Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 21:41:08 Player: ChromeKnight Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (175) 875 Value Destroyed (6934) 6934 Prototype IDs (221) 4420 Alien Tech Used (1) 200 Bonus (8770) 8770 TOTAL SCORE: 30499 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 125 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Pursued by Intercept 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Advanced Force Booster Powered Armor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Optical Array Advanced Signal Interpreter Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Force Booster Experimental Cloaking Device Layered Heavy Armor Plating Centrium Light Armor Plating Improved Powered Armor Thermal Barrier Improved Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Centrium Leg Centrium Leg RU-N14's Throwing Claymores v3 [Rating: 204] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 16 | . . . 2 . . 3 . . . . 2 . . . . 2 2 . . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 2 1 27 10 . 22 1 . 1 1 6 . 2 2 2 18 19 22 3 5 1 22 28 24 Power 35 | 1 1 . 6 1 . 2 . . . . 1 . . . . 4 5 4 1 . . 3 2 4 Engine 13 | 1 1 . 6 1 . . . . . . . . . . . 3 1 . . . . . . . Core 9 | . . . . . . 2 . . . . 1 . . . . 1 1 3 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 3 1 . . . 3 2 4 Propulsion 44 | 2 . 1 5 1 . 5 . . . . 1 . . 1 . 3 4 4 . . . 2 9 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . 2 1 . . . . . . . . . . . . . . . . . . 7 6 Wheel 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight 20 | . . . . . . 5 . . . . 1 . . 1 . 3 4 4 . . . 2 . . Utility 103 | 2 1 . 5 3 . 13 . . . 1 4 . 2 1 2 9 8 12 1 2 . 10 14 13 Device 38 | 1 . . 2 1 . 5 . . . . 2 . 1 . 1 4 3 5 . . . 3 6 4 Storage 8 | 1 1 . . . . 1 . . . . . . . . . . . 3 . . . 2 . . Processor 29 | . . . 1 . . 5 . . . 1 2 . 1 . . 4 2 1 1 1 . 3 3 4 Hackware 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Protection 24 | . . . 2 2 . 2 . . . . . . . 1 1 1 3 3 . . . . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 11 5 . 2 1 . 1 . . . . . . 2 2 2 1 3 1 7 3 1 Energy Gun 12 | 2 . . 2 5 . . . . . . . . . . . 1 . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . . . 9 . . 1 . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Piercing Weapon 10 | . . . . . . . 1 . 1 . . . . . . . 2 2 . 1 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . 3 . . . . . . 1 . . 1 . . . 2 . 1 . . Parts Lost 85 | . . 1 5 2 . 3 . . . . . . . . 2 13 1 5 3 . 5 8 3 34 Power 9 | . . . . . . . . . . . . . . . . 2 . 1 1 . 1 . . 4 Propulsion 13 | . . 1 1 1 . 1 . . . . . . . . . 2 . 1 . . . 1 . 5 Utility 55 | . . . 3 1 . 1 . . . . . . . . 2 7 1 3 2 . 4 5 3 23 Weapon 8 | . . . 1 . . 1 . . . . . . . . . 2 . . . . . 2 . 2 Highest Loss Streak 25 | . . 1 2 1 . 2 . . . . . . . . 2 8 1 4 3 . 4 4 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 98 89 96 100 78 100 100 100 100 99 100 96 93 92 79 66 72 68 77 77 61 80 89 Engine 3 | . 14 14 11 10 11 . . . . . . . . . . 3 . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 . . 3 4 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 1 . . . . 3 5 Treads 3 | . 28 25 . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 7 18 22 . . . . . . . . . . . . . . . . . 11 14 Flight 8 | . . . . . . 22 23 23 23 23 20 20 19 18 18 12 12 9 10 10 10 7 . . Device 14 | . 14 14 13 22 22 11 15 15 15 15 19 20 19 14 16 11 9 14 15 15 13 8 14 12 Storage 7 | . 14 14 11 11 11 5 7 7 7 7 6 6 6 6 6 5 5 8 6 5 5 6 4 . Processor 18 | . . . 2 . . 13 23 23 23 23 25 26 25 25 25 24 22 24 25 30 30 30 24 31 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 3 4 2 7 6 Protection 6 | . . . 9 11 11 7 7 7 7 7 6 6 6 9 6 10 7 6 5 5 4 . 6 8 Energy Gun 5 | . 28 28 5 20 22 . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 1 | . . . 16 1 . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 6 7 13 15 13 13 12 12 12 8 5 5 . 4 4 2 4 2 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 101 | 13 30 30 38 38 36 36 22 21 21 21 22 21 21 23 22 28 29 29 24 26 26 51 91 101 Greatest Support 125 | 40 40 40 34 32 29 29 24 24 24 24 25 25 25 25 25 28 29 29 29 29 29 32 125 120 Greatest Overweight (x) 9 | 3 . 9 2 1 1 1 . . . . . . . . . 