Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 01:19:08 Player: Leech Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (1830) 1830 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 7758 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 116/300 Energy 3/100 System Corruption 1% Temperature Cool (0) Movement Flying (125) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (10) ----- Power Amplifier Advanced Terrain Scanner Improved Core Shielding Focal Shield Advanced Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Gauss Cannon Remote Datajack > --- INVENTORY (5) ---- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Layered Medium Armor Plating Improved Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Terrain Scanner Improved Launcher Guidance Computer Improved Core Shielding Advanced Shield Generator Hacking Suite Hacking Suite System Shield Improved Recalibrator Improved Recalibrator > --- WEAPON ----------- Enhanced Gauss Cannon Remote Datajack > --- INVENTORY -------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Layered Light Armor Plating Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Slots Evolved 10 | . . . . . 4 2 . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 8 | . . . . . 3 1 . 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 130 | 6 8 11 1 3 24 29 19 6 7 16 Power 13 | 1 1 1 . 1 2 2 1 . 4 . Engine 5 | 1 1 1 . 1 1 . . . . . Core 8 | . . . . . 1 2 1 . 4 . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 3 . . 7 7 7 1 . 1 Treads . | . . . . . . . . . . . Leg 16 | 2 2 3 . . 7 2 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 14 | . . . . . . 5 7 1 . 1 Utility 40 | 1 2 1 . . 5 8 8 3 2 10 Device 17 | . 1 . . . 2 2 4 1 1 6 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . 1 . . . . . . . 1 Hackware 6 | . . . . . . 2 . 2 . 2 Protection 12 | . . . . . 2 4 4 . 1 1 Artifact . | . . . . . . . . . . . Weapon 47 | 2 3 6 1 2 10 12 3 2 1 5 Energy Gun 3 | 1 . . . . . . . . . 2 Energy Cannon 2 | . . . . . 1 1 . . . . Ballistic Gun 6 | 1 3 1 . 1 . . . . . . Ballistic Cannon 9 | . . . . . 5 1 . . . 3 Launcher 11 | . . 4 . 1 1 2 2 1 . . Special Weapon 3 | . . . . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 10 | . . 1 1 . 3 3 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . 1 Parts Lost 15 | . . 1 . 1 . 1 2 . 8 2 Power 3 | . . . . 1 . . . . 1 1 Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . . 1 1 . 5 1 Weapon 4 | . . 1 . . . . 1 . 2 . Highest Loss Streak 7 | . . 1 . 1 . 1 2 . 7 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 98 98 99 98 88 88 82 Engine 4 | . 14 14 14 12 1 . . . . . Core 4 | . . . . . 7 7 7 6 5 4 Leg 16 | . 28 28 28 28 27 10 . . . . Flight 9 | . . . . . . 19 30 23 20 11 Device 11 | . 1 . . . 17 14 10 15 15 25 Storage 8 | . 25 14 14 14 9 2 . . . . Processor 5 | . . 13 14 14 9 2 . . . 3 Hackware 5 | . . . . . . 6 11 16 20 17 Protection 9 | . . . . . 9 18 23 17 13 5 Energy Cannon 1 | . . . . . 2 2 . . . . Ballistic Gun 5 | . 24 16 14 14 . . . . . . Ballistic Cannon 3 | . . . . . 14 2 . . . 3 Launcher 2 | . . 11 2 7 . . . 4 5 . Slashing Weapon 3 | . . . 11 6 1 4 9 2 5 . Special Melee Weapon 1 | . . . . . . 4 3 . . . Peak Build Rating 91 | 6 7 16 17 18 35 43 54 70 70 91 Average Rating 35 | 4 6 15 16 17 33 38 50 58 66 83 On Entrance 28 | . 6 7 16 17 18 33 40 50 70 53 Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 13 23 23 23 23 48 44 29 32 32 28 Greatest Support 64 | 20 20 32 32 32 48 64 30 35 35 29 Greatest Overweight (x) 4 | 4 1 . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 14 8 5 5 5 5 Most Carried 15 | 4 9 10 10 10 15 15 5 5 5 5 Average Carried 8 | 1 6 9 9 9 14 8 4 4 4 4 Final Capacity 15 | 8 10 10 10 10 15 5 5 5 5 5 Final Carried 15 | 4 8 9 10 10 15 5 4 5 5 5 Class Distribution -------------------- 53% | Mutant 24% | Hacker-Sprinter 9% | Sprinter 6% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Matter Collected 2608 | 231 194 175 . 