Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.09 @ 21:06:52 Player: Afromullet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1343) 1343 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4483 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Spear Spear > --- INVENTORY (10) --- Autogun Spear Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON ----------- Lightning Gun Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit Beam Rifle Particle Gun Particle Gun Advanced Beam Rifle Heavy Laser Cooled Particle Cannon EMP Blaster [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 68 | 7 4 4 5 16 16 . 16 Power 8 | 1 . . 1 2 2 . 2 Engine 6 | 1 . . 1 2 2 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 . 4 6 . 1 Treads 10 | 2 . 1 . 4 3 . . Leg 4 | . . . . . 3 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 3 1 2 4 . 6 Device 8 | . 1 . 1 1 2 . 3 Storage 5 | 1 1 2 . . . . 1 Processor 4 | . . . . 1 2 . 1 Hackware . | . . . . . . . . Protection 2 | . . 1 . . . . 1 Artifact . | . . . . . . . . Weapon 27 | 3 2 . 3 8 4 . 7 Energy Gun 13 | 2 2 . 1 4 2 . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 9 | 1 . . 1 4 1 . 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 Parts Lost 27 | . 1 1 1 6 2 6 10 Power 6 | . . . 1 2 . 1 2 Propulsion 1 | . . . . . . . 1 Utility 8 | . . . . 1 1 3 3 Weapon 12 | . 1 1 . 3 1 2 4 Highest Loss Streak 7 | . 1 1 2 4 2 5 7 Average Slot Usage (%) 84 | . 89 97 98 92 84 69 53 Engine 9 | . 14 11 9 11 9 11 . Core 1 | . . . . . . . 6 Treads 16 | . 28 22 22 18 14 9 . Leg 1 | . . . . . 2 5 6 Device 8 | . 4 11 11 10 2 11 10 Storage 15 | . 14 22 22 18 15 11 3 Processor 5 | . . . . 5 16 5 1 Protection 3 | . . 8 11 2 . . 4 Energy Gun 9 | . 14 10 11 7 7 3 11 Energy Cannon 1 | . . . . . 5 5 . Ballistic Gun 10 | . 14 11 11 19 8 3 . Naked Turns 33 | . . . . . . 33 . Heaviest Build 49 | 10 15 34 37 48 49 49 43 Greatest Support 40 | 40 40 40 40 40 40 40 10 Greatest Overweight (x) 8 | . . . . 1 1 8 6 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 14 | 6 8 14 14 14 14 14 10 Average Capacity 11 | 5 6 12 14 14 14 11 7 Most Carried 14 | 4 7 11 13 14 14 12 4 Average Carried 9 | 2 5 8 12 13 13 9 2 Final Capacity 14 | 6 8 14 14 14 14 4 10 Final Carried 14 | 4 7 11 13 14 12 4 2 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Gunner 16% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1149 | 214 91 52 80 312 203 . 197 Remotely . | . . . . . . . . Salvage Created 1394 | . 235 54 90 540 203 . 272 Parts 80 | . 11 3 6 37 5 . 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 33 | . 6 1 2 12 5 . 7 Melee 3 | . . . . . . . 3 Guns 26 | . 6 1 2 12 3 . 2 Cannons 4 | . . . . . 2 . 2 Classes Destroyed 7 | . 1 1 . 2 1 . 2 Builder 1 | . . . . . . . 1 Watcher 2 | . . . . 1 1 . . Swarmer 9 | . . . . 3 3 . 3 Grunt 16 | . 6 . 2 5 1 . 2 Duelist 1 | . . . . . 1 . . Sentry 6 | . . 1 . 4 . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 1 1 8 3 . 4 Combat Bots Only 7 | . 3 1 1 7 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 3519 | . 241 141 226 719 570 215 1407 Core 840 | . 27 15 15 70 96 113 504 Absorbed by Shields 39 | . . . . . . . 39 Core Remaining (%) 92 | 100 89 . 92 87 . . . Volleys Fired 103 | . 20 2 10 28 25 . 18 Largest 3 | . 2 2 2 3 3 . 3 Hottest 174 | . 60 70 60 108 140 . 174 Shots Fired 253 | . 38 4 20 82 68 . 41 Gun 229 | . 38 4 20 82 57 . 28 Cannon 24 | . . . . . 11 . 13 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 146 | . 20 2 10 59 34 . 21 Thermal 76 | . 18 2 . 10 26 . 20 Explosive . | . . . . . . . . Electromagnetic 31 | . . . 10 13 8 . . Robot Hit Streak 33 | . 11 7 9 33 9 . 13 Robot Miss Streak 4 | . 3 . 2 2 4 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . . . 2 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 193 | . 28 3 14 67 45 . 36 Core Hits 76 | . 17 2 4 27 13 . 13 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 16 | . . . . . . . 16 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 2963 | . 273 33 161 950 733 . 813 Guns 2380 | . 273 33 161 915 636 . 362 Cannons 294 | . . . . . 93 . 201 Explosions 30 | . . . . 30 . . . Melee 250 | . . . . . . . 250 Ramming 9 | . . . . 5 4 . . Kinetic 1520 | . 105 8 97 635 314 . 361 Thermal 879 | . 168 25 . 173 311 . 202 Explosive . | . . . . . . . . Electromagnetic 305 | . . . 64 137 104 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 250 | . . . . . . . 250 Highest Corruption 5 | . . . . . . . 