Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.10 @ 23:13:51 Player: Arctifire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (723) 723 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 4168 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 658/850 Matter 288/300 Energy 160/160 System Corruption 2% Temperature Cool (12) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Gravmag System > --- UTILITY (10) ----- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Backup Power III Gravmag System Lightning Gun Improved Medium Laser Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Shock Rifle Autogun > --- INVENTORY -------- Backup Power III Gravmag System Lightning Gun Improved Medium Laser Assault Rifle Light Assault Rifle [Rating: 44] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Weapon Welding Torch Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 . 2 2 2 Weapon . | . . . . . . . Parts Attached 41 | 5 5 . 13 . 7 11 Power 4 | . . . 3 . . 1 Engine 3 | . . . 3 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . . 5 . 1 3 Treads 5 | 2 . . 3 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 3 | . . . 2 . 1 . Utility 9 | 1 . . . . 6 2 Device 2 | . . . . . 2 . Storage 1 | 1 . . . . . . Processor 2 | . . . . . 2 . Hackware 4 | . . . . . 2 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 5 . 5 . . 5 Energy Gun 4 | 1 . . 1 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 2 . 3 . . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 2 . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 8 | . 1 . 1 . 1 5 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 4 | . 1 . 1 . 1 4 Average Slot Usage (%) 68 | . 69 55 51 45 57 78 Engine 3 | . . . . 9 7 2 Treads 4 | . 28 22 15 . . . Hover 4 | . . . . . . 7 Flight 6 | . . . 3 18 15 4 Device 8 | . . . . . 8 12 Storage 7 | . 14 11 11 9 7 6 Processor 8 | . . . . . 8 13 Hackware 11 | . . . . . 4 19 Energy Gun 1 | . 11 . . . . . Ballistic Gun 9 | . 12 22 18 9 4 7 Naked Turns . | . . . . . . . Heaviest Build 18 | 7 10 10 10 10 11 18 Greatest Support 40 | 40 40 40 40 12 13 22 Greatest Overweight (x) 4 | . . . 1 . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 2 6 5 6 6 6 6 Average Carried 5 | . 3 5 5 6 6 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 2 5 5 6 6 6 6 Class Distribution -------------------- 36% | Hacker-Scout 23% | Mutant 17% | Hacker-Mutant 16% | Sprinter 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 966 | 250 . 48 198 . 116 354 Remotely . | . . . . . . . Salvage Created 1016 | . 85 159 330 . . 442 Parts 56 | . 4 10 10 . . 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 16 | . 2 3 4 . . 7 Melee 2 | . 2 . . . . . Guns 13 | . . 3 4 . . 6 AOE 1 | . . . . . . 1 Classes Destroyed 8 | . 1 1 2 . . 4 Builder 1 | . . . . . . 1 Recycler 3 | . . . 2 . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Swarmer 4 | . . . . . . 4 Grunt 7 | . 2 3 2 . . . Sentry 2 | . . . 2 . . . Programmer 3 | . . . . . . 3 Best Kill Streak 4 | . 2 2 3 . . 4 Combat Bots Only 2 | . 2 2 2 . . 2 Max Kills in Single Turn 3 | . 1 1 1 . . 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 1352 | . 221 16 205 53 177 680 Core 320 | . 41 . 29 9 49 192 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 83 . 92 98 93 . Volleys Fired 60 | . 2 6 20 . . 32 Largest 2 | . 2 2 2 . . 2 Hottest 73 | . 60 46 46 . . 73 Shots Fired 114 | . 4 12 36 . . 62 Gun 112 | . 2 12 36 . . 62 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . 2 . . . . . Kinetic 102 | . . 12 36 . . 54 Thermal 4 | . 4 . . . . . Explosive . | . . . . . . . Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 27 | . 2 9 25 . . 27 Robot Miss Streak 2 | . 1 1 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 99 | . 8 10 30 . . 51 Core Hits 47 | . 3 4 14 . . 26 Critical Hits 5 | . 1 . . . . 4 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks 7 | . 6 . 1 . . . Impact . | . . . . . . . Slashing 7 | . 6 . 1 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1784 | . 142 165 460 . . 