4 . 3 . . . 6 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 7 9 15 15 15 15 10 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 5 Most Carried 15 | 2 9 14 15 15 15 15 8 8 8 8 8 8 8 8 7 8 7 6 6 8 8 8 8 8 Average Carried 8 | 1 6 12 14 15 15 7 8 8 8 8 7 8 8 7 6 7 4 5 5 7 8 7 7 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 2 8 14 15 15 15 8 8 8 8 8 8 8 8 7 6 8 6 6 6 8 8 7 8 4 Class Distribution -------------------- 28% | Mutant 27% | Sprinter 15% | Scavenger-Mutant 11% | Scout 5% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Scout | -3/Research Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 2744 | 270 20 . 546 134 . 220 . 10 10 10 60 . 19 . 44 130 155 235 . . 25 294 326 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6881 | 211 331 21 944 1055 . 246 . . . 224 272 . . . 81 598 361 100 . . 196 428 403 1410 Parts 352 | 15 14 3 66 68 . 15 . . . 7 13 . . . 7 18 7 5 . . 6 23 11 74 Haulers Intercepted 13 | . 1 . 2 2 . 1 . . . . 2 . . . . 1 3 . . . . . 1 . Recyclers Shooed 10 | 1 1 1 3 2 . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 11 . . . . 7 . . 2 2 . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 122 | . 8 2 27 17 . 2 . . . 5 . . . . 3 6 . 1 . . 6 6 7 32 Melee 42 | . . . . . . 2 . . . 5 . . . . 3 6 . 1 . . . 3 4 18 Guns 54 | . 7 2 27 17 . . . . . . . . . . . . . . . . . 1 . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 AOE 19 | . . . . . . . . . . . . . . . . . . . . . 3 1 3 12 Classes Destroyed 19 | 3 4 1 1 1 . 2 . . . 1 . . . . . . . 1 . . 2 1 1 1 Worker 12 | 1 . . . 2 . 2 . . . . 3 . . . . . 1 . . . . . 1 2 Builder 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Tunneler 8 | 5 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Hauler 13 | . 1 . 2 2 . 1 . . . . 2 . . . . 1 3 . . . . . 1 . Recycler 9 | 1 . . 1 2 . . . . . . . . . . . 2 . . . . . 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Swarmer 45 | . 3 . 17 4 . . . . . 2 . . . . 3 4 . . . . 2 . . 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 21 | . 5 . 6 6 . . . . . 1 . . . . . . . . . . 1 . 2 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Sentry 18 | . . . 4 7 . . . . . 1 . . . . . 1 . . . . . . 2 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Programmer 13 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . 9 Tracker 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 2 3 1 5 6 . 2 . . . 2 3 . . . 3 6 2 1 . . 6 2 3 8 Combat Bots Only 7 | . 3 1 5 4 . 1 . . . 2 . . . . 3 4 . 1 . . 6 2 3 7 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 . . . 1 1 . . . 1 1 1 1 . . 3 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 4 Melee 1 | . . . . . . 1 . . . 1 . . . . 1 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 16493 | . 280 297 923 674 . 132 . . . 11 . 51 54 . 135 1494 192 1009 235 . 493 834 1392 8287 Core 3936 | . 43 59 224 150 . 30 . . . . . 18 16 . . 540 93 532 56 . 105 233 205 1632 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 558 | . . . 50 . . . . . . . . . 15 . 28 58 46 198 34 . 26 . . 103 Core Remaining (%) 66 | 100 . 59 . . 6 . . . . 95 . . . . 96 46 . . . . 31 82 85 . Volleys Fired 279 | 17 50 11 96 54 1 . . . . . . . . . . . . . 7 . 6 16 6 15 Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . . . . 1 . 1 1 1 1 Hottest 112 | 100 100 100 100 112 112 . . . . . . . . . . . . . 80 . . 30 . . Shots Fired 479 | 34 73 22 190 108 2 . . . . . . . . . . . . . 7 . 6 16 6 15 Gun 450 | 34 73 22 190 108 2 . . . . . . . . . . . . . 7 . . 14 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 29 | . . . . . . . . . . . . . . . . . . . . . 6 2 6 15 Kinetic 181 | . . . 159 8 . . . . . . . . . . . . . . . . . 14 . . Thermal 262 | 34 73 22 31 100 2 . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . . . . . . . . . . . . . . . . . . . 6 2 6 15 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Robot Hit Streak 35 | 10 8 6 16 20 1 . . . . . . . . . . . . . 2 . 5 35 5 5 Robot Miss Streak 6 | 2 4 4 6 5 1 . . . . . . . . . . . . . 3 . 1 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 478 | 18 44 10 124 69 1 19 . . . 7 8 . . 1 6 23 21 10 3 . 7 24 23 60 Core Hits 258 | 8 17 5 50 33 . 5 . . . 4 6 . . . 3 10 4 3 3 . 18 18 16 55 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | 1 3 . 