Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 00:54:55 // Winter2022/Polymind Player: charson Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (93) 465 Value Destroyed (4119) 4119 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10485) 10485 TOTAL SCORE: 22669 Bonus ------- Polymind Skill 8493 Pacifist 200 High Alert Combat Kills 72 Follower Combat Kills 240 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- (None) [Rating: 154] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 55 | . . 7 8 5 . 6 2 4 1 . . . 7 1 . 14 Power 5 | . . 1 1 . . 1 . 1 . . . . . . . 1 Propulsion 15 | . . 2 2 2 . 2 . 2 . . . . 2 . . 3 Utility 23 | . . 3 5 1 . 2 . . 1 . . . 4 . . 7 Weapon 12 | . . 1 . 2 . 1 2 1 . . . . 1 1 . 3 Highest Loss Streak 6 | . . 2 6 3 . 4 1 4 1 . . . 3 1 . 3 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 82 | . 100 86 90 91 100 94 68 64 94 11 11 64 80 96 80 57 Engine 5 | . 16 9 11 11 20 4 . . . . . . . . . 1 Core 3 | . . . . . . 8 11 6 10 . . 3 3 . . . Treads 10 | . . 12 21 23 . . . . . . . 10 13 . . 3 Leg 4 | . . 12 . . . 2 . 12 20 . . . . . . 6 Wheel 2 | . 33 1 3 . 40 5 . . . . . . . . . 2 Hover 3 | . . . . . . 16 22 . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 3 60 60 8 Device 20 | . 33 20 20 21 20 18 . 6 10 . . 32 38 . . 18 Processor 6 | . . . . . . 8 11 17 21 11 11 9 8 . . 3 Protection 3 | . . 5 9 8 . . . . . . . 3 3 . . . Energy Gun 7 | . . 13 10 11 . 18 15 . . . . . . . . 3 Ballistic Gun 7 | . . 7 10 11 . . . 19 31 . . . 1 16 . . Special Weapon 1 | . 16 . . . . 8 8 . . . . . . . . 1 Naked Turns 195 | . . 26 92 5 . 1 . . . . . 1 6 . . 64 Heaviest Build 96 | 6 6 18 18 23 9 21 19 19 19 . . 74 74 17 12 96 Greatest Support 120 | 20 20 40 40 40 32 32 22 40 40 3 3 81 81 18 18 120 Greatest Overweight (x) 7 | . . . 4 7 . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . 1 1 4 4 5 5 5 1 1 1 1 1 . . 1 Average Capacity 1 | . . . . 1 4 4 5 2 1 1 1 . . . . . Most Carried 4 | . . . . 3 4 2 . . . . . 1 1 . . . Average Carried . | . . . . . 1 . . . . . . . . . . . Final Capacity 5 | . . . 1 4 4 5 5 1 1 1 1 1 . . . . Final Carried 3 | . . . . 3 2 . . . . . . 1 . . . . Class Distribution -------------------- 32% | Sentry 20% | Heavy 16% | Programmer 12% | Hunter 6% | Grunt 3% | Swarmer 3% | Recycler Dominant Class ---------------- Tunneler | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Recycler | -6/Factory Programmer | -5/Factory Programmer | -5/Upper Caves Hunter | -5/Upper Caves Hunter | -5/Warlord Hunter | -4/Proximity Caves Hunter | -4/Factory Heavy | -4/DSF Heavy | -3/Research Swarmer | -3/Testing Swarmer | -2/Research Heavy | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Matter Collected 1167 | . . 66 51 211 . . . 22 88 . . 25 403 . 73 228 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3884 | . . 741 572 661 . 428 40 171 . . . 75 589 . . 607 Parts 201 | . . 48 31 35 . 23 . 1 . . . . 40 . . 23 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 2 4 . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 76 | . . 18 9 16 . 6 . 1 . . . 2 13 . . 11 Guns 48 | . . 18 9 16 . 1 . 1 . . . . 3 . . . Cannons 23 | . . . . . . . . . . . . 2 10 . . 11 AOE 2 | . . . . . . 2 . . . . . . . . . . Classes Destroyed 13 | . . 4 2 2 . 2 . . . . . . . . . 3 Worker 2 | . . . . 1 . . . . . . . . . . . 1 Builder 2 | . . . . . . 1 . . . . . . 1 . . . Hauler 1 | . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . 1 . . . . . . 1 . . . Watcher 10 | . . 3 2 1 . 4 . . . . . . . . . . Swarmer 22 | . . 7 . 5 . 1 . . . . . . 5 . . 4 Grunt 21 | . . 6 4 2 . 