Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 01:01:07 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3536) 3536 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 9550 Bonus ------- High Alert Combat Kills 304 Cogmind --------- Core Integrity 1276/1300 Matter 91/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Drone Bay (0/2) > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (12) --- Neutrino Core Point Defense Array Antimissile System Drone Bay (1/2) Advanced Drone Bay (2/2) Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Kinecellerator Hardened Medium Armor Plating Improved Light Armor Plating Focal Shield Improved Hardlight Generator > --- WEAPON ----------- Coil Gun Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Light Treads Light Treads Light Treads Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Cloaking Device Hardened Medium Armor Plating Drone Bay Hypervelocity Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 . . . . 1 2 Utility 9 | . . 1 2 2 1 2 1 . Weapon . | . . . . . . . . . Parts Attached 91 | 3 13 12 11 4 11 20 11 6 Power 13 | 1 1 2 . . 5 3 1 . Engine 8 | 1 . 2 . . 2 2 1 . Core 5 | . 1 . . . 3 1 . . Reactor . | . . . . . . . . . Propulsion 20 | 2 4 1 2 . . 4 5 2 Treads 15 | 2 4 . 2 . . 4 2 1 Leg 2 | . . . . . . . 2 . Wheel 3 | . . 1 . . . . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | . 3 3 2 2 3 10 2 3 Device 9 | . . . 1 . 2 3 1 2 Storage 4 | . 2 . . . . . 1 1 Processor 4 | . 1 1 . . . 2 . . Hackware . | . . . . . . . . . Protection 11 | . . 2 1 2 1 5 . . Artifact . | . . . . . . . . . Weapon 30 | . 5 6 7 2 3 3 3 1 Energy Gun 3 | . 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . 2 3 4 2 1 1 . . Ballistic Cannon 6 | . . 1 . . . 2 2 1 Launcher 7 | . . 1 3 . 2 . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 34 | . 6 3 2 . . 9 14 . Power 4 | . 1 1 . . . . 2 . Propulsion 11 | . 2 . 2 . . 2 5 . Utility 11 | . . 1 . . . 6 4 . Weapon 8 | . 3 1 . . . 1 3 . Highest Loss Streak 10 | . 3 1 1 . . 3 10 . Average Slot Usage (%) 90 | . 94 92 95 94 99 91 74 27 Engine 5 | . 4 6 9 7 8 4 4 . Core 3 | . 8 . . . 4 5 4 . Treads 19 | . 27 22 19 23 20 12 12 3 Wheel 2 | . . 11 5 . . . . 4 Device 6 | . . . 8 7 6 17 12 1 Storage 15 | . 20 22 18 15 13 11 13 3 Processor 6 | . 5 1 9 7 6 11 10 9 Protection 10 | . . 6 8 17 25 13 4 . Energy Gun 2 | . 8 5 . . . . . . Ballistic Gun 10 | . 18 12 14 15 10 4 1 . Ballistic Cannon 1 | . . 2 . . . 3 6 2 Naked Turns . | . . . . . . . . . Heaviest Build 116 | 3 57 65 74 87 106 116 102 48 Greatest Support 110 | 3 46 16 63 63 63 90 110 32 Greatest Overweight (x) 5 | . 1 4 4 1 1 5 1 2 Average Overweight (x) 1 | . . 3 2 1 1 1 . 1 Largest Inventory Capacity 18 | 4 18 18 18 18 18 18 18 12 Average Capacity 17 | 4 14 18 18 18 18 18 17 11 Most Carried 18 | 4 17 18 18 18 18 18 18 12 Average Carried 15 | 2 11 17 16 17 17 17 16 8 Final Capacity 18 | 4 18 18 18 18 18 18 4 12 Final Carried 18 | 4 17 18 18 18 18 18 4 11 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2701 | 206 513 223 315 48 230 757 311 98 Remotely . | . . . . . . . . . Salvage Created 3186 | . 427 626 437 . 324 813 461 98 Parts 163 | . 31 33 18 . 21 42 17 1 Haulers Intercepted 4 | . . 3 . . . 1 . . Recyclers Shooed 9 | . . 2 1 . 1 3 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 68 | . 10 9 10 . 7 17 14 1 Guns 25 | . 10 5 4 . 3 3 . . Cannons 20 | . . 2 . . . 11 6 1 AOE 23 | . . 2 6 . 4 3 8 . Classes Destroyed 12 | . 3 4 1 . . 4 . . Builder 3 | . . . . . . 1 2 . Tunneler 2 | . 1 . . . . . 1 . Hauler 4 | . . 3 . . . 1 . . Recycler 3 | . . 1 1 . . . 1 . Operator 2 | . . 1 . . . . 1 . Watcher 12 | . 1 3 2 . 2 4 . . Swarmer 12 | . . . 3 . 4 . 5 . Grunt 35 | . 10 8 3 . . 9 5 . Duelist 3 | . . . . . . 