Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 17:32:37 Player: Mathewnd Result: Destroyed by M Shell/Atk with Enhanced Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (148) 740 Value Destroyed (6005) 6005 Prototype IDs (62) 1240 Alien Tech Used (15) 3000 Bonus (27499) 27499 TOTAL SCORE: 49384 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 2647 Follower Combat Kills 841 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -189 Cogmind --------- Core Integrity 0/1600 Matter 403/425 Energy 316/340 System Corruption 4% Temperature Critical (593) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Advanced Weapon Cycler Improved Reaction Control System Advanced Force Field Antimissile System > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Field Recycling Unit (0) Integrity Redistributor Microwarp Drive Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Weapon Cycler Improved Reaction Control System Advanced EM Disruption Field Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Advanced Force Field Antimissile System Integrity Redistributor Sigix Sheargun Sigix Broadsword [Rating: 259] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Ghost Barrier Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 223 | 5 12 1 . 1 12 24 18 . 5 9 . 4 . 1 . 3 17 . . 9 1 6 2 1 12 . 21 8 19 3 13 16 Power 36 | 1 1 1 . . 1 2 3 . . . . 1 . 1 . . 5 . . 3 . 4 . 1 2 . 3 3 2 . 1 1 Engine 14 | 1 1 1 . . 1 2 2 . . . . 1 . . . . 3 . . 1 . . . . 1 . . . . . . . Core 8 | . . . . . . . 1 . . . . . . 1 . . 2 . . 1 . 2 . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 3 3 2 . 1 1 Propulsion 41 | 2 1 . . . 4 9 5 . 4 . . 2 . . . . 3 . . . . . . . 2 . 6 . 3 . . . Treads 15 | 2 1 . . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 5 . 4 . . 2 . . . . 3 . . . . . . . 2 . 5 . 3 . . . Utility 103 | 1 5 . . . 3 3 8 . . 9 . 1 . . . . 2 . . 5 1 2 2 . 8 . 11 4 14 3 11 10 Device 67 | . 1 . . . . 3 3 . . 4 . 1 . . . . 2 . . 4 1 1 1 . 5 . 7 3 9 2 10 10 Storage 8 | 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Processor 12 | . 2 . . . 1 . 3 . . 4 . . . . . . . . . . . 1 . . 1 . . . . . . . Hackware 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Protection 10 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 3 1 2 . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 43 | 1 5 . . 1 4 10 2 . 1 . . . . . . 3 7 . . 1 . . . . . . 1 1 . . 1 5 Energy Gun 20 | . 5 . . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 4 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 . . . 1 Piercing Weapon 8 | . . . . . . . 1 . . . . . . . . 1 5 . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . 1 . . . . 1 . . . 4 . . . . . . . . . 3 1 . . . 5 . 7 4 . . 1 3 Parts Lost 36 | . . 1 . . 1 15 1 . . . . 2 . . . 6 . . . . . . 2 . . . 7 . 1 . . . Power 8 | . . 1 . . 1 1 1 . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . Propulsion 13 | . . . . . . 5 . . . . . 1 . . . 2 . . . . . . . . . . 4 . 1 . . . Utility 8 | . . . . . . 3 . . . . . 1 . . . 1 . . . . . . 1 . . . 2 . . . . . Weapon 7 | . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 1 . . 1 9 1 . . . . 2 . . . 6 . . . . . . 1 . . . 3 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 99 100 100 96 95 86 92 92 92 92 90 93 93 93 91 72 100 100 100 94 85 87 85 92 95 83 85 78 62 75 77 Engine 6 | . 14 13 14 14 9 8 2 7 7 7 7 11 13 12 6 5 2 5 5 3 . . . . 3 5 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 4 4 9 7 7 Treads 12 | . 28 28 28 28 35 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 7 7 Flight 16 | . . . . . . . 34 38 38 38 38 38 40 40 40 39 29 41 41 41 38 35 35 35 35 35 29 27 23 . . . Device 11 | . 4 14 14 14 9 12 7 7 7 6 7 6 6 6 6 5 10 11 11 11 10 10 9 10 11 10 10 13 11 13 21 31 Storage 7 | . 14 14 14 14 9 9 5 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 9 7 7 Processor 10 | . 7 . . . 7 9 22 23 23 23 23 20 20 20 20 20 17 17 17 17 16 15 15 15 15 15 13 13 11 . . . Protection 1 | . . . . . 7 2 . . . . . . . . . . . . . . . . 4 5 5 5 2 4 1 . . . Energy Gun 11 | . 18 28 28 28 17 17 . . . . . . . . . . . . . . . . . . . . . . 3 18 23 22 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 7 . . . Piercing Weapon 2 | . . . . . . . 4 7 7 7 7 6 6 6 6 3 4 11 11 7 5 5 5 5 5 5 4 7 . . . . Peak Build Rating 259 | 5 12 12 12 14 32 36 39 39 45 44 40 48 49 51 51 52 70 70 70 81 76 84 82 86 109 105 144 165 222 242 259 257 Average Rating 78 | 3 8 11 12 13 30 32 33 39 39 40 40 45 48 49 51 50 48 70 70 73 75 77 80 80 95 105 122 146 170 225 256 243 On Entrance 71 | . 5 12 12 12 14 32 36 39 39 39 40 40 48 49 51 51 29 70 70 70 76 76 79 80 80 105 105 143 158 212 242 257 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 32 32 30 31 99 99 98 19 19 19 19 24 24 26 26 26 34 34 34 38 38 38 39 35 38 36 53 51 55 61 61 69 Greatest Support 80 | 40 40 40 40 40 80 80 80 23 31 23 23 29 29 29 29 29 39 39 39 39 39 39 39 39 43 43 55 61 60 60 60 60 Greatest Overweight (x) 9 | . 1 . . . 