Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 11:17:05 Player: Infinigon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3072) 3072 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3296) 3296 TOTAL SCORE: 13583 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 228 Win 3000 Cogmind --------- Core Integrity 1383/1600 Matter 300/300 Energy 196/200 System Corruption 2% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Transmission Jammer > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- HERF Cannon Enhanced Nova Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Advanced Transmission Jammer > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Field Propulsion Drive HERF Cannon Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 108] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Medium Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Beamcaster Energy Cannon Compact HERF Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . 10 2 . . 2 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 6 | . . . . 2 1 . . 1 . 2 Utility 10 | . . . . 7 1 . . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 139 | 8 11 12 5 48 7 3 2 22 8 13 Power 17 | 1 . 2 . 4 2 1 . 2 3 2 Engine 2 | 1 . 1 . . . . . . . . Core 7 | . . 1 . 4 2 . . . . . Reactor 8 | . . . . . . 1 . 2 3 2 Propulsion 38 | 3 1 2 1 8 1 1 1 13 1 6 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 9 | 3 1 2 1 2 . . . . . . Hover 9 | . . . . 2 1 . 1 5 . . Flight 20 | . . . . 4 . 1 . 8 1 6 Utility 53 | 2 1 5 3 27 4 1 . 5 1 4 Device 32 | 1 1 1 1 14 3 1 . 5 1 4 Storage 5 | 1 . 2 . 1 1 . . . . . Processor 6 | . . . . 6 . . . . . . Hackware 3 | . . . . 3 . . . . . . Protection 7 | . . 2 2 3 . . . . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 9 3 1 9 . . 1 2 3 1 Energy Gun 9 | 1 1 1 1 4 . . . . 1 . Energy Cannon 5 | . 1 . . 2 . . . 1 . 1 Ballistic Gun 12 | 1 5 2 . 2 . . 1 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 2 | . 1 . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 2 2 . . 2 2 1 Corrupted Parts 3 | . . . . . . . . 3 . . System Corruption 5 | . . . . . . . . 5 . . Parts Lost 44 | . . . 1 15 2 . 6 8 5 7 Power 6 | . . . . 3 . . . 1 1 1 Propulsion 20 | . . . . 5 1 . 2 4 4 4 Utility 13 | . . . . 6 . . 3 3 . 1 Weapon 5 | . . . 1 1 1 . 1 . . 1 Highest Loss Streak 6 | . . . 1 6 2 . 4 3 4 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 6 7 4 6 14 4 4 4 3 4 4 Power . | . . . 1 . . . 1 . 1 . Propulsion 1 | 3 1 . . 1 . . . 1 . . Utility 2 | . 1 1 2 5 2 2 1 . . . Weapon 3 | 1 4 3 3 6 2 2 1 1 1 3 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | 2 5 3 3 14 1 . 1 . . 4 Power 2 | . 1 . 1 . . . . . . . Propulsion 11 | 2 3 1 1 4 . . . . . . Utility 10 | . . . 1 6 1 . 1 . . 1 Weapon 10 | . 1 2 . 4 . . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 90 86 82 72 77 57 30 40 42 Engine 1 | . 14 1 . . . . . . . . Core 8 | . . 12 14 10 7 8 1 2 . . Wheel 13 | . 28 28 15 8 . . . . . . Hover 1 | . . . . . 7 5 4 10 . . Flight 3 | . . . . 2 5 9 8 1 18 19 Device 12 | . 14 10 3 18 12 15 10 8 8 10 Storage 5 | . 14 4 14 4 2 4 . . . . Processor 4 | . . . . 8 15 15 13 . . . Hackware 1 | . . . . 1 15 15 13 . . . Protection 5 | . . 3 10 11 . . . . . . Energy Gun 8 | . 5 12 14 10 . . . . . . Ballistic Gun 7 | . 21 14 14 2 . . . 3 . . Peak Build Rating 108 | 8 10 23 28 94 91 91 91 74 91 108 Average Rating 49 | 5 9 19 27 79 77 86 61 47 68 85 On Entrance 37 | . 8 10 22 28 64 78 91 2 58 56 Naked Turns 31 | . . . . . . . 24 7 . . Heaviest Build 149 | 14 17 40 39 149 19 25 22 40 33 38 Greatest Support 56 | 26 26 30 30 56 22 29 29 46 38 54 Greatest Overweight (x) 2 | 2 . 1 1 2 . . . 