Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 15:08:21 Player: Connor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (23) 115 Value Destroyed (472) 472 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4767 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Reactive Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Cooling System System Shield Tractor Beam Light Assault Rifle Light Assault Rifle Shotgun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 1 . 1 . 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 50 | 7 1 6 2 4 13 . 6 11 Power 7 | 1 . 1 . 2 2 . . 1 Engine 5 | 1 . 1 . 1 1 . . 1 Core 1 | . . . . 1 . . . . Reactor 1 | . . . . . 1 . . . Propulsion 15 | 2 . 2 2 . 1 . 6 2 Treads 1 | . . . . . 1 . . . Leg 4 | 2 . . . . . . . 2 Wheel 4 | . . 2 2 . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 6 . Utility 10 | 1 1 1 . 1 3 . . 3 Device 6 | . 1 1 . . 2 . . 2 Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 18 | 3 . 2 . 1 7 . . 5 Energy Gun 8 | 1 . . . . 3 . . 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . 1 Parts Lost 23 | . . . . 6 3 . 4 10 Power 4 | . . . . 2 1 . . 1 Propulsion 8 | . . . . 2 . . 4 2 Utility 3 | . . . . . 1 . . 2 Weapon 8 | . . . . 2 1 . . 5 Highest Loss Streak 9 | . . . . 6 3 . 2 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 58 | . 94 100 84 82 43 . 8 12 Engine 6 | . 14 14 11 9 1 . . . Reactor 1 | . . . . . 4 . . . Treads 1 | . . . . . 5 . . . Leg 8 | . 28 27 . . . . . 4 Wheel 5 | . . . 29 30 . . . . Device 8 | . 8 14 11 8 9 . . 1 Storage 5 | . 14 14 11 8 . . . . Hackware 2 | . . . . . 8 . . . Energy Gun 5 | . 14 12 . . 4 . . 5 Ballistic Gun 7 | . 14 14 11 9 5 . . . Ballistic Cannon 1 | . . . . . 4 . . . Launcher 2 | . . 1 11 7 . . . . Peak Build Rating 24 | 6 7 15 18 24 21 . 14 16 Average Rating 10 | 4 6 9 16 19 13 . 3 7 On Entrance 5 | . 6 7 15 18 . . . . Naked Turns 230 | . . . . 10 64 14 110 32 Heaviest Build 28 | 14 15 15 13 28 22 . . 8 Greatest Support 52 | 20 20 32 52 52 20 3 22 40 Greatest Overweight (x) 3 | . . . . . 3 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 Most Carried 8 | 4 5 8 8 8 4 3 3 2 Average Carried 3 | 2 4 6 7 6 1 3 . . Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 5 8 8 5 3 3 . . Class Distribution -------------------- 93% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Matter Collected 693 | 196 . 95 37 75 285 . 5 . Remotely 23 | . . 23 . . . . . . Salvage Created 497 | . . 50 102 175 118 . . 52 Parts 33 | . . 8 7 15 2 . . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Combat Hostiles Destroyed 18 | . . 5 3 5 3 . . 2 Guns 10 | . . 4 1 1 2 . . 2 Cannons 1 | . . . . . 1 . . . AOE 7 | . . 1 2 4 . . . . Classes Destroyed 6 | . . 1 2 2 1 . . . Builder 4 | . . . 2 2 . . . . Recycler 1 | . . . . 1 . . . . Swarmer 11 | . . 5 . 4 . . . 2 Grunt 3 | . . . 3 . . . . . Sentry 2 | . . . . . 2 . . . Hunter 2 | . . . . 1 1 . . . Best Kill Streak 6 | . . 3 5 6 1 . . 1 Combat Bots Only 5 | . . 3 3 5 1 . . 1 Max Kills in Single Turn 3 | . . 2 3 3 1 . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . 1 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Hostile Shots Fired 331 | . 4 25 2 64 55 . 29 152 Missed 99 | . 2 7 2 15 14 . 10 49 Damage Taken 4082 | . 20 169 22 685 701 . 700 1785 Core 1967 | . 10 18 . 270 204 . 615 850 Absorbed by Shields 139 | . . . . . . . 139 . Ignored by Resistances 32 | . . . . 32 . . . . Core Remaining (%) 62 | 100 . 88 100 . 13 . 12 . Volleys Fired 59 | . 1 8 7 12 25 . . 6 Largest 4 | . 2 2 2 2 2 . . 4 Hottest 244 | . 60 60 50 50 100 . . 244 Shots Fired 96 | . 2 16 10 22 37 . . 9 Gun 77 | . 2 16 7 14 29 . . 9 Cannon 8 | . . . . . 8 . . . Launcher 11 | . . . 3 8 . . . . Special . | . . . . . . . . . Kinetic 55 | . 1 8 7 14 25 . . . Thermal 19 | . . . . . 10 . . 9 Explosive 11 | . . . 