1 . . . . . . 3 . . 5 Brawler 1 | . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 5 2 6 . 2 . . . . . . 1 . . . Specialist 3 | . . . 2 . . . . . . . . 1 . . . . Hunter 3 | . . . 1 . . 1 . . . . . 1 . . . . Programmer 9 | . . . . 3 . 1 . 1 . . . . 4 . . . Best Kill Streak 5 | . . 3 3 4 . 2 . 1 . . . 1 5 . . 4 Combat Bots Only 5 | . . 3 3 3 . 1 . 1 . . . 1 5 . . 3 Max Kills in Single Turn 2 | . . 1 1 2 . 2 . 1 . . . 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Damage Taken 14479 | . . 1352 1626 1754 . 1048 102 415 245 193 . 116 2112 282 . 5234 Core 4110 | . . 350 419 447 . 295 28 313 69 184 . 85 159 119 . 1642 Absorbed by Shields 179 | . . . . . . . . . 179 . . . . . . . Regen/Repaired (Parts) 25 | . . 25 . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 100 12 23 36 100 . . . . 11 . 92 . 78 100 . Volleys Fired 349 | 8 . 81 52 43 . 53 5 2 7 . . 5 51 13 . 29 Largest 3 | 1 . 2 2 2 . 2 2 3 3 . . 1 1 1 . 2 Hottest 157 | 100 . 79 79 108 . 125 125 79 79 . . 75 75 30 . 157 Shots Fired 529 | 8 . 121 104 84 . 79 6 6 21 . . 5 51 12 . 32 Gun 460 | . . 121 104 84 . 79 6 6 21 . . . 17 12 . 10 Cannon 61 | . . . . . . . . . . . . 5 34 . . 22 Launcher . | . . . . . . . . . . . . . . . . . Special 8 | 8 . . . . . . . . . . . . . . . . Kinetic 250 | . . 40 52 41 . . . 6 21 . . 5 51 12 . 22 Thermal 221 | 8 . 81 52 43 . 27 . . . . . . . . . 10 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . 52 6 . . . . . . . . . Robot Hit Streak 13 | 1 . 8 11 10 . 12 2 3 5 . . 3 13 4 . 13 Robot Miss Streak 10 | 1 . 3 5 10 . 5 1 2 1 . . 1 1 1 . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 Secondary Targets 8 | . . 2 3 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 344 | 1 . 73 64 76 . 47 1 3 2 . . 4 39 8 . 26 Core Hits 217 | . . 36 32 86 . 20 1 3 1 . . 2 19 . . 17 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 2 2 . . 4 . . . . . 2 6 . . 4 Burn 6 | . . 2 2 . . 2 . . . . . . . . . . Blast 12 | . . . . . . . . . . . . 2 6 . . 4 Corrupt 2 | . . . . . . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10071 | 24 . 1052 996 1646 . 1507 21 66 75 . . 289 2393 218 . 1784 Guns 5593 | . . 1036 995 1629 . 1033 21 66 75 . . . 314 218 . 206 Cannons 3921 | . . . . . . . . . . . . 289 2054 . . 1578 Explosions 474 | . . . . . . 474 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 59 | . . 16 1 17 . . . . . . . . 25 . . . Kinetic 6145 | . . 318 494 739 . . . 66 75 . . 289 2368 218 . 1578 Thermal 3183 | 24 . 718 501 890 . 844 . . . . . . . . . 206 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 684 | . . . . . . 663 21 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 . . . . 1 1 . . 6 8 . . Average Corruption 2 | . . . . 2 . . . . 1 1 . . 6 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 19 | . . . . 10 . . . . . 1 . . 2 6 . . Message Errors 5 | . . . . 3 . . . . . . . . 1 1 . . Matter Fused 5 | . . . . 3 . . . . . . . . . 2 . . Energy Discharges 2 | . . . . 1 . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 2 . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 411 | . . . . . . 134 . . . . . 19 248 . . 10 Projectiles 277 | . . . . . . . . . . . . 19 248 . . 10 Explosions 134 | . . . . . . 134 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . 2 5 . . 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . 2 5 . . 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . 13 . 46 . . . . . . 17 . . . Shots 1 | . . . . . . 1 . . . . . . . . . . Rammed 10 | . . 1 1 5 . . . . . . . . 3 . . . Targets Rammed 16 | . . 7 1 5 . . . . . . . . 3 . . . Kicked 6 | . . 