Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.28 @ 19:37:42 Player: Midas Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2438) 2438 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 5645 Bonus ------- High Alert Combat Kills 37 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 160/160 System Corruption 0% Temperature Cool (15) Movement Flying (95) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module Surge Thruster > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Autogun Mining Laser Katana Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Targeting Computer Core Analyzer Advanced ECM Suite Hardlight Generator > --- WEAPON ----------- Gauss Cannon Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Compact Matter Pod Recalibrator Assault Cannon Gauss Cannon Gauss Cannon Improved Datajack Mining Laser Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Katana Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 81 | . 10 12 20 22 17 Power 17 | . 2 2 6 5 2 Engine 9 | . 2 2 2 3 . Core 8 | . . . 4 2 2 Reactor . | . . . . . . Propulsion 34 | . 5 6 7 7 9 Treads 7 | . . . . 7 . Leg 21 | . 5 6 7 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 14 | . 3 1 3 7 . Device 7 | . 1 . . 6 . Storage 3 | . 1 1 1 . . Processor 3 | . . . 2 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 16 | . . 3 4 3 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon 8 | . . 1 2 2 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 5 | . . 1 2 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . . . 5 4 15 Power 4 | . . . 1 1 2 Propulsion 12 | . . . 4 1 7 Utility 5 | . . . . 2 3 Weapon 3 | . . . . . 3 Highest Loss Streak 13 | . . . 2 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 98 99 97 65 Engine 6 | . 14 11 3 1 2 Core 3 | . . . 5 5 3 Treads 7 | . . . . 22 9 Leg 22 | . 28 33 35 6 2 Device 11 | . 7 11 9 18 5 Storage 11 | . 14 20 10 7 5 Processor 10 | . . . 17 17 13 Ballistic Gun 4 | . 28 2 . . . Ballistic Cannon 6 | . . 9 9 6 6 Slashing Weapon 6 | . . 9 9 6 3 Naked Turns . | . . . . . . Heaviest Build 51 | 10 19 45 48 48 51 Greatest Support 82 | 20 20 39 56 82 82 Greatest Overweight (x) 11 | . . 1 1 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 Average Capacity 13 | . 8 14 15 15 12 Most Carried 15 | . 10 15 15 15 15 Average Carried 11 | . 7 12 11 14 10 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 6 10 15 15 15 5 Class Distribution -------------------- 63% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1923 | 200 156 338 539 405 285 Remotely . | . . . . . . Salvage Created 2055 | . 303 422 724 416 190 Parts 129 | . 24 24 37 22 22 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 63 | . 9 15 16 10 13 Melee 9 | . . 1 4 2 2 Guns 9 | . 9 . . . . Cannons 45 | . . 14 12 8 11 Classes Destroyed 13 | . 3 3 4 2 1 Builder 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Mechanic 1 | . . 1 . . . Watcher 3 | . 1 . 1 1 . Swarmer 18 | . 2 3 . 3 10 Cutter 3 | . . . . . 3 Grunt 26 | . 7 9 7 3 . Brawler 1 | . . . 1 . . Duelist 2 | . . 1 . 1 . Sentry 9 | . . 2 5 2 . Hunter 3 | . . . 3 . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 3 4 6 4 7 Combat Bots Only 7 | . 3 4 5 4 7 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 604 | . 56 71 124 120 233 Missed 169 | . 13 22 27 45 62 Damage Taken 4538 | . 355 466 995 662 2060 Core 1036 | . 76 82 171 79 628 Absorbed by Shields 62 | . . . . 52 10 Redirected to Shielding 15 | . 15 . . . . Ignored by Resistances 1359 | . 109 145 284 216 605 Core Remaining (%) 79 | 100 69 79 68 . . Volleys Fired 213 | . 33 47 60 39 34 Largest 2 | . 2 2 1 1 2 Hottest 92 | . 40 59 48 48 92 Shots Fired 253 | . 66 49 60 39 39 Gun 68 | . 66 2 . . . Cannon 185 | . . 47 60 39 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 253 | . 66 49 60 39 39 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 7 15 18 10 6 Robot Miss Streak 4 | . 4 2 2 3 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 220 | . 48 47 64 35 26 Core Hits 96 | . 25 17 25 16 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . 3 9 5 2 Blast 17 | . . 3 8 5 1 Sever 2 | . . . 1 . 1 Melee Attacks 35 | . . 7 17 7 4 Impact . | . . . . . . Slashing 35 | . . 7 17 7 4 Piercing . | . . . . . . Sneak Attacks 3 | . . 1 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5242 | . 391 1111 1852 1090 798 Guns 400 | . 391 9 . . . Cannons 3727 | . . 841 1313 871 702 Explosions . | . . . . . . Melee 1115 | . . 261 539 219 96 Ramming . | . . . . . . Kinetic 4127 | . 391 850 1313 871 702 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1115 | . . 261 539 219 96 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Matter Fused 3 | . . 3 . . . Overload Shots . | . . . . . . Overflow Damage 76 | . . 26 32 10 8 Projectiles 68 | . . 