 . 15 . 3 Power 5 | . 1 1 . . . . 1 . 2 . . Propulsion 15 | . . 2 1 2 . . 3 . 5 . 2 Utility 17 | . . 2 2 5 . . 1 . 6 . 1 Weapon 5 | . 2 . . 1 . . . . 2 . . Highest Loss Streak 13 | . 3 3 2 3 . . 3 . 13 . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 91 92 90 98 96 100 99 100 41 21 48 Engine 1 | . 13 5 . . . . 1 6 4 . . Core 10 | . . 4 9 14 13 13 10 6 1 5 5 Leg 27 | . 28 21 26 29 33 33 32 33 13 . 1 Device 17 | . 8 24 15 18 21 20 15 13 3 1 19 Storage 9 | . 14 11 9 7 7 13 13 13 3 2 5 Processor 2 | . . . . 2 6 6 6 6 1 . . Protection 4 | . . 2 12 7 . . 3 6 2 . . Energy Gun 1 | . 22 8 . . . . . . . . . Ballistic Gun 6 | . . . 10 13 3 . 4 6 2 . . Ballistic Cannon 3 | . . . . . 5 13 8 6 3 1 . Slashing Weapon 1 | . . 8 7 . . . . . . . . Naked Turns 109 | . . . . . . . . . 109 . . Heaviest Build 73 | 14 32 36 42 65 64 64 73 73 73 21 25 Greatest Support 69 | 20 20 20 33 56 69 69 69 62 62 28 28 Greatest Overweight (x) 3 | 2 1 2 3 3 . . 1 1 3 . 1 Average Overweight (x) . | . . 1 1 . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 8 7 10 Most Carried 15 | 6 8 15 15 15 15 15 15 11 11 10 10 Average Carried 12 | 2 5 10 13 13 14 15 13 11 6 6 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 10 10 Final Carried 15 | 2 8 15 12 14 15 15 11 11 5 10 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Matter Collected 2263 | 237 124 140 247 932 . 209 330 . 44 . . Remotely . | . . . . . . . . . . . . Salvage Created 2902 | . 469 588 559 1087 . 21 129 . . . 49 Parts 164 | . 20 36 25 72 . 1 9 . . . 1 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 4 | . . 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 1 9 . 11 . . Prevented 4 | . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 62 | . 9 18 9 16 . 1 7 . . 1 1 Melee 15 | . . 12 3 . . . . . . . . Guns 34 | . 9 5 6 10 . . 4 . . . . Cannons 12 | . . . . 6 . 1 3 . . 1 1 Classes Destroyed 10 | . 3 3 1 3 . . . . . . . Worker 3 | . 1 1 . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 5 | . . 2 1 2 . . . . . . . Watcher 5 | . 2 . . 3 . . . . . . . Swarmer 19 | . . 12 . . . . 7 . . . . Grunt 26 | . 9 3 7 6 . . . . . 1 . Duelist 2 | . . . 1 1 . . . . . . . Sentry 5 | . . 3 1 . . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . Programmer 9 | . . . . 8 . 1 . . . . . Best Kill Streak 9 | . 6 9 4 4 . 1 4 . . 1 1 Combat Bots Only 7 | . 5 7 3 4 . 1 4 . . 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Damage Taken 7314 | . 545 794 538 1862 . 162 897 . 1742 272 502 Core 1218 | . 42 238 140 251 . 18 119 . 223 85 102 Absorbed by Shields 320 | . . 159 5 . . . . . . 33 123 Redirected to Shielding 58 | . . . 31 27 . . . . . . . Regen/Repaired (Parts) 112 | . . . . 112 . . . . . . . Core Remaining (%) 69 | 100 83 40 74 64 . . . . 57 . . Volleys Fired 185 | . 46 9 21 71 . 3 14 . 15 4 2 Largest 3 | . 2 2 2 2 . 2 2 . 2 3 3 Hottest 150 | . 105 110 56 58 . 80 73 . 80 150 150 Shots Fired 346 | . 75 17 42 132 . 6 28 . 30 12 4 Gun 262 | . 75 17 42 100 . . 14 . 14 . . Cannon 84 | . . . . 32 . 6 14 . 16 12 4 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 222 | . . . 42 100 . 6 28 . 30 12 4 Thermal 116 | . 75 9 . 32 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 8 | . . 8 . . . . . . . . . Robot Hit Streak 25 | . 19 4 15 25 . 2 3 . . 2 6 Robot Miss Streak 4 | . 2 3 2 4 . 3 4 . 2 3 . Penetration Max 1 | . . . 1 1 . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 247 | . 54 44 42 83 . 2 12 . . 6 4 Core Hits 110 | . 24 19 17 40 . 1 6 . . 2 1 Critical Kills 3 | . . 1 1 1 . . . . . . . Critical Parts Destroyed 4 | . . 2 1 1 . . . . . . . Critical Strikes 15 | . 3 6 3 2 . . . . . . 1 Burn 3 | . 3 . . . . . . . . . . Destroy 4 | . . . 2 2 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Smash 5 | . . 5 . . . . . . . . . Sever 2 | . . 1 1 . . . . . . . . Melee Attacks 64 | . . 