Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 10:44:33 Player: c4-BRK Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2676) 2676 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-101) -101 TOTAL SCORE: 7660 Bonus ------- High Alert Combat Kills 2 Friendly Fire -103 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Sensor Array Recoil Stabilizer Layered Light Armor Plating Layered Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Improved EM Shotgun RU-N14's Throwing Claymores > --- INVENTORY -------- Gravmag System Improved Sensor Array Gauss Cannon Gauss Cannon [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 2 | . . . 1 . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . 1 . 1 2 . . . 2 Weapon 1 | . . . . . . . . . . 1 Parts Attached 68 | 6 2 . 14 12 15 8 . 1 6 4 Power 15 | 1 . . 4 3 3 1 . . 3 . Engine 10 | 1 . . 4 2 1 1 . . 1 . Core 5 | . . . . 1 2 . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 2 2 2 3 . . 2 1 Treads 2 | . . . 2 . . . . . . . Leg . | . . . . . . . . . . . Wheel 6 | 2 . . . 2 2 . . . . . Hover 6 | . . . . . . 3 . . 2 1 Flight . | . . . . . . . . . . . Utility 19 | 1 2 . 2 3 8 2 . . . 1 Device 9 | . . . 2 2 4 1 . . . . Storage 3 | 1 1 . . . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 Protection 6 | . 1 . . 1 3 1 . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 6 4 2 2 . 1 1 2 Energy Gun 4 | 1 . . . 2 . 1 . . . . Energy Cannon 4 | . . . 2 2 . . . . . . Ballistic Gun 5 | 1 . . 4 . . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 3 | . . . . . 2 . . . . 1 Special Weapon 2 | . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 2 1 . . 1 . 1 Parts Lost 34 | . . . 10 4 2 2 . . 1 15 Power 7 | . . . 2 2 . 1 . . . 2 Propulsion 9 | . . . 3 . 1 . . . 1 4 Utility 11 | . . . 3 2 1 . . . . 5 Weapon 7 | . . . 2 . . 1 . . . 4 Highest Loss Streak 8 | . . . 5 2 1 2 . . 1 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . . . 2 3 7 9 9 9 6 2 Power 1 | . . . 1 1 1 2 2 2 . . Propulsion . | . . . . . . . 2 2 1 . Utility 1 | . . . . . 1 2 2 2 3 1 Weapon 2 | . . . . . 3 4 3 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 79 82 94 98 92 92 97 56 Engine 13 | . 14 14 20 21 12 11 7 7 7 3 Core 1 | . . . . . 5 1 . . 5 2 Treads 3 | . . . 10 7 . . . . . . Wheel 8 | . 28 28 2 6 26 14 . . . . Hover 8 | . . . . . . 8 23 23 23 8 Device 14 | . . . 12 4 14 23 23 23 23 15 Storage 8 | . 14 14 11 11 9 7 7 7 7 3 Protection 9 | . 6 14 1 8 7 14 15 15 15 6 Energy Gun 4 | . 14 14 1 5 1 1 7 7 7 2 Energy Cannon 4 | . . . 6 8 9 5 . . . . Ballistic Gun 5 | . 14 14 14 7 7 . . . . . Special Weapon 1 | . . . . . . . . 5 7 1 Peak Build Rating 57 | 6 7 7 18 20 31 46 42 46 51 57 Average Rating 28 | 4 6 7 12 17 26 40 42 45 48 34 On Entrance 23 | . 6 7 7 13 18 31 42 42 46 51 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 Naked Turns 66 | . . . . . . . . . . 66 Heaviest Build 58 | 14 22 22 34 39 38 45 36 37 51 58 Greatest Support 40 | 26 26 26 40 24 36 34 27 27 27 27 Greatest Overweight (x) 11 | . . . 11 3 1 4 1 1 1 9 Average Overweight (x) . | . . . 1 1 . 1 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 8 Most Carried 10 | 2 1 . 5 6 10 10 9 10 10 5 Average Carried 5 | . . . 2 3 7 9 9 9 6 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . . . 3 6 10 9 9 10 6 1 Class Distribution -------------------- 89% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Matter Collected 1796 | 238 43 35 305 247 421 150 . 149 72 136 Remotely . | . . . . . . . . . . . Salvage Created 3276 | . 72 104 758 710 1102 327 . . 110 93 Parts 195 | . 5 9 41 51 62 20 . . 5 2 Haulers Intercepted 7 | . 1 . 2 2 1 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 62 | . . 3 13 12 20 8 . . 3 3 Guns 28 | . . 3 8 7 9 1 . . . . Cannons 26 | . . . 5 4 8 6 . . . 3 AOE 7 | . . . . . 3 1 . . 3 . Classes Destroyed 13 | . 2 1 3 1 3 2 . . 1 . Worker 1 | . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . Hauler 7 | . 1 . 2 2 1 1 . . . . Recycler 4 | . . . 1 1 2 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 4 | . 1 . 