Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 10:50:59 Player: Mallow Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (635) 635 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3314 Bonus ------- Aligned with FarCom 300 Friendly Fire -261 Cogmind --------- Core Integrity 0/550 Matter 106/300 Energy 93/100 System Corruption 0% Temperature Warning (325) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Large Storage Unit Cloak of Protection Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Utility Shielding Heavy Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 6 8 3 1 . 20 Power 5 | 1 . 1 . . 3 Engine 4 | 1 . 1 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 1 1 . 2 Treads 5 | 2 . 1 1 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 14 | 1 5 . . . 8 Device 1 | . . . . . 1 Storage 4 | 1 3 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . . . 2 Protection 6 | . 1 . . . 5 Artifact . | . . . . . . Weapon 13 | 2 3 1 . . 7 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 2 . . . 3 Ballistic Cannon 2 | . 1 . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . 1 . . . 13 Power 1 | . . . . . 1 Propulsion 5 | . 1 . . . 4 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . 1 . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 85 92 100 83 Engine 8 | . 14 14 14 14 1 Core 3 | . . . . . 7 Treads 21 | . 23 14 20 28 20 Device 3 | . . . . . 8 Storage 11 | . 13 14 14 14 9 Processor 5 | . 4 14 14 14 . Hackware 3 | . . . . . 8 Protection 6 | . 8 . . . 8 Ballistic Gun 6 | . 14 13 . . 3 Ballistic Cannon 10 | . 12 14 14 14 6 Launcher 6 | . . . 14 14 8 Peak Build Rating 31 | 6 11 10 10 10 31 Average Rating 15 | 4 9 8 8 10 23 On Entrance 7 | . 6 9 8 10 10 Naked Turns . | . . . . . . Heaviest Build 87 | 12 87 32 32 32 47 Greatest Support 60 | 40 40 20 40 40 60 Greatest Overweight (x) 6 | . 2 1 1 . 6 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 13 | 6 11 15 15 15 15 Most Carried 13 | 4 10 11 9 10 13 Average Carried 8 | 1 6 9 8 9 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 1 9 9 9 10 8 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 885 | 235 295 116 . 30 209 Remotely . | . . . . . . Salvage Created 727 | . 257 46 . . 424 Parts 57 | . 25 7 . . 25 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 9 3 . . 7 Guns 13 | . 6 2 . . 5 Cannons 5 | . 3 1 . . 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 3 . . . 5 Worker 1 | . . . . . 1 Builder 2 | . 2 . . . . Watcher 1 | . . . . . 1 Swarmer 8 | . 5 3 . . . Grunt 6 | . 4 . . . 2 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Thug 1 | . . . . . 1 Best Kill Streak 3 | . 2 3 . . 3 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 289 | . 80 42 . . 167 Missed 73 | . 23 17 . . 33 Damage Taken 3032 | . 602 205 . 4 2221 Core 697 | . 109 35 . . 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 8 | . . . . . 8 Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 99 | . 38 8 . . 53 Largest 2 | . 2 2 . . 2 Hottest 102 | . 62 62 . . 102 Shots Fired 163 | . 75 16 . . 72 Gun 88 | . 47 8 . . 33 Cannon 65 | . 28 8 . . 29 Launcher 1 | . . . . . 1 Special 9 | . . . . . 9 Kinetic 149 | . 75 16 . . 58 Thermal 9 | . . . . . 9 Explosive 1 | . . . . . 1 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 12 | . 5 1 . . 12 Robot Miss Streak 7 | . 7 6 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 81 | . 34 3 . . 44 Core Hits 35 | . 12 3 . . 20 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1563 | . 551 55 . . 957 Guns 706 | . 272 31 . . 403 Cannons 803 | . 266 24 . . 513 Explosions 39 | . . . . . 39 Melee . | . . . . . . Ramming 15 | . 13 . . . 2 Kinetic 1429 | . 538 55 . . 836 Thermal . | . . . . . . Explosive 39 | . . . . . 39 Electromagnetic 80 | . . . . . 80 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . . 5 Projectiles 5 | . . . . . 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . 5 . . . 9 Impact . | . . . . . . Kinetic 14 | . 5 . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed 4 | . 3 . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | . 262 56 . . 403 Average Temperature 114 | . 98 26 . . 159 Received Heat Transfer 1284 | . 141 . . . 1143 Effects 4 | . 1 . . . 3 Energy Bleed 3 | . 1 . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 131 | . 131 91 . . 104 Initial 5 | . . 5 . . . Average 20 | . 25 52 . . 15 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . . 7 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 29 6 . . 20 Peak Tracking Total 8 | . 4 3 . . 8 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 5 . 1 1 4 Terminals 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 30 | . 18 . 1 1 10 Successful 20 | . 13 . 1 1 5 Failed 10 | . 5 . . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . . . 1 . 5 Terminals 26 | . 18 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 19 | . 13 . 1 1 4 Record 8 | . 6 . . . 2 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Locate Traps 3 | . 3 . . . . Disarm Traps 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 8985 | 97 2644 776 608 931 3929 Spaces Moved 4140 | 58 1335 311 316 562 1558 Core 9 | 7 . . . . 2 Treads 4131 | 51 1335 311 316 562 1556 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 Average Speed 196 | 146 180 240 192 160 218 Slowest Speed 350 | 160 320 240 240 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 98 40 63 86 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 1 . . 7 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4848 | 70 1511 329 317 595 2026 Wait 497 | . 99 . . 29 369 Move 4135 | 57 1334 310 315 561 1558 Hop . | . . . . . . Pick Up 49 | 7 19 4 1 3 15 Fast Attach . | . . . . . . Attach 37 | 6 8 3 1 . 19 Detach 5 | . 3 . . . 2 Swap 1 | . . . . . 1 Drop 21 | . 7 4 . 2 8 Fire 99 | . 38 8 . . 53 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 3 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 6) 660 | -10/Materials | Discovered new exit (range 10) 860 | -10/Materials | Discovered new exit (range 13) 1878 | -10/Materials | Identified exit to Materials 2034 | -10/Materials | Identified exit to Mines 2742 | -10/Materials | Entered Mines 2756 | -10/Mines | Core integrity fell below 50% 2818 | -10/Mines | Discovered exit to Materials (range 5) 3211 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3221 | -10/Mines | Learned Materials emergency access door positions 3358 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3360 | -10/Mines | Discovered new exit (range 5) 3425 | -10/Mines | Found a hidden stash of uninstalled traps 3513 | -10/Mines | Identified exit to Exiles 3518 | -10/Mines | Entered Exiles 3581 | -10/Exiles | Met 8R-AWN 3622 | -10/Exiles | Met EX-HEX 3696 | -10/Exiles | Met EX-BIN 3737 | -10/Exiles | Aligned with FarCom system 3739 | -10/Exiles | Given EX-Vault access code 3811 | -10/Exiles | Opened EX-Vault 3829 | -10/Exiles | Found Cloak of Protection 3864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3920 | -10/Exiles | Met EX-DEC 4067 | -10/Exiles | Discovered new exit (range 14) 4094 | -10/Exiles | Identified exit to Mines 4126 | -10/Exiles | Left Exiles lab with Cloak of Protection 4126 | -10/Exiles | Entered Mines 4135 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4312 | -9/Mines | Received a Mining Laser from a helpful Derelict 4422 | -9/Mines | Learned Materials terminal intel 5037 | -9/Mines | Discovered new exit (range 7) 5054 | -9/Mines | Identified exit to Materials 5057 | -9/Mines | Entered Materials 5057 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5059 | -8/Materials | Loaded intel: 12 terminal locations 5746 | -8/Materials | Garrison activated, responded to threat 6377 | -8/Materials | Met 7R-MNS 7094 | -8/Materials | Discovered new exit (range 5) 8960 | -8/Materials | Core integrity fell below 50% 8980 | -8/Materials | Core integrity fell below 20% 8986 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Lgt. Angular Momentum Engine. K-01 Serf destroyed. Overheating: Energy bleed (-16). Slug penetrates G-50 Soldier. Slug penetrates Terminal. R-06 Scavenger collects Imp. Carbon-fiber Leg. R-06 Scavenger collects Wheel. G-50 Soldier destroyed. Overheating: Energy bleed (-20). Aerolev Unit destroyed. Imp. Light Cannon destroyed. Critical hit (Burn: +37). Hrd. Light Armor Plating destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Gauss Rifle destroyed. Hrd. Light Armor Plating destroyed. Autogun destroyed. G-47 Trooper IFF system glitched. Overheating: Matter decay (-29). 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"" "" | | #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed TrapTripodBasin Manual? 0 Play Time 00:41:03 Cumulative 12.4 hours Start 2024.08.18 @ 10:02:04 End 2024.08.18 @ 10:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 54% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6214a37-870d-4def-a40b-21cac6e6acf9