3 8 . . . . Electromagnetic 11 | . 1 8 . . 2 . . . Robot Hit Streak 6 | . . 3 3 4 6 . . 2 Robot Miss Streak 5 | . 2 5 2 3 5 . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 55 | . . 8 5 10 28 . . 4 Core Hits 42 | . . 6 9 17 8 . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1742 | . . 183 318 680 461 . . 100 Guns 641 | . . 113 32 74 322 . . 100 Cannons 137 | . . . . . 137 . . . Explosions 949 | . . 69 286 594 . . . . Melee . | . . . . . . . . . Ramming 15 | . . 1 . 12 2 . . . Kinetic 539 | . . 82 32 74 351 . . . Thermal 269 | . . 69 . . 100 . . 100 Explosive 880 | . . . 286 594 . . . . Electromagnetic 39 | . . 31 . . 8 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 49 | . . 21 22 5 1 . . . Shots 2 | . . 1 1 . . . . . Rammed 7 | . . . . 5 2 . . . Targets Rammed 8 | . . 1 . 5 2 . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . . 12 8 173 . . . 269 Average Temperature 62 | . . 12 4 68 . . . 104 Received Heat Transfer 1058 | . . . . 333 189 . . 536 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 594 | . . 150 . . 259 . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Peak Influence 220 | . 15 172 93 220 180 81 91 150 Initial 81 | . . 5 . 39 74 81 56 47 Average 60 | . 6 63 37 133 71 81 59 47 Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 98 | 100 100 100 100 69 100 100 100 100 Level 1 1 | . . . . 30 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 1 2 3 . 2 2 Investigation 2 | . . . 1 . . . . 1 Extermination . | . . . . . . . . . Reinforcement 8 | . 1 . . 1 3 . 2 1 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Distress Signals 5 | . . . . 2 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 4 5 6 14 17 . 9 19 Peak Tracking Total 10 | . 4 3 3 10 7 . 6 9 Tactical Retreats 10 | . . 2 . . 2 . 4 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Traps Triggered 17 | . . . . . 2 . 12 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Machines Accessed 7 | . 1 . 3 . 2 1 . . Terminals 7 | . 1 . 3 . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 2 . 6 . 5 1 . . Successful 8 | . 1 . 3 . 3 1 . . Failed 6 | . 1 . 3 . 2 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . Terminals 14 | . 2 . 6 . 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 3 . 3 1 . . Record 5 | . 1 . 2 . 2 . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Turns Passed 1885 | 57 73 432 215 113 575 14 193 213 Spaces Moved 1493 | 39 57 312 160 85 368 27 221 224 Core 532 | 5 . . . 16 215 27 111 158 Treads 153 | . . . . . 153 . . . Legs 465 | 34 57 308 . . . . . 66 Wheels 233 | . . 4 160 69 . . . . Hover . | . . . . . . . . . Flight 110 | . . . . . . . 110 . Fastest Speed 28 | 50 120 100 90 50 50 50 28 50 Average Speed 99 | 111 120 119 96 82 133 50 42 80 Slowest Speed 250 | 120 120 120 100 93 250 50 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 23 60 21 14 45 1 95 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 10 | . . . . 10 . . . . Terrain Destroyed 84 | . . 2 15 66 1 . . . Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 83 | . . 2 15 66 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Total 1777 | 49 59 351 213 108 410 26 318 243 Wait 57 | . . 20 37 . . . . . Move 1479 | 38 56 311 159 84 367 26 214 224 Hop 3 | . . . . . . . 3 . Pick Up 19 | 4 1 4 4 1 3 . . 2 Fast Attach 27 | 6 1 . 2 1 4 . 4 9 Attach 11 | . . . . 2 5 . 2 2 Detach 2 | . . . . . . . 2 . Swap 12 | 1 . 6 . 1 4 . . . Drop 10 | . . 1 4 2 . . 3 . Fire 59 | . 1 8 7 12 25 . . 6 Melee . | . . . . . . . . . Ram 6 | . . . . 5 1 . . . Kick 1 | . . 1 . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 90 | . . . . . . . 