Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:38:02 Player: LEWiKK Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1121 Bonus ------- Follower Combat Kills 60 Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 156/160 System Corruption 1% Temperature Cool (20) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beamcaster Light Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Assault Rifle Light Assault Rifle Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 5 2 1 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 2 . Power 2 | . 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 86 99 100 Engine 11 | . 13 10 . Core 2 | . . 2 14 Leg 28 | . 28 28 28 Storage 14 | . 14 14 14 Processor 10 | . 1 14 14 Ballistic Gun 27 | . 28 28 25 Naked Turns . | . . . . Heaviest Build 21 | 12 17 17 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 458 | 250 84 108 16 Remotely . | . . . . Salvage Created 468 | . 257 201 10 Parts 34 | . 17 16 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 8 7 1 Guns 16 | . 8 7 1 Classes Destroyed 2 | . 2 . . Swarmer 8 | . 3 4 1 Grunt 8 | . 5 3 . Best Kill Streak 3 | . 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 124 | . 41 40 43 Missed 38 | . 9 10 19 Damage Taken 832 | . 352 348 132 Core 250 | . 75 102 73 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | . 30 18 3 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 102 | . 60 36 6 Gun 102 | . 60 36 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 102 | . 60 36 6 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 11 2 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | . 39 27 3 Core Hits 35 | . 19 14 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 583 | . 324 226 33 Guns 583 | . 324 226 33 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 583 | . 324 226 33 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 2 8 1 Message Errors 2 | . 1 1 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . 250 84 . Average Temperature 60 | . 89 17 . Received Heat Transfer 339 | . 123 165 51 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 189 | . 189 176 . Initial 73 | . . 73 . Average 123 | . 119 134 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 10 11 18 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 38 | . . 38 38 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . 5 7 Total Damage 226 | . . 82 144 Kills 6 | . . 3 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1192 | 62 309 769 52 Spaces Moved 783 | 36 153 563 31 Core 12 | 12 . . . Treads . | . . . . Legs 771 | 24 153 563 31 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 99 120 120 129 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 26 99 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 965 | 62 234 629 40 Wait 85 | 13 25 44 3 Move 780 | 35 152 562 31 Hop . | . . . . Pick Up 27 | 8 16 2 1 Fast Attach . | . . . . Attach 12 | 6 3 2 1 Detach . | . . . . Swap 2 | . 2 . . Drop 8 | . 6 1 1 Fire 51 | . 30 18 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 12) 356 | -10/Materials | Identified exit to Mines 372 | -10/Materials | Entered Mines 415 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 675 | -10/Mines | Discovered new exit (range 5) 680 | -10/Mines | Identified exit to Exiles 722 | -10/Mines | Learned location of 1 exit from Materials 747 | -10/Mines | Discovered new exit (range 9) 758 | -10/Mines | Identified exit to Materials 894 | -10/Mines | Discovered exit to Materials (range 9) 1101 | -10/Mines | Discovered new exit (range 5) 1105 | -10/Mines | Identified exit to Subcaves 1141 | -10/Mines | Entered Subcaves 1141 | -10/Subcaves | Accompanied by 2 allies 1146 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1172 | -10/Subcaves | Core integrity fell below 20% 1189 | -10/Subcaves | Discovered new exit (range 11) 1193 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- S-10 Pest springs to life. S-10 Pest destroyed. Flight Unit fries itself beyond repair. Acquired 2 matter. S-10 Pest destroyed. 64-IXD(z) destroyed. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Acquired 2 matter. Flight Unit fries itself beyond repair. VK-3H1(g) destroyed. Acquired Beamcaster. Lgt. Ion Engine fries itself beyond repair. Dropped Lgt. Assault Rifle. Acquired 10 matter. Lgt. Assault Rifle fries itself beyond repair. Flight Unit fries itself beyond repair. EXIT=FOUND Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????##??? #??????????????????? | | ?????????????????????## ### #??????????????????? | | ???????????????????### #???????????????????? | | ??????????????# ### ##??????????????????? | | ?????????????# # #??????????????????? | | ??????????????# ##??????????????????? | | ?????????????# ## #### ## *##??????????????????? | | ?????????????????????## ### % #??????????????????? | | ??????????????????????##?# #??????????????????? | | ?????????????????????????## ##??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????## #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????#####???## #???????????????????? | | ?????????????????#""" ??#%[ ###?????????????????? | | ?????????????????#" ###% % #?????????????????? | | ?????????????????#" # %! #?????????????????? | | ?????????????????#""t % =##????????????????? | | ????????????????#< @ % #????????????????? | | ????????????????##""t #?????????? | | ?????????????????#" # ## ????????? | | ?????????????????#" # ##????? ????????? | | ?????????????????#""" ?## #???????????????? | | ?????????????????######??# ??????????????? | | ????????????????????????? ????????????? | | ?????????????????????????# ???????????? | | ?????????????????????????# ??????????? | | ????????????????????????? # ### ???????????? | | ????????????????????????? #######??????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonNeutronProjector Manual? 0 Play Time 00:14:22 Cumulative 23.3 hours Start 2024.04.09 @ 18:24:53 End 2024.04.09 @ 18:38:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 19 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c34e4f96-d5ca-4656-9a27-1ee429b67ae6