Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.17 @ 17:07:40 Player: Akogishi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (991) 991 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2806 Bonus ------- None Cogmind --------- Core Integrity 519/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Large Storage Unit Seismic Detector Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Matter Pod (150) Targeting Computer Propulsion Shielding Hardened Light Armor Plating Reactive Plating Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector Reactive Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Cooling System Medium Matter Pod Large Matter Pod Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Reactive Plating Light EM Pulse Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Reactive Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 5 8 16 8 Power 10 | 1 2 5 2 Engine 8 | 1 2 5 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg 9 | 2 2 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 3 3 Device 2 | . 1 . 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 8 | 1 1 3 3 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . 1 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 12 | 3 10 14 14 Power 1 | . 1 1 1 Propulsion 3 | 1 3 4 3 Utility 6 | . 4 6 7 Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 23 | . 2 6 15 Power 5 | . 1 3 1 Propulsion 6 | . 1 2 3 Utility 8 | . . . 8 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 9 | . 14 11 3 Core 1 | . . . 5 Leg 35 | . 28 43 36 Device 9 | . 13 1 14 Storage 11 | . 14 11 9 Protection 7 | . . 9 12 Energy Gun 5 | . 14 1 . Energy Cannon 3 | . . 8 . Ballistic Gun 14 | . 14 11 17 Peak Build Rating 25 | 5 8 17 25 Average Rating 14 | 3 7 12 23 On Entrance 7 | . 5 8 17 Naked Turns . | . . . . Heaviest Build 56 | 12 29 44 56 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 15 25 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 3 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 14 15 15 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1278 | 187 231 428 432 Remotely . | . . . . Salvage Created 1408 | . 333 486 589 Parts 95 | . 16 38 41 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 11 13 Guns 22 | . 5 4 13 Cannons 7 | . . 7 . Classes Destroyed 7 | . 2 4 1 Worker 3 | . . 1 2 Hauler 3 | . 2 1 . Swarmer 8 | . . 4 4 Grunt 13 | . 5 4 4 Duelist 1 | . . 1 . Sentry 5 | . . 2 3 Hunter 2 | . . . 2 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 183 | . 26 79 78 Missed 53 | . 5 24 24 Hits 130 | . 21 55 54 Projectile 130 | . 21 55 54 Critical Strikes 5 | . . 1 4 Damage Taken 1265 | . 314 488 463 Core 228 | . 87 110 31 Absorbed by Shields . | . . . . Ignored by Resistances 477 | . 93 144 240 Core Remaining (%) 79 | 100 65 72 . Volleys Fired 93 | . 17 33 43 Largest 2 | . 2 2 2 Hottest 100 | . 60 100 53 Shots Fired 184 | . 34 64 86 Gun 158 | . 34 38 86 Cannon 26 | . . 26 . Launcher . | . . . . Special . | . . . . Kinetic 137 | . 17 34 86 Thermal 26 | . . 26 . Explosive . | . . . . Electromagnetic 21 | . 17 4 . Robot Hit Streak 21 | . 21 12 20 Robot Miss Streak 2 | . 1 2 2 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 145 | . 28 48 69 Core Hits 62 | . 17 19 26 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Destroy 1 | . . . 1 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2224 | . 353 612 1259 Guns 1820 | . 304 264 1252 Cannons 348 | . . 348 . Explosions 49 | . 49 . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 1555 | . 92 211 1252 Thermal 397 | . 49 348 . Explosive . | . . . . Electromagnetic 265 | . 212 53 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 46 | . 46 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 222 | . 94 222 12 Average Temperature 71 | . 42 86 12 Received Heat Transfer 564 | . 162 177 225 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 840 | . 100 740 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 145 | . 85 145 102 Initial 7 | . . 7 7 Average 45 | . 25 70 46 Influence Increases 845 | . 201 282 362 Destroy 0b10 Robot/C 580 | . 100 220 260 Destroy 0b10 Robot/NC 30 | . 10 10 10 Destroy Leader 136 | . 24 52 60 Successful Hack 14 | . 14 . . Destroy Structure 10 | . 8 . 2 Lose Combat Pursuer 75 | . 45 . 30 Influence Decreases 753 | . 180 281 292 Entered New Map 29 | . . 14 15 Time Decay 704 | . 180 247 277 Lost Part 20 | . . 20 . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 13 16 Peak Tracking Total 7 | . 5 7 4 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 7 4 Successful 7 | . 4 2 1 Failed 11 | . 3 5 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 7 7 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 2 1 Record 2 | . . 2 . Branch Access Points 1 | . 1 . . Transport Status 2 | . 1 . 1 Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1031 | . 586 53 392 Seismic 1031 | . 586 53 392 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1826 | 45 599 557 625 Spaces Moved 855 | 30 274 318 233 Core 9 | 9 . . . Treads . | . . . . Legs 846 | 21 274 318 233 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 156 | 110 172 121 190 Slowest Speed 190 | 190 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 57 27 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . 7 . . Melee . | . . . . Projectile . | . . . . AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1190 | 40 371 436 343 Wait 120 | . 53 33 34 Move 852 | 29 273 317 233 Hop . | . . . . Pick Up 42 | 6 11 14 11 Fast Attach 8 | 4 1 3 . Attach 8 | 1 1 4 2 Detach . | . . . . Swap 30 | . 8 14 8 Drop 35 | . 7 18 10 Fire 93 | . 17 33 43 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 9) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x2 1176 | -9/Materials | Discovered new exit (range 14) 1202 | -9/Materials | Entered another Materials area 1202 | -8/Materials | Evolved 2 slots: Utility x2 1350 | -8/Materials | Build established: Scavenger-Mutant 1827 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. Acquired 52 matter. Acquired 36 matter. K-01 Serf collects debris. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slug penetrates Wall. Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Destroy). Destroyed Hvy. Laser. Kicked G-50 Soldier. Critical hit (Burn: +37). Slug penetrates Y-45 Defender. Destroyed Heat Sink. Y-45 Defender destroyed. Acquired 59 matter. Dropped Lgt. Nuclear Core. Dropped Hvy. Ion Engine. Acquired Lgt. Nuclear Core. Acquired 20 matter. 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"T???????? | | ????????????# #???????????? ???????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????# #?????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaReinforcedBeacon Manual? 0 Play Time 00:28:51 Cumulative 57.6 hours Start 2025.10.16 @ 14:36:14 End 2025.10.17 @ 17:07:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 7 Explorer 18 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a97756bc-64f3-4d89-a85f-3958786f7826