1 9 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 6 13 15 15 15 21 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 19 | 7 12 11 10 11 19 19 18 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 Average Carried 10 | 4 9 10 10 10 16 16 7 10 9 9 9 8 9 10 10 9 9 10 10 9 10 10 10 10 9 10 9 9 9 8 6 8 Final Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 19 | 7 11 10 10 11 19 17 10 10 10 9 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 6 7 Class Distribution -------------------- 35% | Mutant 30% | Scout 14% | Alien-Sigix 7% | Hacker-Scout 4% | Alien-Scout 3% | Scavenger-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 2660 | 217 111 75 . 10 137 288 88 . 5 . 288 21 20 6 . 86 111 53 20 100 20 60 20 10 66 . 69 49 377 129 110 114 Remotely 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Salvage Created 8431 | . 346 174 . 75 921 1702 135 . . . 20 21 . . . 86 248 53 50 459 60 171 38 43 . . 376 49 235 120 671 2378 Parts 370 | . 16 7 . 1 42 72 8 . . . 7 1 . . . 11 13 1 3 6 3 11 2 2 . . 13 2 13 6 24 106 Haulers Intercepted 11 | . 1 . . . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 20 . . . . 6 . 1 . 3 2 . . . . . . . . . . . Prevented 15 | . . . . . . . . . . . 5 . . . . . . . 2 . . . 2 . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 97 | . 4 4 . 2 12 32 . . . . 2 . . . . 9 . . . . . 1 . . . . 5 . 4 1 3 18 Melee 12 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 5 . 4 . . . Guns 66 | . 4 4 . 2 11 23 . . . . . . . . . . . . . . . . . . . . . . . 1 3 18 AOE 16 | . . . . . . 7 . . . . . . . . . 9 . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 5 . . . 4 4 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 . Worker 10 | . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 2 Builder 6 | . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 11 | . 1 . . . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 11 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Watcher 11 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 4 . . . . 1 1 . . . 2 Swarmer 19 | . . . . . 2 . . . . . . . . . . 9 . . . . . . . . . . 5 . . . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 44 | . 4 4 . 2 5 25 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Brawler 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . Best Kill Streak 7 | . 5 2 . 1 2 6 1 . . . 2 1 . . . 5 2 . . . 1 2 . . . . 5 1 2 2 4 7 Combat Bots Only 7 | . 4 2 . 1 1 4 . . . . 2 . . . . 5 . . . . . 1 . . . . 5 . 2 1 3 7 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 1 . . . 1 1 . . . 2 1 . 1 . 1 1 1 1 . . 1 1 1 1 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1107 | . 28 13 . 14 62 232 19 5 10 . 4 6 . . . 28 4 . . . 5 11 26 . . . 26 22 134 27 38 393 Missed 415 | . 7 4 . 3 18 65 10 5 7 . 1 3 . . . 12 4 . . . 2 7 16 . . . 10 16 69 10 24 122 Intercepted 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Damage Taken 11391 | . 277 129 . 152 718 2732 195 . 87 . 57 119 . . . 627 . . . . 41 82 216 . . . 384 42 1169 111 692 3561 Core 3376 | . 93 16 . 37 86 278 49 . 32 . 22 53 . . . 370 . . . . . 19 88 . . . 64 . 529 35 379 1226 Absorbed by Shields 846 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . . 8 15 263 126 . 402 Ignored by Resistances 5566 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 106 285 283 4868 Regen/Repaired (Parts) 513 | . . . . . . . . . . 135 . . . . . . . . . . . . . . 21 . . . 336 . . 21 Core Remaining (%) 71 | 100 . . . 41 . 33 . . . . 85 . . . . 50 . . . . 100 . . . . 90 . . 49 97 . . Volleys Fired 392 | . 32 13 . 8 70 110 3 . 2 . . . . . . 9 . . . . . . . . . . . . . 9 37 99 Largest 3 | . 2 2 . 2 2 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 3 3 Hottest 300 | . 112 112 . 136 136 140 23 . 30 . . . . . . 30 . . . . . . . . . . . . . 200 300 300 Shots Fired 775 | . 64 26 . 16 137 201 3 . 2 . . . . . . 9 . . . . . . . . . . . . . 17 46 254 Gun 751 | . 64 26 . 16 135 190 3 . . . . . . . . . . . . . . . . . . . . . . 17 46 254 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . 2 11 . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . 28 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 403 | . 36 26 . 16 135 190 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 24 | . . . . . 2 11 . . 2 . . . . . . 9 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 317 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 46 254 Robot Hit Streak 18 | . 15 10 . 10 14 18 2 . . . . . . . . 6 . . . . . . . . . . . . . 8 3 15 Robot Miss Streak 7 | . 4 5 . 2 5 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 11 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 552 | . 43 20 . 14 87 140 6 . . . 3 1 . . . 5 13 1 1 8 1 9 2 1 . . 17 2 11 7 6 154 Core Hits 285 | . 18 8 . 5 41 93 4 . . . 3 1 . . . 11 4 . 1 5 . 6 1 . . . 7 . 3 4 7 63 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 3 3 . 1 6 20 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 Burn 32 | . 2 3 . 1 6 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 233 | . . . . . . . 18 . 6 1 5 3 . 1 . 4 28 3 1 8 3 33 8 3 . 2 39 13 49 . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . . . . . . . . . . . . 1 . . 7 3 23 6 2 . . 33 13 49 . . 5 Piercing 91 | . . . . . . . 18 . 6 1 5 3 . 1 . 4 27 3 1 1 . 10 2 1 . 2 6 . . . . . Sneak Attacks 20 | . . . . . . . 2 . . . . 1 . . . . 7 . 1 . 1 1 2 1 . . 2 . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . 1 . . . Damage Inflicted 25884 | . 476 299 . 255 1464 3951 240 . . . 138 83 . . . 799 664 52 78 803 110 560 197 112 . . 906 190 947 666 1100 11794 Guns 18017 | . 476 293 . 