6 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 538 | 155 . 189 225 81 . 538 81 12 14 . . . 63 30 . 46 Average Temperature 49 | 51 . 54 44 17 . 161 29 3 2 . . . 27 16 . 25 Received Heat Transfer 2524 | . . 594 828 294 . 90 9 162 52 18 . . 126 . . 351 Effects 3 | . . . 2 . . 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Melted 15 | . . 3 1 4 . 7 . . . . . . . . . . Heat Transferred 6600 | 50 . 1847 1406 1850 . 1151 . . . . . . . . . 296 Parts Sabotaged 7 | . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Peak Influence 486 | . 8 303 310 323 158 279 . . . . 24 71 418 299 207 486 Initial 234 | . . 3 56 31 158 77 . . . . . 16 39 234 168 124 Average 109 | . 3 157 119 91 158 124 . . . . 6 37 70 260 190 329 Maximum Alert Level 2 | . . 1 1 1 . 1 . . . . . . 2 1 1 2 Low Security (%) 80 | 100 100 64 87 85 100 74 . . . . 100 100 91 . 72 21 Level 1 16 | . . 35 12 14 . 25 . . . . . . 7 100 27 34 Level 2 2 | . . . . . . . . . . . . . . . . 43 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 2 6 . 2 . . . . . . 3 1 . 4 Investigation 4 | . . . 1 1 . . . . . . . . . 1 . 1 Extermination 6 | . . . . 1 . 1 . . . . . . 3 . . 1 Reinforcement 4 | . . . 1 1 . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Distress Signals 16 | . . 2 6 . . . . . 1 . . . . . 4 3 Communications Jammed 66 | . . . . . . . . . . . . . 31 . . 35 Distress Signals 66 | . . . . . . . . . . . . . 31 . . 35 Times Spotted 264 | . . 38 33 26 . 18 3 6 39 5 . 3 28 12 7 46 Peak Tracking Total 13 | . . 4 6 3 . 7 1 4 13 6 . 2 5 12 5 11 Tactical Retreats 24 | . . 3 4 1 . 3 3 2 . . . . 4 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Traps Triggered 4 | . . . . . . 2 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 2 1 1 8 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Machines Disabled 11 | . . 3 1 . . 4 1 . 1 . . 1 . . . . Max in Single Turn 2 | . . 2 1 . . 2 1 . 1 . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Machines Accessed 36 | . 3 7 5 2 . 3 . 1 4 1 3 . 2 2 2 1 Terminals 26 | . 3 6 4 . . 2 . . . 1 3 . 2 2 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . 1 . . . . . . . . . . Total Hacks 95 | . 7 27 14 4 . 5 . 1 9 9 7 . 2 3 4 3 Successful 54 | . 4 16 7 1 . 1 . 1 9 9 3 . 1 . 1 1 Failed 41 | . 3 11 7 3 . 4 . . . . 4 . 1 3 3 2 Catastrophic 7 | . . 1 1 . . 1 . . . . 1 . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 5 15 6 . . 2 . . . . 5 . 2 . 3 1 Terminals 76 | . 7 25 12 . . 4 . . . 9 7 . 2 3 4 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 2 4 . 1 . . . . . . . . . . Terminal Hacks 42 | . 2 11 5 . . 1 . 1 9 9 2 . . . 1 1 Record 23 | . . 3 . . . . . . 8 9 1 . . . 1 1 Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 2 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 3 2 . . . . . . . 1 . 1 . . . Terminals 9 | . 2 3 2 . . . . . . . 1 . 1 . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . Botnet 8 | . 2 2 2 . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 7 5 1 . 3 . . . 1 2 . 2 2 2 1 Full Trace Events 4 | . . 1 1 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . Time 13 | . . 13 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . 2 2 3 . 2 . 1 . . . 1 2 . . 2 Non-combat 1 | . . . . 1 . . . . . . . . . . . . Combat 14 | . . 2 2 2 . 2 . 1 . . . 1 2 . . 2 Robot Hacks Applied 25 | . . 2 4 5 . 4 . 1 . . . 1 4 . . 4 find_recycling 1 | . . . . 1 . . . . . . . . . . . . find_shortcuts 14 | . . 2 2 2 . 2 . 1 . . . 1 2 . . 2 find_garrison 10 | . . . 2 2 . 2 . . . . . . 2 . . 2 Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Total Allies 6 | . . 