51 13 . . . . . . . . Impact 21 | . . 21 . . . . . . . . . Slashing 43 | . . 30 13 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Follow-up Attacks 3 | . . 1 2 . . . . . . . . Damage Inflicted 6098 | . 707 1478 929 2014 . 83 359 . . 391 137 Guns 2963 | . 707 153 649 1253 . . 201 . . . . Cannons 1306 | . . . . 717 . 83 158 . . 211 137 Explosions 242 | . . 62 . . . . . . . 180 . Melee 1543 | . . 1263 280 . . . . . . . . Ramming 44 | . . . . 44 . . . . . . . Kinetic 2692 | . . . 649 1253 . 83 359 . . 211 137 Thermal 1580 | . 707 156 . 717 . . . . . . . Explosive 180 | . . . . . . . . . . 180 . Electromagnetic 59 | . . 59 . . . . . . . . . Impact 469 | . . 469 . . . . . . . . . Slashing 1074 | . . 794 280 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . . 8 . . . . 23 . . Average Corruption 7 | . . . . 5 . . . . 22 . . Corruption Purged 5 | . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 69 | . . . . 58 . . . . 11 . . Message Errors 18 | . . . . 14 . . . . 4 . . Matter Fused 16 | . . . . 15 . . . . 1 . . Heat Flow Errors 7 | . . . . 6 . . . . 1 . . Energy Discharges 6 | . . . . 6 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . Parts Fused 2 | . . . . 2 . . . . . . . Data Loss (minor) 8 | . . . . 6 . . . . 2 . . Data Loss (major) 4 | . . . . 3 . . . . 1 . . Misfires 3 | . . . . 3 . . . . . . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 184 | . . 151 . . . . 18 . . 15 . Projectiles 30 | . . . . . . . 18 . . 12 . Explosions 3 | . . . . . . . . . . 3 . Melee 151 | . . 151 . . . . . . . . . Knockbacks 4 | . . . . . . 1 1 . . 2 . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . 1 1 . . 2 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 183 | . . 19 . 51 . . . . . 113 . Shots 3 | . . 1 . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . . Kicked 4 | . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 411 | . 411 11 4 360 . 63 88 . 208 290 126 Average Temperature 116 | . 188 10 4 110 . 31 46 . 28 156 72 Received Heat Transfer 1670 | . 345 157 204 513 . 45 24 . 198 69 115 Effects 10 | . 8 . . 2 . . . . . . . Shutdowns 4 | . 4 . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . Impact Corruptions 8 | . . 8 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 4 . . 1 . . . . . . . Heat Transferred 3506 | . 2222 322 . 962 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Peak Influence 443 | . 303 443 346 168 86 . . . . 162 194 Initial 186 | . . 127 186 105 68 . . . . 18 79 Average 118 | . 170 260 233 70 77 . . . . 74 123 Maximum Alert Level 2 | . 1 2 1 . . . . . . . . Low Security (%) 84 | 100 47 50 31 100 100 . . . . 100 100 Level 1 12 | . 52 24 68 . . . . . . . . Level 2 3 | . . 24 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 3 2 . 8 . . . . . 1 . Investigation . | . . . . . . . . . . . . Extermination 7 | . . . . 7 . . . . . . . Reinforcement 7 | . 3 2 . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Distress Signals 4 | . . 3 1 . . . . . . . . Communications Jammed 27 | . . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . . 27 Times Spotted 121 | . 14 23 11 37 . 8 11 . 7 4 6 Peak Tracking Total 8 | . 5 8 4 4 . 3 4 . 5 2 4 Tactical Retreats 14 | . 1 2 . 1 . 3 2 . 2 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Traps Triggered 11 | . . . . 5 1 . . . . 1 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 11 | . . . . 11 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Machines Disabled 8 | . . . 2 5 . . . . . 1 . Max in Single Turn 3 | . . . 1 3 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Machines Accessed 24 | . 2 . 3 10 3 . . 4 . 2 . Terminals 15 | . 2 . 2 6 3 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 81 | . 11 . 10 23 4 . . 31 . 2 . Successful 50 | . 3 . 4 10 1 . . 31 . 1 . Failed 31 | . 8 . 6 13 3 . . . . 1 . Catastrophic 6 | . 