3 . . Sentry 13 | . . 1 4 . 3 2 2 1 Hunter 3 | . . . . . . 1 2 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 9 | . 2 2 8 . 3 6 9 1 Combat Bots Only 6 | . 2 2 6 . 3 4 5 1 Max Kills in Single Turn 4 | . 1 2 3 . 2 2 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 3 . 2 2 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 7033 | . 844 345 284 . 369 2241 2650 300 Core 923 | . 75 32 10 . 12 242 528 24 Absorbed by Shields 696 | . . . 75 . 117 376 128 . Reduced by Siege Mode 20 | . . . . . . . 20 . Core Remaining (%) 85 | 100 70 92 98 100 98 75 54 . Volleys Fired 329 | . 59 46 30 . 19 116 57 2 Largest 2 | . 2 2 2 . 2 1 2 1 Hottest 114 | . 85 80 46 . 56 57 114 57 Shots Fired 433 | . 108 74 48 . 21 116 64 2 Gun 236 | . 108 51 41 . 14 22 . . Cannon 160 | . . 12 . . . 89 57 2 Launcher 27 | . . 1 7 . 7 5 7 . Special 10 | . . 10 . . . . . . Kinetic 361 | . 87 49 41 . 14 111 57 2 Thermal 45 | . 21 24 . . . . . . Explosive 27 | . . 1 7 . 7 5 7 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | . 22 8 11 . 5 11 27 1 Robot Miss Streak 8 | . 4 2 4 . 8 5 2 3 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 313 | . 82 50 36 . 12 82 50 1 Core Hits 181 | . 26 28 24 . 20 46 36 1 Critical Hits 17 | . . 1 . . 2 4 9 1 Critical Kills 6 | . . . . . 2 1 2 1 Critical Parts Destroyed 10 | . . 1 . . . 3 6 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9492 | . 839 665 1052 . 547 3427 2924 38 Guns 2419 | . 837 368 480 . 327 407 . . Cannons 4240 | . . 192 . . . 2580 1430 38 Explosions 2739 | . . 84 572 . 220 369 1494 . Melee . | . . . . . . . . . Ramming 73 | . 2 . . . . 71 . . Kinetic 6342 | . 620 460 480 . 327 2987 1430 38 Thermal 338 | . 217 121 . . . . . . Explosive 2739 | . . 84 572 . 220 369 1494 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Effects 5 | . . . . . . 5 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 2 | . . . . . . 2 . . Targeting Errors 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 167 | . . . 18 . . 96 53 . Projectiles 100 | . . . . . . 90 10 . Explosions 61 | . . . 18 . . . 43 . Melee 6 | . . . . . . 6 . . Knockbacks 32 | . . 2 . . . 19 11 . Impact . | . . . . . . . . . Kinetic 32 | . . 2 . . . 19 11 . Secondary . | . . . . . . . . . Self-Inflicted Damage 60 | . . 20 1 . 39 . . . Shots 5 | . . 1 1 . 3 . . . Rammed 4 | . 1 . . . . 3 . . Targets Rammed 5 | . 2 . . . . 3 . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 478 | . 336 59 478 . 135 303 126 . Average Temperature 80 | . 101 16 151 . 45 90 57 . Received Heat Transfer 1651 | . 483 159 112 . 44 549 277 27 Effects 4 | . 3 . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 2 | . 2 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations 2 | . . . . . . . 2 . Total Turns 35 | . . . . . . . 35 . Longest Duration 26 | . . . . . . . 26 . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 989 | . 518 471 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 867 | . 202 150 373 90 191 455 867 384 Average Influence 173 | . 73 73 196 63 81 280 551 341 Maximum Alert Level 3 | . 1 . 1 . . 2 3 1 Low Security (%) 68 | 100 97 100 44 100 100 24 . . Level 1 21 | . 2 . 55 . . 62 5 100 Level 2 9 | . . . . . . 13 82 . Level 3 . | . . . . . . . 11 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . 2 5 1 Investigation 2 | . . . . . . . 2 . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 1 . . . 1 . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 1 3 . 1 2 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 18 20 13 . 9 32 25 9 Peak Tracking Total 11 | . 3 3 7 . 3 5 11 9 Tactical Retreats 9 | . . 1 . . . 6 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . . . . 2 3 1 . Max in Single Turn 2 | . . . . . 2 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 17 | . 