1 . . . . . . 5 . . . . . . . Largest Group 5 | . . 1 . . . . . . 5 . . . . . . . Highest-Rated Group 261 | . . 10 . . . . . . 261 . . . . . . . Highest-Rated Ally 68 | . . 10 . . . . . . 68 . . . . . . . Total Orders 6 | . . 2 . . . . . . 4 . . . . . . . STAY 3 | . . 1 . . . . . . 2 . . . . . . . FOLLOW 3 | . . 1 . . . . . . 2 . . . . . . . Ally Attacks 29 | . . . . . . . . . 29 . . . . . . . Total Damage 1219 | . . . . . . . . . 1219 . . . . . . . Kills 8 | . . . . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Robot Analysis Total 13 | 1 . 2 1 2 . 2 . 1 . . . 1 1 . . 2 Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Turns Passed 11253 | 1050 78 1330 1303 1422 206 942 708 601 736 168 40 92 1893 115 103 466 Spaces Moved 8415 | 711 98 782 576 471 199 1164 1120 738 570 285 79 68 492 232 302 528 Core 1235 | 14 . 49 147 17 . 18 . 406 62 285 79 29 2 . . 127 Treads 1562 | . . 399 321 441 . . . . . . . 39 280 . . 82 Legs 1148 | . . 268 . . . 25 . 280 508 . . . . . . 67 Wheels 1357 | 697 98 66 108 13 199 123 . . . . . . . . . 53 Hover 2170 | . . . . . . 998 1120 52 . . . . . . . . Flight 943 | . . . . . . . . . . . . . 210 232 302 199 Fastest Speed 34 | 50 80 50 50 50 100 50 56 50 50 50 50 50 34 34 34 34 Average Speed 86 | 79 80 132 117 162 100 62 56 77 112 50 50 118 111 34 34 74 Slowest Speed 400 | 80 80 160 250 400 100 120 56 120 120 50 50 170 170 34 34 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . 1 5 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 54 39 66 44 16 7 23 94 84 55 34 3 88 18 38 14 18 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 5 | . . 1 . . . . . . . 1 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 . . . . 1 . . Scrap Searched 6 | . . . . . . . 1 3 . 2 . . . . . . Spaces Dug 9 | 6 . . . . . . . . . . . . 3 . . . Terrain Destroyed 63 | 6 . 12 . . . 25 . . . . . . 16 . . 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 26 | 6 . . . . . . . . . . . . 16 . . 4 AOE 37 | . . 12 . . . 25 . . . . . . . . . . Terrain Rammed 5 | . . . . 4 . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Total 11798 | 1172 97 951 1097 1029 205 1280 1194 765 649 309 78 74 1782 250 297 569 Wait 2483 | 1 . 82 468 507 . 30 69 21 20 24 . . 1237 11 . 13 Move 8377 | 710 97 781 575 470 198 1163 1119 737 569 284 78 67 489 221 293 526 Hop 11 | . . . . . . . . . . . . . 1 5 4 1 Pick Up 4 | . . . . . 3 . . . . . . 1 . . . . Fast Attach . | . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . Fire 349 | 8 . 81 52 43 . 53 5 2 7 . . 5 51 13 . 29 Melee . | . . . . . . . . . . . . . . . . . Ram 7 | . . . . 6 . . . . . . . . 1 . . . Kick 6 | . . 6 . . . . . . . . . . . . . . Crush 8 | . . 1 1 3 . . . . . . . . 3 . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . Rewire 62 | . . . 1 . . . 1 5 53 1 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 478 | 453 . . . . 4 21 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 1051 | -11/Scrapyard | Entered Materials 1120 | -10/Materials | Discovered new exit (range 11) 1129 | -10/Materials | Entered another Materials area 1165 | -9/Materials | Discovered new exit (range 14) 1283 | -9/Materials | Identified exit to Materials 1712 | -9/Materials | Discovered new exit (range 6) 2100 | -9/Materials | Core integrity fell below 50% 2307 | -9/Materials | Identified exit to Mines 2397 | -9/Materials | Repaired Heat Sink 2437 | -9/Materials | Core integrity fell below 20% 2459 | -9/Materials | Entered another Materials area 2835 | -8/Materials | Core integrity fell below 50% 2859 | -8/Materials | Lost 6 parts (1p2n3u) 