3 4 . . . . . 2 3 . . . 1 3 2 2 . . 2 3 4 21 Burn 10 | 1 3 . 2 4 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 2 Impale 36 | . . . . . . . . . . 2 3 . . . 1 1 2 2 . . 1 2 3 19 Melee Attacks 344 | . . . . . . 28 . . . 15 21 1 1 13 18 41 36 13 . . 13 11 37 96 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . 28 . . . . . . . . . 18 . . . . . . . . Piercing 298 | . . . . . . . . . . 15 21 1 1 13 18 23 36 13 . . 13 11 37 96 Sneak Attacks 27 | . . . . . . 5 . . . . 5 . . 1 . 3 4 1 . . 1 1 4 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 3 1 . . . . 2 . . . . . . . . Damage Inflicted 19709 | 226 566 124 1411 1258 16 1135 . . . 306 563 . . 97 240 1165 1210 430 13 . 1630 1349 1467 6503 Guns 4205 | 226 566 124 1411 1258 16 . . . . . . . . . . . . . 13 . . 591 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5213 | . . . . . . . . . . . . . . . . . . . . . 1236 219 279 3479 Melee 9121 | . . . . . . 1135 . . . 306 563 . . 97 240 1163 1210 430 . . 121 417 908 2531 Ramming 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 1849 | . . . 1188 70 . . . . . . . . . . . . . . . . . 591 . . Thermal 2343 | 226 566 124 223 1188 16 . . . . . . . . . . . . . . . . . . . Explosive 5213 | . . . . . . . . . . . . . . . . . . . . . 1236 219 279 3479 Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3096 | . . . . . . 1135 . . . . . . . . . 793 . . . . 273 122 280 493 Piercing 7193 | . . . . . . . . . . 306 563 . . 97 240 370 1210 430 . . 121 417 908 2531 Highest Corruption 50 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . 50 Average Corruption 14 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 17 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 20 | . . . . . . . . . . . . . . . . 2 . . . . . . . 18 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Matter Fused 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1153 | . . . . . . 218 . . . 36 . . . . 11 71 125 . . . 80 157 127 328 Projectiles 87 | . . . . . . . . . . . . . . . . . . . . . 35 . 21 31 Explosions 173 | . . . . . . . . . . . . . . . . . . . . . 17 . . 156 Melee 893 | . . . . . . 218 . . . 36 . . . . 11 71 125 . . . 28 157 106 141 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 195 246 351 120 12 . . . . . . . . . . . . . 7 61 . . . . 109 Average Temperature 76 | 75 96 151 24 3 . . . . . . . . . . . . . 7 31 . . . . 57 Received Heat Transfer 1046 | . 126 . 153 291 . 12 . . . . . 12 12 . 9 72 9 206 . . 45 . 54 45 Effects 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | 2 5 . 1 4 . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 6697 | 740 1887 370 777 2886 37 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 1098 | 35 237 45 669 640 264 1098 . . . . 84 . . . . 389 186 . . . . 242 189 687 Initial 1010 | . 22 2 17 239 249 1010 . . . . 12 . . . . 91 74 . . . . . 135 70 Average 244 | 19 85 8 365 465 257 803 . . . . 44 . . . . 222 124 . . . . 61 100 192 Maximum Alert Level 3 | . 1 . 2 2 1 3 . . . . . . . . . 1 . . . . . 1 . 2 Low Security (%) 61 | 100 89 100 23 . . . . . . . 100 . . . . 45 100 . . . . 85 100 62 Level 1 14 | . 10 . 18 30 100 . . . . . . . . . . 54 . . . . . 14 . 28 Level 2 16 | . . . 58 69 . 36 . . . . . . . . . . . . . . . . . 8 Level 3 7 | . . . . . . 63 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 4 1 . 6 . . . . . . . . . 2 1 . . . 1 4 7 9 Investigation 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 2 Extermination 6 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 3 Reinforcement 10 | . 1 . 3 . . 3 . . . . . . . . . . 1 . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 13 | . . . . . . . . . . . . . . . . 2 . . . . . 2 6 3 Searches Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 18 | . 1 . 1 3 . 1 . . . . 1 . . . . 1 . . . . . 2 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 14 2 43 22 7 16 1 . . 8 1 3 4 4 8 17 6 3 4 . 19 16 38 54 Peak Tracking Total 11 | . 4 2 8 5 4 5 1 . . 4 1 2 3 4 8 7 2 1 4 . 11 6 11 10 Tactical Retreats 32 | . 1 . 4 . . 4 1 . . . . 3 1 . 2 4 2 1 1 . 3 2 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Triggered 11 | . . . . . . 2 . . . . . . . . 1 . . . . 4 4 . . . Most Traps Carried 5 | . . 