142 667 433 402 43 312 9 Remotely . | . . . . . . . . . . . Salvage Created 1919 | . 406 149 . 21 528 367 162 10 272 4 Parts 167 | . 32 26 . 9 40 34 9 1 12 4 Haulers Intercepted 6 | . . . . . 3 1 1 . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Combat Hostiles Destroyed 52 | . 12 11 . 4 12 7 . 2 4 . Melee 4 | . . . . . . 1 . . 3 . Guns 17 | . 12 3 . 2 . . . . . . Cannons 14 | . . . . . 11 3 . . . . AOE 17 | . . 8 . 2 1 3 . 2 1 . Classes Destroyed 12 | . 4 2 . . 4 1 1 . . . Worker 8 | . 2 1 . . 1 2 1 . 1 . Builder 8 | . . . . . 3 3 . . 2 . Tunneler 2 | . . 1 . . 1 . . . . . Hauler 6 | . . . . . 3 1 1 . 1 . Recycler 1 | . . . . . . . 1 . . . Operator 4 | . . . . . 2 . 1 . . 1 Watcher 5 | . 1 . . . . 2 . . 2 . Swarmer 30 | . 6 9 . 4 3 3 . 2 3 . Grunt 10 | . 6 . . . 4 . . . . . Sentry 7 | . . 2 . . 4 . . . 1 . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 4 . . . . Best Kill Streak 7 | . 3 5 . 4 7 3 3 2 3 1 Combat Bots Only 4 | . 3 3 . 4 4 3 . 2 3 . Max Kills in Single Turn 4 | . 2 4 . 2 3 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 1 1 3 . 1 1 . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Hostile Shots Fired 610 | . 86 50 . 8 69 46 174 39 119 19 Missed 263 | . 25 12 . 2 29 17 86 27 58 7 Damage Taken 4536 | . 560 421 . 72 612 441 834 152 1055 389 Core 696 | . 85 65 . 6 67 58 197 . 218 . Absorbed by Shields 77 | . . . . . . . . . . 77 Redirected to Shielding 217 | . . . . . . 55 68 1 93 . Ignored by Resistances 33 | . . . . . . . . . . 33 Core Remaining (%) 72 | 100 . . . 37 87 . 63 . 74 . Volleys Fired 166 | . 55 20 . 4 51 12 2 7 14 1 Largest 2 | . 2 2 . 2 2 2 1 1 1 1 Hottest 116 | . 70 50 . 50 116 116 36 36 36 57 Shots Fired 297 | . 109 32 . 8 101 23 2 7 14 1 Gun 137 | . 109 24 . 4 . . . . . . Cannon 121 | . . . . . 98 22 . . . 1 Launcher 39 | . . 8 . 4 3 1 2 7 14 . Special . | . . . . . . . . . . . Kinetic 217 | . 84 24 . 4 93 11 . . . 1 Thermal 41 | . 25 . . . 5 11 . . . . Explosive 39 | . . 8 . 4 3 1 2 7 14 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . 8 9 . 2 6 7 7 . 1 2 Robot Miss Streak 7 | . 3 6 . 2 7 2 . 6 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 189 | . 62 17 . 3 45 36 7 . 18 1 Core Hits 117 | . 28 21 . 4 25 15 2 5 16 1 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 3 . . . 7 2 . . 2 . Burn 2 | . 2 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 7 | . . . . . 7 . . . . . Sever 4 | . . . . . . 2 . . 2 . Melee Attacks 119 | . . 1 . . 7 58 28 5 20 . Impact . | . . . . . . . . . . . Slashing 117 | . . 1 . . 7 56 28 5 20 . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 6 3 . 3 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6278 | . 594 605 . 162 1397 1548 422 134 1380 36 Guns 740 | . 591 133 . 16 . . . . . . Cannons 1768 | . . . . . 1271 461 . . . 36 Explosions 1788 | . . 467 . 146 108 174 66 134 693 . Melee 1956 | . . . . . . 913 356 . 687 . Ramming 26 | . 3 5 . . 18 . . . . . Kinetic 2005 | . 404 133 . 16 1210 206 . . . 36 Thermal 503 | . 187 . . . 61 255 . . . . Explosive 1788 | . . 467 . 146 108 174 66 134 693 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1956 | . . . . . . 913 356 . 687 . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 3 3 3 3 1 6 6 . . 1 Average Corruption 3 | . 2 3 3 3 1 4 6 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . 9 16 8 5 . 26 11 . . . Message Errors 16 | . 2 4 2 1 . 4 3 . . . Matter Fused 23 | . 4 4 4 2 . 6 3 . . . Heat Flow Errors 9 | . . 2 1 . . 4 2 . . . Energy Discharges 9 | . 2 2 1 . . 4 . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 9 | . . 1 . 2 . 3 3 . . . Data Loss (major) 4 | . . . . . . 4 . . . . Misfires 1 | . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 2 | . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 397 | . . 45 . 6 23 160 109 . 54 . Projectiles 48 | . . . . . 19 29 . . . . Explosions 72 | . . 45 . 6 4 . . . 17 . Melee 277 | . . . . . . 