1 1 1 . . . . . Swarmer 11 | . . 3 . 2 3 3 . . . . Grunt 32 | . . . 10 6 9 4 . . . 3 Brawler 1 | . . . . . 1 . . . . . Sentry 13 | . . . 3 4 5 1 . . . . Hunter 4 | . . . . . 2 . . . 2 . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 1 3 4 5 5 4 . . 2 2 Combat Bots Only 5 | . . 3 4 3 5 4 . . 2 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 2 . . 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . 1 1 . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Hostile Shots Fired 571 | . 19 8 111 79 93 64 . . 9 188 Missed 181 | . 6 4 21 21 37 17 . . 1 74 Hits 390 | . 13 4 90 58 56 47 . . 8 114 Projectile 390 | . 13 4 90 58 56 47 . . 8 114 Critical Strikes 21 | . . . 2 1 4 . . . 1 13 Damage Taken 5968 | . 105 30 1286 740 833 657 . . 120 2197 Core 1615 | . 36 . 287 49 179 32 . . 16 1016 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 123 | . . . . 123 . . . . . . Core Remaining (%) 72 | 100 . 85 . 16 67 . . . 93 . Volleys Fired 255 | . 9 5 55 64 62 32 . . 6 22 Largest 3 | . 2 2 2 2 2 2 . . 2 3 Hottest 125 | . 60 60 91 113 113 108 . . 45 125 Shots Fired 456 | . 18 10 89 119 121 63 . . 7 29 Gun 234 | . 18 10 71 72 56 3 . . 1 3 Cannon 211 | . . . 18 47 61 60 . . . 25 Launcher 4 | . . . . . 4 . . . . . Special 7 | . . . . . . . . . 6 1 Kinetic 230 | . 9 5 63 47 49 32 . . . 25 Thermal 163 | . . . 18 56 61 28 . . . . Explosive 11 | . . . . . 4 . . . 6 1 Electromagnetic 52 | . 9 5 8 16 7 3 . . 1 3 Robot Hit Streak 19 | . 5 5 19 16 10 6 . . 3 8 Robot Miss Streak 6 | . 3 1 4 6 3 5 . . 1 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 281 | . 9 6 60 68 82 35 . . 4 17 Core Hits 138 | . 3 4 28 21 46 18 . . 7 11 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 13 | . . . 2 3 . 3 . . 3 2 Burn 1 | . . . . 1 . . . . . . Meltdown 1 | . . . . 1 . . . . . . Destroy 3 | . . . 2 1 . . . . . . Blast 5 | . . . . . . 3 . . . 2 Sever 3 | . . . . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6872 | . 128 75 967 1252 1901 962 . . 859 728 Guns 2343 | . 128 75 680 738 624 41 . . 11 46 Cannons 2978 | . . . 287 514 837 826 . . . 514 Explosions 1336 | . . . . . 440 95 . . 633 168 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2848 | . 74 40 620 484 515 601 . . . 514 Thermal 2234 | . . . 287 650 903 320 . . . 74 Explosive 1101 | . . . . . 374 . . . 633 94 Electromagnetic 474 | . 54 35 60 118 109 41 . . 11 46 Impact . | . . . . . . . . . . . Slashing 215 | . . . . . . . . . 215 . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . . . 4 Average Corruption 7 | . . . . . 7 . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . 18 . . . . 3 Message Errors 6 | . . . . . 5 . . . . 1 Matter Fused 8 | . . . . . 7 . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 14 | . . . 11 1 2 . . . . . Projectiles 14 | . . . 11 1 2 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . 3 . . . 4 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . 47 . . . 53 Shots 2 | . . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 487 | . 27 27 277 487 336 32 . . . 55 Average Temperature 99 | . 11 12 124 120 93 15 . . . 20 Received Heat Transfer 1980 | . . . 549 366 360 228 . . . 477 Effects 7 | . . . 1 5 1 . . . . . Shutdowns 2 | . . . . 1 1 . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Damage (major) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 2 | . . . . 2 . . . . . . Heat Transferred 3987 | . . . 518 1295 1567 507 . . . 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 80 | 100 100 100 100 100 19 79 . . . 100 Level 1 18 | . . . . . 77 20 . . . . Level 2 . | . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 404 | . 7 70 73 165 404 265 . . . 51 Initial 177 | . . . 23 16 59 177 . . . 11 Average 100 | . 1 16 22 71 267 176 . . . 9 Influence Increases 2153 | . 14 75 357 489 714 248 . . 82 174 Destroy 0b10 Robot/C 1240 | . . 60 260 240 400 160 . . 60 60 Destroy 0b10 Robot/NC 100 | . 10 5 20 25 25 15 . . . . Destroy Leader 332 | . 4 10 66 66 114 42 . . 20 10 Allied During Kill 2 | . . . . . . . . . 2 . Successful Hack 21 | . . . 