3433 | -8/Materials | Discovered new exit (range 8) 3762 | -8/Materials | Entered Factory 4693 | -7/Factory | Discovered new exit (range 8) 4901 | -7/Factory | Garrison activated, responded to threat 5013 | -7/Factory | Lost 3 parts (1u2w) 5052 | -7/Factory | Core integrity fell below 50% 5178 | -7/Factory | Discovered new exit (range 6) 5184 | -7/Factory | Entered another Factory area 5365 | -6/Factory | Discovered new exit (range 5) 5390 | -6/Factory | Entered another Factory area 5395 | -5/Factory | Identified exit to DSF 5646 | -5/Factory | Lost 4 parts (1p2n1w) 5724 | -5/Factory | Garrison activated, responded to threat 6277 | -5/Factory | Discovered new exit (range 4) 6332 | -5/Factory | Entered Upper Caves 6504 | -5/Upper Caves | Discovered new exit (range 7) 6568 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6726 | -5/Upper Caves | Encountered a Warlord checkpoint 6732 | -5/Upper Caves | Learned 4 Factory zone layouts 6984 | -5/Upper Caves | Learned Factory terminal intel 7040 | -5/Upper Caves | Entered another Upper Caves area 7045 | -5/Upper Caves | Ambushed by wild Derelicts 7101 | -5/Upper Caves | Lost 4 parts (1p2n1w) 7118 | -5/Upper Caves | Core integrity fell below 50% 7272 | -5/Upper Caves | Discovered new exit (range 12) 7641 | -5/Upper Caves | Entered Warlord 7769 | -5/Warlord | Learned Quarantine stockpile data 7770 | -5/Warlord | Learned 4 Armory zone layouts 7770 | -5/Warlord | Learned 4 Command zone layouts 7811 | -5/Warlord | Met Warlord 7836 | -5/Warlord | Warlord's base attacked by MAIN.C 8096 | -5/Warlord | Spotted B-86 Titan 8104 | -5/Warlord | Spotted B-75 Beast 8186 | -5/Warlord | Warlord forces counterattacked 8323 | -5/Warlord | Discovered new exit (range 14) 8336 | -5/Warlord | Spotted Striker 8341 | -5/Warlord | P-80 Master assimilated allied ZH-VGO(g) 8377 | -5/Warlord | Entered Proximity Caves 8405 | -4/Proximity Caves | Identified exit to Factory 8405 | -4/Proximity Caves | Learned location of 2 exits from Upper Caves 8405 | -4/Proximity Caves | Learned location of 1 exit from Research 8405 | -4/Proximity Caves | Learned 8 Research zone layouts 8405 | -4/Proximity Caves | Learned Extension trap positions 8405 | -4/Proximity Caves | Learned Extension stockpile data 8437 | -4/Proximity Caves | Learned Research stockpile data 8452 | -4/Proximity Caves | Spotted B-86 Titan 8531 | -4/Proximity Caves | Core integrity fell below 20% 8545 | -4/Proximity Caves | Entered Factory 8546 | -4/Factory | Identified exit to Upper Caves 8547 | -4/Factory | Loaded intel: 28 terminal locations 8584 | -4/Factory | Identified exit to DSF 8585 | -4/Factory | Entered DSF 8617 | -4/DSF | Additional patrols routed to DSF 8641 | -4/DSF | Discovered new exit (range 15) 8675 | -4/DSF | Identified exit to Research 8677 | -4/DSF | Entered Research 8678 | -3/Research | Identified exit to Testing 10320 | -3/Research | Spotted B-86 Titan 10488 | -3/Research | Lost 3 parts (2u1w) 10540 | -3/Research | Spotted B-86 Titan 10570 | -3/Research | Entered Testing 10619 | -3/Testing | Spotted PX-EECO34X2N8 10678 | -3/Testing | Discovered new exit (range 8) 10685 | -3/Testing | Entered Research 10685 | -2/Research | Warlord forces began assault on 0b10 10686 | -2/Research | Identified exit to Access 10773 | -2/Research | Spotted B-90 Cyclops 10786 | -2/Research | Discovered exit to Access (range 5) 10788 | -2/Research | Entered Access 11058 | -1/Access | Core integrity fell below 50% 11119 | -1/Access | Lost 3 parts (1p1u1w) 11166 | -1/Access | Core integrity fell below 20% 11191 | -1/Access | Lost 3 parts (1n1u1w) 11254 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11151_ Penetrated by Slug. 11154_ Slug penetrates Wall. 11154_ Penetrated by Slug. 11154_ Myomer Leg destroyed. 