255 1459 2320 32 . . . . . . . . . . . . . . . . . . . . . . 666 787 11729 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2437 | . . . . . . 1621 . . . . . . . . . 799 . . . . . . . . . . . . . . 17 . Melee 5048 | . . . . . . . 208 . . . 138 83 . . . . 664 52 78 803 110 560 197 112 . . 906 190 947 . . . Ramming 382 | . . 6 . . 5 10 . . . . . . . . . . . . . . . . . . . . . . . . 296 65 Kinetic 187 | . 155 . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4648 | . 321 293 . 255 1459 2320 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2420 | . . . . . . 1621 . . . . . . . . . 799 . . . . . . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16828 | . . . . . . . . . . . . . . . . . . . . 745 110 532 197 112 . . 813 190 947 666 787 11729 Piercing 1402 | . . . . . . . 208 . . . 138 83 . . . . 664 52 78 58 . 28 . . . . 93 . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 3 . 1 1 1 1 1 . . . . . . . . . . . . 1 . . 4 Average Corruption 1 | . . . . . . . 1 1 1 2 . 1 1 1 1 1 . . . . . . . . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 2 1 3 . . . . 1 . 3 . . . . . . . . . . . . . . . 11 Message Errors 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1621 | . . . . . 38 77 . . . . . . . . . 18 80 25 . 233 103 112 52 108 . . 196 65 406 . 108 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . 38 77 . . . . . . . . . 18 . . . . . . . . . . . . . . . . Melee 1488 | . . . . . . . . . . . . . . . . . 80 25 . 233 103 112 52 108 . . 196 65 406 . 108 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 43 96 . . . . . . . . . . . . . . . . . . . . . . . 23 . . Shots 5 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 584 | . 357 63 . 275 164 411 4 . 9 473 . 165 165 256 126 357 . . . 2 7 . 165 159 311 288 303 . 226 3 360 584 Average Temperature 87 | . 116 19 . 129 37 99 4 . 7 228 . 67 53 109 66 106 . . . 1 1 . 45 72 128 85 61 . 54 3 162 133 Received Heat Transfer 3406 | . 159 72 . 87 342 1647 45 . 12 . 12 . . . . 59 . . . . 12 . 12 . . . . 6 44 28 9 860 Effects 18 | . 1 . . . . 3 . . . 3 . . . . . 4 . . . . . . . . . . 3 . . . 1 3 Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Interference 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Melted 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . 2 2 . 2 6 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 13130 | . 1073 962 . 671 3986 6438 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2850 | . 107 57 . 65 192 886 552 . . . . 575 . . . . 397 . . . . 400 . . . . 355 301 1600 1650 2376 2850 Initial 1532 | . . 17 . . 25 38 352 . . . . 449 . . . . 172 . . . . 40 . . . . . 100 168 1100 1100 1532 Average 519 | . 28 32 . 16 69 594 431 . . . . 512 . . . . 218 . . . . 251 . . . . 161 184 539 1271 1500 2028 Maximum Alert Level 5 | . . . . . . 3 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 5 5 5 5 Low Security (%) 48 | 100 100 100 . 100 100 15 . . . . . . . . . . 57 . . . . 29 . . . . 58 58 5 . . . Level 1 13 | . . . . . . 3 50 . . . . . . . . . 42 . . . . 69 . . . . 41 41 40 . . . Level 2 10 | . . . . . . 29 49 . . . . 100 . . . . . . . . . . . . . . . . 8 . . . Level 3 9 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . 44 . 15 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 37 21 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 47 . Squads Dispatched 73 | . . . . 1 2 8 5 . . . . 1 . . . 1 1 . . . . 2 . . . . 1 . 4 8 27 12 Investigation 16 | . . . . 1 1 2 3 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . 1 3 Extermination 8 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 2 Reinforcement 9 | . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 4 1 Assault 37 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 7 21 6 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 31 | . . . . . 3 2 . . . . . . . . . 7 1 . . . . 5 . . 1 . 4 1 2 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 397 | . 8 4 . 3 35 48 14 2 1 . 10 3 . . . 23 17 . . . 4 19 11 . 9 . 20 10 46 7 37 66 Peak Tracking Total 35 | . 4 2 . 2 4 6 4 2 1 . 4 2 . . . 11 8 . . . 4 10 7 . 8 . 12 4 26 13 35 19 Tactical Retreats 77 | . . . . 1 2 3 3 . . . 2 1 . . . 3 4 . . . 2 5 6 . . . 6 4 11 . 10 14 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 19 | . 1 . . . . 2 3 . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 2 7 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . 6 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 26 | . 1 . . . 2 5 . . . . . . . . . 1 . . . . . . . . . . . 4 6 2 3 2 Max in Single Turn 2 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 53 | . . . 1 1 8 8 11 . 1 . . 2 . 1 4 1 . . 1 4 . 2 1 . 2 . 1 1 2 1 . . Terminals 21 | . . . . . 7 8 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 7 | . . . . . . . 4 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . Total Hacks 134 | . . . 1 1 16 18 26 . 1 . . 3 . 1 31 1 . . 1 17 . 3 1 . 2 . 2 1 6 2 . . Successful 78 | . . . 1 1 4 3 7 . 1 . . 2 . 1 31 1 . . 1 17 . 2 1 . 2 . . 1 2 . . . Failed 56 | . . . . . 12 15 19 . . . . 1 . . . . . . . . . 1 . . . . 2 . 4 2 . . Catastrophic 16 | . . . . . 4 3 8 . . . . . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 162 | . . . . . 11 8 15 . . . . 11 . . . . 19 . . . . 23 . . 2 . 23 18 12 7 4 9 Terminals 52 | . . . . . 