Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 15:32:26 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (2638) 2638 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4678 Bonus ------- None Cogmind --------- Core Integrity 237/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (18) --- Cooled Ion Engine Light Treads Light Treads Light Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Scatter Rocket Array Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Large Storage Unit High-capacity Matter Pod Advanced Sensor Array Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Makeshift Sword [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 95 | 7 14 10 42 22 Power 14 | 1 1 1 6 5 Engine 14 | 1 1 1 6 5 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 . 6 9 6 Treads 17 | 2 . . 9 6 Leg 6 | . . 6 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 4 1 11 3 Device 1 | . 1 . . . Storage 6 | 1 2 . 2 1 Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 10 | . 1 1 7 1 Artifact . | . . . . . Weapon 38 | 3 9 2 16 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 32 | 3 7 2 16 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 7 | . . 2 5 . Power 3 | . . 1 2 . Propulsion 1 | . . 1 . . Utility 3 | . . . 3 . Weapon . | . . . . . Highest Loss Streak 3 | . . 1 3 . Average Slot Usage (%) 99 | . 99 99 98 99 Engine 11 | . 14 14 10 11 Treads 20 | . 28 15 19 22 Leg 3 | . . 12 2 . Storage 17 | . 14 14 18 22 Processor 1 | . . . 3 . Protection 11 | . 11 14 11 9 Ballistic Gun 30 | . 27 28 32 32 Naked Turns . | . . . . . Heaviest Build 72 | 13 35 34 53 72 Greatest Support 43 | 40 40 40 40 43 Greatest Overweight (x) 3 | . . 3 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 18 | 6 10 10 16 18 Average Capacity 12 | 4 9 10 14 17 Most Carried 18 | 4 10 10 16 18 Average Carried 12 | 1 9 9 13 16 Final Capacity 18 | 6 10 10 16 18 Final Carried 18 | 4 10 10 16 18 Class Distribution -------------------- 42% | Tank 41% | Mutant 10% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 3426 | 288 366 325 1716 731 Remotely 154 | . 154 . . . Salvage Created 4129 | 57 429 513 1842 1288 Parts 269 | 1 39 26 116 87 Haulers Intercepted 10 | . . . 5 5 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 79 | . 11 15 33 20 Guns 78 | . 11 15 32 20 AOE 1 | . . . 1 . Classes Destroyed 11 | 1 5 . 4 1 Worker 3 | . 1 . 1 1 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 10 | . . . 5 5 Recycler 8 | 1 . 1 4 2 Operator 4 | . 1 . 1 2 Watcher 6 | . 1 . 4 1 Swarmer 24 | . 3 9 9 3 Grunt 40 | . 8 6 14 12 Duelist 1 | . . . 1 . Sentry 14 | . . . 9 5 Best Kill Streak 9 | 1 3 3 9 6 Combat Bots Only 9 | . 3 3 9 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3129 | . 337 645 1603 544 Core 321 | . 41 117 102 61 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 255 | 3 35 54 106 57 Largest 3 | 2 2 2 3 3 Hottest 100 | 40 100 40 69 69 Shots Fired 670 | 6 68 108 317 171 Gun 668 | 6 66 108 317 171 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 668 | 6 66 108 317 171 Thermal 2 | . 2 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | 4 9 22 26 26 Robot Miss Streak 5 | 1 3 4 5 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 6 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 450 | 4 40 69 214 123 Core Hits 158 | 1 25 27 64 41 Critical Hits 4 | . . . 3 1 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6340 | 38 496 815 3133 1858 Guns 6193 | 38 487 769 3058 1841 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 147 | . 9 46 75 17 Kinetic 6193 | 38 487 769 3058 1841 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 22 | . 3 8 10 1 Targets Rammed 27 | . 3 8 12 4 Kicked . | . . . . . Crushed 5 | . . . 2 3 Highest Temperature 238 | . 36 64 238 195 Average Temperature 39 | . 11 21 48 36 Received Heat Transfer 1023 | . 129 219 444 231 Effects 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 352 | 5 287 225 329 352 Initial 50 | . 3 17 27 50 Average 150 | 3 123 90 190 168 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 69 | 100 76 95 57 57 Level 1 30 | . 23 4 42 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 . 3 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 9 | . 3 . 3 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 12 | . 3 1 5 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 29 18 62 28 Peak Tracking Total 8 | . 4 3 8 4 Tactical Retreats 8 | . 2 2 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . 1 . 1 2 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 27 | . 6 . 12 9 Terminals 23 | . 6 . 10 7 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 89 | . 17 . 46 26 Successful 47 | . 10 . 22 15 Failed 40 | . 6 . 23 11 Catastrophic 5 | . . . 4 1 Database Lockouts 2 | . 1 . 1 . Manual 45 | . 12 . 28 5 Terminals 75 | . 17 . 36 22 Fabricators . | . . . . . Repair Stations 12 | . . . 