Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 16:26:06 Player: Volvedor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (299) 299 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 2680 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 664/700 Matter 270/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Matter Filter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Medium Laser Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Matter Filter > --- WEAPON ----------- Heavy Assault Rifle Datajack > --- INVENTORY -------- Cooled VTOL Module Medium Laser Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 19 | 6 3 3 3 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device 4 | 1 2 . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 1 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 3 5 2 Power 2 | . . 1 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . . 2 . Weapon 4 | . . 1 1 2 Highest Loss Streak 5 | . . 3 5 2 To Critical Strikes . | . . . . . Average Backups 3 | 2 4 2 1 3 Power . | . 1 . . . Propulsion 1 | . 2 1 . 1 Utility . | . . . . . Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 96 94 85 32 Engine 10 | . 14 12 10 . Wheel 24 | . 28 25 26 9 Device 20 | . 24 28 18 2 Energy Gun 3 | . 12 . . . Ballistic Gun 19 | . 14 25 26 7 Special Melee Weapon 1 | . . . 1 7 Peak Build Rating 15 | 6 7 7 7 15 Average Rating 6 | 5 6 6 6 9 On Entrance 5 | . 6 7 7 5 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 11 | 9 11 9 9 7 Greatest Support 38 | 32 32 26 26 38 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 3 5 Average Carried 3 | 2 4 2 1 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 2 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 490 | 220 98 11 161 . Remotely . | . . . . . Salvage Created 479 | 218 184 26 51 . Parts 44 | 17 20 3 4 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . 2 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 9 | . 4 4 1 . Guns 3 | . 2 . 1 . AOE 6 | . 2 4 . . Classes Destroyed 9 | 3 4 1 1 . Worker 2 | 2 . . . . Builder 3 | . 3 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 6 | . 2 4 . . Grunt 2 | . 2 . . . Sentry 1 | . . . 1 . Best Kill Streak 8 | 2 8 6 1 . Combat Bots Only 4 | . 4 4 1 . Max Kills in Single Turn 3 | 1 3 2 1 . Gunslinging . | . . . . . Exploded 2 | . 2 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 121 | . 13 50 34 24 Missed 42 | . 3 22 12 5 Hits 79 | . 10 28 22 19 Projectile 79 | . 10 28 22 19 Critical Strikes 2 | . . 1 1 . Damage Taken 943 | . 115 200 318 310 Core 150 | . 17 39 58 36 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . . 54 . Volleys Fired 57 | 23 9 12 13 . Largest 2 | 2 2 2 2 . Hottest 70 | 70 70 40 40 . Shots Fired 101 | 46 16 15 24 . Gun 90 | 46 14 6 24 . Cannon . | . . . . . Launcher 11 | . 2 9 . . Special . | . . . . . Kinetic 60 | 23 7 6 24 . Thermal 30 | 23 7 . . . Explosive 11 | . 2 9 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 6 8 3 5 . Robot Miss Streak 3 | 3 2 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 28 11 10 17 1 Core Hits 41 | 9 14 13 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Burn 2 | 1 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1275 | 309 377 457 132 . Guns 571 | 309 98 32 132 . Cannons . | . . . . . Explosions 704 | . 279 425 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 286 | 86 36 32 132 . Thermal 381 | 223 158 . . . Explosive 560 | . 135 425 . . Electromagnetic 48 | . 48 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 32 | . 26 6 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | 220 104 5 9 . Average Temperature 61 | 77 41 5 8 . Received Heat Transfer 249 | . 24 126 99 . Effects 2 | 2 . . . . Interference 2 | 2 . . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1149 | 740 409 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 161 | 10 161 . 80 50 Initial 80 | . . . 80 50 Average 17 | 1 19 . 23 32 Influence Increases 474 | 30 171 180 28 65 Destroy 0b10 Robot/C 220 | . 80 120 20 . Destroy 0b10 Robot/NC 50 | 30 20 . . . Destroy Leader 22 | . 22 . . . Successful Hack 8 | . . . 8 . Disable Machine 30 | . 30 . . . Destroy Structure 19 | . 19 . . . Advance Influence 50 | . . . . 50 Lose Combat Pursuer 75 | . . 60 . 15 Influence Decreases 469 | 30 20 163 196 60 Entered New Map 161 | . . 73 88 . Time Decay 258 | 30 20 60 108 40 Lost Part 50 | . . 30 . 20 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 8 7 2 4 Peak Tracking Total 4 | . 4 4 2 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . 2 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 4 | . . . 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . . . 11 . Successful 7 | . . . 7 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 1 | . . . 1 . Level Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 2 | . . . 2 . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 742 | 139 250 124 229 . Terrain 358 | . 15 124 219 . Seismic 742 | 139 250 124 229 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1038 | 226 250 124 345 93 Spaces Moved 718 | 141 78 105 332 62 Core 18 | 18 . . . . Treads . | . . . . . Legs 15 | . . . . 15 Wheels 685 | 123 78 105 332 47 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 80 80 Average Speed 91 | 98 100 90 87 90 Slowest Speed 150 | 150 100 100 90 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 6 15 7 68 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . 18 35 . . Melee . | . . . . . Projectile . | . . . . . AOE 53 | . 18 35 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 1001 | 183 234 119 368 97 Wait 193 | 9 141 . 18 25 Move 714 | 140 77 104 331 62 Hop . | . . . . . Pick Up 10 | 5 1 . 2 2 Fast Attach 11 | 6 2 . 1 2 Attach 6 | . 1 3 2 . Detach 1 | . . . 1 . Swap 3 | . 1 . . 2 Drop 5 | . 2 . . 3 Fire 57 | 23 9 12 13 . Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 11) 477 | -10/Materials | Entered Subcaves 478 | -10/Subcaves | Approached by a straggling Scientist 483 | -10/Subcaves | Discovered new exit (range 11) 524 | -10/Subcaves | Lost 3 parts (1p1n1w) 531 | -10/Subcaves | Learned location of Zion (-7) 601 | -10/Subcaves | Entered Recycling 602 | -9/Recycling | Met a Zionite searching for Scraptown 692 | -9/Recycling | Identified exit to Factory 888 | -9/Recycling | Lost 5 parts (1p1n2u1w) 946 | -9/Recycling | Entered Factory 946 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1039 | -7/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 00963_ Acquired Imp. Carbon-fiber Leg. 00967_ Acquired Prototype Flight Unit. 00993_ Acquired Imp. Titanium Leg. 00996_ Dropped Wheel. 00997_ Dropped Lgt. Assault Rifle. 01008_ Acquired Matter Filter. 01013_ R-06 Scavenger collects Wheel. 01016_ ALERT: All DSF locations entering lockdown mode. 01019_ Jacked S-27 Virus... >>parse_system Reading system data... 01020_ R-06 Scavenger collects Lgt. Assault Rifle. 01025_ S-27 Virus destroyed. 01027_ R-06 Scavenger collects Autogun. 01031_ OW-IUU(z) destroyed. 01032_ Hvy. Assault Rifle destroyed. 01036_ Datajack destroyed. 01038_ R-06 Scavenger collects VTOL Module. 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