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 25 5 5 5 5 5 5 Average Capacity 10 | 7 8 6 10 16 5 5 5 5 5 5 Most Carried 25 | 8 8 10 10 25 5 5 5 5 5 5 Average Carried 9 | 6 7 6 9 15 4 4 4 3 4 4 Final Capacity 10 | 8 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 8 8 10 10 3 4 5 4 4 5 3 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Mutant 18% | Scavenger-Tank 11% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Matter Collected 3269 | 342 416 322 97 1044 373 . 4 237 12 422 Remotely . | . . . . . . . . . . . Salvage Created 4011 | 153 476 176 267 1768 373 . 18 202 30 548 Parts 202 | 16 28 12 12 75 12 . . 19 3 25 Haulers Intercepted 4 | . 1 . . 1 1 . . . . 1 Recyclers Shooed 7 | . 2 . 2 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 55 | . 11 7 . 26 . . 1 4 . 6 Melee 4 | . . . . 4 . . . . . . Guns 28 | . 7 1 . 20 . . . . . . Cannons 10 | . . . . . . . . 4 . 6 AOE 11 | . 4 6 . . . . 1 . . . Classes Destroyed 13 | 2 5 1 1 3 . . . . 1 . Worker 4 | . 1 . . . . . . 2 . 1 Builder 2 | . . . 1 . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . Hauler 4 | . 1 . . 1 1 . . . . 1 Recycler 10 | 1 2 . 2 3 2 . . . . . Operator 3 | . . . . . . . . . 1 2 Watcher 4 | . 2 . . 1 . . . . . 1 Swarmer 20 | . 6 . . 5 . . 1 4 . 4 Grunt 9 | . 5 1 . 3 . . . . . . Sentry 3 | . . . . 3 . . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 15 | . . . . 13 . . . . . 2 Subdweller 6 | . . 6 . . . . . . . . Best Kill Streak 7 | 4 7 4 2 6 2 . 1 3 1 5 Combat Bots Only 6 | . 6 4 . 5 . . 1 3 . 3 Max Kills in Single Turn 3 | 1 3 2 1 2 1 . 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . 3 2 . . . . 1 . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Hostile Shots Fired 536 | . 29 23 27 145 20 . 51 104 55 82 Missed 208 | . 7 6 12 36 9 . 20 41 32 45 Hits 328 | . 22 17 15 109 11 . 31 63 23 37 Projectile 328 | . 22 17 15 109 11 . 31 63 23 37 AOE 2 | . . . . 2 . . . . . . Critical Strikes 16 | . 2 . . 7 2 . . 2 1 2 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 7154 | . 265 308 125 2692 347 . 665 1550 524 678 Core 1815 | . 61 31 6 504 135 . 449 299 113 217 Absorbed by Shields 90 | . . . . 90 . . . . . . Ignored by Resistances 33 | . . 8 . 25 . . . . . . Regen/Repaired (Parts) 44 | . . . . . 44 . . . . . Core Remaining (%) 73 | 100 . . 60 49 . . 49 77 92 86 Volleys Fired 278 | 28 46 41 12 78 . . 6 7 2 58 Largest 4 | 2 2 2 2 4 . . 1 2 1 1 Hottest 258 | 60 100 98 98 258 . . 33 129 94 120 Shots Fired 446 | 34 86 44 20 186 . . 6 10 2 58 Gun 357 | 34 81 33 20 181 . . 5 3 . . Cannon 73 | . 1 . . 5 . . . 7 2 58 Launcher 15 | . 3 11 . . . . 1 . . . Special 1 | . 1 . . . . . . . . . Kinetic 139 | 28 57 3 8 34 . . 5 3 1 . Thermal 265 | 6 26 30 12 151 . . . . . 40 Explosive 15 | . 3 11 . . . . 1 . . . Electromagnetic 27 | . . . . 1 . . . 7 1 18 Robot Hit Streak 13 | 6 10 11 13 13 . . 5 3 2 5 Robot Miss Streak 6 | 4 4 . 3 3 . . 2 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . 6 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 276 | 23 47 11 13 135 11 . 4 5 1 26 Core Hits 152 | 7 25 10 6 73 5 . 7 9 1 9 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 15 | 1 1 1 . 10 2 . . . . . Burn 9 | . 1 1 . 7 . . . . . . Destroy 2 | 1 . . . 1 . . . . . . Impale 4 | . . . . 2 2 . . . . . Melee Attacks 38 | . . . . 19 19 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 38 | . . . . 19 19 . . . . . Sneak Attacks 5 | . . . . 2 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8126 | 308 864 929 229 3322 574 . 202 247 118 1333 Guns 4158 | 308 712 23 229 2818 . . 68 . . . Cannons 1560 | . . . . . . . . 175 52 1333 Explosions 1221 | . 140 906 . . . . 109 . 66 . Melee 1078 | . . . . 504 574 . . . . . Ramming 109 | . 12 . . . . . 25 72 . . Kinetic 1220 | 264 493 . 82 313 . . 68 . . . Thermal 3752 | 44 219 23 147 2505 . . . . 66 748 Explosive 1155 | . 140 906 . . . . 109 . . . Electromagnetic 812 | . . . . . . . . 175 52 585 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1078 | . . . . 