131 109 . 37 . Knockbacks 8 | . . . . . 6 2 . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 6 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 72 | . . 3 . 29 40 . . . . . Shots 3 | . . 1 . 1 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . Kicked 3 | . 1 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | . 160 147 142 12 274 384 153 5 10 4 Average Temperature 73 | . 48 30 76 9 86 91 38 3 3 4 Received Heat Transfer 689 | . 96 90 . . 99 18 267 33 36 50 Effects 6 | . . . . . 2 4 . . . . Energy Bleed 2 | . . . . . 1 1 . . . . Interference 4 | . . . . . 1 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1184 | . 703 . . . 111 370 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Peak Influence 802 | . 313 263 . 122 329 375 802 390 428 388 Initial 253 | . . 76 . . . 125 148 253 156 163 Average 163 | . 94 146 . 53 132 109 418 292 276 254 Maximum Alert Level 3 | . 1 1 . . 1 1 3 1 2 1 Low Security (%) 61 | 100 92 71 . 100 64 80 16 9 6 28 Level 1 35 | . 7 28 . . 35 19 33 90 86 71 Level 2 2 | . . . . . . . 40 . 7 . Level 3 . | . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 1 2 10 2 2 1 3 Investigation 13 | . 2 . . 1 1 5 2 1 . 1 Extermination 4 | . . . . . . 3 . 1 . . Reinforcement 6 | . . . . . 1 2 . . 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . 2 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Distress Signals 13 | . 3 . . . 3 . 3 . 1 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 24 13 . 3 27 21 42 9 15 20 Peak Tracking Total 12 | . 7 3 . 4 5 6 12 3 6 5 Tactical Retreats 36 | . 3 1 . . 1 6 11 3 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Traps Triggered 11 | . 3 . . . . 1 2 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Machines Disabled 11 | . . 1 . 1 2 1 3 1 2 . Max in Single Turn 1 | . . 1 . 1 1 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Machines Accessed 37 | . 3 1 1 1 4 11 4 5 4 3 Terminals 24 | . 3 . . . 4 5 3 4 4 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . 3 . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 88 | . 9 1 1 1 10 33 7 10 6 10 Successful 51 | . 3 1 1 1 5 20 2 8 4 6 Failed 37 | . 6 . . . 5 13 5 2 2 4 Catastrophic 9 | . 4 . . . . 2 2 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 7 . 1 . 2 4 . . . 2 Terminals 49 | . 9 . . . 10 8 5 7 6 4 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 6 | . . . . . . 6 . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 19 | . . . . . . 16 . . . 3 Garrison Access 5 | . . . . . . . 2 . . 3 Terminal Hacks 27 | . 2 1 1 1 4 4 2 5 4 3 Record 4 | . 1 . . . 1 . . 1 . 1 Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 8 | . . 1 . 1 . . 2 1 3 . Level Access Points 2 | . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . 1 . . . 1 Emergency Access Points 2 | . . . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 2 . . . . . Registered Components 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Load Schematic 1 | . . . . . . . . 1 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 2 | . . . . . . 2 . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Report Inventory 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 14 | . . . . . . 11 . . . 3 Insert Component 7 | . . . . . . 6 . . . 1 Analyze 7 | . . . . . . 5 . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . Operators 2 | . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . 1 Used 2 | . . . . . . . 1 . . 1 Hacking Detections 23 | . 3 . . . 3 6 2 4 3 2 Full Trace Events 12 | . 3 . . . 1 5 1 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 5 . . 1 1 Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 201 | . . . . . . . . 201 . . Total Part Build Rating 11 | . . . . . . . . 11 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed 6 | . . . . . . 5 . . . 1 Part Schematics Acquired 6 | . . . . . . 5 . . . 1 Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Total Allies 7 | . . 3 . . . . . . 