Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 11:21:17 Player: Wakanaka Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (2795) 2795 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7060 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Improved Terrain Scan Processor System Shield Recalibrator Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Terrain Scan Processor Weapon Cycler Power Shielding Improved Utility Shielding Improved Weapon Shielding Layered Light Armor Plating Shock Absorption System System Shield Dynamic Insulation System Corruption Screen Recalibrator Lightning Gun Arc Projector Field Laser Advanced Beam Rifle Heavy Laser Gatling Laser Plasma Cannon [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Slots Evolved 8 | . . . 2 2 . 2 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . Utility 5 | . . . 2 1 . . 2 . Weapon . | . . . . . . . . . Parts Attached 116 | 6 5 3 15 4 11 23 9 40 Power 18 | 1 1 1 1 1 2 5 1 5 Engine 14 | 1 1 1 1 1 2 3 . 4 Core 4 | . . . . . . 2 1 1 Reactor . | . . . . . . . . . Propulsion 38 | 2 1 1 4 . 3 10 4 13 Treads 3 | . . . . . . 1 1 1 Leg 3 | . . . . . . 3 . . Wheel 32 | 2 1 1 4 . 3 6 3 12 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 2 . 4 3 3 6 3 11 Device 14 | . . . 2 1 2 2 2 5 Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . 2 . . 1 . 1 Hackware . | . . . . . . . . . Protection 12 | . . . . 2 1 3 1 5 Artifact . | . . . . . . . . . Weapon 27 | 2 1 1 6 . 3 2 1 11 Energy Gun 23 | 1 1 1 6 . 3 2 1 8 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 2 1 . Parts Lost 78 | . 2 3 5 1 9 10 . 48 Power 13 | . 1 1 . . 1 3 . 7 Propulsion 26 | . 1 1 3 . 2 4 . 15 Utility 23 | . . . 1 1 3 2 . 16 Weapon 16 | . . 1 1 . 3 1 . 10 Highest Loss Streak 31 | . 2 3 3 1 2 3 . 31 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 99 98 97 97 99 87 Engine 10 | . 14 13 11 18 17 6 11 5 Core 3 | . . . . . . 7 1 5 Treads 1 | . . . . . . 4 2 . Leg 1 | . . . . . . 6 1 . Wheel 19 | . 27 27 21 18 16 17 21 17 Device 11 | . . . 13 17 16 11 20 11 Storage 8 | . 14 14 11 9 9 7 6 5 Processor 12 | . 13 14 19 9 9 10 13 12 Protection 6 | . . . . 8 10 6 5 12 Energy Gun 17 | . 25 28 21 18 18 15 13 11 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 80 | 11 47 48 58 72 79 72 76 80 Greatest Support 64 | 20 20 20 22 20 26 52 52 64 Greatest Overweight (x) 22 | . 2 2 5 3 7 7 3 22 Average Overweight (x) 2 | . 1 2 2 3 3 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 19 Most Carried 20 | 3 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 19 19 19 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 2 20 18 20 20 20 19 20 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Matter Collected 1536 | 217 289 30 288 25 110 205 148 224 Remotely . | . . . . . . . . . Salvage Created 4623 | . 238 131 821 74 1384 924 221 830 Parts 241 | . 17 4 47 5 68 43 14 43 Haulers Intercepted 9 | . . . 3 . 4 . . 2 Recyclers Shooed 3 | . . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Combat Hostiles Destroyed 59 | . 4 2 16 1 13 17 1 5 Guns 54 | . 4 2 16 1 10 16 1 4 Cannons 1 | . . . . . . . . 1 AOE 3 | . . . . . 2 1 . . Classes Destroyed 13 | . 4 . 5 . 1 2 . 1 Worker 9 | . 1 . . 1 1 2 2 2 Builder 6 | . . . 1 . 1 . 1 3 Tunneler 4 | . 1 2 . . . . . 1 Hauler 9 | . . . 3 . 4 . . 2 Recycler 7 | . . . . . 4 . 1 2 Operator 1 | . . . 1 . . . . . Watcher 6 | . 1 . 1 . 1 3 . . Swarmer 11 | . . . 5 . . 3 . 3 Grunt 28 | . 4 2 7 . 8 7 . . Sentry 14 | . . . 4 1 5 3 . 1 Specialist 2 | . . . . . . 2 . . Programmer 3 | . . . . . . 2 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 1 5 2 5 4 2 6 Combat Bots Only 5 | . 2 1 5 1 2 4 1 3 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 1 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Hostile Shots Fired 797 | . 32 20 89 6 68 211 8 363 Missed 271 | . 7 4 24 2 18 79 3 134 Damage Taken 7782 | . 325 227 758 59 912 1675 75 3751 Core 1456 | . 81 54 102 . 131 226 . 862 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 242 | . . . . . . . . 242 Core Remaining (%) 72 | 100 . 46 74 . 76 67 . . Volleys Fired 348 | 13 30 16 77 3 74 67 10 58 Largest 2 | 1 2 2 2 2 2 2 2 2 Hottest 160 | 20 80 90 112 101 101 136 136 160 Shots Fired 634 | 13 60 32 134 6 142 127 16 104 Gun 632 | 13 60 32 134 6 142 127 16 102 Cannon 2 | . . . . . . . . 2 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 18 | 13 5 . . . . . . . Thermal 479 | . 