15 18 13 . . . . . . . . . . . . . . . . . . . . . 6 . . . Fabricators 11 | . . . . . . . 7 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . 2 1 . 2 . . Terminal Hacks 65 | . . . 1 1 2 3 1 . 1 . . . . 1 31 1 . . 1 17 . . 1 . 2 . . . 2 . . . Record 18 | . . . 1 . . . . . . . . . . . 11 1 . . . 5 . . . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . 1 . 2 . . . 1 . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Network Status 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . . 8 8 8 . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 1 . . Full Trace Events 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . . . . . . . . . . 15 . . . . 13 . . . . 4 . 27 . . . . . . . . . 11 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 114 | . . . . . . 2 . . . 6 . 2 . . . . 2 . . . . 2 . . . . 1 . . 8 61 30 Largest Group 17 | . . . . . . 2 . . . 6 6 1 1 . . . 1 . . . . 2 . . . . 1 . . 8 17 8 Highest-Rated Group 241 | . . . . . . 62 . . . 240 240 35 35 . . . 31 . . . . 206 . . . . 31 . . 112 241 114 Highest-Rated Ally 103 | . . . . . . 31 . . . 51 51 35 35 . . . 31 . . . . 103 . . . . 31 . . 15 15 15 Zionite Dispatches 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 401 | . . . . . . 39 . . . . 44 6 1 . . . . . . . . 1 . . . . . . . 41 184 85 Total Damage 6705 | . . . . . . 622 . . . . 858 230 108 . . . . . . . . . . . . . . . . 786 2487 1614 Kills 45 | . . . . . . 7 . . . . 8 3 . . . . . . . . . . . . . . . . . 6 14 7 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . 1 . 1 . . 1 2 . 1 . . 1 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . 2 . . . . 4 . . . . 6 . . . . 6 5 3 1 . 2 Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . Guard Positions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 13565 | 80 664 800 224 341 1934 1258 764 92 297 578 151 256 221 223 19 368 536 90 41 78 201 316 243 51 349 160 509 250 577 330 600 964 Spaces Moved 21946 | 44 338 469 141 197 769 348 1579 283 555 1325 308 769 483 392 76 871 1197 383 173 200 486 1047 661 157 964 369 1298 624 1562 450 1748 1680 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2242 | 41 338 469 141 197 769 282 5 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3953 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177 450 1646 1680 Wheels 66 | . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15353 | . . . . . . . 1574 283 555 1325 308 769 483 392 76 871 1197 383 173 200 486 1047 661 157 964 369 1298 624 1158 . . . Fastest Speed 17 | 50 160 160 160 160 160 215 28 28 28 28 28 25 25 25 25 25 22 22 22 22 22 22 22 22 21 21 21 17 17 30 30 30 Average Speed 44 | 152 160 160 160 160 214 243 29 28 28 28 28 25 25 25 25 25 27 22 22 22 22 22 22 22 21 21 23 23 24 48 30 35 Slowest Speed 330 | 160 240 160 160 160 250 330 250 28 34 28 28 28 25 25 25 31 100 22 22 22 22 22 22 22 22 21 27 24 99 90 90 90 Overloaded Moves 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 75 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . 7 2 . . . . . . . 2 2 . . . . 8 . . . . 11 9 8 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 5 . Exploration Rate (%) 52 | 4 52 91 49 54 66 58 44 52 61 90 46 18 64 47 68 79 37 58 39 62 63 27 72 34 89 50 36 73 70 11 38 31 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 9 | . . . 1 . . . 1 . . 1 . . . 1 1 . . . . 3 . . 1 . . . . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . . . . . 2 . . 2 2 . 3 . 2 1 . 1 . 3 1 . 1 . . . . . . Spaces Dug 196 | . . . . . 11 . 8 . 5 . . 2 . 1 . 3 10 1 . . 2 11 4 1 . 2 13 7 10 41 41 23 Terrain Destroyed 584 | . . . . . 11 108 8 . 23 . . 2 . 1 . 70 10 1 . . 2 11 4 1 . 2 13 7 10 47 106 147 Melee 80 | . . . . . . . 8 . 5 . . 2 . 1 . 3 10 1 . . 2 11 4 1 . 2 13 7 10 . . . Projectile 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 68 147 AOE 270 | . . . . . 11 108 . . 18 . . . . . . 67 . . . . . . . . . . . . . 28 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 24552 | 55 398 492 140 205 914 548 1841 293 685 1526 364 822 582 514 75 1000 1361 384 173 218 573 1089 747 169 1101 447 1431 694 1492 547 1732 1940 Wait 1904 | . 9 9 . . 33 58 177 13 113 189 52 42 99 121 . 102 109 . . . 83 14 79 9 119 77 70 30 66 85 20 126 Move 21511 | 43 337 468 140 196 768 347 1564 278 554 1324 307 768 482 391 75 866 1192 382 172 199 485 1032 660 156 963 368 1280 605 1331 449 1649 1680 Hop 39 | . . . . . . . 7 2 . . . . . . . 2 2 . . . . 6 . . . . 6 9 5 . . . Pick Up 83 | 7 6 . . . 17 6 9 . 1 1 . 4 1 . . 1 5 . . 1 . 1 . . 2 . 8 1 11 . . 1 Fast Attach 82 | 5 4 . . . 5 11 4 . . . . . . . . . 9 . . 1 1 4 2 1 2 . 6 6 13 . 3 5 Attach 62 | . 1 1 . . 1 9 8 . 1 . . 4 . . . . 8 . . 1 . . . . . . 5 1 6 3 3 10 Detach 39 | . . . . . . 1 9 . 1 . . . . . . . 5 . . . . 1 . . . . 4 1 2 1 4 10 Swap 90 | . 7 . . 1 6 4 6 . 4 9 . . . 1 . 3 . . . 8 1 2 . . 10 . 10 4 6 . 7 1 Drop 87 | . 2 . . . 13 . 18 . 3 2 . . . . . 1 5 . . 1 . 6 . 1 5 . 9 6 12 . 2 1 Fire 392 | . 32 13 . 8 70 110 3 . 2 . . . . . . 9 . . . . . . . . . . . . . 9 37 99 Melee 201 | . . . . . . . 18 . 6 1 5 3 . 1 . 4 26 2 1 7 3 23 6 2 . 2 33 13 40 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Crush 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . 18 . . . . . . . . 12 . . . . . . . . . . . 18 . . 1 . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 13) 621 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Entered Mines 808 | -10/Mines | Learned location of 1 exit from Materials 928 | -10/Mines | Discovered new exit (range 6) 1297 | -10/Mines | Discovered new exit (range 8) 1537 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1538 | -10/Mines | Discovered new exit (range 5) 1545 | -10/Mines | Entered Exiles 1585 | -10/Exiles | Met 8R-AWN 1613 | -10/Exiles | Met EX-HEX 1701 | -10/Exiles | Met EX-DEC 1707 | -10/Exiles | Learned location of Zion (-7) 1757 | -10/Exiles | Discovered new exit (range 10) 1769 | -10/Exiles | Entered Mines 1780 | -9/Mines | Met a Derelict shopkeep closing up shop 1797 | -9/Mines | Learned Materials stockpile data 1987 | -9/Mines | Core integrity fell below 50% 2069 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2096 | -9/Mines | Discovered new exit (range 9) 2110 | -9/Mines | Entered Materials 2110 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2111 | -8/Materials | Identified exit to Storage 2112 | -8/Materials | Identified exit to Factory 2452 | -8/Materials | Discovered exit to Factory (range 4) 4044 | -8/Materials | Entered Storage 4186 | -8/Storage | Met a pair of Derelict thieves 4398 | -8/Storage | Garrison activated, responded to threat 4492 | -8/Storage | Lost 3 parts (1p1u1w) 4594 | -8/Storage | Lost 9 parts (4n1u4w) 4653 | -8/Storage | Core integrity fell below 50% 5192 | -8/Storage | Build established: Scavenger-Mutant 5285 | -8/Storage | Discovered exit to Factory (range 7) 5302 | -8/Storage | Entered Factory 5302 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5554 | -7/Factory | Discovered new exit (range 13) 5557 | -7/Factory | Identified exit to Factory 5611 | -7/Factory | Build established: Scavenger-Scout 5688 | -7/Factory | Fabricated Lrn. Sensor Array (x2) 5754 | -7/Factory | Discovered exit to Factory (range 5) 6020 | -7/Factory | Identified exit to Lower Caves 6066 | -7/Factory | Entered Lower Caves 6090 | -7/Lower Caves | Learned Factory emergency access door positions 6142 | -7/Lower Caves | Build established: Scout 6153 | -7/Lower Caves | Discovered new exit (range 13) 6157 | -7/Lower Caves | Identified exit to Lower Caves 6158 | -7/Lower Caves | Entered another Lower Caves area 6390 | -7/Lower Caves | Spotted B-75 Beast 6454 | -7/Lower Caves | Discovered new exit (range 5) 6455 | -7/Lower Caves | Identified exit to Zion 6455 | -7/Lower Caves | Entered Zion 6466 | -7/Zion | Discovered new exit (range 15) 6477 | -7/Zion | System corruption cleaned by Quarantine Array 6535 | -7/Zion | Gained Derelict followers 6553 | -7/Zion | Learned location of 1 exit from Lower Caves 6566 | -7/Zion | Received a visual enhancement algorithm 6573 | -7/Zion | Learned location of Armory (-4) 6671 | -7/Zion | Found Prototype Processor 6671 | -7/Zion | Identified Exp. Target Analyzer 6678 | -7/Zion | Found Prototype Processor 6678 | -7/Zion | Identified Exp. Core Analyzer 6720 | -7/Zion | System corruption cleaned by Quarantine Array 6736 | -7/Zion | Found Prototype Hackware 6739 | -7/Zion | Identified Exp. System Shield 6777 | -7/Zion | Met Imprinter 6783 | -7/Zion | Imprinted 6785 | -7/Zion | Declared Zion's savior 6855 | -7/Zion | Visited the Megawrench Repair Shop 6855 | -7/Zion | Megawrench repaired 6 parts 6872 | -7/Zion | Identified exit to Proximity Caves 7033 | -7/Zion | Entered Proximity Caves 7033 | -6/Proximity Caves | Accompanied by 6 allies 7130 | -6/Proximity Caves | Spotter reported a threat 7130 | -6/Proximity Caves | Spotter reported a threat 7161 | -6/Proximity Caves | Lost 4 allies 7180 | -6/Proximity Caves | Discovered exit to Factory (range 14) 7184 | -6/Proximity Caves | Entered Factory 7184 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7190 | -6/Factory | Discovered new exit (range 13) 7194 | -6/Factory | Identified exit to Factory 7315 | -6/Factory | Discovered new exit (range 8) 7317 | -6/Factory | Identified exit to Lower Caves 7361 | -6/Factory | Retrieved Zion intel report: Guard Positions 7391 | -6/Factory | Retrieved Zion intel report: Emergency Access 7392 | -6/Factory | Zion Demo squad teleported in 7440 | -6/Factory | Entered Lower Caves 7440 | -6/Lower Caves | Accompanied by 1 ally 7441 | -6/Lower Caves | Identified exit to Lower Caves 7580 | -6/Lower Caves | Spotted B-75 Beast 7656 | -6/Lower Caves | Learned Factory security intel 7661 | -6/Lower Caves | Entered another Lower Caves area 7839 | -6/Lower Caves | Encountered a Warlord checkpoint 7883 | -6/Lower Caves | Discovered new exit (range 7) 7884 | -6/Lower Caves | Identified exit to Data Miner 7884 | -6/Lower Caves | Entered Data Miner 7884 | -6/Data Miner | Discovered new exit (range 6) 7889 | -6/Data Miner | Met Data Miner 7895 | -6/Data Miner | Learned location of Section 7 (-3) 7895 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7898 | -6/Data Miner | Received God Mode back door access code from Data Miner 7903 | -6/Data Miner | Identified exit to Proximity Caves 7903 | -6/Data Miner | Entered Proximity Caves 7924 | -5/Proximity Caves | Learned Factory emergency access door positions 8023 | -5/Proximity Caves | Found Alien Artifact 8182 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8266 