21 32 7 8 Explosions . | . . . . . . Melee 8 | . . 5 . 3 . Knockbacks 34 | . . 12 7 7 8 Impact . | . . . . . . Kinetic 33 | . . 12 6 7 8 Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 24 24 34 15 27 Average Temperature 10 | . 9 7 14 6 10 Received Heat Transfer 1117 | . 222 258 450 187 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 471 | . 196 313 471 283 194 Initial 105 | . . 25 92 105 19 Average 177 | . 114 186 275 140 108 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 74 | . 100 58 36 97 100 Level 1 18 | . . 41 38 2 . Level 2 6 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 3 2 . Investigation 4 | . 1 2 . 1 . Extermination 1 | . . . . 1 . Reinforcement 3 | . . . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 13 19 28 13 17 Peak Tracking Total 11 | . 4 4 5 5 11 Tactical Retreats 8 | . . 3 3 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . 1 2 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 1 2 3 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 11 | . 3 2 3 3 . Terminals 8 | . 3 1 3 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 36 | . 10 9 9 8 . Successful 21 | . 6 6 6 3 . Failed 15 | . 4 3 3 5 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 27 | . 10 6 9 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . . 5 . Terminal Hacks 16 | . 6 3 6 1 . Prototype ID Bank 3 | . 1 1 1 . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . 1 . . Dispatch Records 1 | . . 1 . . . Surveillance Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Recall Assault 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 4 | . 1 1 1 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . 2 . Full Trace Events 2 | . . 1 . 1 . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3148 | . 491 628 816 938 275 Spaces Moved 1705 | 1 318 277 485 484 140 Core 4 | . . . . . 4 Treads 430 | . . . . 383 47 Legs 1184 | 1 318 277 485 101 2 Wheels . | . . . . . . Hover . | . . . . . . Flight 87 | . . . . . 87 Fastest Speed 26 | 120 120 120 120 120 26 Average Speed 140 | 120 120 177 121 160 106 Slowest Speed 675 | 120 120 190 190 190 675 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 62 26 50 13 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . 17 9 . Melee . | . . . . . . Projectile 26 | . . . 17 9 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2163 | . 374 353 626 589 221 Wait 53 | . 5 1 23 22 2 Move 1701 | . 317 276 484 484 140 Hop . | . . . . . . Pick Up 23 | . 2 3 10 6 2 Fast Attach 22 | . 2 4 3 9 4 Attach 19 | . . 1 6 4 8 Detach 2 | . . . . 2 . Swap 40 | . 8 7 11 9 5 Drop 38 | . 7 7 12 7 5 Fire 213 | . 33 47 60 39 34 Melee 35 | . . 7 17 7 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 17 | . . . . . 17 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 126 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Discovered new exit (range 15) 1115 | -9/Materials | Discovered new exit (range 4) 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -8/Materials | Discovered new exit (range 5) 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Utility x2 2068 | -7/Factory | Build established: Scavenger-Mutant 2461 | -7/Factory | Build established: Mutant 2874 | -7/Factory | Identified exit to Garrison 2874 | -7/Factory | Entered Garrison 2942 | -7/Garrison | Triggered checkpoint 2942 | -7/Garrison | Triggered checkpoint 2979 | -7/Garrison | Core integrity fell below 50% 2996 | -7/Garrison | Core integrity fell below 20% 3064 | -7/Garrison | Destroyed 7 combat bots 3071 | -7/Garrison | Lost 13 parts (2p6n3u2w) 3116 | -7/Garrison | Triggered checkpoint 3149 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03125_ Field strength at 40. 03126_ Field strength at 35. 03127_ Field strength at 30. 03128_ Field strength at 25. 03129_ Field strength at 20. 03130_ Field strength at 15. 03131_ Field strength at 10. 03133_ Stasis field depleted. 03134_ S-27 Virus suffers critical hit (Blast). 03134_ Destroyed VTOL Module. 03134_ S-27 Virus knocked back. 03136_ Slug penetrates Wall. 03138_ S-27 Virus knocked back. 03140_ Destroyed VTOL Module. 03142_ Slug penetrates S-27 Virus. 03142_ S-27 Virus destroyed. 03142_ Imp. Datajack destroyed. 03146_ Slug penetrates S-27 Virus. 03146_ S-27 Virus knocked back. 03147_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##=[[ ##[ ##????? | | ?????????????????????????????# * =% #????? | | ?????????????????????????????# []!%[ #????? | | ?????????????????????????????# ! /=**#????? | | ?????????????????????????????# ## ## !#????? | | ?????????????????????????????# ## *##=[[#????? | | ?????????????????????????????" /** ] ="????? | | ?????????????????????????????" = = "????? | | ?????????????????????????????" "????? | | ?????????????????????????????" 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