504 574 . . . . . Highest Corruption 8 | . . . 1 8 . . . 5 3 2 Average Corruption 5 | . . . 1 6 . . . 3 2 1 Corruption Purged 9 | . . . 1 8 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . 60 . . . 1 1 1 Message Errors 9 | . . . . 9 . . . . . . Matter Fused 21 | . . . . 19 . . . 1 . 1 Heat Flow Errors 8 | . . . . 8 . . . . . . Energy Discharges 11 | . . . . 11 . . . . . . Data Loss (minor) 6 | . . . . 6 . . . . . . Data Loss (major) 2 | . . . . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 4 | . . . . 3 . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . . . . 61 39 . . . . 166 Projectiles 166 | . . . . . . . . . . 166 Explosions . | . . . . . . . . . . . Melee 100 | . . . . 61 39 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 163 | . 6 57 . . . . 38 33 29 . Shots 6 | . . 4 . . . . 1 . 1 . Rammed 19 | . 1 . . . . . 3 15 . . Targets Rammed 19 | . 1 . . . . . 3 15 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 512 | . 117 24 139 512 . . . 56 210 489 Average Temperature 108 | . 34 14 56 120 . . . 26 59 160 Received Heat Transfer 784 | . 153 93 42 130 54 . 9 231 54 18 Effects 13 | . . . . 8 . . . . . 5 Shutdowns 4 | . . . . 1 . . . . . 3 Energy Bleed 3 | . . . . 1 . . . . . 2 Interference 4 | . . . . 4 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 . 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 17 | . 1 . . 15 . . . . . 1 Heat Transferred 6758 | 100 582 111 259 5064 . . . . 50 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . . 2 1 . . . 1 1 Low Security (%) 88 | 100 100 . 100 80 65 100 100 100 83 95 Level 1 6 | . . . . 7 34 . . . 16 4 Level 2 5 | . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 500 | 15 175 . 46 500 242 36 36 119 280 219 Initial 242 | . . . 9 50 242 36 . 8 47 158 Average 86 | 2 85 . 5 105 184 13 4 20 132 148 Influence Increases 2941 | 30 359 147 147 1181 89 . 53 182 368 385 Destroy 0b10 Robot/C 1120 | . 220 80 60 540 . . 20 80 . 120 Destroy 0b10 Robot/NC 165 | 30 30 . 20 25 15 . . 10 5 30 Destroy Leader 226 | . 46 . . 124 2 . 10 10 . 34 Allied During Kill 40 | . . 22 12 6 . . . . . . Successful Hack 116 | . 19 . 24 66 . . . 7 . . Disable Machine 210 | . 30 . 15 105 . . . . . 60 Anti-Garrison Action 200 | . . . . 200 . . . . . . Destroy Structure 109 | . 14 . 1 20 12 . 8 . 18 36 Advance Influence 50 | . . . . 50 . . . . . . Partial Spotted 150 | . . . 15 15 . . . 15 60 45 Lose Combat Pursuer 555 | . . 45 . 30 60 . 15 60 285 60 Influence Decreases 2722 | 30 302 184 167 686 479 105 37 113 188 431 Entered New Map 514 | . . 28 11 . 253 69 . 8 38 107 Time Decay 1802 | 30 302 114 139 516 206 36 22 83 100 254 Lost Part 300 | . . . . 130 20 . 15 15 50 70 Lost Ally 106 | . . 42 17 40 . . . 7 . . Squads Dispatched 15 | . 1 . . 8 1 . . 3 1 1 Investigation 4 | . 1 . . 1 1 . . 1 . . Extermination 9 | . . . . 6 . . . 1 1 1 Reinforcement 2 | . . . . 1 . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Distress Signals 7 | . . . . 1 2 . . 1 2 1 Communications Jammed 47 | . . . . . 1 . . 2 16 28 Distress Signals 47 | . . . . . 1 . . 2 16 28 Times Spotted 177 | . 17 22 1 38 10 3 8 29 27 22 Peak Tracking Total 16 | . 7 4 1 5 6 3 5 10 16 8 Tactical Retreats 20 | . . 2 . 1 1 . 1 6 6 3 Traps | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Traps Triggered 8 | . 1 . . 3 2 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Machines Disabled 16 | . 2 2 1 7 . . . . . 4 Max in Single Turn 1 | . 1 . 1 1 . . . . . 1 Garrison Access 4 | . . . . 2 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Machines Accessed 45 | . 6 1 8 16 3 . . 1 6 4 Terminals 29 | . 5 . 5 10 1 . . 1 5 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . Recycling Units 7 | . 1 . 3 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . . . 1 2 Total Hacks 108 | . 19 5 22 38 6 . . 2 10 6 Successful 47 | . 8 5 6 19 4 . . 1 4 . Failed 60 | . 11 . 15 19 2 . . 1 6 6 Catastrophic 15 | . 5 . 5 2 1 . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . Manual 40 | . 14 . 7 12 3 . . 1 1 2 Terminals 78 | . 18 . 15 27 3 . . 2 9 4 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 2 2 . . . . . Recycling Units 14 | . 1 . 7 6 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 3 1 . . . 1 2 Terminal Hacks 31 | . 8 5 5 10 . . . 1 2 . Record 9 | . 2 5 . 2 . . . . . . Part Schematic 2 | . 2 . . . . . . . . . Robot Analysis 6 | . 3 . 2 1 . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . Alert Level 2 | . . . 1 . . . . . 1 . Locate Traps 5 | . . . . 4 . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . Retrieve Components 3 | . . . 1 2 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . Seal Access 3 | . . . . 1 1 . . . 1 . Unauthorized Hacks 8 | . . . . 6 1 . . . 1 . Terminals 4 | . . . . 2 1 . . . 1 . Track 1 | . . . . . . . . . 1 . Botnet 3 | . . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . Reject 3 | . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 38 | . 6 . 7 15 1 . . 1 4 4 Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 56 | . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . 3 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Total Allies 10 | . . 10 . . . . . . . . Largest Group 9 | . . 9 4 3 . . . . . . Highest-Rated Group 171 | . . 171 76 57 . . . . . . Highest-Rated Ally 19 | . . 19 19 19 . . . . . . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks 73 | . . 47 10 16 . . . . . . Total Damage 1008 | . . 589 203 216 . . . . . . Kills 8 | . . 4 3 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Active Infowar (turns) 4680 | 84 761 12 . 2072 437 120 117 332 202 543 Optics 317 | . . . . 317 . . . . . . Sensors 2430 | . . . . 1756 437 120 117 . . . Terrain 8 | . 8 . . . . . . . . . Seismic 849 | 84 753 12 . . . . . . . . Cloaking 26 | . . . . . . 11 15 . . . Jamming 2149 | . . . . 402 437 120 113 332 202 543 ECM 222 | . . . . . . . . 102 . 120 Robot Analysis Total 5 | . 3 . 1 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 5 | . . . . . . . . 5 . . Drone Recoveries 4 | . . . . . . . . 4 . . Exploration | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Turns Passed 8872 | 183 761 2272 876 2854 437 120 143 481 202 543 Spaces Moved 9138 | 104 652 2148 691 2402 677 177 257 650 567 813 Core 65 | 10 . . . . . . 43 12 . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 4935 | 94 652 2148 691 1350 . . . . . . Hover 583 | . . . . . . . 12 571 . . Flight 3555 | . . . . 1052 677 177 202 67 567 813 Fastest Speed 25 | 50 80 80 107 35 40 37 37 28 28 25 Average Speed 74 | 89 83 95 114 87 40 37 40 57 29 29 Slowest Speed 150 | 150 90 107 115 130 40 40 60 131 34 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 42 | . . . . 6 6 . 3 1 21 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 6 85 92 90 46 13 71 8 27 24 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . 5 . . . . . . . . Spaces Dug 22 | . . . . 5 6 . . . 1 10 Terrain Destroyed 84 | . 18 27 . 5 6 . 4 . 10 14 Melee 11 | . . . . 5 6 . . . . . Projectile 16 | . . . . . . . 1 . 1 14 AOE 57 | . 18 27 . . . . 3 . 9 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Was Fac Res Res Acc Total 10739 | 157 788 2344 763 2990 807 230 289 740 579 1052 Wait 899 | 4 56 84 34 350 97 49 20 34 10 161 Move 9051 | 103 651 2147 690 2389 666 176 251 648 528 802 Hop 37 | . . . . 6 5 . 3 1 17 5 Pick Up 95 | 11 6 16 6 39 3 . . 6 4 4 Fast Attach 94 | 7 4 9 3 29 7 3 1 16 6 9 Attach 37 | 1 . 1 2 17 1 . 2 5 2 6 Detach 23 | . . 2 2 10 1 1 2 2 1 2 Swap 47 | . 12 11 2 15 2 . . 2 2 1 Drop 114 | 3 12 26 10 38 6 1 2 5 7 4 Fire 278 | 28 46 41 12 78 . . 6 7 2 58 Melee 38 | . . . . 