4 . Largest Group 3 | . . 3 1 . . . . . 2 . Highest-Rated Group 78 | . . 76 14 . . . . . 78 . Highest-Rated Ally 39 | . . 31 14 . . . . . 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . 9 . . . . . . 22 . Total Damage 550 | . . 169 . . . . . . 381 . Kills 6 | . . 2 . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Turns Passed 9091 | 76 987 1004 501 405 1748 2123 434 554 784 475 Spaces Moved 10142 | 49 451 744 396 286 1051 2881 873 741 1593 1077 Core 22 | 22 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 3459 | 27 451 744 396 286 1051 504 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6661 | . . . . . . 2377 873 741 1593 1077 Fastest Speed 26 | 50 120 120 125 125 120 27 26 26 32 32 Average Speed 64 | 130 174 124 125 125 123 44 26 28 32 38 Slowest Speed 250 | 250 190 125 125 125 190 120 95 32 32 39 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 54 | . . . . . . 15 6 . 14 19 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 5 75 98 71 47 55 54 95 10 72 24 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 72 | . . 1 . . 16 36 13 5 1 . Terrain Destroyed 463 | . . 50 . 37 79 53 46 64 134 . Melee 63 | . . 1 . . 7 36 13 5 1 . Projectile 48 | . . . . . 47 1 . . . . AOE 352 | . . 49 . 37 25 16 33 59 133 . Terrain Rammed 1 | . . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Ext Fac Total 12098 | 58 554 789 401 327 1382 3586 1024 1065 1802 1110 Wait 1439 | . 31 1 4 29 222 602 97 280 147 26 Move 10030 | 48 450 743 395 285 1050 2851 860 740 1565 1043 Hop 48 | . . . . . . 14 6 . 13 15 Pick Up 44 | 4 5 4 1 3 14 6 2 5 . . Fast Attach 36 | 6 1 . . . 3 9 4 1 3 9 Attach 15 | . . 1 . 1 2 3 2 4 1 1 Detach 10 | . . . . . 1 1 2 1 . 5 Swap 79 | . 7 10 1 2 19 17 13 1 3 6 Drop 55 | . 4 7 . 3 12 13 9 3 . 4 Fire 166 | . 55 20 . 4 51 12 2 7 14 1 Melee 118 | . . 1 . . 7 58 27 5 20 . Ram 1 | . . . . . 1 . . . . . Kick 3 | . 1 2 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 18 36 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 5 exits: Fac x4 / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 10) 497 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Discovered new exit (range 4) 766 | -10/Materials | Build established: Scavenger-Mutant 1001 | -10/Materials | Discovered new exit (range 12) 1019 | -10/Materials | Discovered new exit (range 14) 1064 | -10/Materials | Entered Mines 1069 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1362 | -10/Mines | Received a Mining Laser from a helpful Derelict 1372 | -10/Mines | Build established: Mutant 1393 | -10/Mines | Discovered new exit (range 10) 1483 | -10/Mines | Discovered new exit (range 11) 1630 | -10/Mines | Core integrity fell below 50% 2062 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Entered Exiles 2068 | -10/Exiles | Accompanied by 1 ally 2098 | -10/Exiles | Met 8R-AWN 2120 | -10/Exiles | Met EX-HEX 2153 | -10/Exiles | Met EX-BIN 2170 | -10/Exiles | Aligned with FarCom system 2171 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2215 | -10/Exiles | Found Cloak of Protection 2241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2285 | -10/Exiles | Met EX-DEC 2551 | -10/Exiles | Discovered new exit (range 14) 2569 | -10/Exiles | Left Exiles lab with Cloak of Protection 2569 | -10/Exiles | Entered Mines 2715 | -9/Mines | Met a Derelict shopkeep closing up shop 2911 | -9/Mines | Learned Materials stockpile data 2922 | -9/Mines | Discovered new exit (range 7) 2974 | -9/Mines | Entered Materials 2974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3763 | -8/Materials | Discovered new exit (range 7) 4209 | -8/Materials | Discovered new exit (range 8) 4722 | -8/Materials | Entered Factory 4722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4723 | -7/Factory | Identified exit to Storage 5681 | -7/Factory | Discovered new exit (range 16) 5751 | -7/Factory | Build established: Sprinter 6321 | -7/Factory | Discovered new exit (range 