Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 04:20:09 Player: Doglevel Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2889) 2889 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9069 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 100/100 System Corruption 16% Temperature Cool (23) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Power Amplifier Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Matter Compressor Advanced Visual Processing Unit > --- WEAPON ----------- Improved Arc Projector Coil Gun Advanced Assault Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antimatter Reactor Light Antimatter Reactor Advanced Power Amplifier Small Storage Unit Improved Force Field Heavy Laser Flak Gun Heavy Rocket Launcher [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 . . 2 . . 2 2 Power 2 | . . . . . . 1 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . 1 1 Utility 4 | . . 1 . . . 1 . . . 1 . . . 1 Weapon 2 | . . 1 . . . . . . . . . . 1 . Parts Attached 74 | 6 1 7 . . . 20 8 7 . 4 1 . 3 17 Power 19 | 1 . 2 . . . 4 4 1 . 1 1 . 1 4 Engine 9 | 1 . 2 . . . 3 3 . . . . . . . Core 8 | . . . . . . 1 1 1 . 1 . . 1 3 Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 15 | 2 . . . . . 6 1 2 . 1 . . 1 2 Treads 7 | 2 . . . . . 4 1 . . . . . . . Leg 8 | . . . . . . 2 . 2 . 1 . . 1 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 18 | 1 1 2 . . . 3 2 2 . 1 . . . 6 Device 8 | . 1 . . . . 1 . 1 . . . . . 5 Storage 3 | 1 . 1 . . . . . . . 1 . . . . Processor 2 | . . 1 . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . . . 2 1 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . 3 . . . 7 1 2 . 1 . . 1 5 Energy Gun 6 | 1 . . . . . 3 . . . . . . 1 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 8 | 1 . 2 . . . 2 . 1 . 1 . . . 1 Ballistic Cannon 5 | . . 1 . . . 1 . 1 . . . . . 2 Launcher 2 | . . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . Parts Lost 43 | . . . . . . 9 . 4 . . . . . 30 Power 12 | . . . . . . 2 . 3 . . . . . 7 Propulsion 9 | . . . . . . 2 . . . . . . . 7 Utility 10 | . . . . . . . . 1 . . . . . 9 Weapon 12 | . . . . . . 5 . . . . . . . 7 Highest Loss Streak 14 | . . . . . . 6 . 3 . . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 8 | 2 7 8 10 10 10 8 8 9 9 9 9 10 9 8 Power 1 | . 1 . 1 1 1 1 2 . . . . . 1 2 Propulsion 2 | 1 2 2 2 2 2 2 2 3 5 4 4 4 3 . Utility 1 | . . 1 2 2 2 1 2 1 1 1 2 3 3 2 Weapon 3 | . 3 4 5 5 5 2 2 4 3 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . . . . 1 . 1 2 . . 2 3 . . 2 Power 3 | . . . . 1 . 1 1 . . . . . . . Propulsion 3 | . . . . . . . . . . 2 . . . 1 Utility 3 | . . . . . . . . . . . 3 . . . Weapon 2 | . . . . . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 93 100 100 100 91 99 90 92 94 100 100 99 87 Engine 9 | . 13 11 11 11 11 13 15 14 7 6 2 . . . Core 5 | . . . . . . 3 7 4 7 8 13 13 11 11 Treads 12 | . 27 21 22 22 22 16 22 8 . . . . . . Leg 9 | . . . . . . . . 10 23 26 26 26 29 25 Device 8 | . 13 11 11 11 11 9 7 6 7 6 6 6 5 8 Storage 10 | . 14 13 11 11 11 9 7 7 7 12 13 13 11 10 Processor 6 | . . 3 11 11 11 9 7 7 7 6 6 6 5 3 Protection 3 | . . . . . . 5 7 6 7 6 6 6 5 4 Energy Gun 2 | . 14 4 . . . 8 . . . . . . 4 2 Energy Cannon 1 | . . . . . . . 6 7 7 3 . . . . Ballistic Gun 12 | . 14 17 22 22 22 7 15 8 7 9 13 13 11 8 Ballistic Cannon 5 | . . 11 11 11 11 5 . 5 7 6 6 6 5 5 Peak Build Rating 89 | 6 9 18 18 18 18 20 33 37 37 50 57 56 68 89 Average Rating 34 | 3 8 14 18 17 18 17 26 34 37 45 54 56 67 73 On Entrance 29 | . 