19 19 . . . . . Ram 17 | . 1 . . . . . 2 14 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . 1 2 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory -4/Waste -4/Factory -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 11) 349 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 418 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Discovered new exit (range 13) 938 | -10/Materials | Discovered new exit (range 11) 945 | -10/Materials | Entered Subcaves 1050 | -10/Subcaves | Ambushed by swarm of Subdwellers 1102 | -10/Subcaves | Lost 4 allies 1162 | -10/Subcaves | Discovered new exit (range 10) 1207 | -10/Subcaves | Visited triangular shrine 1213 | -10/Subcaves | Found Prototype Device 1213 | -10/Subcaves | Identified V3-11A's Pendant 1218 | -10/Subcaves | Befriended Subdweller 1223 | -10/Subcaves | Befriended Subdweller 1228 | -10/Subcaves | Befriended Subdweller 1353 | -10/Subcaves | Learned location of Storage (-7) 1378 | -10/Subcaves | Befriended Subdweller 1408 | -10/Subcaves | Build established: Scavenger-Mutant 1986 | -10/Subcaves | Visited Clippyterm 1989 | -10/Subcaves | Learned location of Extension (-4) 1989 | -10/Subcaves | Learned Research security intel 2038 | -10/Subcaves | Befriended Subdweller 2042 | -10/Subcaves | Discovered new exit (range 11) 2048 | -10/Subcaves | Befriended Subdweller 2318 | -10/Subcaves | Befriended Subdweller 2605 | -10/Subcaves | A Subdweller sparked back to life 2605 | -10/Subcaves | A Subdweller sparked back to life 2605 | -10/Subcaves | A Subdweller sparked back to life 2607 | -10/Subcaves | Befriended Subdweller 2607 | -10/Subcaves | Befriended Subdweller 2607 | -10/Subcaves | Befriended Subdweller 2622 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2849 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 2850 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2904 | -10/Subcaves | Discovered new exit (range 13) 2971 | -10/Subcaves | Lost 5 allies 3217 | -10/Subcaves | Entered Recycling 3217 | -7/Recycling | Accompanied by 4 allies 3218 | -7/Recycling | Met a Zionite searching for Scraptown 3575 | -7/Recycling | Build established: Mutant 3609 | -7/Recycling | Discovered new exit (range 14) 4093 | -7/Recycling | Entered Factory 4093 | -5/Factory | Accompanied by 3 allies 4093 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 4408 | -5/Factory | Lost 3 allies 4414 | -5/Factory | Found Prototype Protection 4414 | -5/Factory | Identified Gun Armor 4416 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 4587 | -5/Factory | Discovered new exit (range 15) 4624 | -5/Factory | Identified exit to Factory 4626 | -5/Factory | Discovered new exit (range 6) 4631 | -5/Factory | Identified exit to Upper Caves 5053 | -5/Factory | Build established: Scavenger-Tank 6517 | -5/Factory | Discovered exit to Factory (range 8) 6843 | -5/Factory | Lost 6 parts (2p3n1u) 6931 | -5/Factory | Build established: Hacker-Mutant 6937 | -5/Factory | Discovered exit to Factory (range 10) 6943 | -5/Factory | Core integrity fell below 50% 6947 | -5/Factory | Entered another Factory area 6947 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7231 | -4/Factory | Repaired Lance? 7384 | -4/Factory | Sucked down chute 7384 | -4/Factory | Entered Waste 7446 | -4/Waste | Spotted C-40 Crusher 7484 | -4/Waste | Spotted C-40 Crusher 7487 | -4/Waste | Spotted C-40 Crusher 7487 | -4/Waste | Spotted C-40 Crusher 7488 | -4/Waste | Spotted C-40 Crusher 7491 | -4/Waste | Discovered new exit (range 16) 7504 | -4/Waste | Identified exit to Factory 7504 | -4/Waste | Entered Factory 7621 | -4/Factory | Released all parts (9) 7645 | -4/Factory | Discovered new exit (range 4) 7647 | -4/Factory | Core integrity fell below 50% 7647 | -4/Factory | Entered Research 7647 