55 32 134 3 71 91 15 78 Explosive . | . . . . . . . . . Electromagnetic 137 | . . . . 3 71 36 1 26 Robot Hit Streak 44 | 2 6 6 17 4 15 21 18 44 Robot Miss Streak 10 | 2 3 3 4 2 10 6 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . 2 . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 Shots Hit Robots 465 | 6 36 23 94 4 98 101 13 90 Core Hits 239 | 1 16 7 33 3 49 80 12 38 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . 1 5 1 6 2 . 1 Burn 16 | . . 1 5 1 6 2 . 1 Melee Attacks 4 | . . . . . . . . 4 Impact 4 | . . . . . . . . 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8614 | 73 422 261 1418 57 2072 2098 284 1929 Guns 7972 | 73 422 261 1418 57 1742 2001 284 1714 Cannons 51 | . . . . . . . . 51 Explosions 427 | . . . . . 330 97 . . Melee 164 | . . . . . . . . 164 Ramming . | . . . . . . . . . Kinetic 124 | 73 51 . . . . . . . Thermal 6360 | . 371 261 1418 17 1004 1581 259 1449 Explosive . | . . . . . . . . . Electromagnetic 1966 | . . . . 40 1068 517 25 316 Impact 164 | . . . . . . . . 164 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 7 Effects 12 | . . . . . . 12 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 5 | . . . . . . 5 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 64 | . . . . . 41 5 . 18 Projectiles . | . . . . . . . . . Explosions 46 | . . . . . 41 5 . . Melee 18 | . . . . . . . . 18 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 178 | . . . . . 124 54 . . Shots 4 | . . . . . 3 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 527 | . 159 243 527 3 182 402 66 281 Average Temperature 91 | . 58 116 146 3 40 107 26 77 Received Heat Transfer 2124 | . 183 132 342 9 414 405 . 639 Effects 29 | . . 1 21 . . 4 . 3 Shutdowns 4 | . . . 3 . . 1 . . Energy Bleed 4 | . . 1 2 . . 1 . . Interference 8 | . . . 5 . . . . 3 Matter Decay 4 | . . . 3 . . 1 . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 4 | . . . 3 . . 1 . . Damage (major) 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . . . . . 3 . . 2 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 13 | . 1 . 3 . 2 4 . 3 Heat Transferred 12869 | . 850 733 3657 111 2211 2051 361 2895 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Peak Influence 416 | . 135 30 392 171 416 360 166 91 Initial 144 | . . . 11 131 72 144 87 81 Average 161 | . 55 12 197 144 236 221 121 39 Maximum Alert Level 2 | . . . 1 . 2 1 . . Low Security (%) 60 | 100 100 100 41 100 37 37 100 100 Level 1 39 | . . . 58 . 59 62 . . Level 2 . | . . . . . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . 2 5 . . Investigation 3 | . . . . . 2 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 2 . 1 . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Distress Signals 8 | . . . 2 . 4 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 11 2 31 1 21 25 1 13 Peak Tracking Total 7 | . 4 2 5 1 3 5 1 7 Tactical Retreats 14 | . 1 . 7 . 4 2 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Machines Accessed 22 | . 4 . 3 3 6 4 2 . Terminals 18 | . 2 . 3 3 5 3 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 40 | . 8 . 9 4 10 6 3 . Successful 21 | . 5 . 5 1 5 3 2 . Failed 19 | . 3 . 4 3 5 3 1 . Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 33 | . 4 . 9 4 8 5 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 17 | . 3 . 5 1 4 2 2 . Record 4 | . 2 . 2 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 3 | . . . . . 2 . 1 . Open DSF 2 | . . . . . . 2 . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . 1 . . . Zone Layout 3 | . . . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . 2 2 4 2 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Turns Passed 4948 | 79 404 350 695 115 1023 1459 245 578 Spaces Moved 2768 | 50 259 261 336 78 425 928 162 269 Core 7 | 1 . . . . . . . 6 Treads 6 | . . . . . . . . 6 Legs . | . . . . . . . . . Wheels 2755 | 49 259 261 336 78 425 928 162 257 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 125 120 105 100 50 Average Speed 117 | 79 104 110 113 125 131 121 110 116 Slowest Speed 1150 | 80 110 110 155 125 185 185 125 1150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 58 57 28 10 51 24 7 22 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . . . . 19 6 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 25 | . . . . . 19 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Ext Total 3833 | 76 331 295 517 90 750 1139 213 422 Wait 407 | . 