8 8 5 . . . . . Disable Machine 75 | . . . . 30 15 15 . . . 15 Destroy Structure 98 | . . . 3 . 35 16 . . . 44 Lose Combat Pursuer 285 | . . . . 120 120 . . . . 45 Influence Decreases 2148 | . 14 15 376 390 463 404 118 117 64 187 Entered New Map 569 | . . . 37 25 81 214 88 117 . 7 Time Decay 1352 | . 14 15 276 325 362 170 30 . 64 96 Lost Part 227 | . . . 63 40 20 20 . . . 84 Squads Dispatched 13 | . 1 . 2 1 4 3 . . . 2 Investigation 4 | . 1 . 1 . 1 1 . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . . 1 1 3 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Distress Signals 7 | . . . 2 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 9 3 23 22 36 11 . . 3 17 Peak Tracking Total 10 | . 10 3 7 4 5 4 . . 2 7 Tactical Retreats 13 | . . . . 6 5 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Traps Triggered 5 | . 1 . 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Machines Disabled 5 | . . . . 2 1 1 . . . 1 Max in Single Turn 1 | . . . . 1 1 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Machines Accessed 9 | . 1 . 1 3 2 2 . . . . Terminals 7 | . 1 . 1 1 2 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 17 | . 2 . 1 7 3 4 . . . . Successful 7 | . . . 1 4 1 1 . . . . Failed 10 | . 2 . . 3 2 3 . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . 1 1 2 1 . 2 . . Terminals 11 | . 2 . 1 1 3 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 4 | . . . 1 1 1 1 . . . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . 3 1 2 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 51 | . . . . 51 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Total Allies 3 | . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 3 . Highest-Rated Group 85 | . . . . . . . . 85 85 . Highest-Rated Ally 51 | . . . . . . . . 51 51 . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . Total Damage 192 | . . . . . . . . . 192 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Active Infowar (turns) 3068 | . . . . . 763 358 64 1045 543 295 Sensors 3068 | . . . . . 763 358 64 1045 543 295 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Turns Passed 5535 | 54 176 96 857 1143 821 358 64 1045 543 378 Spaces Moved 3171 | 49 161 90 311 356 350 204 55 825 465 305 Core 193 | 5 . . 49 . . . . . . 139 Treads 412 | . . . 214 198 . . . . . . Legs . | . . . . . . . . . . . Wheels 967 | 44 161 90 48 158 350 116 . . . . Hover 1599 | . . . . . . 88 55 825 465 166 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 90 101 112 112 112 50 Average Speed 123 | 85 90 90 207 180 96 107 112 112 112 101 Slowest Speed 600 | 90 90 90 600 240 105 310 112 112 112 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 36 29 28 55 30 7 11 78 69 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 91 | . . . . . 31 12 . . 28 20 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . 10 . . . 4 AOE 77 | . . . . . 31 2 . . 28 16 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Total 4320 | 60 174 94 435 738 708 281 57 946 480 347 Wait 722 | . . . 32 284 256 26 3 114 . 7 Move 3161 | 48 160 89 310 355 349 203 54 824 464 305 Hop . | . . . . . . . . . . . Pick Up 69 | 6 2 . 16 15 17 6 . 3 2 2 Fast Attach 3 | . . . . . . 2 . 1 . . Attach 50 | 6 2 . 12 7 7 4 . . 5 7 Detach . | . . . . . . . . . . . Swap 28 | . . . 6 7 11 2 . 1 1 . Drop 32 | . 1 . 4 6 6 6 . 3 2 4 Fire 255 | . 9 5 55 64 62 32 . . 6 22 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Entered Mines 315 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 327 | -10/Mines | Entered Materials 327 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 461 | -9/Materials | Lost 5 parts (1p2n1u1w) 909 | -9/Materials | Build established: Scavenger-Mutant 949 | -9/Materials | Identified exit to Mines 949 | -9/Materials | Identified exit to Storage 1064 | -9/Materials | Discovered new exit (range 15) 1129 | -9/Materials | Core integrity fell below 50% 1171 | -9/Materials | Lost 4 parts (1n2u1w) 1184 | -9/Materials | Entered Storage 1440 | -9/Storage | Build established: Mutant 1602 | -9/Storage | Repaired