Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 11:21:17
Player: Wakanaka
Result: Destroyed by B-48 Gladiator with Mace
Performance
-------------
Evolutions (4) 2000
Regions Visited (8) 1600
Robots Destroyed (101) 505
Value Destroyed (2795) 2795
Prototype IDs (8) 160
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 7060
Bonus
-------
None
Cogmind
---------
Core Integrity 0/850
Matter 290/300
Energy 40/100
System Corruption 0%
Temperature Cool (9)
Movement Rolling (100)
Location -6/Extension
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (4) ---
Compact Wheel
> --- UTILITY (7) ------
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Light Ion Engine
Improved Ion Engine
Improved Terrain Scan Processor
System Shield
Recalibrator
Peak State
------------
> --- POWER ------------
Heavy Ion Engine
Micro Nuclear Core
> --- PROPULSION -------
Wheel
Wheel
Compact Wheel
Compact Wheel
> --- UTILITY ----------
Improved Heat Sink
High-capacity Storage Unit
Improved Terrain Scanner
Improved Targeting Computer
Advanced Targeting Computer
Advanced ECM Suite
Hardened Medium Armor Plating
> --- WEAPON -----------
Improved Lightning Gun
Improved Spread Laser
> --- INVENTORY --------
Light Ion Engine
Improved Ion Engine
Improved Terrain Scan Processor
Weapon Cycler
Power Shielding
Improved Utility Shielding
Improved Weapon Shielding
Layered Light Armor Plating
Shock Absorption System
System Shield
Dynamic Insulation System
Corruption Screen
Recalibrator
Lightning Gun
Arc Projector
Field Laser
Advanced Beam Rifle
Heavy Laser
Gatling Laser
Plasma Cannon
[Rating: 47]
Favorites
-----------
Power Heavy Ion Engine
Engine Heavy Ion Engine
Power Core Light Nuclear Core
Propulsion Wheel
Treads Advanced Treads
Leg Aluminum Leg
Wheel Wheel
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Protection Hardened Medium Armor Plating
Weapon Improved EM Shotgun
Energy Gun Improved EM Shotgun
Energy Cannon Plasma Cannon
Ballistic Gun Assault Rifle
Impact Weapon Flail
Build | -11 -10 -10 -9 -8 -8 -7 -6 -6
------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Slots Evolved 8 | . . . 2 2 . 2 2 .
Power 1 | . . . . 1 . . . .
Propulsion 2 | . . . . . . 2 . .
Utility 5 | . . . 2 1 . . 2 .
Weapon . | . . . . . . . . .
Parts Attached 116 | 6 5 3 15 4 11 23 9 40
Power 18 | 1 1 1 1 1 2 5 1 5
Engine 14 | 1 1 1 1 1 2 3 . 4
Core 4 | . . . . . . 2 1 1
Reactor . | . . . . . . . . .
Propulsion 38 | 2 1 1 4 . 3 10 4 13
Treads 3 | . . . . . . 1 1 1
Leg 3 | . . . . . . 3 . .
Wheel 32 | 2 1 1 4 . 3 6 3 12
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 33 | 1 2 . 4 3 3 6 3 11
Device 14 | . . . 2 1 2 2 2 5
Storage 2 | 1 1 . . . . . . .
Processor 5 | . 1 . 2 . . 1 . 1
Hackware . | . . . . . . . . .
Protection 12 | . . . . 2 1 3 1 5
Artifact . | . . . . . . . . .
Weapon 27 | 2 1 1 6 . 3 2 1 11
Energy Gun 23 | 1 1 1 6 . 3 2 1 8
Energy Cannon 1 | . . . . . . . . 1
Ballistic Gun 2 | 1 . . . . . . . 1
Ballistic Cannon . | . . . . . . . . .
Launcher . | . . . . . . . . .
Special Weapon . | . . . . . . . . .
Impact Weapon 1 | . . . . . . . . 1
Slashing Weapon . | . . . . . . . . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 6 | . . . 3 . . 2 1 .