6 9 18 18 18 18 18 33 37 37 50 56 56 68 Avg Prop Armor Cover (%) 6 | . . . . . . 8 . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 80 | 13 14 33 28 28 28 34 47 49 41 54 65 65 69 80 Greatest Support 94 | 40 40 40 40 40 40 40 68 68 46 56 56 56 72 94 Greatest Overweight (x) 16 | 3 . . . . . 1 . 1 . . 1 1 . 16 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 7 8 10 9 10 8 8 9 9 9 9 10 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 8 Final Carried 10 | 4 8 10 10 10 10 9 10 10 10 10 10 10 10 . Class Distribution -------------------- 46% | Scavenger-Tank 23% | Skirmisher 12% | Mutant 7% | Tank 4% | Scavenger-Skirmisher 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Matter Collected 2449 | 207 74 171 48 . . 448 142 410 20 18 302 . . 609 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2573 | . 253 319 . . . 703 142 453 64 18 . . . 621 Parts 146 | . 14 30 . . . 32 10 24 4 1 . . . 31 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 21 2 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Combat Hostiles Destroyed 56 | . 6 8 . . . 16 2 11 1 . . . . 12 Guns 27 | . 2 6 . . . 8 2 6 . . . . . 3 Cannons 15 | . . 2 . . . 1 . 5 1 . . . . 6 AOE 14 | . 4 . . . . 7 . . . . . . . 3 Classes Destroyed 13 | . 4 4 . . . 2 1 . . . . . . 2 Builder 5 | . . 1 . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . 1 . . . . Watcher 4 | . 1 1 . . . . 1 . . . . . . 1 Swarmer 9 | . 2 4 . . . . . 3 . . . . . . Grunt 31 | . 4 3 . . . 11 . 6 . . . . . 7 Duelist 4 | . . . . . . 2 . 2 . . . . . . Sentry 8 | . . 1 . . . 3 1 . 1 . . . . 2 Programmer 3 | . . . . . . . 1 . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 5 . . . 6 1 4 1 1 . . . 6 Combat Bots Only 5 | . 4 4 . . . 5 1 4 1 . . . . 4 Max Kills in Single Turn 2 | . 2 2 . . . 2 1 1 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Hostile Shots Fired 628 | . 23 40 . . . 111 28 71 9 . . . 1 345 Missed 187 | . 7 17 . . . 26 9 20 4 . . . 1 103 Hits 441 | . 16 23 . . . 85 19 51 5 . . . . 242 Melee 6 | . . . . . . 2 . 4 . . . . . . Projectile 435 | . 16 23 . . . 83 19 47 5 . . . . 242 Critical Strikes 20 | . . . . . . 3 . 2 . . . . . 15 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8268 | . 214 303 . . . 1563 204 861 46 4 . 41 . 5032 Core 1558 | . . 48 . . . 269 15 76 . . . . . 1150 Absorbed by Shields 693 | . . . . . . . . . . . . . . 693 Redirected to Shielding 102 | . . . . . . 11 . . . . . . . 91 Regen/Repaired (Parts) 177 | . 102 75 . . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . . . 88 51 . . 87 . . 100 100 . Volleys Fired 164 | . 14 13 . . . 44 12 29 2 2 . . . 48 Largest 4 | . 2 3 . . . 3 3 3 3 3 . . . 4 Hottest 185 | . 60 93 . . . 154 106 128 128 128 . . . 185 Shots Fired 503 | . 28 39 . . . 120 36 87 6 6 . . . 181 Gun 313 | . 28 26 . . . 85 24 48 2 2 . . . 98 Cannon 167 | . . 13 . . . 29 12 39 4 4 . . . 66 Launcher 23 | . . . . . . 6 . . . . . . . 17 Special . | . . . . . . . . . . . . . . . Kinetic 352 | . 14 37 . . . 68 24 58 4 4 . . . 143 Thermal 92 | . . . . . . 39 12 29 2 2 . . . 8 Explosive 23 | . . . . . . 6 . . . . . . . 17 Electromagnetic 36 | . 14 2 . . . 7 . . . . . . . 13 Robot Hit Streak 12 | . 4 5 . . . 7 8 12 4 1 . . . 8 Robot Miss Streak 7 | . 2 3 . . . 4 3 5 1 3 . . . 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 294 | . 17 19 . . . 68 22 50 3 1 . . . 114 Core Hits 164 | . 11 13 . . . 34 6 21 2 1 . . . 