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8271 | -5/Proximity Caves | Entered Factory 8271 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8296 | -5/Factory | Lost 6 parts (2p2n1u1w) 8495 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8496 | -5/Factory | Zion Infowar Resupply teleported in 8539 | -5/Factory | Zion Hover Resupply teleported in 8543 | -5/Factory | Discovered new exit (range 4) 8544 | -5/Factory | Identified exit to Factory 8570 | -5/Factory | Retrieved Zion intel report: Trap Installations 8658 | -5/Factory | Incoming assault squad redirected 8660 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8706 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8784 | -5/Factory | Discovered new exit (range 15) 8793 | -5/Factory | Identified exit to Upper Caves 8807 | -5/Factory | Entered Upper Caves 8892 | -5/Upper Caves | Spotted B-75 Beast 8894 | -5/Upper Caves | Discovered new exit (range 5) 8895 | -5/Upper Caves | Identified exit to Upper Caves 8897 | -5/Upper Caves | Entered another Upper Caves area 8907 | -5/Upper Caves | Discovered exit to Factory (range 11) 8924 | -5/Upper Caves | Learned 4 Factory zone layouts 8937 | -5/Upper Caves | Discovered new exit (range 8) 8938 | -5/Upper Caves | Identified exit to Zhirov 8938 | -5/Upper Caves | Entered Zhirov 8938 | -5/Zhirov | Discovered new exit (range 3) 8942 | -5/Zhirov | Met Zhirov 8947 | -5/Zhirov | Learned location of Quarantine (-3) 8947 | -5/Zhirov | Learned location of Testing (-2) 8947 | -5/Zhirov | Learned location of Command (-1) 8950 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8955 | -5/Zhirov | Found Alien Artifact 8955 | -5/Zhirov | Identified Integrated Reactor 8955 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8963 | -5/Zhirov | Found Alien Artifact 9016 | -5/Zhirov | Identified exit to Proximity Caves 9016 | -5/Zhirov | Entered Proximity Caves 9049 | -4/Proximity Caves | Found Alien Artifact 9049 | -4/Proximity Caves | Identified Core Expander 9049 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 9182 | -4/Proximity Caves | Learned 12 Research zone layouts 9215 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9217 | -4/Proximity Caves | Entered Factory 9217 | -4/Factory | Evolved 2 slots: Utility x2 9218 | -4/Factory | Identified exit to Extension 9218 | -4/Factory | Identified exit to Upper Caves 9267 | -4/Factory | Retrieved Zion intel report: Branch Access 9267 | -4/Factory | Identified exit to Armory 9308 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9340 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9346 | -4/Factory | Retrieved Zion intel report: Emergency Access 9382 | -4/Factory | Retrieved Zion intel report: Component Schematics 9425 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9488 | -4/Factory | Zion Heavy squad teleported in 9533 | -4/Factory | Entered Upper Caves 9604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9753 | -4/Upper Caves | Discovered new exit (range 8) 9776 | -4/Upper Caves | Identified exit to Upper Caves 9776 | -4/Upper Caves | Entered another Upper Caves area 9780 | -4/Upper Caves | Encountered a Warlord checkpoint 9826 | -4/Upper Caves | Discovered new exit (range 7) 9827 | -4/Upper Caves | Identified exit to Warlord 9827 | -4/Upper Caves | Entered Warlord 9978 | -4/Warlord | Warlord's base attacked by MAIN.C 9991 | -4/Warlord | Rebuked by Warlord 9993 | -4/Warlord | Opened Warlord's prototype stash 10002 | -4/Warlord | Found Prototype Processor 10002 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10009 | -4/Warlord | Found Prototype Hackware 10009 | -4/Warlord | Identified Ghost Barrier 10115 | -4/Warlord | Opened side exit 10174 | -4/Warlord | Discovered new exit (range 8) 10176 | -4/Warlord | Identified exit to Proximity Caves 10176 | -4/Warlord | Entered Proximity Caves 10246 | -3/Proximity Caves | Encountered a Derelict sapper outpost 10293 | -3/Proximity Caves | Build established: Hacker-Scout 10329 | -3/Proximity Caves | Discovered new exit (range 15) 10336 | -3/Proximity Caves | Identified exit to Research 10336 | -3/Proximity Caves | Entered Research 10336 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10446 | -3/Research | Retrieved Zion intel report: Component Stockpiles 10451 | -3/Research | Lost 3 parts (2n1u) 10459 | -3/Research | Spotted B-86 Titan 10459 | -3/Research | Retrieved Zion intel report: Trap Installations 10545 | -3/Research | Retrieved Zion intel report: Emergency Access 10568 | -3/Research | Lost 3 parts (1p1n1u) 10587 | -3/Research | Retrieved Zion intel report: Active Terminals 10611 | -3/Research | Found Prototype Device 10611 | -3/Research | Identified Exp. Shield Generator 10614 | -3/Research | Found Faulty Exp. Shield Generator 10616 | -3/Research | Found Exp. Shield Generator 10628 | -3/Research | Retrieved Zion intel report: Unaware Analyses 10657 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 10658 | -3/Research | Zion Zionite Resupply teleported in 10670 | -3/Research | Found Prototype Protection 10670 | -3/Research | Identified Zio. Shade Carapace 10672 | -3/Research | Found Prototype Protection 10672 | -3/Research | Identified Zio. Weapon Casing 10788 | -3/Research | Discovered