Parts Lost 78 | . 2 3 5 1 9 10 . 48
Power 13 | . 1 1 . . 1 3 . 7
Propulsion 26 | . 1 1 3 . 2 4 . 15
Utility 23 | . . . 1 1 3 2 . 16
Weapon 16 | . . 1 1 . 3 1 . 10
Highest Loss Streak 31 | . 2 3 3 1 2 3 . 31
To Critical Strikes . | . . . . . . . . .
Average Slot Usage (%) 97 | . 99 98 99 98 97 97 99 87
Engine 10 | . 14 13 11 18 17 6 11 5
Core 3 | . . . . . . 7 1 5
Treads 1 | . . . . . . 4 2 .
Leg 1 | . . . . . . 6 1 .
Wheel 19 | . 27 27 21 18 16 17 21 17
Device 11 | . . . 13 17 16 11 20 11
Storage 8 | . 14 14 11 9 9 7 6 5
Processor 12 | . 13 14 19 9 9 10 13 12
Protection 6 | . . . . 8 10 6 5 12
Energy Gun 17 | . 25 28 21 18 18 15 13 11
Naked Turns 1 | . . . . . . . . 1
Heaviest Build 80 | 11 47 48 58 72 79 72 76 80
Greatest Support 64 | 20 20 20 22 20 26 52 52 64
Greatest Overweight (x) 22 | . 2 2 5 3 7 7 3 22
Average Overweight (x) 2 | . 1 2 2 3 3 2 1 1
Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20
Average Capacity 19 | 7 18 20 20 20 20 20 20 19
Most Carried 20 | 3 20 20 20 20 20 20 20 20
Average Carried 18 | 2 11 19 19 19 19 19 19 16
Final Capacity 20 | 8 20 20 20 20 20 20 20 5
Final Carried 20 | 2 20 18 20 20 20 19 20 5
Class Distribution
--------------------
50% | Mutant
49% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -8/Materials
Mutant | -8/Storage
Scavenger-Mutant | -7/Factory
Scavenger-Mutant | -6/Factory
Scavenger-Mutant | -6/Extension
Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6
----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Matter Collected 1536 | 217 289 30 288 25 110 205 148 224
Remotely . | . . . . . . . . .
Salvage Created 4623 | . 238 131 821 74 1384 924 221 830
Parts 241 | . 17 4 47 5 68 43 14 43
Haulers Intercepted 9 | . . . 3 . 4 . . 2
Recyclers Shooed 3 | . . . . . 1 . 1 1
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6
------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Combat Hostiles Destroyed 59 | . 4 2 16 1 13 17 1 5
Guns 54 | . 4 2 16 1 10 16 1 4
Cannons 1 | . . . . . . . . 1
AOE 3 | . . . . . 2 1 . .
Classes Destroyed 13 | . 4 . 5 . 1 2 . 1
Worker 9 | . 1 . . 1 1 2 2 2
Builder 6 | . . . 1 . 1 . 1 3
Tunneler 4 | . 1 2 . . . . . 1
Hauler 9 | . . . 3 . 4 . . 2
Recycler 7 | . . . . . 4 . 1 2
Operator 1 | . . . 1 . . . . .
Watcher 6 | . 1 . 1 . 1 3 . .
Swarmer 11 | . . . 5 . . 3 . 3
Grunt 28 | . 4 2 7 . 8 7 . .
Sentry 14 | . . . 4 1 5 3 . 1
Specialist 2 | . . . . . . 2 . .
Programmer 3 | . . . . . . 2 1 .
Behemoth 1 | . . . . . . . . 1
Best Kill Streak 6 | . 2 1 5 2 5 4 2 6
Combat Bots Only 5 | . 2 1 5 1 2 4 1 3
Max Kills in Single Turn 3 | . 1 1 1 2 3 1 1 2
Gunslinging . | . . . . . . . . .
Exploded 1 | . . . . . 1 1 . .
Melee . | . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6
-------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Hostile Shots Fired 797 | . 32 20 89 6 68 211 8 363
Missed 271 | . 7 4 24 2 18 79 3 134
Damage Taken 7782 | . 325 227 758 59 912 1675 75 3751
Core 1456 | . 81 54 102 . 131 226 . 862
Absorbed by Shields . | . . . . . . . . .