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7659 | -3/Research | Lost 4 parts (2n1u1w) 7762 | -3/Research | Discovered new exit (range 35) 7828 | -3/Research | Identified exit to Armory 7828 | -3/Research | Identified exit to Testing 7967 | -3/Research | Lost 3 parts (1n2u) 8121 | -3/Research | Discovered new exit (range 7) 8128 | -3/Research | Entered another Research area 8128 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8187 | -2/Research | Spotted B-90 Cyclops 8265 | -2/Research | Lost 4 parts (1p3n) 8304 | -2/Research | Found Prototype Launcher 8304 | -2/Research | Identified Ragnarok Missile Launcher 8313 | -2/Research | Discovered new exit (range 16) 8330 | -2/Research | Entered Access 8330 | -1/Access | Evolved 2 slots: Propulsion x2 8452 | -1/Access | Spotted B-99 Colossus 8841 | -1/Access | Spotted B-99 Colossus 8846 | -1/Access | Spotted B-99 Colossus 8864 | -1/Access | Discovered new exit (range 5) 8865 | -1/Access | Build established: Scavenger-Sprinter 8873 | *** | Escaped! Last Messages --------------- 08846_ Xenon Bombardment Thruster destroyed. 08846_ Slug penetrates W-44 Eye. 08846_ Slug penetrates Wall. 08847_ W-44 Eye distress signal jammed. 08848_ W-44 Eye knocked back. 08848_ Slug penetrates B-99 Colossus. 08848_ W-44 Eye distress signal jammed. 08850_ B-99 Colossus activates siege mode. 08850_ Knocked back. 08850_ Slug penetrates Wall. 08850_ W-44 Eye distress signal jammed. 08851_ Slug penetrates Sealed Heavy Doors. 08851_ Slug penetrates Reinforced Barrier. 08851_ Slug penetrates Sealed Heavy Doors. 08852_ Sealed Heavy Doors breached. 08852_ W-44 Eye distress signal jammed. 08855_ Slug penetrates Sealed Heavy Doors. 08856_ W-44 Eye distress signal jammed. 08864_ Main Access Shell breached. 08864_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | +????????#########???#########"??????????????????? | | #????????# "??" ? "??????????????????? | | #????????# "??" ??? "??????????????????? | | ########## "??" """""" "??????????????????? | | % % % "??" " " "??????????????????? | | % "??" " "@ " "??????????????????? | | ! ^ "??" " "" " "??????????????????? | | "?"" " " "??????????????????? | | ###" ##### """ "" """ "??????????????????? | | ??##!#???# "" " "??????????????????? | | ??##*#???# "" "??????????????????? | | ???#*#???#####################"??????????????????? | | ???#%#???????????????????????????????????????????? | | ???#*#???????????????????????????????????????????? | | ???#/#???????????????????????????????????????????? | | ???#*#???????????????????????????????????????????? | | ???#!#???????????????????????????????????????????? | | ???# ####????????????????????????????????????????? | | ?###%## #????????????????????????????????????????? | | ####=########????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | # / #????????????????????????????????????? | | # # #????????????????????????????????????? | | # # #????????????????????????????????????? | | # ########????????????????????????????????????? | | # !#?# #???????????????????????????????????????? | | # %###########?????????????????????????????????? | | # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 47 Energy Capacity 365 Matter Stores 377 Matter Capacity 600 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 1535 Resistance: KI 20 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 68 Melee Accuracy 6 Target Analysis 6 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lance | 12% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Part-time Excavator Streaker Challenges ------------ None Game ------ Seed FocalPitchforkTerminator Manual? 0 Play Time 04:07:12 Cumulative 33.0 hours Start 2025.06.16 @ 10:39:04 End 2025.06.17 @ 11:17:05 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b6e9f9f8-120c-46c2-ba10-5f567846f315