new exit (range 17) 10802 | -3/Research | Identified exit to Quarantine 10845 | -3/Research | Entered Quarantine 10856 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 10876 | -3/Quarantine | Found Alien Artifact 10876 | -3/Quarantine | Identified Subatomic Replicator 10886 | -3/Quarantine | Found Alien Artifact 10886 | -3/Quarantine | Identified Terrabomb 10886 | -3/Quarantine | Used Terrabomb 10927 | -3/Quarantine | Found Alien Reactor 10927 | -3/Quarantine | Identified Matter Drive 10988 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11009 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 11020 | -3/Quarantine | Found Alien Artifact 11020 | -3/Quarantine | Identified Core Reset Matrix 11020 | -3/Quarantine | Identified Transdimensional Reconstructor 11020 | -3/Quarantine | Identified Dimensional Node Initializer 11020 | -3/Quarantine | Used Core Reset Matrix 11024 | -3/Quarantine | Detected hypermatrix surge 11024 | -3/Quarantine | Sensed 11 artifacts in vicinity 11028 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 11033 | -3/Quarantine | Retrieved Zion intel report: Main Access 11033 | -3/Quarantine | Identified exit to Research 11053 | -3/Quarantine | Found Sigix Broadsword 11071 | -3/Quarantine | Spotted Fortress 11094 | -3/Quarantine | Discovered new exit (range 6) 11095 | -3/Quarantine | Identified exit to Section 7 11095 | -3/Quarantine | Entered Section 7 11096 | -3/Section 7 | Sensed 19 artifacts in vicinity 11103 | -3/Section 7 | Retrieved Zion intel report: Main Access 11133 | -3/Section 7 | Found Integrated Mediator 11133 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11143 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 11186 | -3/Section 7 | Found Microwarp Drive 11322 | -3/Section 7 | Spotted Alpha 7 11356 | -3/Section 7 | Build established: Alien-Scout 11368 | -3/Section 7 | Spotted B-86 Titan 11376 | -3/Section 7 | Initialized slip node 11391 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 11401 | -3/Section 7 | Spotted B-99 Colossus 11414 | -3/Section 7 | Found Integrity Redistributor 11424 | -3/Section 7 | Found LRC Insulator 11424 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11426 | -3/Section 7 | Found LRC Matter Compressor 11426 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 11575 | -3/Section 7 | Found Sigix Sheargun 11576 | -3/Section 7 | Found Sigix Sheargun 11595 | -3/Section 7 | Search patrols dispatched 11598 | -3/Section 7 | Integrated with Sigix Exoskeleton 11618 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Sheargun 11657 | -3/Section 7 | Spotted Executioner 11657 | -3/Section 7 | Spotted Executioner 11670 | -3/Section 7 | Warped through subspace to slip node 11671 | -3/Section 7 | Core integrity fell below 50% 11672 | -3/Section 7 | Entered Research 11672 | -2/Research | Evolved 2 slots: Utility x2 11677 | -2/Research | Emitted hypermatrix ping 11682 | -2/Research | Assembled emerged from beneath the floor 11704 | -2/Research | Retrieved Zion intel report: Main Access 11704 | -2/Research | Identified exit to Access 11908 | -2/Research | Build established: Alien-Sigix 11954 | -2/Research | First assault squad dispatched 12002 | -2/Research | Entered Access 12002 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12007 | -1/Access | Emitted hypermatrix ping 12012 | -1/Access | Assembled emerged from beneath the floor 12042 | -1/Access | Found Prototype Device 12042 | -1/Access | Identified Adv. EM Disruption Field 12077 | -1/Access | Assembled emerged from beneath the floor 12122 | -1/Access | Assembled emerged from beneath the floor 12236 | -1/Access | Crushed by falling debris 12342 | -1/Access | Assembled emerged from beneath the floor 12350 | -1/Access | Assembled emerged from beneath the floor 12382 | -1/Access | Energy Cycler disabled 12398 | -1/Access | Discovered new exit (range 17) 12441 | -1/Access | Assembled emerged from beneath the floor 12482 | -1/Access | Assembled emerged from beneath the floor 12510 | -1/Access | Assembled emerged from beneath the floor 12564 | -1/Access | Assembled emerged from beneath the floor 12591 | -1/Access | Discovered new exit (range 18) 12602 | -1/Access | Entered Command 12607 | -1/Command | Emitted hypermatrix ping 12612 | -1/Command | Assembled emerged from beneath the floor 12618 | -1/Command | Retrieved Zion intel report: Active Garrisons 12663 | -1/Command | Retrieved Zion intel report: Prototype Schematics 12772 | -1/Command | Discovered new exit (range 17) 12849 | -1/Command | Assembled emerged from beneath the floor 12852 | -1/Command | First assault squad dispatched 12898 | -1/Command | Assembled emerged from beneath the floor 12938 | -1/Command | Spotted M Guard 12938 | -1/Command | Spotted M Guard 12939 | -1/Command | Spotted Combat Programmer 12941 | -1/Command | Lost 3 allies 12958 | -1/Command | Spotted Combat Programmer 12965 | -1/Command | Destroyed Combat Programmer 12971 | -1/Command | Destroyed Combat Programmer 13217 | -1/Command | Assembled emerged from beneath the floor 13252 | -1/Command | Spotted B-99 Colossus 13357 | -1/Command | High security lockdown imminent 13401 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 13413 | -1/Command | Core integrity fell below 