Redirected to Shielding 242 | . . . . . . . . 242
Core Remaining (%) 72 | 100 . 46 74 . 76 67 . .
Volleys Fired 348 | 13 30 16 77 3 74 67 10 58
Largest 2 | 1 2 2 2 2 2 2 2 2
Hottest 160 | 20 80 90 112 101 101 136 136 160
Shots Fired 634 | 13 60 32 134 6 142 127 16 104
Gun 632 | 13 60 32 134 6 142 127 16 102
Cannon 2 | . . . . . . . . 2
Launcher . | . . . . . . . . .
Special . | . . . . . . . . .
Kinetic 18 | 13 5 . . . . . . .
Thermal 479 | . 55 32 134 3 71 91 15 78
Explosive . | . . . . . . . . .
Electromagnetic 137 | . . . . 3 71 36 1 26
Robot Hit Streak 44 | 2 6 6 17 4 15 21 18 44
Robot Miss Streak 10 | 2 3 3 4 2 10 6 1 5
Penetration Max . | . . . . . . . . .
Secondary Targets 5 | . . . 2 . 2 . . 1
Max Gunslinging Chain 1 | . . . 1 . 1 . . 1
Shots Hit Robots 465 | 6 36 23 94 4 98 101 13 90
Core Hits 239 | 1 16 7 33 3 49 80 12 38
Critical Kills . | . . . . . . . . .
Critical Parts Destroyed . | . . . . . . . . .
Critical Strikes 16 | . . 1 5 1 6 2 . 1
Burn 16 | . . 1 5 1 6 2 . 1
Melee Attacks 4 | . . . . . . . . 4
Impact 4 | . . . . . . . . 4
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Sneak Attacks 2 | . . . . . . . . 2
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 8614 | 73 422 261 1418 57 2072 2098 284 1929
Guns 7972 | 73 422 261 1418 57 1742 2001 284 1714
Cannons 51 | . . . . . . . . 51
Explosions 427 | . . . . . 330 97 . .
Melee 164 | . . . . . . . . 164
Ramming . | . . . . . . . . .
Kinetic 124 | 73 51 . . . . . . .
Thermal 6360 | . 371 261 1418 17 1004 1581 259 1449
Explosive . | . . . . . . . . .
Electromagnetic 1966 | . . . . 40 1068 517 25 316
Impact 164 | . . . . . . . . 164
Slashing . | . . . . . . . . .
Piercing . | . . . . . . . . .
Highest Corruption 3 | . . . . . . 3 . .
Average Corruption 2 | . . . . . . 2 . .
Corruption Purged . | . . . . . . . . .
Corruption Blocked 7 | . . . . . . . . 7
Effects 12 | . . . . . . 12 . .
Message Errors 2 | . . . . . . 2 . .
Matter Fused 5 | . . . . . . 5 . .
Heat Flow Errors 2 | . . . . . . 2 . .
Energy Discharges 2 | . . . . . . 2 . .
Data Loss (minor) 1 | . . . . . . 1 . .
Overload Shots . | . . . . . . . . .
Overflow Damage 64 | . . . . . 41 5 . 18
Projectiles . | . . . . . . . . .
Explosions 46 | . . . . . 41 5 . .
Melee 18 | . . . . . . . . 18
Knockbacks . | . . . . . . . . .
Impact . | . . . . . . . . .
Kinetic . | . . . . . . . . .
Secondary . | . . . . . . . . .
Self-Inflicted Damage 178 | . . . . . 124 54 . .
Shots 4 | . . . . . 3 1 . .
Rammed . | . . . . . . . . .
Targets Rammed . | . . . . . . . . .
Kicked . | . . . . . . . . .
Crushed . | . . . . . . . . .
Highest Temperature 527 | . 159 243 527 3 182 402 66 281
Average Temperature 91 | . 58 116 146 3 40 107 26 77
Received Heat Transfer 2124 | . 183 132 342 9 414 405 . 639
Effects 29 | . . 1 21 . . 4 . 3
Shutdowns 4 | . . . 3 . . 1 . .
Energy Bleed 4 | . . 1 2 . . 1 . .