11154_ Penetrated by Slug. 11157_ Slug penetrates Wall. 11159_ Penetrated by Slug. 11159_ Adv. Heat Sink destroyed. 11160_ Phase Gun destroyed. 11161_ Penetrated by Slug. 11163_ Released control of G-73 Enforcer. 11165_ Penetrated by Slug. 11172_ Triggered Hellfire Trap. 11172_ An explosion rips through the floor. 11206_ Took control of T-07 Excavator. 11249_ Mining Laser destroyed. 11249_ Seismic Detector destroyed. 11249_ Wheel destroyed. 11249_ Released control of T-07 Excavator. 11252_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????#?????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ? ????#?????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #????????#????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ###???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????? ??????????????????????????????? | | #???????# ?????????????????????????????? | | #???????# ?????########????????????????? | | ##??????# ?? #????????????????? | | ######### ?? ###+###??????????? | | ? ??????????? | | """"" ??????????? | | """""""" ???????????? | | u"""""""" ?????????????? | | """"" ???????????????? | | ######## #### #????????????????? | | ########+##### #????????????????? | | # ]== # #????????????????? | | # ]== ! # @ H #????????????????? | | # ]=! + #????????????????? | | # #t % #????????????????? | | # [ # ""Y"" #????????????????? | | ##############u """"" #????????????????? | | ????????????#;R #????????????????? | | ????????????## ?????????????? | | ???????????+ ?????????????? | | ?????????? #######+##### ?????????????? | | ???????????????????????# ????????????? | | ?????????????#?????????# #???????????? | | ??? ????????????????????####### #???????????? | | ???????????????????????????????? ??????????????? | | ????????????????#???????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 40 Energy Capacity 300 Matter Stores 200 Matter Capacity 200 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 4 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Denied? Leap Before You Look Power Corrupts Rockin' Loadout Slippery One Total Silence Universal Adapter Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Acc Hosts 18 | 1 . 2 3 3 . 2 . 1 . . . 1 2 . . 3 Combat Hostiles 14 | . . 2 2 2 . 2 . 1 . . . 1 2 . . 2 Allies . | . . . . . . . . . . . . . . . . . Unique Host Classes 9 | 1 . 2 1 1 . 1 . 1 . . . 1 1 . . . Average Host Suspicion 68 | 5 19 97 74 69 20 88 49 65 94 52 16 87 66 67 72 94 Unsuspicious Activity 4442 | 2267 . . 438 479 20 22 . . . . . . 1214 . . 2 Returns to Shadow 3 | . . . 1 1 . . . . . . . . 1 . . . Fuzzy Dispatches 3 | . . . . . . . . . . . . . 3 . . . Protomatter Created 2682 | . . 43 54 107 . 130 49 . 1075 . . 43 246 . 466 469 Used 809 | 5 . 38 51 107 . 98 . 51 . . . 144 48 . . 267 Decayed 1158 | . . . . . . . 49 . 355 . . . 123 . 327 304 Highest Spend 192 | 5 . 23 23 51 . 53 . 51 . . . 144 24 . . 192 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 14) H-71 Marshal (-4/DSF: 12) H-81 Overseer (-1/Access: 11) Y-54 Guardian (-7/Factory: 10) Y-54 Guardian (-7/Factory: 6) Game ------ Seed CompositeVortexProtection Manual? 0 Play Time 02:09:11 Cumulative 4.9 hours Start 2022.12.30 @ 22:02:58 End 2022.12.31 @ 00:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 7 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 758ba76e-ca62-4fce-8572-083573f37c48