90 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Entered Mines 187 | -10/Mines | Learned 2 Materials zone layouts 317 | -10/Mines | Build established: Mutant 409 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 411 | -10/Mines | Found Prototype Device 412 | -10/Mines | Identified Exp. Sensor Array 541 | -10/Mines | Discovered new exit (range 8) 563 | -10/Mines | Entered Materials 563 | -9/Materials | Evolved 2 slots: Propulsion x2 564 | -9/Materials | Identified exit to Mines 766 | -9/Materials | Discovered new exit (range 12) 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 867 | -8/Materials | Garrison activated, responded to threat 881 | -8/Materials | Released all parts (6) 888 | -8/Materials | Discovered new exit (range 7) 890 | -8/Materials | Discovered new exit (range 9) 891 | -8/Materials | Entered Storage 912 | -8/Storage | Lost 6 parts (2p2n2w) 989 | -8/Storage | Core integrity fell below 50% 1033 | -8/Storage | Lost 3 parts (1p1u1w) 1402 | -8/Storage | Released all parts (6) 1418 | -8/Storage | Core integrity fell below 20% 1462 | -8/Storage | Discovered new exit (range 8) 1466 | -8/Storage | Entered Factory 1466 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1480 | -7/Factory | Identified exit to DSF 1480 | -7/Factory | Entered DSF 1508 | -7/DSF | Discovered new exit (range 16) 1512 | -7/DSF | Additional patrols routed to DSF 1587 | -7/DSF | Core integrity fell below 50% 1667 | -7/DSF | Core integrity fell below 20% 1673 | -7/DSF | Entered Factory 1673 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1755 | -6/Factory | Spotted B-75 Beast 1825 | -6/Factory | Core integrity fell below 50% 1875 | -6/Factory | Lost 9 parts (1p2n2u4w) 1882 | -6/Factory | Core integrity fell below 20% 1883 | -6/Factory | Released all parts (1) 1886 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Flexi-carbon Leg destroyed. Acquired Lgt. Ion Engine. Welding Torch destroyed. Imp. Heat Sink destroyed. Lgt. Ion Engine destroyed. Acquired Prototype Energy Gun. Identified Adv. Beam Rifle. Acquired Adv. Beam Rifle. S-27 Virus destroyed. W-25 Informer sends out distress signal. K-01 Serf collects debris. Adv. Beam Rifle destroyed. K-01 Serf collects debris. U-05 Engineer destroyed. Adv. Beam Rifle destroyed. Acquired Imp. Targeting Computer. S-27 Virus destroyed. Adv. Beam Rifle destroyed. Released Imp. Targeting Computer. S-27 Virus destroyed. 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R #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????+ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# R #??????????????????? | | ????????????????????????# #########+?????????? | | ????????????????????????# k ????????? | | ????????????????????????# ????????? | | ????????????????????????#@ ????????? | | ????????????????????????# s ????????? | | ????????????????????????# ????????? | | ????????????????????????# s ###?????????? | | ??????????####+#####+#### s s #???????????? | | #####?????# % #???????????? | | ????# [s #???????????? | | ????# #???????????? | | ???# s #???????????? | | ???# #???????????? | | = ??# ######+##########???????????? | | ??# #????? ???????????????????? | | ?# +?????? ?????????????????? | | ?+ ######?????? ???????????????? | | # #???????????? #??????????????? | | !! ! # #????????????? #??????????????? | | !! + #????????????? #??????????????? | | ??###########/#######?????????? #??????????????? | | ???????# #??????????? ???????????????? | | ???????# #????????????????????????????? | | ???????# "" #????????????????????????????? | | ???????# "" #????????????????????????????? | | ???????# !!/ """ #????????????????????????????? | | ???????# !!/ """ #????????????????????????????? | | ???????# !!/ """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed FluxBladeSystem Manual? 0 Play Time 00:39:30 Cumulative 3.3 hours Start 2024.09.25 @ 10:01:07 End 2024.09.25 @ 15:08:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f8c5eb0d-02ef-431d-8186-d2eb9295b379