1017 Guns 1458 | . 20 165 460 . . 813 Cannons . | . . . . . . . Explosions 204 | . . . . . . 204 Melee 118 | . 118 . . . . . Ramming 1 | . 1 . . . . . Kinetic 1337 | . . 165 460 . . 712 Thermal 227 | . 23 . . . . 204 Explosive . | . . . . . . . Electromagnetic 101 | . . . . . . 101 Impact . | . . . . . . . Slashing 118 | . 118 . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 1 . 2 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 42 | . . . . . . 42 Projectiles . | . . . . . . . Explosions 42 | . . . . . . 42 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 44 | . 9 1 15 . . 44 Average Temperature 12 | . 5 1 5 . . 19 Received Heat Transfer 468 | . 156 12 126 18 84 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 325 | . 75 . . . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 430 | . 50 133 238 197 154 430 Initial 85 | . . 18 47 85 76 18 Average 124 | . 17 62 129 153 83 165 Maximum Alert Level 2 | . . . 1 . . 2 Low Security (%) 75 | 100 100 100 81 100 100 56 Level 1 14 | . . . 18 . . 24 Level 2 9 | . . . . . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 2 1 . 2 2 Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . 2 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 2 6 8 10 16 20 Peak Tracking Total 10 | . 2 2 5 10 6 5 Tactical Retreats 10 | . . . . 2 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . . 2 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 14 | . . . 2 1 5 6 Terminals 8 | . . . 2 1 2 3 Fabricators 4 | . . . . . 2 2 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 36 | . . . 4 2 15 15 Successful 24 | . . . 4 1 8 11 Failed 12 | . . . . 1 7 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 10 | . . . . 3 4 3 Terminals 19 | . . . 4 2 6 7 Fabricators 14 | . . . . . 7 7 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 13 | . . . 4 1 4 4 Record 1 | . . . . . . 1 Part Schematic 5 | . . . 2 . 2 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Level Access Points 2 | . . . . . 1 1 Branch Access Points 1 | . . . . 1 . . Fabricator Index 1 | . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks 10 | . . . . . 4 6 Load Schematic 4 | . . . . . 2 2 Build 6 | . . . . . 2 4 Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . . 1 4 5 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 1 Parts Built 4 | . . . . . 2 2 Matter 584 | . . . . . 292 292 Time 218 | . . . . . 72 146 Total Part Build Rating 12 | . . . . . 6 6 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 3179 | 92 237 133 363 87 623 1644 Spaces Moved 2895 | 53 123 74 234 271 1198 942 Core 344 | 1 . . . . . 343 Treads 397 | 52 123 74 148 . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 599 | . . . . . . 599 Flight 1555 | . . . 86 271 1198 . Fastest Speed 32 | 50 160 160 32 32 32 56 Average Speed 71 | 157 160 160 113 32 32 98 Slowest Speed 250 | 160 160 160 160 32 34 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . . 3 1 8 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 15 9 38 26 22 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 3 | . . . . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 3881 | 59 147 79 295 269 1425 1607 Wait 853 | . 4 . 23 . 227 599 Move 2866 | 52 122 73 228 268 1181 942 Hop 11 | . . . 2 1 8 . Pick Up 7 | 2 4 . . . . 1 Fast Attach 30 | 5 1 . 10 . 7 7 Attach 6 | . 3 . 2 . . 1 Detach 6 | . 2 . 3 . . 1 Swap 5 | . 1 . 1 . . 3 Drop 14 | . 1 . 5 . 2 6 Fire 60 | . 2 6 20 . . 32 Melee 7 | . 6 . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Discovered new exit (range 14) 463 | -9/Materials | Entered Storage 823 | -9/Storage | Discovered new exit (range 7) 826 | -9/Storage | Entered Materials 826 | -8/Materials | Evolved 2 slots: Utility x2 889 | -8/Materials | Discovered new exit (range 5) 913 | -8/Materials | Entered Factory 913 | -7/Factory | Evolved 2 slots: Utility x2 920 | -7/Factory | Identified exit to Factory 1071 | -7/Factory | Build established: Sprinter 1273 | -7/Factory | Fabricated Hacking Suite (x1) 1433 | -7/Factory | Fabricated Hacking Suite (x1) 1536 | -7/Factory | Entered another Factory area 1536 | -6/Factory | Evolved 2 slots: Utility x2 1829 | -6/Factory | Build established: Hacker-Mutant 2356 | -6/Factory | Fabricated System Shield (x1) 2422 | -6/Factory | Local fabrication network quarantined 2431 | -6/Factory | Fabricated System Shield (x1) 2528 | -6/Factory | Build established: Hacker-Scout 3058 | -6/Factory | Identified exit to Factory 3180 | -6/Factory | Self-destructed Last Messages --------------- 03164_ Repair Station disabled. 