1 . 1 3 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 7 . . . . . . . . . . Terminals 36 | . 11 . 7 12 4 . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . . . 3 7 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . 3 . 3 5 1 . . 31 . 1 . Record 11 | . . . . . . . . 11 . . . Part Schematic 11 | . . . . . 1 . . 10 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 3 | . . . 1 2 . . . . . . . Disarm Traps 2 | . . . . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . 1 4 . . . . . . . Scan Component 3 | . . . 1 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . 3 9 3 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . 10 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 82 | . . . . 82 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . Total Damage 198 | . . . . . . . . . 198 . . Kills 3 | . . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Turns Passed 9145 | 63 389 798 615 3689 316 1294 967 156 344 268 246 Spaces Moved 5373 | 39 182 299 238 1536 232 1063 611 83 372 369 349 Core 235 | 18 . . . . . . . . 217 . . Treads . | . . . . . . . . . . . . Legs 4349 | 21 182 299 238 1536 232 1063 611 83 78 . 6 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 789 | . . . . . . . . . 77 369 343 Fastest Speed 40 | 50 120 190 190 120 120 120 120 190 50 40 40 Average Speed 137 | 123 127 190 191 182 120 120 149 190 76 47 52 Slowest Speed 330 | 150 190 260 330 330 120 120 190 190 330 55 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered 4 | . . . . . . . . . 4 . . Exploration Rate (%) 40 | 4 43 34 21 37 7 94 64 71 53 11 42 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 . . 1 . . Spaces Dug 33 | . . . . . . . . . 33 . . Terrain Destroyed 109 | . . 4 2 37 . 4 11 . 34 17 . Melee . | . . . . . . . . . . . . Projectile 59 | . . . 2 4 . 4 11 . 34 4 . AOE 50 | . . 4 . 33 . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Total 6702 | 53 266 424 341 2290 270 1075 638 82 403 451 409 Wait 756 | . 14 39 28 596 18 10 . . 5 41 5 Move 5357 | 38 181 298 237 1535 231 1062 610 82 368 366 349 Hop 1 | . . . . . . . . . . 1 . Pick Up 96 | 8 12 15 14 28 6 . 3 . . 9 1 Fast Attach 18 | . . 1 1 8 2 . . . 1 3 2 Attach 64 | 6 4 6 6 18 2 . 5 . 4 7 6 Detach 15 | . . . 1 1 . . . . 4 4 5 Swap 40 | 1 4 5 10 14 1 . 4 . 1 . . Drop 46 | . 5 2 13 15 5 . 2 . 2 1 1 Fire 185 | . 46 9 21 71 . 3 14 . 15 4 2 Melee 59 | . . 49 10 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 61 | . . . . . 5 . . . 3 15 38 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x2 / *Upp x2 / [*Ext]) -5/Extension History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 290 | -10/Materials | Lost 3 parts (1p2w) 311 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Lost 3 parts (1n2u) 840 | -9/Materials | Destroyed 7 combat bots 986 | -9/Materials | Core integrity fell below 50% 1035 | -9/Materials | Destroyed 7 combat bots 1195 | -9/Materials | Discovered new exit (range 15) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -8/Materials | Discovered new exit (range 6) 1866 | -8/Materials | Entered Factory 1866 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1893 | -7/Factory | Build established: Scavenger-Mutant 3886 | -7/Factory | Repaired Gauss Rifle 3925 | -7/Factory | Repaired Imp. Sensor Array 5456 | -7/Factory | Discovered new exit (range 16) 5538 | -7/Factory | Lost 3 parts (3u) 5555 | -7/Factory | Entered another Factory area 5555 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5633 | -6/Factory | Build established: Mutant 5761 | -6/Factory | Discovered new exit (range 15) 5770 | -6/Factory | Discovered new exit (range 15) 5871 | -6/Factory | Entered Lower Caves 6133 | -6/Lower Caves | Encountered a Warlord checkpoint 6564 | -6/Lower Caves | Learned 8 Factory zone layouts 6641 | -6/Lower Caves | Discovered new