50% 13424 | -1/Command | Destroyed M Guard 13431 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 13437 | -1/Command | High security lockdown engaged 13464 | -1/Command | Destroyed M Guard 13464 | -1/Command | All MAIN.C guards destroyed 13471 | -1/Command | Found Prototype Reactor 13471 | -1/Command | Identified Zero-point Reactor 13485 | -1/Command | Destroyed 7 combat bots 13517 | -1/Command | Met MAIN.C 13520 | -1/Command | 0b10 Conduit disabled 13553 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 13553 | -1/Command | Destroyed MAIN.C Shell 13553 | -1/Command | Spotted M Shell/Def 13553 | -1/Command | Spotted M Shell/Atk 13553 | -1/Command | Spotted M Shell/Def 13553 | -1/Command | Spotted M Shell/Atk 13553 | -1/Command | Spotted M Shell/Atk 13553 | -1/Command | Spotted M Shell/Def 13553 | -1/Command | Spotted M Shell/Atk 13553 | -1/Command | Spotted M Shell/Def 13555 | -1/Command | MAIN.C activated Command garrisons 13558 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 13563 | -1/Command | Core integrity fell below 20% 13566 | -1/Command | Destroyed by M Shell/Atk with Enhanced Nova Cannon Last Messages --------------- 13555_ Quantum Shear penetrates MAIN.C. 13558_ Exo-853F: "Integrity reduced to 40%, advise evasive maneuvers to regroup with unit." 13559_ Quantum Shear penetrates 0b10 Conduit. 13559_ Quantum Shear penetrates MAIN.C. 13560_ System corrupted: Component data lost. 13561_ Quantum Shear penetrates MAIN.C. 13561_ Quantum Shear penetrates 0b10 Conduit. 13561_ Quantum Shear penetrates MAIN.C. 13563_ Acquired 8 matter. 13563_ Quantum Shear penetrates M Shell/Atk. 13563_ Quantum Shear penetrates MAIN.C. 13563_ Quantum Shear penetrates M Shell/Atk. 13564_ Critical hit (Meltdown: +310). 13565_ Quantum Shear penetrates MAIN.C. 13565_ Quantum Shear penetrates M Shell/Atk. 13565_ Quantum Shear penetrates MAIN.C. 13565_ Exp. Cooling System blasted off. 13566_ Overheating: Core damaged (-192). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????#???#??#??#???#??#?????? | | ?????????????????????############################? | | ??????????????????################################ | | ?????????????????################################# | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ????????????###################################### | | ???????????####################################### | | ??????????######################################## | | ??????????######################################## | | ?????????######################################### | | ?????????######################################### | | ????????"""" """" ######################## | | ??????? "" ######################## | | ???????""" "" ######################## | | ???????""""""""" + ## | | ?????? " """ + C ## | | ??????" """""" + CC C ## | | ??????" "" " i ###################"" ## | | ??????" "" iY %###################"" ## | | ??????" ]!=iY %%###################"" ## | | ????? " !!i[Y %################### !T# | | ??????""""" =%!!M X################# #+"!## | | ??????" !!]* Y ############### # ]!*! | | ?????? """"""""################### *!%! | | ?????? " " " " ############## #!!!! | | ?????? " " " " ###################!!%!! | | ??????? " " " """" " ################ #!]!! | | ??????? """ " " """" ################### *!!# | | ??????? " " " " ################ ###### | | ????????"""""""""" " ######################## | | ????????? """ " """"""""######################## | | ????????? """ " " " ######################## | | ??????????######################################## | | ???????????####################################### | | ????????????###################################### | | ??????????????#################################### | | ???????????????################################### | | ?????????????????#################??############## | | ????????????????????###########???????############ | | ?????????????????????????#?????????????########### | | ?????????????????????????????????????????######### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 82 Energy Capacity 555 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 84 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Exp. Target Analyzer | -1/Command | Z-intel Hvy. Tesla Rifle | -1/Command | Z-intel Adv. Matter Compressor | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Exp. System Shield | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Hvy. Dispersion Rifle | -1/Command | Z-intel Exp. Biometal Heavy Treads | -1/Command | Z-intel Centrium Greatsword | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Cld. Linear Gravjet | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Expander Subatomic Replicator Terrabomb Matter Drive Core Reset Matrix Sigix Broadsword Integrated Mediator Microwarp Drive Dimensional Node Initializer LRC Insulator LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- Artifact Hunter Corridor Of Doom Freeware Most Wanted Challenges ------------ None Game ------ Seed NavigationChipMultirail Manual? 0 Play Time 03:54:06 Cumulative 163.1 hours Start 2025.01.19 @ 12:56:58 End 2025.01.19 @ 17:32:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 61 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75944baa-99ba-40b9-b09a-fb051714d086