5 5 3 3 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 8 | . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . 3 Max in Single Turn 2 | . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 40 | . 1 . 3 3 . 8 . 1 . . 4 3 1 4 . 3 1 . . 1 . 2 2 3 Terminals 17 | . 1 . 3 3 . 2 . . . . 3 . . . . . . . . . . 1 1 3 Fabricators 7 | . . . . . . 2 . . . . . . . . . 3 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . Total Hacks 97 | . 2 . 6 8 . 13 . 2 . . 6 7 1 30 . 7 1 . . 1 . 3 4 6 Successful 60 | . 2 . 3 3 . 2 . 2 . . 2 7 1 30 . 3 . . . 1 . . 1 3 Failed 37 | . . . 3 5 . 11 . . . . 4 . . . . 4 1 . . . . 3 3 3 Catastrophic 10 | . . . . 1 . 5 . . . . 1 . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . 6 6 . 5 . . . . 1 . . . . . . . . 1 . 2 . 6 Terminals 32 | . 2 . 6 8 . 2 . . . . 4 . . . . . . . . . . 2 2 6 Fabricators 12 | . . . . . . 3 . . . . . . . . . 7 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 10 | . . . . . . 8 . . . . 2 . . . . . . . . . . . . . Terminal Hacks 46 | . . . 1 1 . . . 2 . . 2 7 1 30 . . . . . 1 . . 1 . Record 18 | . . . . . . . . 2 . . . 5 . 11 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 2 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 2 . 1 . . . . . . . . . . . . . . . . . 3 Terminals 9 | . 2 . 2 2 . . . . . . . . . . . . . . . . . . . 3 Botnet 8 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . 3 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 1 3 . 6 . . . . 2 . . . . 3 1 . . . . 2 2 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 1 . . . . . 1 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total Allies 17 | . . 3 . . . . . . 6 . 1 2 . . . 1 1 3 . . . . . . Largest Group 6 | . . 3 . . . . . . 6 6 1 1 . . . . 1 3 . . . . . . Highest-Rated Group 138 | . . 40 . . . . . . 123 123 32 36 . . . . 12 138 . . . . . . Highest-Rated Ally 46 | . . 16 . . . . . . 31 31 32 36 . . . . 12 46 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . 4 . . . . . . . 53 8 4 . . . 1 3 8 . . . . . . Total Damage 1444 | . . 43 . . . . . . . 851 212 93 . . . . 32 213 . . . . . . Kills 6 | . . . . . . . . . . 3 2 . . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 128 | . . . . . . . . . . . . . . 128 . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . 2 2 3 2 . 1 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 14659 | 249 909 1043 941 688 184 1267 152 130 393 498 424 482 595 75 245 507 391 1057 218 240 403 690 1186 1692 Spaces Moved 15930 | 123 315 367 463 227 96 1777 518 445 851 636 1006 980 445 114 404 898 621 1272 350 538 532 798 1062 1092 Core 140 | 19 . 19 . . . . . . . . . . . . . 35 . 1 . . . 49 . 17 Treads 754 | 104 315 335 . . . . . . . . . . . . . . . . . . . . . . Legs 2097 | . . . 145 227 96 14 . . . . . . . . . . . . . . . . 540 1075 Wheels 331 | . . 13 318 . . . . . . . . . . . . . . . . . . . . . Hover 245 | . . . . . . . . . . . . . . . . . . . . . . . 245 . Flight 12363 | . . . . . . 1763 518 445 851 636 1006 980 445 114 404 863 621 1271 350 538 532 749 277 . Fastest Speed 29 | 50 160 110 95 190 190 29 29 29 29 29 29 30 30 30 30 30 29 34 34 34 34 34 45 50 Average Speed 56 | 151 160 175 120 190 190 47 29 29 29 29 29 30 30 30 30 36 31 34 34 34 34 53 83 115 Slowest Speed 500 | 200 160 500 190 190 190 190 29 29 29 29 30 30 30 30 30 250 34 275 34 34 34 350 115 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 6 1 . . . 2 3 . . . 2 7 4 . . . 3 6 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 50 | 6 26 65 45 41 29 45 68 52 83 75 21 95 50 77 50 37 16 93 51 74 73 21 28 31 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 28 | . . 1 . . . . . . 1 . . . 1 25 . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . 3 2 4 4 . 2 1 . 2 . . 3 1 . 1 . . . Spaces Dug 88 | . . . . . . 2 . . . . 10 1 1 6 8 12 9 1 . . 10 1 12 15 Terrain Destroyed 255 | . . . . . . 2 . . . . 10 1 1 6 8 12 9 1 . . 52 15 25 113 Melee 88 | . . . . . . 2 . . . . 10 1 1 6 8 12 9 1 . . 10 1 12 15 Projectile 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 AOE 161 | . . . . . . . . . . . . . . . . . . . . . 41 14 12 94 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Total 20628 | 148 648 742 683 378 96 2165 518 445 996 922 1095 1163 903 136 507 1030 732 1865 443 595 726 1036 1294 1362 Wait 3653 | . 