Interference 8 | . . . 5 . . . . 3
Matter Decay 4 | . . . 3 . . 1 . .
Short Circuit 1 | . . . 1 . . . . .
Damage (minor) 4 | . . . 3 . . 1 . .
Damage (major) 4 | . . . 4 . . . . .
Siege Activations . | . . . . . . . . .
Robots Corrupted 2 | . . . . . 2 . . .
Combat Hostiles 1 | . . . . . 1 . . .
Parts Fried 5 | . . . . . 3 . . 2
Impact Corruptions 1 | . . . . . . . . 1
Robots Melted 1 | . . . . . . . . 1
Combat Hostiles . | . . . . . . . . .
Parts Melted 13 | . 1 . 3 . 2 4 . 3
Heat Transferred 12869 | . 850 733 3657 111 2211 2051 361 2895
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions 6 | . . . . . 5 1 . .
Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6
------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Peak Influence 416 | . 135 30 392 171 416 360 166 91
Initial 144 | . . . 11 131 72 144 87 81
Average 161 | . 55 12 197 144 236 221 121 39
Maximum Alert Level 2 | . . . 1 . 2 1 . .
Low Security (%) 60 | 100 100 100 41 100 37 37 100 100
Level 1 39 | . . . 58 . 59 62 . .
Level 2 . | . . . . . 3 . . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 10 | . 2 . 1 . 2 5 . .
Investigation 3 | . . . . . 2 1 . .
Extermination 2 | . . . . . . 2 . .
Reinforcement 5 | . 2 . 1 . . 2 . .
Assault . | . . . . . . . . .
Garrison . | . . . . . . . . .
Intercept . | . . . . . . . . .
Searches Triggered . | . . . . . . . . .
Construction Impeded . | . . . . . . . . .
Haulers Reinforced . | . . . . . . . . .
Active Scanning Responses . | . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . .
Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6
--------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Distress Signals 8 | . . . 2 . 4 2 . .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 105 | . 11 2 31 1 21 25 1 13
Peak Tracking Total 7 | . 4 2 5 1 3 5 1 7
Tactical Retreats 14 | . 1 . 7 . 4 2 . .
Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6
------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Traps Triggered 1 | . . . . . . 1 . .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered 2 | . . . . . 2 . . .
Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6
---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Machines Disabled 3 | . . . . . 3 . . .
Max in Single Turn 2 | . . . . . 2 . . .
Garrison Access 1 | . . . . . . 1 . .
Machines Repaired . | . . . . . . . . .
Machines Dismantled . | . . . . . . . . .
Machines Sabotaged . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6
--------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Machines Accessed 22 | . 4 . 3 3 6 4 2 .
Terminals 18 | . 2 . 3 3 5 3 2 .
Fabricators . | . . . . . . . . .
Repair Stations 1 | . . . . . 1 . . .
Recycling Units 2 | . 2 . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 1 | . . . . . . 1 . .
Total Hacks 40 | . 8 . 9 4 10 6 3 .
Successful 21 | . 5 . 5 1 5 3 2 .
Failed 19 | . 3 . 4 3 5 3 1 .
Catastrophic 2 | . . . . 1 1 . . .
Database Lockouts . | . . . . . . . . .
Manual . | . . . . . . . . .
Terminals 33 | . 4 . 9 4 8 5 3 .
Fabricators . | . . . . . . . . .
Repair Stations 2 | . . . . . 2 . . .
Recycling Units 4 | . 4 . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access 1 | . . . . . . 1 . .
Terminal Hacks 17 | . 3 . 5 1 4 2 2 .
Record 4 | . 2 . 2 . . . . .
Prototype ID Bank 1 | . . . 1 . . . . .
Open Door 3 | . . . . . 2 . 1 .
Open DSF 2 | . . . . . . 2 . .
Emergency Access Points 1 | . . . 1 . . . . .
Alert Level 1 | . . . . . 1 . . .
Locate Traps 2 | . 1 . . . 1 . . .
Zone Layout 3 | . . . 1 1 . . 1 .
Fabricator Hacks . | . . . . . . . . .
Repair Station Hacks 1 | . . . . . 1 . . .