exit (range 5) 7165 | -6/Lower Caves | Entered another Lower Caves area 7245 | -6/Lower Caves | Learned location of 1 exit from Factory 7593 | -6/Lower Caves | Lost 3 parts (2n1u) 7761 | -6/Lower Caves | Spotted B-75 Beast 8111 | -6/Lower Caves | Discovered new exit (range 12) 8132 | -6/Lower Caves | Entered Data Miner 8132 | -6/Data Miner | Discovered new exit (range 6) 8169 | -6/Data Miner | Met Data Miner 8203 | -6/Data Miner | Learned location of Section 7 (-2) 8203 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8235 | -6/Data Miner | Received God Mode back door access code from Data Miner 8288 | -6/Data Miner | Entered Proximity Caves 8302 | -5/Proximity Caves | Escorted by Enhanced Grunt 8387 | -5/Proximity Caves | Crushed by falling debris 8388 | -5/Proximity Caves | Crushed by falling debris 8393 | -5/Proximity Caves | Crushed by falling debris 8394 | -5/Proximity Caves | System corruption reached 10% 8397 | -5/Proximity Caves | Crushed by falling debris 8442 | -5/Proximity Caves | Lost 13 parts (2p4n6u1w) 8598 | -5/Proximity Caves | Discovered new exit (range 10) 8632 | -5/Proximity Caves | Entered Factory 8632 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8633 | -5/Factory | Identified exit to Factory 8634 | -5/Factory | Identified exit to Upper Caves 8861 | -5/Factory | Discovered exit to Upper Caves (range 9) 8896 | -5/Factory | Discovered new exit (range 10) 8900 | -5/Factory | Entered Extension 8934 | -5/Extension | Spotted B-75 Beast 9146 | -5/Extension | Self-destructed Last Messages --------------- 09136_ W-25 Informer distress signal jammed. 09137_ Field strength at 45. 09138_ W-25 Informer distress signal jammed. 09138_ Field strength at 40. 09139_ W-25 Informer distress signal jammed. 09139_ Field strength at 35. 09140_ W-25 Informer distress signal jammed. 09140_ Field strength at 30. 09140_ W-25 Informer distress signal jammed. 09141_ Field strength at 25. 09141_ Penetrated by Slug. 09142_ Field strength at 9. 09142_ Stasis field depleted. 09142_ Adv. Shield Generator destroyed. 09143_ Triggered Stasis Trap. 09143_ A bubble of rippling energy engulfs the area. 09143_ Field strength at 95. 09144_ Slug penetrates Wall. 09144_ Field strength at 83. 09145_ Field strength at 78. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????????####+####??????????????????????? | | #????????????# #??????????????????????? | | #???#####????# #??????????????????????? | | ##### ###### #??????????????????????? | | #??????????????????????? | | ###/###### ### #??????????????????????? | | ?# T????#####?# #??????????????????????? | | ?##"#??????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ;??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????########## #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????#; #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????" "??????????????????????? | | #?????????????????????" " ?????????????????????? | | #???????????????????? ????????????????????? | | #???????????????????? ????????????????????? | | #######################R ????????????????????? | | ???????????????????? | | ???????????????????? | | ??????????????????? | | ??????????????????? | | u k ??????????????????? | | ####################### BB ??????????????????? | | ??????????????????????? BB?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 515 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 450 Resistance: KI 10 Core Shielding 20 Point Defense Rating 160 Evasion (%) 62 Particle Charging 15 Item Schematics ----------------- Adv. Focal Shield | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHelicalChip Manual? 0 Play Time 01:01:28 Cumulative 26.6 hours Start 2023.10.06 @ 00:01:39 End 2023.10.06 @ 01:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0566dc9a-4b2a-42d0-a9cc-b4213c61bb5e