Imp. Assault Rifle 2107 | -9/Storage | Core integrity fell below 20% 2312 | -9/Storage | Discovered new exit (range 16) 2327 | -9/Storage | Entered Materials 2327 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3131 | -8/Materials | Discovered new exit (range 15) 3148 | -8/Materials | Entered Factory 3148 | -7/Factory | Evolved 2 slots: Utility x2 3220 | -7/Factory | Discovered new exit (range 6) 3410 | -7/Factory | Garrison activated, responded to threat 3500 | -7/Factory | Discovered new exit (range 6) 3506 | -7/Factory | Entered Lower Caves 3560 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3570 | -7/Lower Caves | Entered Zion 3740 | -6/Zion | Found Prototype Special Weapon 3741 | -6/Zion | Identified RU-N14's Throwing Claymores 3754 | -6/Zion | Found RU-N14's Throwing Claymores 3782 | -6/Zion | Received a hallucinogenic algorithm 3782 | -6/Zion | Ran a hallucination algorithm 3842 | -6/Zion | Ran a hallucination algorithm 3907 | -6/Zion | Learned location of Quarantine (-3) 4038 | -6/Zion | Gained Derelict followers 4074 | -6/Zion | Given A8's code to call for help 4484 | -6/Zion | Discovered new exit (range 16) 4615 | -6/Zion | Entered Proximity Caves 4615 | -5/Proximity Caves | Accompanied by 3 allies 4701 | -5/Proximity Caves | Spotted B-75 Beast 4720 | -5/Proximity Caves | Destroyed B-75 Beast 4784 | -5/Proximity Caves | Learned Factory interactive machine intel 4876 | -5/Proximity Caves | Learned 4 Factory zone layouts 5126 | -5/Proximity Caves | Discovered new exit (range 7) 5158 | -5/Proximity Caves | Entered Factory 5158 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5160 | -5/Factory | Loaded intel: 52 interactive machine locations 5375 | -5/Factory | Lost 8 parts (1p3n2u2w) 5460 | -5/Factory | Core integrity fell below 50% 5468 | -5/Factory | Found Prototype Launcher 5469 | -5/Factory | Identified Tesla Bomb Launcher 5509 | -5/Factory | Lost 7 parts (1p1n3u2w) 5514 | -5/Factory | Core integrity fell below 20% 5533 | -5/Factory | Spotted B-75 Beast 5536 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Acquired Prototype Launcher. U-05 Engineer lays Concrete. Identified Tesla Bomb Launcher. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Terminal disabled. U-05 Engineer lays Concrete. IV7X|IWTQNP02FX163WXS8 System corrupted: Matter fused (-7). ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] Map ----- +----------------------------------------------------+ | ####?????# """ #?# """ #?????????????????? | | ?????????# """ #?# """ #?????????????????? | | ?????????# #?# #?????????????????? | | ?????????########?### #??????????????? | | ????????????????????# #"" ""## #??????????????? | | ????????????????????# #""F""#?? #??????????????? | | ????????????????????# # """ #?????#??????????????? | | ????????????????????# #?#####????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????#+########???????????????????? | | ????????????????????# = #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????#= """" #???????????????????? | | ????????????????????# """" #???????????????????? | | ????????????????????# """" #?#########?????????? | | ????????????????????# # #?????????? | | ???????????????? #######s####k ????????? | | ???????????????? 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"""" # #?????# ????????????????? | | ???????? """" + #?????# ????????????????? | | ???????? """" # #?????# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 52 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Hvy. Phase Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 12% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Throw Away The Key Challenges ------------ None Game ------ Seed ShieldInertialThrower Manual? 0 Play Time 00:43:27 Cumulative 31.9 hours Start 2026.01.09 @ 10:01:30 End 2026.01.09 @ 10:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 40 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 56 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00948058-025f-49ab-9cfe-a16833abbaf3