Scan Component 1 | . . . . . 1 . . .
Recycling Unit Hacks 2 | . 2 . . . . . . .
Report Inventory 1 | . 1 . . . . . . .
Retrieve Components 1 | . 1 . . . . . . .
Scanalyzer . | . . . . . . . . .
Garrison Access Hacks 1 | . . . . . . 1 . .
Seal Access 1 | . . . . . . 1 . .
Unauthorized Hacks . | . . . . . . . . .
Terminals . | . . . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units . | . . . . . . . . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered . | . . . . . . . . .
Used . | . . . . . . . . .
Hacking Detections 14 | . 3 . 2 2 4 2 1 .
Full Trace Events . | . . . . . . . . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Built . | . . . . . . . . .
Authchips . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components 1 | . 1 . . . . . . .
Parts Scanalyzed . | . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6
------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6
-------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Total Allies . | . . . . . . . . .
Largest Group . | . . . . . . . . .
Highest-Rated Group . | . . . . . . . . .
Highest-Rated Ally . | . . . . . . . . .
Total Orders . | . . . . . . . . .
Ally Attacks . | . . . . . . . . .
Total Damage . | . . . . . . . . .
Kills . | . . . . . . . . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6
------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Robot Analysis Total . | . . . . . . . . .
Derelict Logs Recovered 1 | . . 1 . . . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6
------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Turns Passed 4948 | 79 404 350 695 115 1023 1459 245 578
Spaces Moved 2768 | 50 259 261 336 78 425 928 162 269
Core 7 | 1 . . . . . . . 6
Treads 6 | . . . . . . . . 6
Legs . | . . . . . . . . .
Wheels 2755 | 49 259 261 336 78 425 928 162 257
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 80 110 110 125 120 105 100 50
Average Speed 117 | 79 104 110 113 125 131 121 110 116
Slowest Speed 1150 | 80 110 110 155 125 185 185 125 1150
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 28 | 3 58 57 28 10 51 24 7 22
Regions Visited 8
Branch Regions 3
Pre-discovered Areas . | . . . . . . . . .
Known Exits Taken . | . . . . . . . . .
Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 .
Scrap Searched . | . . . . . . . . .
Spaces Dug . | . . . . . . . . .
Terrain Destroyed 25 | . . . . . 19 6 . .
Melee . | . . . . . . . . .
Projectile . | . . . . . . . . .
AOE 25 | . . . . . 19 6 . .
Terrain Rammed . | . . . . . . . . .
Walls Destroyed . | . . . . . . . . .
Machines Disabled . | . . . . . . . . .
Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6
--------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext
Total 3833 | 76 331 295 517 90 750 1139 213 422
Wait 407 | . 15 3 61 . 224 58 17 29
Move 2760 | 49 258 260 335 77 424 927 161 269
Hop . | . . . . . . . . .
Pick Up 131 | 8 22 7 17 4 12 34 7 20
Fast Attach 17 | . . . 4 1 1 6 4 1
Attach 80 | 6 3 3 8 3 9 11 2 35
Detach . | . . . . . . . . .
Swap 19 | . 2 . 3 . 1 6 3 4
Drop 67 | . 1 6 12 2 5 30 9 2
Fire 348 | 13 30 16 77 3 74 67 10 58
Melee 4 | . . . . . . . . 4
Ram . | . . . . . . . . .
Kick . | . . . . . . . . .