10 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 25 | . 6 . 10 9 Part Schematic 2 | . . . 2 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 4 | . 1 . 2 1 Open Door 2 | . . . . 2 Alert Level 3 | . . . 1 2 Unreport Threat 5 | . 1 . 2 2 Locate Traps 3 | . 1 . 1 1 Hauler Manifests 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . 8 2 Scan Component 5 | . . . 4 1 Repair 5 | . . . 4 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 11 | . 4 . 4 3 Terminals 11 | . 4 . 4 3 Botnet 11 | . 4 . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 6 . 12 6 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 4 1 Time 230 | . . . 179 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 7985 | 150 1452 1555 3289 1539 Spaces Moved 3924 | 81 790 844 1538 671 Core 2 | 2 . . . . Treads 3323 | 79 790 396 1387 671 Legs 599 | . . 448 151 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 150 150 180 Average Speed 168 | 157 160 161 173 180 Slowest Speed 210 | 160 160 210 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 75 | 5 96 98 91 86 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 3 | . 2 . . 1 Terrain Destroyed 3 | . 2 . . 1 Melee 1 | . . . . 1 Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4788 | 94 918 933 1970 873 Wait 340 | . 39 8 207 86 Move 3920 | 80 789 843 1537 671 Hop . | . . . . . Pick Up 58 | 4 17 2 26 9 Fast Attach 25 | 6 4 2 10 3 Attach 10 | . . 2 7 1 Detach 5 | . 1 . 3 1 Swap 60 | 1 10 6 25 18 Drop 82 | . 20 8 37 17 Fire 255 | 3 35 54 106 57 Melee 3 | . . . . 3 Ram . | . . . . . Kick 3 | . . 3 . . Crush 24 | . 3 5 12 4 Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 12) 783 | -10/Materials | Discovered new exit (range 3) 813 | -10/Materials | Central database locked down 918 | -10/Materials | Discovered new exit (range 16) 1133 | -10/Materials | Discovered new exit (range 13) 1603 | -10/Materials | Entered Mines 1699 | -10/Mines | Learned Materials stockpile data 1949 | -10/Mines | Discovered new exit (range 10) 2077 | -10/Mines | Discovered new exit (range 5) 2703 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2744 | -10/Mines | Core integrity fell below 50% 2893 | -10/Mines | Found a hidden stash of uninstalled traps 3158 | -10/Mines | Entered Materials 3158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3453 | -9/Materials | Build established: Gunner 3605 | -9/Materials | Lost 3 parts (2p1u) 3620 | -9/Materials | Destroyed 9 combat bots 3747 | -9/Materials | Discovered new exit (range 6) 3978 | -9/Materials | Build established: Scavenger-Gunner 4479 | -9/Materials | Build established: Tank 4625 | -9/Materials | Repaired Lgt. Treads 4639 | -9/Materials | Discovered new exit (range 16) 5093 | -9/Materials | Discovered new exit (range 16) 5145 | -9/Materials | Identified exit to Storage 5550 | -9/Materials | Central database locked down 5718 | -9/Materials | Discovered new exit (range 16) 6048 | -9/Materials | Repaired Imp. Assault Rifle 6100 | -9/Materials | Repaired Imp. Assault Rifle 6153 | -9/Materials | Repaired Imp. Assault Rifle 6447 | -9/Materials | Entered Storage 7393 | -9/Storage | Found Prototype Launcher 7394 | -9/Storage | Identified Scatter Rocket Array 7642 | -9/Storage | Repaired Imp. Assault Rifle 7986 | -9/Storage | Self-destructed Last Messages --------------- S-10 Pest destroyed. U-05 Engineer builds a Door. Slammed into W-16 Scout. Acquired 14 matter. Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-A >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Imp. Medium Laser Connecting with Garrison Access... >>Seal Access door sealed. Y-45 Defender suffers critical hit. Y-45 Defender destroyed. Acquired 42 matter. Connecting with Door Terminal... ALERT: Suspicious activity at Terminal S006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ???# % # #?????????????????????? | | ???? # #?????????????????????? | | ??????] # ######?###########????? | | ???????? ! # * + #?# #????? | | ?????????? # [[ # #?# """ """ #????? | | #########+##+######+######## ### """ """ #????? | | ^^ =*= # """ """ #????? | | + #????? | | * # #????? | | ############+######## ######### # ! #????? | | ???????# ! = #??# #???????# # #????? | | ???????# #??# #########+#####"T"###????? | | ???????#= #??# # #####??????? | | ???????# =%* #??# # "" """ #??????????? | | ???????#!%!*! #??# + "G [! """ #??????????? | | ???????#==|%| #??# # "" ]! 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Storage Unit | -9/Materials | Hacked Armor Integrity Analyzer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightRocketReconstructor Manual? 0 Play Time 00:48:07 Cumulative 244.2 hours Start 2021.05.01 @ 14:22:08 End 2021.05.01 @ 15:32:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/2/1/0/0/1/0/0/0 Lore% 60 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3da7785e-a024-4305-97ac-3e16ae336109