272 357 56 80 . 311 . 1 144 272 55 186 454 10 84 63 44 526 81 42 173 180 144 118 Move 15844 | 122 314 366 462 226 95 1765 515 444 850 635 1001 974 444 113 403 893 607 1264 349 537 531 791 1051 1092 Hop 28 | . . . . . . 5 1 . . . 2 2 . . . 2 6 3 . . . 3 4 . Pick Up 74 | 2 7 6 13 . . 9 . . . 1 . . . . . 6 2 3 . 5 . 2 9 9 Fast Attach 124 | 7 . 1 13 5 . 11 1 . 1 . 3 . 2 . . 12 10 15 1 3 . 14 17 8 Attach 58 | . . . . . . 10 . . . . 1 . . . 1 3 9 7 2 2 . 6 8 9 Detach 22 | . . . . . . 1 . . . . . . . . . 2 5 5 2 1 . 5 1 . Swap 46 | . 2 . 14 5 . 2 . . . 1 2 . 1 2 1 3 . . . . 1 2 3 7 Drop 128 | . 3 1 29 8 . 20 1 . 1 1 3 . 1 1 . 10 4 11 1 5 . 6 14 8 Fire 279 | 17 50 11 96 54 1 . . . . . . . . . . . . . 7 . 6 16 6 15 Melee 330 | . . . . . . 28 . . . 12 19 1 1 10 18 35 36 13 . . 13 11 37 96 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . . 9 . . . . . 9 18 . . . . . . Trap 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 6) 1159 | -10/Materials | Entered Mines 1301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1361 | -10/Mines | Learned location of Zion (-7) 1377 | -10/Mines | Found a hidden stash of uninstalled traps 1445 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1544 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -10/Mines | Discovered new exit (range 6) 2202 | -10/Mines | Entered Materials 2202 | -9/Materials | Evolved 2 slots: Utility x2 2445 | -9/Materials | Identified exit to Mines 2445 | -9/Materials | Identified exit to Storage 2516 | -9/Materials | Discovered new exit (range 15) 2666 | -9/Materials | Build established: Scavenger-Mutant 2970 | -9/Materials | Core integrity fell below 50% 3143 | -9/Materials | Entered Storage 3516 | -9/Storage | Build established: Mutant 3563 | -9/Storage | Core integrity fell below 20% 3732 | -9/Storage | Garrison activated, responded to threat 3824 | -9/Storage | Used back door to open Recycling access 3824 | -9/Storage | Discovered new exit (range 5) 3831 | -9/Storage | Entered Recycling 3866 | -9/Recycling | Spotter reported a threat 3882 | -9/Recycling | Spotter reported a threat 3882 | -9/Recycling | Spotter reported a threat 3899 | -9/Recycling | Spotter reported a threat 3919 | -9/Recycling | Spotter reported a threat 3920 | -9/Recycling | Spotter reported a threat 3935 | -9/Recycling | Spotter reported a threat 4004 | -9/Recycling | Discovered new exit (range 7) 4006 | -9/Recycling | Spotter reported a threat 4015 | -9/Recycling | Entered Factory 4015 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4335 | -7/Factory | Discovered new exit (range 8) 4415 | -7/Factory | Search patrols dispatched 4666 | -7/Factory | Discovered new exit (range 7) 4815 | -7/Factory | Search patrols dispatched 4886 | -7/Factory | Build established: Sprinter 5188 | -7/Factory | Discovered new exit (range 13) 5192 | -7/Factory | Identified exit to Factory 5215 | -7/Factory | Search patrols dispatched 5282 | -7/Factory | Identified exit to Lower Caves 5282 | -7/Factory | Entered Lower Caves 5287 | -7/Lower Caves | Learned Factory emergency access door positions 5292 | -7/Lower Caves | Spotted B-75 Beast 5338 | -7/Lower Caves | Learned Factory stockpile data 5372 | -7/Lower Caves | Discovered new exit (range 12) 5374 | -7/Lower Caves | Identified exit to Lower Caves 5434 | -7/Lower Caves | Entered another Lower Caves area 5436 | -7/Lower Caves | Learned location of 1 exit from Factory 5450 | -7/Lower Caves | Learned Factory stockpile data 5505 | -7/Lower Caves | Discovered new exit (range 9) 5508 | -7/Lower Caves | Identified exit to Zion 5564 | -7/Lower Caves | Entered Zion 5573 | -7/Zion | Learned 4 Factory zone layouts 5584 | -7/Zion | Gained Derelict followers 5586 | -7/Zion | Discovered new exit (range 10) 5589 | -7/Zion | Identified exit to Proximity Caves 5596 | -7/Zion | Learned 8 Factory zone layouts 5634 | -7/Zion | Found CR-A16's Pointy Stick 5648 | -7/Zion | Given the Hacking Drone Bay 5732 | -7/Zion | Learned Factory emergency access door positions 5747 | -7/Zion | Gained Derelict followers 5957 | -7/Zion | Entered Proximity Caves 5957 | -6/Proximity Caves | Accompanied by 6 allies 6382 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6384 | -6/Proximity Caves | Learned Factory trap positions 6405 | -6/Proximity Caves | Learned 4 Factory zone layouts 6455 | -6/Proximity Caves | Entered Factory 6455 | -6/Factory | Accompanied by 1 ally 6455 | -6/Factory | Evolved 2 slots: Utility x2 6456 | -6/Factory | Identified exit to Extension 6457 | -6/Factory | Identified exit to Lower Caves 6458 | -6/Factory | Loaded intel: 111 trap records 6642 | -6/Factory | Spotted B-75 Beast 6879 | -6/Factory | Entered Lower Caves 7016 | -6/Lower Caves | Learned Factory trap positions 7016 | -6/Lower Caves | Learned Research emergency access door positions 7016 | -6/Lower Caves | Learned Armory emergency access door positions 7016 | -6/Lower Caves | Learned Factory garrison access intel 7016 | -6/Lower Caves | Learned Research garrison access intel 7045 | -6/Lower Caves | Learned 4 Factory zone layouts 7246 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7285 | -6/Lower Caves | Encountered a Warlord checkpoint 7291 | -6/Lower Caves | Discovered new exit (range 11) 7311 | -6/Lower Caves | Identified exit to Lower Caves 7361 | -6/Lower Caves | Entered another Lower Caves area 7362 | -6/Lower Caves | Encountered a Warlord checkpoint 7685 | -6/Lower Caves | Found Alien Artifact 7685 | -6/Lower Caves | Identified Core Expander 7685 | -6/Lower Caves | Installed Core Expander, added new Power slot 7954 | -6/Lower Caves | Discovered new exit (range 8) 7955 | -6/Lower Caves | Identified exit to Data Miner 7956 | -6/Lower Caves | Entered Data Miner 7956 | -6/Data Miner | Discovered new exit (range 6) 7962 | -6/Data Miner | Met Data Miner 7968 | -6/Data Miner | Learned location of Section 7 (-3) 7968 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7973 | -6/Data Miner | Received God Mode back door access code from Data Miner 7998 | -6/Data Miner | Interfaced with the Data Conduit 8031 | -6/Data Miner | Identified exit to Proximity Caves 8031 | -6/Data Miner | Entered Proximity Caves 8071 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8074 | -5/Proximity Caves | Learned 8 Factory zone layouts 8272 | -5/Proximity Caves | Discovered new exit (range 10) 8275 | -5/Proximity Caves | Identified exit to Factory 8276 | -5/Proximity Caves | Entered Factory 8276 | -5/Factory | Evolved 2 slots: Utility x2 8278 | -5/Factory | Loaded intel: 121 trap records 8281 | -5/Factory | Loaded intel: 263 machine locations 8282 | -5/Factory | Loaded intel: 4 garrison access locations 8625 | -5/Factory | Discovered new exit (range 14) 8627 | -5/Factory | Local machine network offline 8629 | -5/Factory | Identified exit to Factory 8659 | -5/Factory | Intercept squad dispatched 8684 | -5/Factory | Spotted Tracker 8705 | -5/Factory | Destroyed Tracker 8718 | -5/Factory | Found Prototype Energy Gun 8718 | -5/Factory | Identified Immobilizer 8732 | -5/Factory | Lost 4 parts (1p2u1w) 8736 | -5/Factory | Spotted Combat Programmer 8769 | -5/Factory | Discovered exit to Factory (range 8) 8779 | -5/Factory | Core integrity fell below 50% 8783 | -5/Factory | Entered another Factory area 8783 | -4/Factory | Evolved 2 slots: Utility x2 8784 | -4/Factory | Loaded intel: 296 machine locations 8813 | -4/Factory | Lost 8 parts (2n5u1w) 8959 | -4/Factory | Discovered new exit (range 11) 8963 | -4/Factory | Discovered new exit (range 18) 9061 | -4/Factory | Identified exit to Research 9118 | -4/Factory | Build established: Scout 9127 | -4/Factory | Discovered new exit (range 13) 9131 | -4/Factory | Identified exit to Upper Caves 9174 | -4/Factory | Entered Upper Caves 9247 | -4/Upper Caves | Spotted B-86 Titan 9379 | -4/Upper Caves | Learned 4 Research zone layouts 9433 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9493 | -4/Upper Caves | Lost 4 parts (1p1n2u) 9589 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9645 | -4/Upper Caves | Core integrity fell below 50% 9728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9993 | -4/Upper Caves | Discovered new exit (range 7) 9995 | -4/Upper Caves | Identified exit to Upper Caves 10194 | -4/Upper Caves | Build established: Scavenger-Scout 10231 | -4/Upper Caves | Entered another Upper Caves area 10294 | -4/Upper Caves | Lost 3 parts (1p2u) 10403 | -4/Upper Caves | Discovered new exit (range 6) 10448 | -4/Upper Caves | Identified exit to Warlord 10449 | -4/Upper Caves | Entered Warlord 10475 | -4/Warlord | Found Prototype Special Weapon 10475 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10479 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10480 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10502 | -4/Warlord | Met Warlord 10506 | -4/Warlord | Opened Warlord's prototype stash 10508 | -4/Warlord | Found Exp. Armor Integrity Analyzer 10514 | -4/Warlord | Found Prototype Hackware 10514 | -4/Warlord | Identified Ghost Barrier 10516 | -4/Warlord | Found Thermal Barrier 10518 | -4/Warlord | Found Vortex Chain Reactor 10520 | -4/Warlord | Found Exp. Cloaking Device 10527 | -4/Warlord | Warlord's base attacked by MAIN.C 10631 | -4/Warlord | Opened side exit 10644 | -4/Warlord | Discovered new exit (range 14) 10688 | -4/Warlord | Identified exit to Proximity Caves 10689 | -4/Warlord | Entered Proximity Caves 10745 | -3/Proximity Caves | Spotted B-86 Titan 10801 | -3/Proximity Caves | Build established: Hacker-Scout 11021 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11055 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11091 | -3/Proximity Caves | Discovered exit to Research (range 5) 11092 | -3/Proximity Caves | Entered Research 11092 | -3/Research | Evolved 2 slots: Utility x2 11095 | -3/Research | Loaded intel: 99 machine locations 11096 | -3/Research | Loaded intel: 4 garrison access locations 11099 | -3/Research | Lost 4 parts (1p3u) 11358 | -3/Research | Spotted B-86 Titan 11611 | -3/Research | Intercept squad dispatched 11627 | -3/Research | Spotted Tracker 11638 | -3/Research | Destroyed Tracker 11660 | -3/Research | Found Exp. Targeting Computer 11665 | -3/Research | Spotted Combat Programmer 11668 | -3/Research | Lost 4 parts (1n3u) 11678 | -3/Research | Destroyed Combat Programmer 11688 | -3/Research | Found Exp. Phase Shifter 11774 | -3/Research | Discovered new exit (range 14) 11782 | -3/Research | Identified exit to Research 11782 | -3/Research | Entered another Research area 11782 | -2/Research | Warlord forces began assault on 0b10 11782 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11783 | -2/Research | Loaded intel: 89 machine locations 11802 | -2/Research | Met up with Warlord 11892 | -2/Research | Research machine network offline 12187 | -2/Research | Crushed by falling debris 12255 | -2/Research | Discovered new exit (range 5) 12259 | -2/Research | Identified exit to Access 12284 | -2/Research | Spotted Tracker 12284 | -2/Research | Spotted Tracker 12307 | -2/Research | Spotted Striker 12310 | -2/Research | Spotted Combat Programmer 12316 | -2/Research | Spotted Combat Programmer 12333 | -2/Research | Destroyed Combat Programmer 12418 | -2/Research | Borebot progress halted 12436 | -2/Research | Build established: Hacker-Assassin 12489 | -2/Research | Spotted Executioner 12490 | -2/Research | Spotted Executioner 12495 | -2/Research | Spotted Striker 12576 | -2/Research | Found Exp. Core Analyzer 12581 | -2/Research | Borebot progress halted 12591 | -2/Research | Borebot progress halted 12742 | -2/Research | Build established: Hacker-Mutant 12742 | -2/Research | Spotted Tracker 12743 | -2/Research | Spotted Tracker 12757 | -2/Research | Spotted Combat Programmer 12773 | -2/Research | Spotted 97-6DI(B) 12800 | -2/Research | Destroyed Combat Programmer 12804 | -2/Research | Spotted Striker 12842 | -2/Research | Destroyed Striker 12968 | -2/Research | Entered Access 12968 | -1/Access | Evolved 2 slots: Utility x2 12969 | -1/Access | Loaded intel: 108 machine locations 13267 | -1/Access | Build established: Scavenger-Assassin 13431 | -1/Access | Found Adv. Force Booster 13435 | -1/Access | Found Imp. Powered Armor 13576 | -1/Access | Found Femtoactuators 13597 | -1/Access | Build established: Scavenger-Mutant 13805 | -1/Access | Intercept squad dispatched 13818 | -1/Access | Spotted Tracker 13819 | -1/Access | Spotted Tracker 13821 | -1/Access | Destroyed Tracker 13829 | -1/Access | Destroyed Tracker 13843 | -1/Access | Spotted Combat Programmer 13867 | -1/Access | Spotted Combat Programmer 13877 | -1/Access | Destroyed Combat Programmer 13883 | -1/Access | System corruption reached 10% 13898 | -1/Access | Destroyed Combat Programmer 13962 | -1/Access | Found Thermal Barrier 14073 | -1/Access | Found Powered Armor 14404 | -1/Access | Found Adv. Force Booster 14549 | -1/Access | Crushed by falling debris 14561 | -1/Access | Crushed by falling debris 14561 | -1/Access | System corruption reached 30% 14611 | -1/Access | Spotted B-99 Colossus 14616 | -1/Access | Destroyed 7 combat bots 14635 | -1/Access | Spotted B-99 Colossus 14648 | -1/Access | Core integrity fell below 50% 14657 | -1/Access | Core integrity fell below 20% 14660 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 14653_ Critical hit (Blast). 14653_ Knocked back. 14653_ Slug penetrates Wall. 14653_ Knocked back. 14653_ Penetrated by Slug. 14653_ Slug penetrates Wall. 14654_ Wall collapses. 14655_ Slug penetrates Sealed Heavy Doors. 14655_ Imp. System Guard destroyed. 14656_ Slug penetrates Wall. 14656_ Penetrated by Slug. 14656_ Slug penetrates Sealed Heavy Doors. 14658_ B-99 Colossus activates siege mode. 14658_ Slug penetrates S-43 Plague. 14658_ S-43 Plague destroyed. 14658_ Penetrated by Slug. 14659_ Slug penetrates B-99 Colossus. 14660_ The unstable cave ceiling collapses. 14660_ Knocked back. 14660_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ] ##+###########?????????????????????? | | ## % #??????????????????????????????????? | | ########## %[#???????????????????????????????????? | | #???????"""""???????????????????????? | | #??????""""""""?????????????????????? | | #??????""""""""?????????????????????? | | #???????"""""???????????????????????? | | #???????????????????????????????????? | | " #???????????????????????????????????? | | " #???????????????????????????????????? | | "" !=!#???????????????????????????????????? | | " ! =!%[#?????????????"T????????????????????? | | ####+####???????????"?????????????????????? | | # %!%%! #???????????"?????????????????????? | | # |![== #???????????"?????????????????????? | | = # [!* #???????????"?????????????????????? | | *%[ # = #??????????????????????T??????????? | | # [###???????????????????"???????????? | | # ###????"??????????????"???????????? | | % [ # % ###????"??????????????????????????? | | * % % ##????T???????????????????????????? | | # = %% %"##???????"""?????????????????????? | | # ;;####?##?"""#####??##????????????? | | # # # #####% ###;#" # # BB#????????????? | | ??#; BB%*=h BB#????????????? | | # ##; %BB [%=@% #????????????? | | ## ### %h=%% #????????????? | | " #?###;;;;;#""";# ####????????????? | | + """ #???######??? ######???????????????? | | # """ #??"""""????? ?????????????????????? | | # " #??""Y""????? ?????????????????????? | | #???????????? ??????????????"??????? | | # #??????????? ?????????????"""?????? | | # ### #######??????????? ????????????"""??????? | | # ??###????????????????? ??????????????"???????? | | # ?????????????????????? ??????????????????????? | | # ????????????????????? ??????????????????????? | | # ????????????????????? ??????????????????????? | | # ????????????????????? ??????????????????????? | | ?# ????????????????????? ???????????????????????? | | #??+?????????????????????????????????????????????? | | ????"""G"""??????????????????????????????????????? | | ????"""?"""??????????????????????????????????????? | | ??????????????????"??????????????????????????????? | | ?????????????????"""?????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????"????????"????????????????????????????"" | | ?????????"""????????????????????????????????????"" | | ??????????"""????????????????????????????????????? | | ???????????"?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1575 Resistance: KI 25 Resistance: TH 50 Resistance: EM 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 21 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Force Boost 40 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRecoilStripper Manual? 0 Play Time 02:28:10 Cumulative 299.4 hours Start 2022.05.31 @ 15:19:49 End 2022.05.31 @ 21:41:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 537 Rogue 382 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084fa628-7ee7-48af-94aa-c06df36a360e