76 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . 4 . . . . . . . 4 Burn 3 | . . . . . . 3 . . . . . . . . Blast 5 | . . . . . . 1 . . . . . . . 4 Corrupt 1 | . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7968 | . 562 418 . . . 1799 440 1005 69 22 . . . 3653 Guns 3386 | . 194 290 . . . 821 254 479 . . . . . 1348 Cannons 2596 | . . 128 . . . 369 186 526 69 22 . . . 1296 Explosions 1986 | . 368 . . . . 609 . . . . . . . 1009 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 4686 | . 51 403 . . . 828 254 638 23 . . . . 2489 Thermal 1587 | . 368 . . . . 559 186 367 46 22 . . . 39 Explosive 1362 | . . . . . . 353 . . . . . . . 1009 Electromagnetic 333 | . 143 15 . . . 59 . . . . . . . 116 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 1 1 . . . . 16 Average Corruption 2 | . . . . . . 1 1 1 1 . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 2 3 . . . . . 8 Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 118 | . 5 11 . . . 39 . . . . . . . 63 Projectiles 50 | . . 11 . . . . . . . . . . . 39 Explosions 68 | . 5 . . . . 39 . . . . . . . 24 Melee . | . . . . . . . . . . . . . . . Knockbacks 20 | . . 1 . . . 7 . 1 . . . . . 11 Impact . | . . . . . . . . . . . . . . . Kinetic 19 | . . 1 . . . 7 . 1 . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 487 | . 25 . . . . 258 . . . 7 . . . 197 Shots 12 | . 1 . . . . 4 . . . 1 . . . 6 Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 351 | . 129 75 . . . 219 198 231 84 48 . . . 351 Average Temperature 96 | . 44 27 . . . 113 92 126 49 26 . . . 92 Received Heat Transfer 1966 | . 78 72 . . . 621 24 189 18 . . . . 964 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . . . . . . . . Heat Transferred 2635 | . 450 . . . . 1149 259 592 74 37 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 . 100 96 100 . . 100 100 100 100 80 Level 1 4 | . . . . . . 3 . . . . . . . 19 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 271 | . 138 117 45 . . 206 86 . . 35 . . . 271 Initial 86 | . . 9 45 . . . 86 . . . . . . . Average 44 | . 56 30 8 . . 73 18 . . 4 . . . 101 Influence Increases 1855 | . 190 210 . . . 517 67 250 20 35 . . . 566 Destroy 0b10 Robot/C 1120 | . 120 160 . . . 320 40 220 20 . . . . 240 Destroy 0b10 Robot/NC 80 | . 10 20 . . . 5 5 . . 5 . . . 35 Destroy Leader 250 | . 32 24 . . . 70 22 30 . . . . . 72 Successful Hack 8 | . 2 3 . . . 3 . . . . . . . . Disable Machine 150 | . 15 . . . . 45 . . . 30 . . . 60 Destroy Structure 232 | . 11 3 . . . 74 . . . . . . . 144 Lose Combat Pursuer 15 | . . . . . . . . . . . . . . 15 Influence Decreases 1820 | . 166 117 117 . . 327 257 250 20 35 . . . 531 Entered New Map 191 | . . 15 72 . . . 104 . . . . . . . Time Decay 1207 | . 166 102 45 . . 237 153 210 20 35 . . . 239 Lost Part 422 | . . . . . . 90 . 40 . . . . . 292 Squads Dispatched 8 | . . . . . . 2 1 . . . . . . 5 Investigation 1 | . . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . 1 Reinforcement 3 | . . . . . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Distress Signals 7 | . . 4 . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 86 | . 11 11 1 . . 18 3 11 1 1 . . 1 28 Peak Tracking Total 6 | . 6 5 . . . 6 1 4 1 1 . . 1 6 Tactical Retreats 1 | . . . . . . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Traps Triggered 2 | . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Machines Disabled 10 | . 1 . . . . 3 . . . 2 . . . 4 Max in Single Turn 2 | . 1 . . . . 2 . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Machines Accessed 10 | . 3 1 . 1 . 2 1 . . . . . 1 1 Terminals 5 | . 1 . . . . 1 1 . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 48 | . 9 2 . 23 . 8 2 . . . . . 2 2 Successful 41 | . 6 2 . 23 . 6 1 . . . . . 2 1 Failed 7 | . 3 . . . . 2 1 . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . . 6 . . . . . . . . . . Terminals 10 | . 1 . . . . 3 2 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . 7 2 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 31 | . 1 . . 23 . 3 1 . . . . . 2 1 Record 27 | . . . . 23 . 3 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 Alert Level 2 | . 1 . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 2 . . . . . . . . . . . . Scan Component 3 | . 2 1 . . . . . . . . . . . . Repair 3 | . 2 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 . . . . . . . . Recycle Component 2 | . . . . . . 2 . . . . . . . . Process 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 1 . . . . . . 1 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . . . . . . . . Time 78 | . 52 26 . . . . . . . . . . . . Parts Recycled 2 | . . . . . . 2 . . . . . . . . Recycled Matter 120 | . 82 . . . . 38 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Active Infowar (turns) 4407 | . . 88 295 552 156 542 544 704 119 229 224 143 151 660 Optics 4407 | . . 88 295 552 156 542 544 704 119 229 224 143 151 660 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Turns Passed 5271 | 60 428 270 295 552 156 542 545 704 119 229 224 143 151 853 Spaces Moved 2924 | 33 201 117 185 342 98 204 297 396 75 176 139 76 122 463 Core 20 | 16 . . . . . . . . . . . . . 4 Treads 1599 | 17 201 117 185 342 98 198 297 144 . . . . . . Legs 1305 | . . . . . . 6 . 252 75 176 139 76 122 459 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 120 120 120 120 190 120 120 Average Speed 151 | 144 160 160 160 160 160 179 160 152 120 120 154 190 120 134 Slowest Speed 850 | 200 160 160 160 160 160 240 160 240 120 120 190 190 120 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 3 44 17 44 59 17 17 7 60 14 6 82 3 5 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . 1 . . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 207 | . 11 3 . . . 81 . 2 . . . . . 110 Melee . | . . . . . . . . . . . . . . . Projectile 23 | . . 3 . . . 1 . 2 . . . . . 17 AOE 184 | . 11 . . . . 80 . . . . . . . 93 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Was Fac Fac Fac Total 3411 | 42 280 170 184 348 97 287 346 437 100 191 151 75 126 577 Wait 150 | . 58 26 . . . 3 14 1 20 . . . . 28 Move 2911 | 32 200 116 184 341 97 203 296 395 74 176 138 75 121 463 Hop . | . . . . . . . . . . . . . . . Pick Up 54 | 4 4 2 . 2 . 9 7 3 2 5 5 . 2 9 Fast Attach 34 | 6 3 5 . . . 9 4 2 . 2 1 . . 2 Attach 37 | . . 1 . 1 . 9 4 3 . 1 . . 2 16 Detach 5 | . . 2 . 1 . 2 . . . . . . . . Swap 18 | . . 2 . . . 3 1 4 . 1 . . 1 6 Drop 34 | . . 3 . 2 . 5 8 . 2 4 6 . . 4 Fire 164 | . 14 13 . . . 44 12 29 2 2 . . . 48 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . 1 . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 420 | -10/Materials | Repaired Ion Engine 448 | -10/Materials | Repaired Lgt. Treads 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Repaired Lgt. Treads 717 | -9/Materials | Discovered new exit (range 14) 727 | -9/Materials | Met 8R-AWN 759 | -9/Materials | Entered Mines 761 | -9/Mines | Followed 8R-AWN into the Mines 963 | -9/Mines | Build established: Skirmisher 1044 | -9/Mines | Discovered new exit (range 5) 1054 | -9/Mines | Entered Exiles 1102 | -9/Exiles | Discovered new exit (range 17) 1182 | -9/Exiles | Welcomed by 8R-AWN 1238 | -9/Exiles | Met EX-HEX 1374 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Learned location of Zion (-6) 1562 | -9/Exiles | Discovered new exit (range 17) 1606 | -9/Exiles | Entered Mines 1728 | -8/Mines | Discovered new exit (range 5) 1762 | -8/Mines | Entered Materials 1762 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1981 | -8/Materials | Lost 6 parts (2p2n2w) 2205 | -8/Materials | Discovered new exit (range 18) 2225 | -8/Materials | Build established: Scavenger-Tank 2304 | -8/Materials | Entered Factory 2304 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2842 | -7/Factory | Discovered new exit (range 4) 2849 | -7/Factory | Entered Lower Caves 3042 | -7/Lower Caves | Encountered a Warlord checkpoint 3258 | -7/Lower Caves | Lost 3 parts (2p1u) 3435 | -7/Lower Caves | Discovered new exit (range 5) 3553 | -7/Lower Caves | Entered another Lower Caves area 3578 | -7/Lower Caves | Build established: Tank 3595 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3660 | -7/Lower Caves | Discovered new exit (range 9) 3672 | -7/Lower Caves | Entered Factory 3672 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3901 | -6/Factory | Sucked down chute 3901 | -6/Factory | Entered Waste 3901 | -6/Waste | The area was eerily silent 3906 | -6/Waste | Found Prototype Device 4012 | -6/Waste | Build established: Scavenger-Tank 4069 | -6/Waste | Discovered new exit (range 20) 4125 | -6/Waste | Entered Factory 4200 | -6/Factory | Discovered new exit (range 13) 4268 | -6/Factory | Entered another Factory area 4268 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4388 | -5/Factory | Discovered new exit (range 12) 4419 | -5/Factory | Entered another Factory area 4419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4877 | -4/Factory | Spotted B-86 Titan 4936 | -4/Factory | Destroyed B-86 Titan 4971 | -4/Factory | Garrison activated, responded to threat 5034 | -4/Factory | Lost 4 parts (1p2n1u) 5075 | -4/Factory | Garrison activated, responded to threat 5079 | -4/Factory | Crushed by falling debris 5158 | -4/Factory | System corruption reached 10% 5162 | -4/Factory | Lost 6 parts (1n2u3w) 5247 | -4/Factory | Core integrity fell below 50% 5266 | -4/Factory | Core integrity fell below 20% 5272 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. System corrupted: Heat flow error (+263). Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Med. Storage Unit destroyed. Penetrated by Slug. Slug penetrates Y-64 Sentinel. Slug penetrates Subcomponent Replicator. R-10 Processor collects Imp. Shield Generator. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. 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""" # # | | ???????????????????????""" """ # # | | ?????????????????????? """ """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 44 Energy Capacity 595 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 71% | -10/Materials Lgt. Treads | 39% | -10/Materials Lgt. Treads | 46% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed WardroneBarrageNullifier Manual? 0 Play Time 01:27:24 Cumulative 17.4 hours Start 2026.03.10 @ 02:50:58 End 2026.03.10 @ 04:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 25x20 Zoom Use 81% Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3b726c56-6bc9-497c-a2b5-583dc446bc34