8) 6456 | -7/Factory | Build established: Hacker-Sprinter 6739 | -7/Factory | Identified exit to Lower Caves 6845 | -7/Factory | Entered Storage 6886 | -7/Storage | Met 01-MTF 7245 | -7/Storage | Search patrols dispatched 7268 | -7/Storage | Discovered new exit (range 15) 7279 | -7/Storage | Entered Factory 7279 | -6/Factory | Evolved 2 slots: Utility x2 7479 | -6/Factory | Fabricated Impulse Thruster Array (x1) 7585 | -6/Factory | Fabricated Hacking Suite (x1) 7616 | -6/Factory | Identified exit to Factory 7831 | -6/Factory | Discovered new exit (range 6) 7833 | -6/Factory | Entered Extension 7865 | -6/Extension | Rescued a captive Derelict 7866 | -6/Extension | Rescued a captive Derelict 7927 | -6/Extension | Rescued a captive Derelict 7976 | -6/Extension | Rescued a captive Derelict 8200 | -6/Extension | Spotted B-75 Beast 8358 | -6/Extension | Disrupted transfer network 8527 | -6/Extension | Spotted B-75 Beast 8588 | -6/Extension | Discovered exit to Factory (range 16) 8588 | -6/Extension | Discovered new exit (range 16) 8596 | -6/Extension | Lost 7 parts (1p4u2w) 8617 | -6/Extension | Entered Factory 8617 | -5/Factory | Evolved 2 slots: Utility x2 8891 | -5/Factory | Build established: Hacker-Scout 9052 | -5/Factory | Identified exit to Upper Caves 9052 | -5/Factory | Identified exit to Factory 9092 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. Acquired 4 matter. Triggered Tesla Bomb Trap. A bubble of electromagnetic force engulfs the area. Lgt. Nuclear Core destroyed. Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Tesla Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Tesla Bomb Trap short circuited. Reaction Control System destroyed. Door malfunctions. A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????? ???????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????######????????????????????????????????? | | ????#?? #????????????????????????????? | | ????# """" """" #????????????????????????????? | | ????# """" """" #????????????????????????????? | | ????# """" """" #????????####????????????????? | | ????# """" """" #??????? ???????????????? | | #???# #??????? ????????????????? | | #???#! ] #??????" " " ????????????????? | | ##########+###########?" " " "??? ???????????? | | # " " " "???????????????? | | # " " " "???????????????? | | @ " " " "???????????????? | | # " " " "???????????????? | | k # " " " "???????????????? | | ##########/###### #?" " " " ??????????????? | | #??????? !???# #?" " " ????????????????? | | #????? ??+ #?? ????????????????? | | #???? ######??#+####???????????????? | | #??? ?????????????????????????????? | | #???# " " ]]!#????????????????????????????? | | #???# "R" ]!!#????????????????????????????? | | #???? "?" ]! #????????????????????????????? | | #####################????Hw??????????????????? | | ???????????????????????? | | ???????????????????????? | | ??????????????????????? | | ?? ???????????????????? | | ??????????????????????? | | +##### #############?????????????????????????? | | ?????# #????????#????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?##??????????????????????????????????? | | ?????# ###?##########????????????????????????? | | "??? # # ? #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #??"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 5 Power Amplification 20 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 73 Launcher Accuracy 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Quantum Capacitor | -6/Extension | Hacked Imp. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -6/Factory | Preloaded Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Party Time Remodeling Challenges ------------ None Game ------ Seed SuperquantumBarrageWheel Manual? 0 Play Time 02:18:50 Cumulative 17.7 hours Start 2025.03.11 @ 12:55:46 End 2025.03.12 @ 01:19:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 835af796-124a-48b8-85df-c4e6131a9d04