03164_ Y-54 Guardian destroyed. 03165_ U-05 Engineer builds a Wall. 03167_ U-05 Engineer lays Concrete. 03167_ Y-54 Guardian suffers critical hit. 03167_ Destroyed Lgt. Treads. 03167_ Adv. Terrain Scanner destroyed. 03168_ U-05 Engineer destroyed. 03169_ U-05 Engineer lays Concrete. 03170_ The unstable cave ceiling collapses. 03170_ U-05 Engineer builds a Wall. 03171_ Shock Rifle destroyed. 03172_ U-05 Engineer builds a Wall. 03174_ The unstable cave ceiling collapses. 03174_ U-05 Engineer builds a Door. 03175_ U-05 Engineer builds a Wall. 03176_ The unstable cave ceiling collapses. 03176_ Gravmag System destroyed. 03176_ U-05 Engineer builds a Wall. 03180_ Autogun destroyed. Map ----- +----------------------------------------------------+ | # ! """""""""![ # ###### ####### | | +###### %* *=|!= [! # [################## | | !%! =!%[== =+ ################## | | =%#*"############# ]################## | | %# #################################### | | =# [ #################################### | | ### # ## # # ####### | | #?# # ## """ # # ####### | | ### ######### """ + "T" # ####### | | # ### # """ # """ # ####### | | # ### # ##+###########+############ | | ?+ + """ # | | # ###### # """ + ############## | | ? # ##?### # """ # ############## | | " # ##?######### ## # ? | | ? # #??######### ##w "" "" # """ ? | | # ###??####### ## "F "" # """ # | | #?#?#?#####?############# """"" + """ # | | ?#? ########?############ ######## # # | | ##??##### ###### ########?########+###?#? | | #???#?### ######## ###### ##### ###?#? ?###?? | | ??#?##### ###### ## ##### ?###### ####?? | | ?##?#?### #??# # # #u###?# """ # # ##???? | | ? ##??#### # ##### ?"" # ? ##???? | | ?? ???##? ### ##### """ # ? #??????? | | ??? ? ?### @####? # ?#??????? | | ???? #? ### ####?##??### ? ?????? | | ??????#? #?### #?###? ? #??????? | | ????#### + [###### #? ? ?##????? | | ????? ?# ?#?## " " % Y < # ??????????? | | ???? ? ?? ?## """ =s [!###### # ? ?#??????? | | ????? ??? ??##### #s#s## #####? ? ? ?#?###??????? | | ?????? ???? u |% ? #?###?#? ?#?#?#???????? | | ???? ? ????? ! # ?## ? ?????##??????? | | ???? ? ?? ? # ??# ?#??##????????? | | ????? ?# ? ? + ? #? ?#?###?#?????? | | ???????# ###### # #??? #?#??#???????? | | ?????? ??? ????## # ?? ????? #?#?????????? | | ??????? ?##?######??###?? + ??? ? ? ? ????????? | | ????????#??? ? ? ?? ???? # ?? ??? ???????????? | | ??????? ? ?? ??? ?#?## ? ?? ?? ??? ??????????? | | ????????#? ? ? ?????#### ? # ???? ?????????? | | ???????????? ?#??#+#????##?#??#???????????? | | ??????????????????? #?????? ??? ? ?????????????? | | ????????????? ? ?###? ""?""""???????????????? | | ??????????????? ? ??##?#???? ? ????????????????? | | ??????????????? ?? ???#??? "??"???"??????????????? | | ?????????????????????#?#??? ? ???????????????????? | | ????????????????????????????"????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Greatsword | -9/Storage | Hacked Gauss Cannon | -9/Storage | Hacked Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Adv. Reclamation Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -6/Factory System Shield | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumNovaAccelerator Manual? 0 Play Time 00:25:51 Cumulative 37.1 hours Start 2020.09.30 @ 13:53:52 End 2020.10.10 @ 23:13:51 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 18 Explorer 12 Win Type - Total 6 Types 4/1/1/0/0/0/0/0/0 Lore% 37 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cf4c13f-fae9-499d-bd8d-c96d2f6d2da2