1 2 3 3 3 3 2 . Terminals 12 | . 1 2 2 1 3 3 . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . Total Hacks 45 | . 3 10 13 5 5 6 3 . Successful 25 | . 1 5 9 4 2 3 1 . Failed 20 | . 2 5 4 1 3 3 2 . Catastrophic 5 | . 1 1 . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 11 | . 2 5 . . 2 . 2 . Terminals 31 | . 3 10 5 2 5 6 . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 14 | . 1 5 1 2 2 3 . . Record 1 | . . . . . 1 . . . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 2 | . . . 1 . . 1 . . Prototype ID Bank 2 | . . 1 . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 3 | . 1 2 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Jam 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 2 2 3 3 3 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 1 4 . . . . . Parts Built 1 | . . . . 1 . . . . Matter 102 | . . . . 102 . . . . Time 25 | . . . . 25 . . . . Total Part Build Rating 1 | . . . . 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 2 | . . . 1 . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5217 | 35 805 1024 410 543 744 1021 434 201 Spaces Moved 2584 | 48 336 595 179 292 370 402 194 168 Core 132 | 48 4 . . . . . 45 35 Treads 1615 | . 332 . 70 292 370 402 149 . Legs . | . . . . . . . . . Wheels 837 | . . 595 109 . . . . 133 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 130 130 180 180 160 50 50 Average Speed 154 | 50 171 130 153 180 180 180 138 94 Slowest Speed 260 | 50 180 140 180 180 180 260 180 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 3 46 42 22 6 10 16 7 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 231 | . . 10 37 . 43 77 63 1 Melee . | . . . . . . . . . Projectile 46 | . . 1 . . 2 26 16 1 AOE 185 | . . 9 37 . 41 51 47 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3406 | 58 468 775 265 313 430 590 300 207 Wait 218 | . 27 93 32 8 7 11 20 20 Move 2576 | 47 335 594 178 291 369 401 193 168 Hop . | . . . . . . . . . Pick Up 117 | 7 26 16 9 6 11 23 9 10 Fast Attach 17 | 1 4 4 . . 4 3 . 1 Attach 53 | 2 8 4 5 4 3 12 10 5 Detach 1 | . . . . . . . . 1 Swap 21 | . 1 4 6 . 4 5 1 . Drop 69 | 1 6 14 5 4 13 16 10 . Fire 329 | . 59 46 30 . 19 116 57 2 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 5 | . 2 . . . . 3 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Lost 3 parts (1p1n1w) 481 | -10/Materials | Lost 3 parts (1n2w) 569 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 16) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1697 | -9/Materials | Discovered new exit (range 15) 1741 | -9/Materials | Identified exit to Materials 1805 | -9/Materials | Discovered new exit (range 6) 1810 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Utility x2 2243 | -8/Materials | Discovered new exit (range 16) 2273 | -8/Materials | Identified exit to Factory 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Utility x2 2505 | -7/Factory | Discovered new exit (range 11) 2548 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2582 | -7/Factory | Discovered new exit (range 10) 2597 | -7/Factory | Identified exit to Lower Caves 2670 | -7/Factory | Identified exit to Factory 2818 | -7/Factory | Entered another Factory area 2818 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2961 | -6/Factory | Discovered new exit (range 7) 2980 | -6/Factory | Identified exit to Lower Caves 3490 | -6/Factory | Discovered new exit (range 4) 3496 | -6/Factory | Identified exit to Factory 3562 | -6/Factory | Entered another Factory area 3562 | -5/Factory | Evolved 2 slots: Utility x2 4121 | -5/Factory | Identified exit to Upper Caves 4121 | -5/Factory | Identified exit to Extension 4315 | -5/Factory | Lost 3 parts (3u) 4369 | -5/Factory | Identified exit to Factory 4583 | -5/Factory | Entered another Factory area 4583 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4738 | -4/Factory | Discovered new exit (range 9) 4777 | -4/Factory | Identified exit to Upper Caves 4894 | -4/Factory | Build established: Scavenger-Mutant 5013 | -4/Factory | Discovered new exit (range 10) 5017 | -4/Factory | Identified exit to Research 5017 | -4/Factory | Entered Research 5017 | -3/Research | Evolved 2 slots: Propulsion x2 5023 | -3/Research | Lost 10 parts (1p4n3u2w) 5077 | -3/Research | Found Antimissile System 5218 | -3/Research | Self-destructed Last Messages --------------- 05171_ K-01 Serf collects debris. 05172_ W-44 Eye sends out distress signal. 05175_ K-01 Serf collects debris. 05177_ K-01 Serf cleans the Antimatter Diverter. 05178_ K-01 Serf collects debris. 05180_ Advanced Drone shuts down. 05183_ U-05 Engineer lays Concrete. 05185_ Advanced Drone destroyed. 05186_ Slug penetrates Advanced Drone. 05186_ Slug penetrates Reaction Chamber. 05186_ Slug penetrates Door. 05196_ Slug penetrates Wall. 05197_ Slug penetrates Advanced Drone. 05200_ Slug penetrates Wall. 05200_ Slug penetrates Advanced Drone. 05200_ Slug penetrates Wall. 05202_ W-44 Eye sends out distress signal. 05204_ U-05 Engineer builds a Door. 05204_ Advanced Drone destroyed. 05217_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | ???????????????????????# """"" #??# #???# #? | | ???????????????????????# #??# #???# #? | | ???????????????????????# #??# ####???# #? | | ???????????????????????#####+#####??# #??????# ## | | ????????????????????????# #???# #??????# | | ????????????????????????# #???# #??????# | | ????????????????????????# #####+######## | | ????????????????????????# # + | | ????????????????????????#### # ####+## | | ???????????????????????????# # #? # | | ???????????????????????????# # ## # | | ???????????????????????????# + ## # | | ???????????????????????????# # ## # | | ???????????????????????????# # ## # | | ?????????????????########### # ####### | | ?????????????????# # ###########?# | | ?????????????????# # #???????????# | | ?????????????????# # ############# | | ?????????????????# """ + | | ?????????????????# """ # | | ?????????????????# """ # | | ?????????????????# # | | ?????????????????# ######## ########## | | ?????????????????####+######??????# # # | | ????????????????????# ############# # # | | ????????????????????# @ s # # | | ????????????????????# s s # + | | ????????????????????# s s # # | | ????????????????????# # # | | ????????????????????####A######+##### ## # | | ???????????????????????# #?# # ## # | | ???????????????????????# #?# # ## # | | ???????????????????????# #?# # ## # | | ????????????########???# #?# """ # ## + | | ????????????# #??##h### """ # + ! # | | ????????????# ####Y ## """ # # # | | ????????????# + + # # # | | ????????????# # ## ## + + # | | ????????????# %# ###+### #### / | | ????????????# # #?? ??##########?## # | | ????????????##+##/## #?? ??????????????# # | | ?????????????# #?? ??????????????##### #### | | ?????????????# #?? ??????????????????###??? | | ????#??#####?# #?? ???????????????????????? | | ????# ## ### #?? ???????????????????????? | | ????# #?? ???????????????????????? | | ?????### ###########??#???????????????????????? | | ??????###/####??????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 520 Matter Stores 339 Matter Capacity 500 Sight Range 20 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 825 Resistance: KI 20 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroSingularityBlaster Manual? 0 Play Time 01:17:06 Cumulative 97.5 hours Start 2020.08.18 @ 19:06:55 End 2020.08.19 @ 01:01:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 887776c7-6cd7-4400-99fb-8e11f86c1a4b