15 3 61 . 224 58 17 29 Move 2760 | 49 258 260 335 77 424 927 161 269 Hop . | . . . . . . . . . Pick Up 131 | 8 22 7 17 4 12 34 7 20 Fast Attach 17 | . . . 4 1 1 6 4 1 Attach 80 | 6 3 3 8 3 9 11 2 35 Detach . | . . . . . . . . . Swap 19 | . 2 . 3 . 1 6 3 4 Drop 67 | . 1 6 12 2 5 30 9 2 Fire 348 | 13 30 16 77 3 74 67 10 58 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 18) 484 | -10/Materials | Entered Mines 541 | -10/Mines | Learned Materials terminal intel 589 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 757 | -10/Mines | Core integrity fell below 50% 781 | -10/Mines | Lost 3 parts (1p1n1w) 821 | -10/Mines | Discovered new exit (range 11) 822 | -10/Mines | Met a Derelict testing a Signal Generator 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Loaded intel: 12 terminal locations 977 | -9/Materials | Discovered new exit (range 13) 1354 | -9/Materials | Discovered new exit (range 9) 1410 | -9/Materials | Lost 3 parts (2n1u) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1600 | -8/Materials | Discovered new exit (range 13) 1644 | -8/Materials | Entered Storage 2633 | -8/Storage | Discovered new exit (range 16) 2660 | -8/Storage | Found Prototype Launcher 2667 | -8/Storage | Entered Factory 2667 | -7/Factory | Evolved 2 slots: Propulsion x2 2689 | -7/Factory | Build established: Scavenger-Mutant 2952 | -7/Factory | Lost 3 parts (2n1w) 3508 | -7/Factory | Discovered new exit (range 10) 4078 | -7/Factory | Discovered new exit (range 12) 4126 | -7/Factory | Entered another Factory area 4126 | -6/Factory | Evolved 2 slots: Utility x2 4368 | -6/Factory | Discovered new exit (range 5) 4371 | -6/Factory | Entered Extension 4457 | -6/Extension | Spotted B-75 Beast 4640 | -6/Extension | Lost 11 parts (1p5n4u1w) 4644 | -6/Extension | Destroyed B-75 Beast 4671 | -6/Extension | Disrupted transfer network 4839 | -6/Extension | Lost 6 parts (2n1u3w) 4854 | -6/Extension | Spotted B-75 Beast 4930 | -6/Extension | Core integrity fell below 50% 4943 | -6/Extension | Core integrity fell below 20% 4949 | -6/Extension | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 04939_ Adv. Targeting Computer destroyed. 04939_ Corruption Screen intercepted 2% system corruption. 04939_ Corruption Screen intercepted 2% system corruption. 04940_ R-10 Processor collects Lrg. Battery. 04940_ Lgt. Ion Engine destroyed. 04942_ Sneak attack on R-10 Processor. 04942_ R-10 Processor destroyed. 04942_ K-01 Serf destroyed. 04942_ Critical hit (Burn: +37). 04944_ Acquired 2 matter. 04945_ Weapon Cycler destroyed. 04945_ Acquired Recalibrator. 04945_ T-07 Excavator destroyed. 04946_ Acquired 3 matter. 04947_ Corruption Screen destroyed. 04947_ Critical hit (Blast). 04947_ Flail destroyed. 04948_ Acquired Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ???????????#???#????????????????????????????????#? | | ?????????????????#?????#???#??????#??????????????? | | ??????????#?????????????????????????????#????????? | | ????????????#?????????????#?#????????????????????? | | ???????????#????????????????????????#????????????? | | ?#???????????????????????#?????#?????????????????? | | ??#???#???????#???????????????????#????#?????????? | | ???#???????????????#??#????##???????????#????#??#? | | ?????#??????????#??????????????#???? ? ?#????????# | | ???????????????##?????#??###??????#?????????#????? | | #################################;################ | | % % % = | | %!= =*] | | % g g*%!!= %!%=[%%! | | gtb%|%|! !==%%*%%% ! | | t t Ru %@!%%%!! k!*u! =%=% =% | | ################################################## | | ?#????????????????????????????????????#???????#??? | | ???????????????????????????????????#?????????#???? | | ??#????????????????#?#?????????#?????????????????? | | ??????????????????????????????#????#???#?????????? | | ????????????????#???????????#????????????????#???# | | ??????????????????????????????#?????#???????????#? | | ?????????????????????????????#???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 26 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Corruption Block 1 Armor Coverage 450 Resistance: EX 25 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightBiocellRigger Manual? 0 Play Time 02:00:01 Cumulative 48.7 hours Start 2024.03.02 @ 22:37:42 End 2024.03.03 @ 11:21:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddea797e-a7d0-443a-b54f-780d12b37c90