5 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . . . 30 Projectiles 29 | . . . . . . . 29 Explosions . | . . . . . . . . Melee 1 | . . . . . . . 1 Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 3 | . . . . 2 1 . . Targets Rammed 3 | . . . . 2 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 449 | . 85 13 5 23 316 . 449 Average Temperature 113 | . 34 12 5 7 144 . 165 Received Heat Transfer 879 | . 141 27 129 315 126 . 141 Effects 4 | . . . . . . . 4 Shutdowns 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 Heat Transferred 1831 | . 375 74 . 346 592 . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 346 | . 170 116 80 346 192 35 112 Average Influence 98 | . 91 108 77 184 99 22 36 Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 91 | 100 100 100 100 59 100 100 100 Level 1 8 | . . . . 40 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 12 4 4 17 17 6 10 Peak Tracking Total 7 | . 4 3 2 7 4 6 5 Tactical Retreats 9 | . 1 1 2 1 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 3164 | 116 342 342 385 674 688 137 480 Spaces Moved 1585 | 67 170 189 216 317 327 119 180 Core 75 | 4 . . . . . 65 6 Treads 1335 | 63 170 189 216 317 326 54 . Legs 175 | . . . . . 1 . 174 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 50 150 Average Speed 164 | 153 160 160 160 165 177 115 195 Slowest Speed 450 | 160 160 160 160 180 180 450 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 29 12 38 33 9 73 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 7 | . . . . 2 . . 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 2 | . . . . 2 . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 1899 | 77 207 225 234 409 380 118 249 Wait 73 | . 6 24 1 27 . . 15 Move 1579 | 66 169 188 215 316 327 118 180 Hop . | . . . . . . . . Pick Up 37 | 4 5 5 3 10 5 . 5 Fast Attach 24 | 6 2 1 . 2 5 . 8 Attach 23 | . 1 1 2 6 6 . 7 Detach . | . . . . . . . . Swap 21 | 1 1 2 3 8 5 . 1 Drop 22 | . 3 2 . 10 6 . 1 Fire 103 | . 20 2 10 28 25 . 18 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . . . 2 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x2 660 | -9/Materials | Discovered new exit (range 6) 801 | -9/Materials | Entered Mines 802 | -9/Mines | Assembled infested the area 807 | -9/Mines | Met a Derelict bent on vengeance 1023 | -9/Mines | Learned location of Storage (-7) 1158 | -9/Mines | Build established: Scavenger-Mutant 1170 | -9/Mines | Discovered new exit (range 10) 1186 | -9/Mines | Entered Materials 1186 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1375 | -8/Materials | Lost 4 parts (1p1u2w) 1388 | -8/Materials | Destroyed 7 combat bots 1634 | -8/Materials | Build established: Scavenger-Gunner 1852 | -8/Materials | Discovered new exit (range 4) 1858 | -8/Materials | Identified exit to Factory 1860 | -8/Materials | Entered Factory 1860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2443 | -7/Factory | Build established: Scavenger-Skirmisher 2548 | -7/Factory | Sucked down chute 2548 | -7/Factory | Entered Waste 2559 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Spotted C-40 Crusher 2586 | -7/Waste | Spotted C-40 Crusher 2586 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2621 | -7/Waste | Spotted C-40 Crusher 2645 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2648 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2651 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2652 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2670 | -7/Waste | Discovered new exit (range 12) 2683 | -7/Waste | Lost 5 parts (1p3u1w) 2685 | -7/Waste | Entered Factory 3115 | -7/Factory | Core integrity fell below 50% 3135 | -7/Factory | Core integrity fell below 20% 3151 | -7/Factory | Lost 7 parts (2p1n2u2w) 3165 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kinecellerator destroyed. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. Gauss Rifle destroyed. Lgt. Nuclear Core destroyed. Mni. Assault Cannon destroyed. G-47 Trooper destroyed. Destroyed Axe. Spear follow-up attack on L-41 Fighter. R-06 Scavenger collects Aluminum Leg. P-70 Sage resets L-41 Fighter, system corruption cleaned. R-06 Scavenger collects Aluminum Leg. Acquired 36 matter. R-06 Scavenger collects Lgt. Nuclear Core. Spear follow-up attack on P-70 Sage. P-70 Sage destroyed. Acquired 54 matter. System corrupted: Substantial component data lost. K-01 Serf collects debris. Acquired 24 matter. 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