Crush . | . . . . . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-10/Mines
-9/Materials (discovered 2 exits: *Mat / [Min])
-8/Materials
-8/Storage
-7/Factory (discovered 2 exits: *Fac x2)
-6/Factory
-6/Extension
History
---------
Turn | Location | Event
6 | -11/Scrapyard | Discovered new exit (range 16)
80 | -11/Scrapyard | Entered Materials
230 | -10/Materials | Discovered new exit (range 3)
311 | -10/Materials | Build established: Mutant
363 | -10/Materials | Discovered new exit (range 15)
461 | -10/Materials | Discovered new exit (range 18)
484 | -10/Materials | Entered Mines
541 | -10/Mines | Learned Materials terminal intel
589 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
757 | -10/Mines | Core integrity fell below 50%
781 | -10/Mines | Lost 3 parts (1p1n1w)
821 | -10/Mines | Discovered new exit (range 11)
822 | -10/Mines | Met a Derelict testing a Signal Generator
834 | -10/Mines | Entered Materials
834 | -9/Materials | Evolved 2 slots: Utility x2
835 | -9/Materials | Loaded intel: 12 terminal locations
977 | -9/Materials | Discovered new exit (range 13)
1354 | -9/Materials | Discovered new exit (range 9)
1410 | -9/Materials | Lost 3 parts (2n1u)
1529 | -9/Materials | Entered another Materials area
1529 | -8/Materials | Evolved 2 slots: Power x1, Utility x1
1600 | -8/Materials | Discovered new exit (range 13)
1644 | -8/Materials | Entered Storage
2633 | -8/Storage | Discovered new exit (range 16)
2660 | -8/Storage | Found Prototype Launcher
2667 | -8/Storage | Entered Factory
2667 | -7/Factory | Evolved 2 slots: Propulsion x2
2689 | -7/Factory | Build established: Scavenger-Mutant
2952 | -7/Factory | Lost 3 parts (2n1w)
3508 | -7/Factory | Discovered new exit (range 10)
4078 | -7/Factory | Discovered new exit (range 12)
4126 | -7/Factory | Entered another Factory area
4126 | -6/Factory | Evolved 2 slots: Utility x2
4368 | -6/Factory | Discovered new exit (range 5)
4371 | -6/Factory | Entered Extension
4457 | -6/Extension | Spotted B-75 Beast
4640 | -6/Extension | Lost 11 parts (1p5n4u1w)
4644 | -6/Extension | Destroyed B-75 Beast
4671 | -6/Extension | Disrupted transfer network
4839 | -6/Extension | Lost 6 parts (2n1u3w)
4854 | -6/Extension | Spotted B-75 Beast
4930 | -6/Extension | Core integrity fell below 50%
4943 | -6/Extension | Core integrity fell below 20%
4949 | -6/Extension | Destroyed by B-48 Gladiator with Mace
Last Messages
---------------
04939_ Adv. Targeting Computer destroyed.
04939_ Corruption Screen intercepted 2% system
corruption.
04939_ Corruption Screen intercepted 2% system
corruption.
04940_ R-10 Processor collects Lrg. Battery.
04940_ Lgt. Ion Engine destroyed.
04942_ Sneak attack on R-10 Processor.
04942_ R-10 Processor destroyed.
04942_ K-01 Serf destroyed.
04942_ Critical hit (Burn: +37).
04944_ Acquired 2 matter.
04945_ Weapon Cycler destroyed.
04945_ Acquired Recalibrator.
04945_ T-07 Excavator destroyed.
04946_ Acquired 3 matter.
04947_ Corruption Screen destroyed.
04947_ Critical hit (Blast).
04947_ Flail destroyed.
04948_ Acquired Com. Wheel.
Map
-----
+----------------------------------------------------+
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| ?????#??????????#??????????????#???? ? ?#????????# |
| ???????????????##?????#??###??????#?????????#????? |
| #################################;################ |
| % % % = |
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| % g g*%!!= %!%=[%%! |
| gtb%|%|! !==%%*%%% ! |
| t t Ru %@!%%%!! k!*u! =%=% =% |
| ################################################## |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 53
Energy Generation 26
Energy Capacity 445
Matter Stores 300
Matter Capacity 300
Sight Range 18
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 2
EM Shielding 2
Corruption Block 1
Armor Coverage 450
Resistance: EX 25
Power Shielding 33
Utility Shielding 66
Weapon Shielding 66
Weapon Cycling 15
Evasion (%) 44
Targeting Accuracy 14
Recoil Reduction 1
Energy Filtering 30
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed LightBiocellRigger
Manual? 0
Play Time 02:00:01
Cumulative 48.7 hours
Start 2024.03.02 @ 22:37:42
End 2024.03.03 @ 11:21:17
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 56
Rogue 56
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 22
Gallery% 31
Achievement% 26
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: ddea797e-a7d0-443a-b54f-780d12b37c90